; Custom battle script generated by Romans Battle Editor battle Tars multiplayer playable pontus egypt end nonplayable end start_date 500 summer end_date 500 summer ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; >>>> start of factions section <<<< faction egypt settlement { level town tile 192 113 year_founded 300 fortification 1 egyptian, walls 0 towers 0 gates 0 gate_defences 0 population 557 battle_pos 32.000 197.189 224.000 rotation_0 1 plan_set default_port_set faction_creator egypt building { type market trader creator egypt } building { type barracks muster_field creator egypt } building { type core_building governors_house creator egypt } } character Pylaemenes, named character, command 5, age 48, , x 192, y 113 ancillaries desert_scout army unit egyptian general's bodyguard early soldiers 46 exp 2 armour 1 weapon_lvl 1 unit greek levy pikemen soldiers 123 exp 0 armour 1 weapon_lvl 1 unit greek cleruch soldiers 123 exp 0 armour 1 weapon_lvl 1 unit greek cleruch soldiers 123 exp 0 armour 1 weapon_lvl 1 unit greek cleruch soldiers 123 exp 0 armour 0 weapon_lvl 0 unit merc cretan archers soldiers 64 exp 0 armour 1 weapon_lvl 1 unit greek pikemen soldiers 123 exp 0 armour 0 weapon_lvl 1 unit greek pikemen soldiers 123 exp 1 armour 0 weapon_lvl 0 unit greek pikemen soldiers 123 exp 0 armour 0 weapon_lvl 0 unit greek pikemen soldiers 123 exp 0 armour 0 weapon_lvl 0 unit greek pikemen soldiers 123 exp 1 armour 1 weapon_lvl 1 unit greek pikemen soldiers 246 exp 0 armour 1 weapon_lvl 1 unit merc peltast soldiers 64 exp 0 armour 0 weapon_lvl 0 unit merc egyptian archer soldiers 60 exp 0 armour 0 weapon_lvl 0 unit merc greek hoplites soldiers 200 exp 0 armour 1 weapon_lvl 1 unit merc greek hoplites soldiers 200 exp 0 armour 1 weapon_lvl 1 unit merc greek hoplites soldiers 100 exp 0 armour 0 weapon_lvl 0 unit egyptian general's bodyguard early soldiers 24 exp 1 armour 1 weapon_lvl 1 unit greek medium cavalry soldiers 121 exp 0 armour 1 weapon_lvl 1 unit greek medium cavalry soldiers 126 exp 0 armour 0 weapon_lvl 1 faction pontus character Pharnaces, named character, command 5, age 48, , x 192, y 113 traits GoodCavalryGeneral 1 ancillaries priest_of_Zeus, drillmaster army unit east generals cavalry early soldiers 42 exp 1 armour 1 weapon_lvl 0 unit east generals cavalry early soldiers 52 exp 4 armour 1 weapon_lvl 1 unit merc east archer soldiers 60 exp 0 armour 0 weapon_lvl 0 unit merc east archer soldiers 52 exp 1 armour 0 weapon_lvl 0 unit east hoplite soldiers 246 exp 1 armour 0 weapon_lvl 1 unit east hoplite soldiers 123 exp 0 armour 0 weapon_lvl 1 unit merc greek hoplites soldiers 200 exp 0 armour 1 weapon_lvl 1 unit merc greek hoplites soldiers 200 exp 0 armour 1 weapon_lvl 1 unit merc greek hoplites soldiers 200 exp 0 armour 1 weapon_lvl 1 unit merc greek hoplites soldiers 100 exp 0 armour 0 weapon_lvl 0 unit merc barbarian infantry soldiers 100 exp 0 armour 0 weapon_lvl 0 unit merc thracian soldiers 100 exp 1 armour 0 weapon_lvl 0 unit east heavy infantry soldiers 206 exp 0 armour 0 weapon_lvl 1 unit east heavy infantry soldiers 103 exp 0 armour 0 weapon_lvl 0 unit merc peltast soldiers 64 exp 0 armour 0 weapon_lvl 0 unit east heavy cavalry soldiers 124 exp 0 armour 0 weapon_lvl 0 unit east cavalry soldiers 120 exp 0 armour 0 weapon_lvl 0 unit east cavalry soldiers 120 exp 0 armour 0 weapon_lvl 0 unit east cavalry soldiers 120 exp 0 armour 0 weapon_lvl 0 unit east onager soldiers 34 exp 0 armour 0 weapon_lvl 0 siege_equipment ram 4 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; >>>> start of battle section <<<< battle 192, 113 ambient_settlement variable_weather_and_time ( day_time 12.00, year_day 0, duration 00.00, weather_seed 0 ) home_faction pontus alliance can_deploy can_view can_delay