22:40:44.811 [system.rpt] [always] CPU: SSE2
22:40:44.813 [system.rpt] [always] ==== system log start, build date: Sep 5 2014 version development ===
22:40:44.820 [system.io] [always] mounted pack packs/data_0.pack
22:40:44.821 [system.io] [always] mounted pack packs/data_1.pack
22:40:44.823 [system.io] [always] mounted pack packs/data_2.pack
22:40:44.824 [system.io] [always] mounted pack packs/data_3.pack
22:40:44.825 [system.io] [always] mounted pack packs/data_4.pack
22:40:44.825 [system.io] [always] mounted pack packs/localized.pack
22:40:44.826 [system.io] [always] mounted pack vinland/packs/data_0.pack
22:40:44.827 [system.io] [always] mounted pack vinland/packs/data_1.pack
22:40:44.827 [system.io] [always] mounted pack vinland/packs/localized.pack
22:40:44.843 [system.io] [warning] open: preferences/player.txt is missing
22:40:47.168 [data.missing] [warning] missing/invalid cursor for ANISELECT
22:40:47.171 [data.missing] [warning] missing/invalid cursor for MODIFIER_SABOTAGE
22:40:47.175 [data.missing] [warning] missing/invalid cursor for MODIFIER_TRADE
22:40:47.191 [data.missing] [warning] missing/invalid cursor for DRAGGABLE
22:40:47.192 [data.missing] [warning] missing/invalid cursor for DRAGGING
22:40:47.195 [data.missing] [warning] missing/invalid cursor for MODIFIER_MULTIPLE_SELECT
22:40:47.195 [data.missing] [warning] missing/invalid cursor for MODIFIER_ATTACK
22:40:47.195 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_CHARACTER
22:40:47.195 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_RESOURCE
22:40:47.195 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_FORT
22:40:47.195 [data.missing] [warning] missing/invalid cursor for MODIFIER_MOVE_OBJECT
22:40:47.195 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_WATCHTOWER
22:40:47.196 [data.missing] [warning] missing/invalid cursor for MODIFIER_DEPLOYMENT_AREA
22:40:47.196 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_TILE
22:40:47.196 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SPECIAL_PIECE
22:40:47.196 [data.missing] [warning] missing/invalid cursor for MODIFIER_PAINT
22:40:47.196 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADJUST_HEIGHTS
22:40:47.196 [data.missing] [warning] missing/invalid cursor for MODIFIER_ADD_UNIT
22:40:47.196 [data.missing] [warning] missing/invalid cursor for MODIFIER_PLACE_SETTLEMENT
22:40:47.635 [system.io] [warning] open: Vinland/data/text/climates.txt.strings.bin is missing
22:40:47.636 [system.io] [warning] open: Vinland/data/text/climates.txt is missing
22:40:49.473 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
22:40:49.475 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
22:40:49.481 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
22:40:49.483 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
22:40:49.491 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
22:40:49.493 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
22:40:49.497 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
22:40:49.501 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
22:40:49.504 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
22:40:49.507 [data.missing] [warning] Cannot find the portrait path: data/ui/mesoamerican/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
22:40:49.525 [data.missing] [warning] Cannot find the portrait path: data/ui/nativeindian/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
22:40:49.528 [data.missing] [warning] Cannot find the portrait path: data/ui/nativeindian/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
22:40:49.532 [data.missing] [warning] Cannot find the portrait path: data/ui/nativeindian/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
22:40:49.534 [data.missing] [warning] Cannot find the portrait path: data/ui/nativeindian/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
22:40:49.543 [data.missing] [warning] Cannot find the portrait path: data/ui/nativeindian/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
22:40:49.545 [data.missing] [warning] Cannot find the portrait path: data/ui/nativeindian/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
22:40:49.548 [data.missing] [warning] Cannot find the portrait path: data/ui/nativeindian/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
22:40:49.550 [data.missing] [warning] Cannot find the portrait path: data/ui/nativeindian/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
22:40:49.552 [data.missing] [warning] Cannot find the portrait path: data/ui/nativeindian/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
22:40:49.554 [data.missing] [warning] Cannot find the portrait path: data/ui/nativeindian/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
22:40:49.580 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
22:40:49.582 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/civilians/000.tga, using the default culture path if it exists
22:40:49.596 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
22:40:49.598 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/rogues/000.tga, using the default culture path if it exists
22:40:49.600 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
22:40:49.602 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
22:40:49.606 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
