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Machiavelli's Armchair General Mods

Machiavelli's Armchair General Mods for Empire: Total War
Тема создана: 21 Август 2019, 11:29 · Автор: machiavelli!
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 machiavelli!
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Дата: 21 Август 2019, 11:36

Machiavelli's Armchair General Mods for Empire: Total War

Machiavelli's Armchair General Mods collection for Empire: Total War.

This Mod collection uses WALI "Warscape Added Lua Interface" WALI FOUND HERE which was originally created by .Mitch and TC of the TWCenter Community.
This Mod collection was also inspired by the work of VadAntS of the TWCenter Community.

What this Mod adds to Empire: Total War

This Mod is intended to be a collection of mods to enhance Empire: Total War.
Mods within the collection are:

Machiavelli's Battle Chronicler

Machiavelli's Battle Chronicler
This Mod adds a battle chronicler to Empire: Total War. This is a mechanism that describes and keeps track of ALL battles fought within Empire: Total War (both Player and AI battles).
Features
  • Battle events are presented to the player via messages (AI battles) and a history of all battles (both AI and Player battles) is maintained.
  • Every character maintains a history of all the battles it has participated in.
    (Can be viewed by hovering the mouse over the character portrait in character details window)
  • Every unit maintains a history of all the battles it has participated in.
    (Can be viewed by opening unit details window and reading the top portion of the unit description text box)
  • A history of all battles (Player and AI) is presented to the player within the Lists menu by double-clicking the "Regions" tab.


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Battle History List
The Battle History List shows the list of all battles that have taken place. Within the list contains these details for each battle.

Left-click battle to take you to the battle location on the campaign map. Double-click battle to show battle message pop-up.
1. Battle Name
2. Battle Location
3. Battle Participant Factions
4. If Major Battle (crossed swords icon) (major battles are battles with great numbers of soldiers killed, ships lost or a settlement captured)
5. If Siege Battle (breastworks icon)
6. If Naval Battle (anchor icon)
7. Battle Year
8. Battle Turn
9. Total Soldiers/Ships Casualties

(columns are sort-able)

How to Install?
  • Copy all files from Github repository (unzip files) into your Empire Total War directory and overwrite. (the empire_start_wali_mach.bat file should be in the same directory as your Empire.exe file, ie: C:\Program Files (x86)\Empire Total War)
  • Add mod packs to your "C:\Users<user>\AppData\Roaming\The Creative Assembly\Empire\scripts\user.empire_script.txt" file. ie:mod mach_battle_chronicler.pack; (each mod pack name should be on its own line)
  • Run with empire_start_wali_mach.bat file. (this will start WALI and Empire Total War; and monitor if Empire.exe is running and kill WALI when Empire.exe closes)


Download Pre-Alpha Release Here (v0.0.1):
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     machiavelli!
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    Дата: 21 Август 2019, 21:26

    I'm unable to edit this thread now. Can we fix this?
       Haktar
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      Дата: 22 Август 2019, 00:03

      machiavelli!

      I'm unable to edit this thread now. Can we fix this?

      Put a new message and I'll edit it.
         machiavelli!
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        Дата: 06 Сентябрь 2019, 22:51

        Comments most welcome. Any issues?

        Комментарии приветствуются. Есть вопросы?
           The Marlboro Man
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          Дата: 07 Сентябрь 2019, 01:23

          machiavelli! (06 Сентябрь 2019, 22:51):

          Comments most welcome. Any issues?

          Комментарии приветствуются. Есть вопросы?

          Very interesting work.
          Are you planning to make some other similar stuff in the future?
             machiavelli!
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            Дата: 07 Сентябрь 2019, 02:49

            The Marlboro Man (07 Сентябрь 2019, 01:23):

            machiavelli! (06 Сентябрь 2019, 22:51):

            Comments most welcome. Any issues?

            Комментарии приветствуются. Есть вопросы?

            Very interesting work.
            Are you planning to make some other similar stuff in the future?


            Thank you.

            I do plan to have a collection of mods. Nothing else near completion just yet. Ideas are most welcome. I can help respond if any ideas are capable within the Warscape Lua framework (not everything is possible).
               The Marlboro Man
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              Дата: 07 Сентябрь 2019, 12:13

              There is mechanic which allows to capture enemy’s cannons after victory in Shogun 2. Is it possible to make like this in Empire? You can capture ships in Empire. Maybe something based on that could be done?

              For example, if player won the battle decisively and AI army had some amount of guns in the stack during it, the palyer will get some artillery pieces (with some probability) after the completion. Like an extra unit award after battle.
                 machiavelli!
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                Дата: 09 Сентябрь 2019, 05:31

                The Marlboro Man (07 Сентябрь 2019, 12:13):

                There is mechanic which allows to capture enemy’s cannons after victory in Shogun 2. Is it possible to make like this in Empire? You can capture ships in Empire. Maybe something based on that could be done?

                For example, if player won the battle decisively and AI army had some amount of guns in the stack during it, the palyer will get some artillery pieces (with some probability) after the completion. Like an extra unit award after battle.



                This is a great idea. I think that would be a good mod.
                  У тебя есть вопрос или предложение по этой теме? Или хочешь высказать свою точку зрения?
                  Тогда просто нажми ниже на любую кнопку своей социальной сети и сделай это!

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