pontus, attacking alliance can_deploy can_view can_delay egypt, defending army egypt, 0, no_withdraw, supporting_armies 0, deployment_area_point 251.098, 431.014 deployment_area_point -179.702, 439.484 deployment_area_point -182.507, 2.877 deployment_area_point 250.872, 5.431 unit 0, 127.302, 192.502, -101, formation_type square, formation_width 11.532 unit 1, -161.418, 5.452, -87, formation_type square, formation_width 29.715 unit 2, -168.367, 47.694, -100, formation_type square, formation_width 19.089 unit 3, -162.522, 381.849, -112, formation_type square, formation_width 36.757 unit 4, -163.971, 215.297, -96, formation_type square, formation_width 27.437 unit 5, -63.102, 30.184, -105, formation_type square, formation_width 19.936 unit 6, -165.496, 76.919, -93, formation_type square, formation_width 25.059 unit 7, -167.207, 120.159, -89, formation_type square, formation_width 23.724 unit 8, -165.673, 160.160, -110, formation_type square, formation_width 30.243 unit 9, -165.699, 247.289, -114, formation_type square, formation_width 35.126 unit 10, -171.550, 296.726, -78, formation_type square, formation_width 31.401 unit 11, 134.396, 203.272, -108, formation_type square, formation_width 28.020 unit 12, 159.713, 212.048, -113, formation_type square, formation_width 16.361 unit 13, -67.207, 222.436, -89, formation_type square, formation_width 16.812 unit 14, -39.074, 43.867, -101, formation_type square, formation_width 14.222 unit 15, -171.531, 332.536, -94, formation_type square, formation_width 39.841 unit 16, 34.398, 219.902, -94, formation_type square, formation_width 10.003 unit 17, 40.882, 16.360, -83, formation_type square, formation_width 12.060 unit 18, 85.193, 18.522, -80, formation_type square, formation_width 20.050 unit 19, 151.726, 13.690, -85, formation_type square, formation_width 21.510 army pontus, 0, supporting_armies 0, deployment_area_point -775.931, 507.223 deployment_area_point -410.653, 516.694 deployment_area_point -303.011, 22.812 deployment_area_point -812.663, 184.356 unit 0, -714.897, 372.678, 91, formation_type square, formation_width 77.115 unit 1, -737.765, 462.339, 86, formation_type square, formation_width 47.438 unit 2, -741.994, 284.072, 91, formation_type square, formation_width 46.697 unit 3, -639.845, 467.231, 88, formation_type square, formation_width 92.719 unit 4, -660.635, 470.934, 90, formation_type square, formation_width 55.386 unit 5, -686.739, 432.043, 90, formation_type square, formation_width 49.532 unit 6, -662.227, 402.376, 89, formation_type square, formation_width 57.263 unit 7, -662.605, 326.581, 89, formation_type square, formation_width 52.480 unit 8, -662.482, 255.730, 86, formation_type square, formation_width 55.990 unit 9, -676.576, 364.663, 90, formation_type square, formation_width 39.171 unit 10, -691.179, 309.830, 91, formation_type square, formation_width 50.598 unit 11, -704.399, 453.174, 83, formation_type square, formation_width 53.280 unit 12, -657.960, 188.723, 83, formation_type square, formation_width 36.830 unit 13, -682.750, 216.492, 81, formation_type square, formation_width 39.106 unit 14, -718.004, 316.796, 88, formation_type square, formation_width 48.411 unit 15, -737.616, 408.861, 84, formation_type square, formation_width 48.026 unit 16, -720.481, 351.876, 87, formation_type square, formation_width 27.567 unit 17, -731.335, 320.484, 90, formation_type square, formation_width 44.518 unit 18, -731.983, 235.438, 107, formation_type square, formation_width 38.576 unit 19, -692.044, 341.072, 92, formation_type square, formation_width 28.134 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; >>>> start of objectives scripting section <<<< objectives alliance 0 condition destroy_or_rout_enemy alliance 1 condition destroy_or_rout_enemy