22:40:49.608 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/merchants/000.tga, using the default culture path if it exists
22:40:49.611 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
22:40:49.613 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/priests/000.tga, using the default culture path if it exists
22:40:49.616 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
22:40:49.618 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
22:40:49.620 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
22:40:49.623 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
22:40:49.626 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
22:40:49.628 [data.missing] [warning] Cannot find the portrait path: data/ui/eastern_european/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
22:40:49.651 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
22:40:49.654 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/princesses/000.tga, using the default culture path if it exists
22:40:49.672 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
22:40:49.674 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/heretics/000.tga, using the default culture path if it exists
22:40:49.677 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
22:40:49.678 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/witches/000.tga, using the default culture path if it exists
22:40:49.682 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
22:40:49.685 [data.missing] [warning] Cannot find the portrait path: data/ui/middle_eastern/portraits/portraits/young/inquisitors/000.tga, using the default culture path if it exists
22:40:49.710 [script.err] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 10879, column 23 :
we should only have trait(Berserker) additional affects for triggers(Battle_Losing_Berserker)
22:40:49.710 [game.script] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 10879, column 23 :
we should only have trait(Berserker) additional affects for triggers(Battle_Losing_Berserker)
22:40:49.711 [script.err] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 10997, column 28 :
we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
22:40:49.711 [game.script] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 10997, column 28 :
we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
22:40:49.711 [script.err] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 10998, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
22:40:49.711 [game.script] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 10998, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Not_fighting)
22:40:49.712 [script.err] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 11008, column 28 :
we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing)
22:40:49.712 [game.script] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 11008, column 28 :
we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing)
22:40:49.712 [script.err] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 11009, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing)
22:40:49.712 [game.script] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 11009, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing)
22:40:49.712 [script.err] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 11021, column 28 :
we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing2)
22:40:49.712 [game.script] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 11021, column 28 :
we should only have trait(BattleChivalry) additional affects for triggers(battle3Chivalry_Dread_Routing2)
22:40:49.713 [script.err] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 11022, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing2)
22:40:49.713 [game.script] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 11022, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Chivalry_Dread_Routing2)
22:40:49.713 [script.err] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 11063, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Dread_Let_Them_Go)
22:40:49.713 [game.script] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 11063, column 25 :
we should only have trait(BattleDread) additional affects for triggers(battle3Dread_Let_Them_Go)
22:40:49.732 [script.err] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 16880, column 27 :
we should only have trait(GoodDenouncer) additional affects for triggers(hereticinit1_denouncerclear)
22:40:49.733 [game.script] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 16880, column 27 :
we should only have trait(GoodDenouncer) additional affects for triggers(hereticinit1_denouncerclear)
22:40:49.733 [script.err] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 16888, column 26 :
we should only have trait(BadDenouncer) additional affects for triggers(hereticinit1_denouncerclear_bad)
22:40:49.733 [game.script] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 16888, column 26 :
we should only have trait(BadDenouncer) additional affects for triggers(hereticinit1_denouncerclear_bad)
22:40:49.733 [script.err] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 16896, column 25 :
we should only have trait(StrongFaith) additional affects for triggers(hereticinit1_faithclear)
22:40:49.733 [game.script] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 16896, column 25 :
