building hinterland_wonder_buildings
{
levels wonder_base great_pantheon rhodes artemis mausoleum zeus hanging_gardens pergamon_library
{
wonder_base requires factions { barbarian, nomad, carthage, eastern, parthia, egypt, greek, romans_brutii, } and hidden_resource wonder
{
capability
{
happiness_bonus bonus 1
}
construction 1
cost 1000
settlement_min huge_city
upgrades
{
great_pantheon ;;rome
rhodes ;;rhodes
artemis ;;Ephesus
mausoleum ;;halicarnasus
zeus ;;olympia
hanging_gardens ;;Babylon
pergamon_library ;;Pergamon, Mysia, (actually the Great altar of Zeus)
}
}
great_pantheon requires factions { barbarian, nomad, carthage, eastern, parthia, egypt, greek, romans_brutii, } and hidden_resource rome
{
capability
{
happiness_bonus bonus 3
taxable_income_bonus bonus 25 requires not factions { romans_brutii, }
trade_base_income_bonus bonus 2 requires factions { romans_brutii, }
}
construction 4
cost 40000
settlement_min huge_city
upgrades
{
}
}
rhodes requires factions { barbarian, nomad, carthage, eastern, parthia, egypt, greek, romans_brutii, } and hidden_resource area9 and hidden_resource r13
{
capability
{
happiness_bonus bonus 2
taxable_income_bonus bonus 25 requires not factions { greek, egypt, }
trade_base_income_bonus bonus 2 requires factions { greek, egypt, }
}
construction 4
cost 32000
settlement_min huge_city
upgrades
{
}
}
artemis requires factions { barbarian, nomad, carthage, eastern, parthia, egypt, greek, romans_brutii, } and hidden_resource area12 and hidden_resource r8
{
capability
{
happiness_bonus bonus 4
taxable_income_bonus bonus 45 requires not factions { greek, egypt, }
trade_base_income_bonus bonus 4 requires factions { greek, egypt, }
}
construction 10
cost 80000
settlement_min huge_city
upgrades
{
}
}
mausoleum requires factions { barbarian, nomad, carthage, eastern, parthia, egypt, greek, romans_brutii, } and hidden_resource area12 and hidden_resource r9
{
capability
{
happiness_bonus bonus 1
taxable_income_bonus bonus 25 requires not factions { eastern, }
trade_base_income_bonus bonus 2 requires factions { eastern, }
}
construction 5
cost 30000
settlement_min huge_city
upgrades
{
}
}
zeus requires factions { barbarian, nomad, carthage, eastern, parthia, egypt, greek, romans_brutii, } and hidden_resource area9 and hidden_resource r7
{
capability
{
happiness_bonus bonus 3
taxable_income_bonus bonus 25 requires not factions { greek, egypt, }
trade_base_income_bonus bonus 2 requires factions { greek, egypt, }
}
construction 3
cost 30000
settlement_min huge_city
upgrades
{
}
}
hanging_gardens requires factions { barbarian, nomad, carthage, eastern, parthia, egypt, greek, romans_brutii, } and hidden_resource area11 and hidden_resource r11
{and
capability
{
happiness_bonus bonus 1
taxable_income_bonus bonus 25 requires not factions { eastern, seleucid, }
trade_base_income_bonus bonus 3 requires factions { eastern, seleucid, }
}
construction 3
cost 30000
settlement_min huge_city
upgrades
{
}
}
pergamon_library requires factions { egypt, greek, romans_brutii, } and hidden_resource area8 and hidden_resource r13
{
capability
{
happiness_bonus bonus 3
taxable_income_bonus bonus 25 requires not factions { greek, egypt, }
trade_base_income_bonus bonus 2 requires factions { greek, egypt, }
}
construction 4
cost 40000
settlement_min huge_city
upgrades
{
}
}
}
plugins
{
}
}