Еще полезный совет подсмотренный по правке численности юнитов:
Quote
Смотри, как сделать 2х, 1,5х и играть в ванильные значения не дожидаясь, пока моддеры обновят или не
желая играть с их изменениями: открываешь в одном ПФМ файл уже с исправленными цифирями,
открываешь во втором свой db с main и landunits из папки игры, выделяешь через ячейку плюс ctrl и
rclick-> copy column-> выделяешь свой столбец->paste в окошко, что там, numunits, maxmenpership,
minmenpership, numships и nummounts в landunits, вуаля, три минуты дела!
Как изменить Условия победы?
Правим с помощью ESF эдитора startpos.esf. campaign_startpos\campaign_preopen_map_info и campaign_startpos\compressed_data\campaign_preopen_map_info.
CAMPAIGN_STARTPOS =>
CAMPAIGN_PREOPEN_MAP_INFO =>
VICTORY_MISSION_OPTIONS =>
VICTORY_MISSION_OPTIONS-0 => (Rome)
VICTORY_MISSION_OPTIONS-1 => (Ptolemaics)
VICTORY_MISSION_OPTIONS-2 => (Carthage)
VICTORY_MISSION_OPTIONS-3 => (Macedon)
VICTORY_MISSION_OPTIONS-4 => (Parthia)
VICTORY_MISSION_OPTIONS-5 => (Arverni)
VICTORY_MISSION_OPTIONS-6 => (Iceni)
VICTORY_MISSION_OPTIONS-7 => (Suebi)
VICTORY_MISSIONS_BY_TYPE_BLOCK =>
VICTORY_MISSIONS_BY_TYPE_BLOCK-0 =>
VICTORY_MISSIONS_BLOCK =>
VICTORY_MISSIONS_BLOCK-0 => (Military)
CAMPAIGN_MISSION_DEFINITION =>
CAMPAIGN_MISSION_OBJECTIVES_AND_PAYLOAD =>
OBJECTIVES =>
OBJECTIVES-0 => (# of Regions Held)
OBJECTIVES-1 => (# of Regions Sacked)
OBJECTIVES-2 => (6 Specific Provinces Controlled)
OBJECTIVES-3 => (# of Deployed Units)
VICTORY_MISSIONS_BLOCK-1 => (Cultural)
CAMPAIGN_MISSION_DEFINITION =>
CAMPAIGN_MISSION_OBJECTIVES_AND_PAYLOAD =>
OBJECTIVES =>
OBJECTIVES-0 => (6 Specific Provinces Controlled)
OBJECTIVES-1 => (Construct Faction Unique Building)
OBJECTIVES-2 => (Cultural Dominance)
VICTORY_MISSIONS_BLOCK-2 => (Economic)
CAMPAIGN_MISSION_DEFINITION =>
CAMPAIGN_MISSION_OBJECTIVES_AND_PAYLOAD =>
OBJECTIVES =>
OBJECTIVES-0 => (# of Regions Held)
OBJECTIVES-1 => (# of Regions Sacked)
OBJECTIVES-2 => (6 Specific Provinces Controlled)
OBJECTIVES-3 => (# of Trade Partners)
OBJECTIVES-4 => (# of Resources)
OBJECTIVES-5 => (# of Income/Turn)
OBJECTIVES-6 => (# of Money in Bank)
OBJECTIVES-7 => (# of Deployed Units)
VICTORY_MISSION_OPTIONS-8 => (Pontus)
VICTORY_MISSION_OPTIONS-9 => (Epirus)
VICTORY_MISSION_OPTIONS-10 => (Athens)
VICTORY_MISSION_OPTIONS-11 => (Sparta)
Автор Blackie42 ТВЦ