we should only have trait(StrongFaith) additional affects for triggers(hereticinit1_faithclear)
22:40:49.733 [script.err] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 16904, column 22 :
we should only have trait(Purifier) additional affects for triggers(hereticinit1_purifierclear)
22:40:49.734 [game.script] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 16904, column 22 :
we should only have trait(Purifier) additional affects for triggers(hereticinit1_purifierclear)
22:40:49.738 [script.err] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 17808, column 28 :
we should only have trait(WarPathHistory) additional affects for triggers(jihads_7)
22:40:49.738 [game.script] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 17808, column 28 :
we should only have trait(WarPathHistory) additional affects for triggers(jihads_7)
22:40:49.738 [script.err] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 17817, column 28 :
we should only have trait(WarPathHistory) additional affects for triggers(jihads_8)
22:40:49.738 [game.script] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 17817, column 28 :
we should only have trait(WarPathHistory) additional affects for triggers(jihads_8)
22:40:49.740 [script.err] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 18126, column 28 :
we should only have trait(WarPathHistory) additional affects for triggers(warpath_7)
22:40:49.740 [game.script] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 18126, column 28 :
we should only have trait(WarPathHistory) additional affects for triggers(warpath_7)
22:40:49.740 [script.err] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 18127, column 30 :
we should only have trait(StrategyChivalry) additional affects for triggers(warpath_7)
22:40:49.740 [game.script] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 18127, column 30 :
we should only have trait(StrategyChivalry) additional affects for triggers(warpath_7)
22:40:49.740 [script.err] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 18136, column 28 :
we should only have trait(WarPathHistory) additional affects for triggers(warpath_8)
22:40:49.741 [game.script] [warning] Trigger parsing warning in Vinland/data/export_descr_character_traits.txt, at line 18136, column 28 :
we should only have trait(WarPathHistory) additional affects for triggers(warpath_8)
22:40:49.755 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/scribe_ancillary.tga
22:40:49.756 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/security_religious.tga
22:40:49.758 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/security_religious.tga
22:40:49.765 [data.missing] [warning] Failed to find ancillary image data/ui/ancillaries/wise_man.tga
22:40:49.775 [system.io] [warning] open: Vinland/data/text/export_advice.txt.strings.bin is missing
22:40:50.040 [system.io] [warning] open: Vinland/data/text/export_advice.txt is missing
22:40:50.124 [system.io] [warning] open: Vinland/data/text/export_prologue.txt.strings.bin is missing
22:40:50.174 [system.io] [warning] open: Vinland/data/text/export_prologue.txt is missing
22:40:51.654 [system.io] [warning] open: Vinland/data/text/cursor_action_tooltips.txt.strings.bin is missing
22:40:51.663 [system.io] [warning] open: Vinland/data/text/cursor_action_tooltips.txt is missing
22:41:05.752 [system.io] [warning] open: data/loading_screen/loading_bar.tga.dds is missing
22:41:05.754 [system.io] [warning] open: Vinland/data/loading_screen/loading_logo.tga.dds is missing
22:41:06.869 [system.io] [warning] open: data/loading_screen/loading_bar.tga.dds is missing
22:41:06.950 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/normans.tga is missing
22:41:06.950 [system.io] [warning] open: data/menu/symbols/FE_faction_units/normans.tga is missing
22:41:06.952 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/saxons.tga is missing
22:41:06.953 [system.io] [warning] open: data/menu/symbols/FE_faction_units/saxons.tga is missing
22:41:06.955 [system.io] [warning] open: data/menu/symbols/FE_symbols_80/slave.tga is missing
22:41:06.955 [system.io] [warning] open: data/menu/symbols/FE_faction_units/slave.tga is missing
22:41:06.963 [system.io] [warning] open: data/menu/_M2_MP_HISTORICAL_BATTLE_CHOOSE_TEAMS.TGA is missing
22:41:06.967 [system.io] [warning] open: data/menu/TEXTURES/_M2_MAIN_MENU.TGA is missing
22:41:07.743 [system.io] [warning] open: data/menu/buttons_composite2.tga.dds is missing
22:41:07.755 [system.io] [warning] open: data/menu/slider_composite.tga.dds is missing
22:41:07.755 [system.io] [warning] open: data/menu/slider_composite2.tga.dds is missing
22:41:07.756 [system.io] [warning] open: data/menu/border_4pix_black_gold2.tga.dds is missing
22:41:07.757 [system.io] [warning] open: data/menu/text_border.tga.dds is missing
22:41:07.757 [system.io] [warning] open: data/menu/yellow_highlight.tga.dds is missing
22:41:07.757 [system.io] [warning] open: data/menu/border_4pix_black_gold_selected.tga.dds is missing
22:41:07.758 [system.io] [warning] open: data/menu/border_4pix_black_gold_black.tga.dds is missing
22:41:07.759 [system.io] [warning] open: data/menu/_M2_Selection_Glow.tga.dds is missing
22:41:07.759 [system.io] [warning] open: data/menu/unit_card.tga.dds is missing
22:41:07.760 [system.io] [warning] open: data/menu/icons.tga.dds is missing
22:41:11.124 [data.invalid] [error] DATABASE_TABLE error found : unrecognised record id Hatchetmen requested.
22:41:11.124 [data.invalid] [error] DATABASE_TABLE error found : unrecognised record id Hatchetmen requested.
22:41:11.421 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_england.tga is missing
22:41:11.421 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
22:41:11.421 [system.io] [warning] open: Vinland/data/world/maps/base/map_england.tga is missing
22:41:11.422 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_france.tga is missing
22:41:11.422 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
22:41:11.422 [system.io] [warning] open: Vinland/data/world/maps/base/map_france.tga is missing
22:41:11.423 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_hre.tga is missing
22:41:11.423 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
22:41:11.423 [system.io] [warning] open: Vinland/data/world/maps/base/map_hre.tga is missing
22:41:11.424 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_venice.tga is missing
22:41:11.424 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
22:41:11.424 [system.io] [warning] open: Vinland/data/world/maps/base/map_venice.tga is missing
22:41:11.425 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_sicily.tga is missing
22:41:11.425 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
22:41:11.425 [system.io] [warning] open: Vinland/data/world/maps/base/map_sicily.tga is missing
22:41:11.425 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_milan.tga is missing
22:41:11.426 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
22:41:11.426 [system.io] [warning] open: Vinland/data/world/maps/base/map_milan.tga is missing
22:41:11.426 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_scotland.tga is missing
22:41:11.426 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
22:41:11.427 [system.io] [warning] open: Vinland/data/world/maps/base/map_scotland.tga is missing
22:41:11.427 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_byzantium.tga is missing
22:41:11.427 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
22:41:11.427 [system.io] [warning] open: Vinland/data/world/maps/base/map_byzantium.tga is missing
22:41:11.428 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_russia.tga is missing
22:41:11.428 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
22:41:11.428 [system.io] [warning] open: Vinland/data/world/maps/base/map_russia.tga is missing
22:41:11.428 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_moors.tga is missing
22:41:11.429 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
22:41:11.429 [system.io] [warning] open: Vinland/data/world/maps/base/map_moors.tga is missing
22:41:11.429 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_turks.tga is missing
22:41:11.429 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
22:41:11.430 [system.io] [warning] open: Vinland/data/world/maps/base/map_turks.tga is missing
22:41:11.430 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_egypt.tga is missing
22:41:11.430 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
22:41:11.430 [system.io] [warning] open: Vinland/data/world/maps/base/map_egypt.tga is missing
22:41:11.431 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_denmark.tga is missing
22:41:11.431 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
22:41:11.431 [system.io] [warning] open: Vinland/data/world/maps/base/map_denmark.tga is missing
22:41:11.431 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_portugal.tga is missing
22:41:11.432 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
22:41:11.432 [system.io] [warning] open: Vinland/data/world/maps/base/map_portugal.tga is missing
22:41:11.432 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_poland.tga is missing
22:41:11.432 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
22:41:11.433 [system.io] [warning] open: Vinland/data/world/maps/base/map_poland.tga is missing
22:41:11.433 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_hungary.tga is missing
22:41:11.433 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
22:41:11.433 [system.io] [warning] open: Vinland/data/world/maps/base/map_hungary.tga is missing
22:41:11.434 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_papal_states.tga is missing
22:41:11.434 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
22:41:11.434 [system.io] [warning] open: Vinland/data/world/maps/base/map_papal_states.tga is missing
22:41:11.435 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_mongols.tga is missing
22:41:11.435 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
22:41:11.435 [system.io] [warning] open: Vinland/data/world/maps/base/map_mongols.tga is missing
22:41:11.435 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_timurids.tga is missing
22:41:11.435 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
22:41:11.436 [system.io] [warning] open: Vinland/data/world/maps/base/map_timurids.tga is missing
22:41:11.436 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_normans.tga is missing
22:41:11.436 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
22:41:11.436 [system.io] [warning] open: Vinland/data/world/maps/base/map_normans.tga is missing
22:41:11.437 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_saxons.tga is missing
22:41:11.437 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
22:41:11.437 [system.io] [warning] open: Vinland/data/world/maps/base/map_saxons.tga is missing
22:41:11.437 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_slave.tga is missing
22:41:11.438 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map_FE.tga is missing
22:41:11.438 [system.io] [warning] open: Vinland/data/world/maps/base/map_slave.tga is missing
22:41:11.439 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/leader_pic_apachean.tga is missing
22:41:11.451 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/leader_pic_apachean.tga is missing
22:41:12.406 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/leader_pic_denmark.tga is missing
22:41:12.414 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/leader_pic_denmark.tga is missing
22:41:14.678 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map.rwm is missing
22:41:14.679 [system.io] [warning] open: Vinland/data/world/maps/base/map.rwm is missing
22:41:14.679 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/descr_battle.txt is missing
22:41:14.679 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map.rwm is missing
22:41:14.680 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map.rbm is missing
22:41:14.680 [system.io] [warning] open: Vinland/data/world/maps/campaign/imperial_campaign/map.wfc is missing
22:41:16.779 [script.err] [error] Script Error in Vinland/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 43, column 12
could not create settlement at script line 43.
22:41:20.661 [game.script.trigger] [info]
Event triggers information:
22:41:20.661 [game.script.trigger] [info] 000 triggers tested by event HordeFormed
22:41:20.661 [game.script.trigger] [info] 001 triggers tested by event ExecutesASpyOnAMission
22:41:20.661 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByPlayerEngine
22:41:20.661 [game.script.trigger] [info] 034 triggers tested by event FactionTurnStart
22:41:20.661 [game.script.trigger] [info] 000 triggers tested by event PopeElected
22:41:20.661 [game.script.trigger] [info] 001 triggers tested by event InterFactionMarriage
22:41:20.662 [game.script.trigger] [info] 021 triggers tested by event LesserGeneralOfferedForAdoption
22:41:20.662 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByEngine
22:41:20.662 [game.script.trigger] [info] 001 triggers tested by event BattleGatesAttackedByEnemyEngine
22:41:20.662 [game.script.trigger] [info] 000 triggers tested by event BattleReinforcementsArrive
22:41:20.662 [game.script.trigger] [info] 000 triggers tested by event PreFactionTurnStart
22:41:20.662 [game.script.trigger] [info] 000 triggers tested by event FatherDiesNatural
22:41:20.662 [game.script.trigger] [info] 000 triggers tested by event UIElementVisible
22:41:20.662 [game.script.trigger] [info] 002 triggers tested by event BattleWallsBreachedByEngine
22:41:20.662 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedDiplomacy
22:41:20.662 [game.script.trigger] [info] 014 triggers tested by event SufferAssassinationAttempt
22:41:20.663 [game.script.trigger] [info] 001 triggers tested by event SufferDenouncementAttempt
22:41:20.663 [game.script.trigger] [info] 000 triggers tested by event SettlementUpgraded
22:41:20.663 [game.script.trigger] [info] 001 triggers tested by event FactionAllianceDeclared
22:41:20.663 [game.script.trigger] [info] 000 triggers tested by event TileSeen
22:41:20.663 [game.script.trigger] [info] 001 triggers tested by event UngarrisonedFort
22:41:20.663 [game.script.trigger] [info] 000 triggers tested by event ScriptedAdvice
22:41:20.663 [game.script.trigger] [info] 000 triggers tested by event GameReloaded
22:41:20.663 [game.script.trigger] [info] 000 triggers tested by event CityRebels
22:41:20.663 [game.script.trigger] [info] 002 triggers tested by event BecomesFactionHeir
22:41:20.663 [game.script.trigger] [info] 026 triggers tested by event BattleEnemyUnitAttacksPlayerUnit
22:41:20.664 [game.script.trigger] [info] 000 triggers tested by event BattleArmyRouted
22:41:20.665 [game.script.trigger] [info] 000 triggers tested by event FinancesPanelOpen
22:41:20.665 [game.script.trigger] [info] 000 triggers tested by event AddedToTrainingQueue
22:41:20.665 [game.script.trigger] [info] 000 triggers tested by event PopeRejectsCrusadeTarget
22:41:20.665 [game.script.trigger] [info] 008 triggers tested by event ExecutesAnAssassinOnAMission
22:41:20.665 [game.script.trigger] [info] 000 triggers tested by event GiveMoney
22:41:20.665 [game.script.trigger] [info] 012 triggers tested by event PriestBecomesHeretic
22:41:20.665 [game.script.trigger] [info] 001 triggers tested by event MarriageAllianceOffered
22:41:20.666 [game.script.trigger] [info] 000 triggers tested by event MissionFinished
22:41:20.666 [game.script.trigger] [info] 002 triggers tested by event BriberyMission
22:41:20.666 [game.script.trigger] [info] 003 triggers tested by event DiplomacyMission
22:41:20.666 [game.script.trigger] [info] 001 triggers tested by event GovernorThrowRaces
22:41:20.666 [game.script.trigger] [info] 000 triggers tested by event SiegeEquipmentCompleted
22:41:20.666 [game.script.trigger] [info] 000 triggers tested by event PreBattle
22:41:20.666 [game.script.trigger] [info] 000 triggers tested by event BattleTideofBattle
22:41:20.666 [game.script.trigger] [info] 000 triggers tested by event RecruitmentPanelOpen
22:41:20.666 [game.script.trigger] [info] 017 triggers tested by event MessageOpen
22:41:20.666 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedBribery
22:41:20.666 [game.script.trigger] [info] 003 triggers tested by event SpyMission
22:41:20.667 [game.script.trigger] [info] 000 triggers tested by event GuildUpgraded
22:41:20.667 [game.script.trigger] [info] 001 triggers tested by event BattleGeneralRouted
22:41:20.667 [game.script.trigger] [info] 000 triggers tested by event SettlementConverted
22:41:20.667 [game.script.trigger] [info] 000 triggers tested by event GuildDestroyed
22:41:20.667 [game.script.trigger] [info] 000 triggers tested by event AbandonShowMe
22:41:20.667 [game.script.trigger] [info] 000 triggers tested by event Birth
22:41:20.667 [game.script.trigger] [info] 000 triggers tested by event FactionTurnEnd
22:41:20.667 [game.script.trigger] [info] 000 triggers tested by event ScrollClosed
22:41:20.667 [game.script.trigger] [info] 004 triggers tested by event SabotageMission
22:41:20.668 [game.script.trigger] [info] 000 triggers tested by event BattleSiegeEngineDocksWall
22:41:20.668 [game.script.trigger] [info] 002 triggers tested by event GovernorBuildingDestroyed
22:41:20.668 [game.script.trigger] [info] 000 triggers tested by event BattleSpySuccess
22:41:20.668 [game.script.trigger] [info] 004 triggers tested by event BattleBattleGatesDestroyedByEngine
22:41:20.668 [game.script.trigger] [info] 002 triggers tested by event GeneralJoinCrusade
22:41:20.668 [game.script.trigger] [info] 000 triggers tested by event GovernorPlugInCompleted
22:41:20.668 [game.script.trigger] [info] 000 triggers tested by event FamilyTreePanelOpen
22:41:20.668 [game.script.trigger] [info] 001 triggers tested by event SufferAcquisitionAttempt
22:41:20.668 [game.script.trigger] [info] 005 triggers tested by event SettlementScrollAdviceRequested
22:41:20.668 [game.script.trigger] [info] 003 triggers tested by event GovernorUnitTrained
22:41:20.669 [game.script.trigger] [info] 034 triggers tested by event SettlementPanelOpen
22:41:20.669 [game.script.trigger] [info] 031 triggers tested by event CharacterMarriesPrincess
22:41:20.669 [game.script.trigger] [info] 009 triggers tested by event CharacterTurnStart
22:41:20.669 [game.script.trigger] [info] 000 triggers tested by event UnitsDesertCrusade
22:41:20.669 [game.script.trigger] [info] 000 triggers tested by event AssassinCaughtAttackingPope
22:41:20.669 [game.script.trigger] [info] 022 triggers tested by event OfferedForAdoption
22:41:20.669 [game.script.trigger] [info] 018 triggers tested by event ButtonPressed
22:41:20.669 [game.script.trigger] [info] 000 triggers tested by event BattleDelayPhaseCommenced
22:41:20.669 [game.script.trigger] [info] 002 triggers tested by event Insurrection
22:41:20.669 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterRansomed
22:41:20.670 [game.script.trigger] [info] 000 triggers tested by event CharacterAttacksCrusadingGeneral
22:41:20.670 [game.script.trigger] [info] 000 triggers tested by event ConstructionPanelOpen
22:41:20.670 [game.script.trigger] [info] 077 triggers tested by event GovernorBuildingCompleted
22:41:20.670 [game.script.trigger] [info] 003 triggers tested by event LeaderOrderedAssassination
22:41:20.670 [game.script.trigger] [info] 000 triggers tested by event BattleWallsCaptured
22:41:20.670 [game.script.trigger] [info] 000 triggers tested by event BattleSiegeEngineDestroyed
22:41:20.670 [game.script.trigger] [info] 003 triggers tested by event GeneralCaptureSettlement
22:41:20.670 [game.script.trigger] [info] 000 triggers tested by event MarriageMission
22:41:20.670 [game.script.trigger] [info] 000 triggers tested by event MarriageAlliancePossible
22:41:20.670 [game.script.trigger] [info] 001 triggers tested by event HireMercenariesPanelOpen
22:41:20.671 [game.script.trigger] [info] 002 triggers tested by event CeasedFactionHeir
22:41:20.671 [game.script.trigger] [info] 003 triggers tested by event SackSettlement
22:41:20.671 [game.script.trigger] [info] 000 triggers tested by event RequestMercenariesAdvice
22:41:20.671 [game.script.trigger] [info] 000 triggers tested by event EscPressed
22:41:20.671 [game.script.trigger] [info] 013 triggers tested by event BattlePlayerAttacksSettlementBuilding
22:41:20.671 [game.script.trigger] [info] 001 triggers tested by event InquisitorAppointed
22:41:20.671 [game.script.trigger] [info] 001 triggers tested by event LeaderOrderedSabotage
22:41:20.671 [game.script.trigger] [info] 002 triggers tested by event SettlementSelected
22:41:20.671 [game.script.trigger] [info] 002 triggers tested by event GeneralAbandonCrusade
22:41:20.671 [game.script.trigger] [info] 003 triggers tested by event GeneralAssaultsGeneral
22:41:20.672 [game.script.trigger] [info] 003 triggers tested by event OccupySettlement
22:41:20.672 [game.script.trigger] [info] 002 triggers tested by event GeneralDevastatesTile
22:41:20.672 [game.script.trigger] [info] 000 triggers tested by event GeneralCaptureResidence
22:41:20.672 [game.script.trigger] [info] 000 triggers tested by event CrusadeEnds
22:41:20.672 [game.script.trigger] [info] 000 triggers tested by event UngarrisonedSettlement
22:41:20.672 [game.script.trigger] [info] 000 triggers tested by event GovernorThrowGames
22:41:20.673 [game.script.trigger] [info] 001 triggers tested by event NavalAutoResolvePanelOpen
22:41:20.673 [game.script.trigger] [info] 002 triggers tested by event Forgiveness
22:41:20.673 [game.script.trigger] [info] 001 triggers tested by event BattlePlayerSiegeEngineDestroyed
22:41:20.673 [game.script.trigger] [info] 000 triggers tested by event NavalPreBattleScrollAdviceRequested
22:41:20.674 [game.script.trigger] [info] 000 triggers tested by event SettlementTurnStart
22:41:20.674 [game.script.trigger] [info] 007 triggers tested by event UpdateAttitude
22:41:20.674 [game.script.trigger] [info] 017 triggers tested by event OfferedForMarriage
22:41:20.674 [game.script.trigger] [info] 000 triggers tested by event BattleFinished
22:41:20.674 [game.script.trigger] [info] 180 triggers tested by event CharacterTurnEnd
22:41:20.675 [game.script.trigger] [info] 000 triggers tested by event BattleWinningCombat
22:41:20.675 [game.script.trigger] [info] 000 triggers tested by event FactionExcommunicated
22:41:20.675 [game.script.trigger] [info] 002 triggers tested by event GeneralArrivesCrusadeTargetRegion
22:41:20.675 [game.script.trigger] [info] 000 triggers tested by event LeaderMissionSuccess
22:41:20.675 [game.script.trigger] [info] 002 triggers tested by event GeneralAssaultsResidence
22:41:20.675 [game.script.trigger] [info] 003 triggers tested by event GovernorCityRiots
22:41:20.675 [game.script.trigger] [info] 000 triggers tested by event ShortcutTriggered
22:41:20.676 [game.script.trigger] [info] 005 triggers tested by event DenouncementMission
22:41:20.676 [game.script.trigger] [info] 011 triggers tested by event CardinalPromoted
22:41:20.676 [game.script.trigger] [info] 000 triggers tested by event DishonestTransgression
22:41:20.676 [game.script.trigger] [info] 000 triggers tested by event BattleEngineUnmanned
22:41:20.676 [game.script.trigger] [info] 000 triggers tested by event LeaderMissionFailed
22:41:20.676 [game.script.trigger] [info] 056 triggers tested by event ScrollOpened
22:41:20.677 [game.script.trigger] [info] 049 triggers tested by event BattlePlayerUnitAttacksEnemyUnit
22:41:20.677 [game.script.trigger] [info] 000 triggers tested by event BuildingDestroyed
22:41:20.677 [game.script.trigger] [info] 000 triggers tested by event PlugInCompleted
22:41:20.677 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnderAttackIdle
22:41:20.677 [game.script.trigger] [info] 000 triggers tested by event UnitTrained
22:41:20.678 [game.script.trigger] [info] 003 triggers tested by event BattleEnemyUnitRouts
22:41:20.678 [game.script.trigger] [info] 003 triggers tested by event EnemyCharacterSelected
22:41:20.678 [game.script.trigger] [info] 000 triggers tested by event BattleUnitRouts
22:41:20.678 [game.script.trigger] [info] 028 triggers tested by event BattleDeploymentPhaseCommenced
22:41:20.678 [game.script.trigger] [info] 000 triggers tested by event DeclineAutomatedSettlementManagement
22:41:20.678 [game.script.trigger] [info] 006 triggers tested by event CharacterPanelOpen
22:41:20.678 [game.script.trigger] [info] 000 triggers tested by event FactionSummaryPanelOpen
22:41:20.678 [game.script.trigger] [info] 000 triggers tested by event CollegeOfCardinalsPanelOpen
22:41:20.679 [game.script.trigger] [info] 001 triggers tested by event FactionNewCapital
22:41:20.679 [game.script.trigger] [info] 011 triggers tested by event BattleEnemyAttacksSettlementBuilding
22:41:20.679 [game.script.trigger] [info] 009 triggers tested by event CharacterBecomesAFather
22:41:20.679 [game.script.trigger] [info] 000 triggers tested by event CharacterTurnEndInSettlement
22:41:20.679 [game.script.trigger] [info] 000 triggers tested by event AdviceSupressed
22:41:20.679 [game.script.trigger] [info] 000 triggers tested by event BattleUnitGoesBerserk
22:41:20.679 [game.script.trigger] [info] 001 triggers tested by event LeaderDestroyedFaction
22:41:20.679 [game.script.trigger] [info] 002 triggers tested by event PreBattlePanelOpen
22:41:20.679 [game.script.trigger] [info] 008 triggers tested by event BecomesFactionLeader
22:41:20.680 [game.script.trigger] [info] 000 triggers tested by event BattleDominatingPlaza
22:41:20.680 [game.script.trigger] [info] 000 triggers tested by event CharacterNearWitch
22:41:20.680 [game.script.trigger] [info] 006 triggers tested by event FactionLeaderPrisonersRansomedCaptor
22:41:20.680 [game.script.trigger] [info] 001 triggers tested by event FactionWarDeclared
22:41:20.680 [game.script.trigger] [info] 004 triggers tested by event GovernorAgentCreated
22:41:20.680 [game.script.trigger] [info] 000 triggers tested by event BattleArmyHalfDestroyed
22:41:20.680 [game.script.trigger] [info] 002 triggers tested by event AcceptBribe
22:41:20.680 [game.script.trigger] [info] 000 triggers tested by event SettlementTurnEnd
22:41:20.680 [game.script.trigger] [info] 000 triggers tested by event BuildingCompleted
22:41:20.680 [game.script.trigger] [info] 005 triggers tested by event ExterminatePopulation
22:41:20.681 [game.script.trigger] [info] 001 triggers tested by event BattlePlayerUnitRouts
22:41:20.681 [game.script.trigger] [info] 001 triggers tested by event FactionTradeAgreementMade
22:41:20.681 [game.script.trigger] [info] 000 triggers tested by event FactionBreakAlliance
22:41:20.681 [game.script.trigger] [info] 000 triggers tested by event PopeAcceptsCrusadeTarget
22:41:20.681 [game.script.trigger] [info] 001 triggers tested by event TradePanelOpen
22:41:20.681 [game.script.trigger] [info] 000 triggers tested by event Idle
22:41:20.681 [game.script.trigger] [info] 191 triggers tested by event RequestBuildingAdvice
22:41:20.681 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitGoesBerserk
22:41:20.682 [game.script.trigger] [info] 063 triggers tested by event ScrollAdviceRequested
22:41:20.682 [game.script.trigger] [info] 247 triggers tested by event CharacterComesOfAge
22:41:20.682 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitGoesBerserk
22:41:20.682 [game.script.trigger] [info] 121 triggers tested by event PostBattle
22:41:20.682 [game.script.trigger] [info] 000 triggers tested by event ArmyTakesCrusadeTarget
22:41:20.682 [game.script.trigger] [info] 005 triggers tested by event PreBattleWithdrawal
22:41:20.682 [game.script.trigger] [info] 042 triggers tested by event BattleConflictPhaseCommenced
22:41:20.682 [game.script.trigger] [info] 002 triggers tested by event LeaderOrderedSpyingMission
22:41:20.682 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerArmyHalfDestroyed
22:41:20.683 [game.script.trigger] [info] 001 triggers tested by event NewAdmiralCreated
22:41:20.683 [game.script.trigger] [info] 000 triggers tested by event BattleStopsWinningPlaza
22:41:20.683 [game.script.trigger] [info] 000 triggers tested by event FactionLeaderPrisonersRansomedCaptive
22:41:20.683 [game.script.trigger] [info] 000 triggers tested by event CeasedFactionLeader
22:41:20.683 [game.script.trigger] [info] 011 triggers tested by event CharacterMarries
22:41:20.683 [game.script.trigger] [info] 000 triggers tested by event UnitDisbanded
22:41:20.683 [game.script.trigger] [info] 000 triggers tested by event BattleGeneralKilled
22:41:20.683 [game.script.trigger] [info] 000 triggers tested by event DiplomacyPanelOpen
22:41:20.683 [game.script.trigger] [info] 000 triggers tested by event VotedForPope
22:41:20.683 [game.script.trigger] [info] 001 triggers tested by event BattleEnemySiegeEngineDestroyed
22:41:20.684 [game.script.trigger] [info] 000 triggers tested by event CardinalRemoved
22:41:20.684 [game.script.trigger] [info] 007 triggers tested by event BattleAiCommenced
22:41:20.684 [game.script.trigger] [info] 000 triggers tested by event CityRiots
22:41:20.684 [game.script.trigger] [info] 006 triggers tested by event AssassinationMission
22:41:20.684 [game.script.trigger] [info] 023 triggers tested by event CharacterSelected
22:41:20.684 [game.script.trigger] [info] 003 triggers tested by event GeneralPrisonersRansomedCaptor
22:41:20.684 [game.script.trigger] [info] 001 triggers tested by event CharacterDamagedByDisaster
22:41:20.684 [game.script.trigger] [info] 000 triggers tested by event GiveSettlement
22:41:20.684 [game.script.trigger] [info] 002 triggers tested by event GovernorCityRebels
22:41:20.684 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyArmyHalfDestroyed
22:41:20.685 [game.script.trigger] [info] 000 triggers tested by event Disaster
22:41:20.685 [game.script.trigger] [info] 002 triggers tested by event RefuseBribe
22:41:20.685 [game.script.trigger] [info] 000 triggers tested by event CitySacked
22:41:20.685 [game.script.trigger] [info] 000 triggers tested by event DiplomaticStandingPanelOpen
22:41:20.685 [game.script.trigger] [info] 000 triggers tested by event CharacterNearHeretic
22:41:20.685 [game.script.trigger] [info] 000 triggers tested by event CrusadeCalled
22:41:20.685 [game.script.trigger] [info] 000 triggers tested by event AddedToBuildingQueue
22:41:20.685 [game.script.trigger] [info] 008 triggers tested by event GeneralTakesCrusadeTarget
22:41:20.685 [game.script.trigger] [info] 105 triggers tested by event AgentCreated
22:41:20.685 [game.script.trigger] [info] 379 triggers tested by event RequestTrainingAdvice
22:41:20.685 [game.script.trigger] [info] 000 triggers tested by event BattleArmyTired
22:41:20.686 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterReleased
22:41:20.686 [game.script.trigger] [info] 031 triggers tested by event Transgression
22:41:20.686 [game.script.trigger] [info] 000 triggers tested by event SufferMarriageAttempt
22:41:20.686 [game.script.trigger] [info] 002 triggers tested by event HireMercenaries
22:41:20.686 [game.script.trigger] [info] 002 triggers tested by event GeneralPrisonersRansomedCaptive
22:41:20.686 [game.script.trigger] [info] 000 triggers tested by event BattleWinningPlaza
22:41:20.686 [game.script.trigger] [info] 001 triggers tested by event PreBattleScrollAdviceRequested
22:41:20.686 [game.script.trigger] [info] 001 triggers tested by event MultiTurnMove
22:41:20.686 [game.script.trigger] [info] 000 triggers tested by event MessageClosed
22:41:20.687 [game.script.trigger] [info] 004 triggers tested by event BrotherAdopted
22:41:20.687 [game.script.trigger] [info] 001 triggers tested by event Demeanour
22:41:20.687 [game.script.trigger] [info] 002 triggers tested by event AcquisitionMission
22:41:20.687 [game.script.trigger] [info] 000 triggers tested by event ObjSeen
22:41:20.687 [game.script.trigger] [info] 010 triggers tested by event IncomingMessage
22:41:20.687 [game.script.trigger] [info] 000 triggers tested by event EventCounter