Western Europe 410-962 - The Winter King
Продолжение идеи мода "The Winter King" от Luca0312, основанный на саге Для просмотра ссылки Зарегистрируйтесь (The Winter King, The Enemy of God, Excalibur) Бернарда Корнуэлла.
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Особенности:
- Полностью новая карта, включающая в себя Британию, Ирландию и часть современной Франции.
- Сценарий 479 года, освещающий 2 большие точки напряжения: вторжение англо-саксов в Британию и религиозный конфликт между древними британскими богами и "новой" католической верой. Кампания заканчивается в 867 году.
- Новые события и сюжетные линии. Сотни новых или изменённых событий, включая поиск легендарный тринадцати Сокровищ Британии (выберите амбицию "Восстановить Старых богов"), базовый выбор друидов и система обучения, события, касающиеся англо-саксонского и франкского вторжений, религиозное обращение, торговые пути из Средиземного моря, сезонные события и многое другое.
- Множество новых трейтов, модификаторов, решений и амбиций/целей.
- Динамический "Музыкальный модуль".
- Динамическая "де-юре" система карты, которая даёт несколько настроек "де-юре" карты.
- Новые здания, подходящие для после-римской Британии. Часть из них требует определённой культуры или местности. Множество уникальных исторических здания (бани города Аквы Сулиевы, приливные бухты Мон-Сен-Мишеля и т.д.). Все здания дают больше эффектов, чем в оригинале. Бараки, конюшни и военные здания, например, будут уменьшать доход, повышать риск вспышек болезни и так далее. Есть определённой набор здания для конкретных задач: суды уменьшают риск восстания, оздоровительные здания предотвращают болезни, кузницы улучшают эффективность ваших войск.
- Де-юре титулы и королевства, основанные на культуре. В 479 году почти вся Британия разделена между британскими, римско-британскими и камберлендскими королевствами. Однако с вторжением англо-саксов медленно появляются новые де-юре (не титулярные) королевства и ярлства: Мерсия, Нортумбрия, Линдси, Берниция, Дейра и т.д. Каждый титул имеет разные условия и некоторые из них никогда не появятся, но в долгосрочной перспективе некоторые из новых англо-саксонских государств появятся, начнут расти, будут объединяться и т.п.
- Новые типы войск (в V веке нет никаких рыцарей или пикинёров) и тактики боя.
- Новая графика, иконки, портреты и прочее.
changelog (Раскрыть)
Patch 1.10.1:
- Added (back?) reduced realm revolt risk after defeating a province revolt
- Fixed and added a few localisations
- Added the Temple of Uppsala and the Hill of Tara as great works
- Arthur now starts with cavalry event troops (instead of heavy infantry) and an armor artifact
- Added Irminsul Tree building in Frideslar (Donar's Oak)
- Fixed missing wonder upgrades
Patch 1.10.0:
- Updated to CK2 3.1
- Updated to ACR 0.43.2 "Ariovistus"
- Renamed female Anglo-Saxon dukes to Hlaefdige
- Added event for creating the Sussex mercenary company in pre-479 starts
- Added maintenance event ensuring that vassal mercenary companies are properly tied to the correct liege titles
- King-tier vassals of Britannia are now converted into Subject Kingdom tributaries upon succession before the Empower the High Council reform is enacted
- Reduced the region where Cumbrians are allowed to use the Cultural Reclamation cb
- Domnonea is now Nicene from the earliest start dates
- Added Frisian (Saxon) occupation of Tregor 509-513
- Expanded the South Saxon royal dynasty
- Added the Jutish Haestingas
- Added a Romano-British remnant of Rhegin as vassal of Sussex in 479
- Added Romano-British culture to some recently-conquered Anglo-Saxon areas in 479
- Filled in the ancestry of the Kings of Brycheiniog
- Increased spread of Christianity in Powys in the 479 start
- Added some Irish-cultured provinces on the Welsh and Cornish coast
- Added several independent Irish lords on the northern Welsh coast in the 410 start
- Added Irish occupation of northern/central Powys 441-447
- Added 29 new provinces and adjusted/rearranged many others across Britannia
- Split duchy of Kent (Cantwaras) into East Kent and West Kent
- Rearranged British duchies in Kent and replaced Dubris with Dourbruf (Durobrivae, i.e. Rochester)
- Adjusted Roman civitas borders in Maxima Caesariensis and Flavia Caesariensis
- Added Roman civitas of Deva in Flavia Caesariensis (split off of Cornovia)
- Renamed Anglo-Saxon eorldom of Donceaster to Elmetsæte and Lanceaster to Recedsæte
- Added duchy of Selgowion in Ystrad Clud
- Allowed High Tribals to use the Vassalization cb against Low Tribal rulers of the same culture again
- Fixed duplicate Bretwalda bloodlines when playing in post-496 starts
- Fixed missing localisation for East Angle invasion events
- Fixed missing localisation for Scythian pagan Divination event
- Fixed Roman provinces turning feudal instead of Sub-Roman after the Fall of the WRE
- Fixed the Praetorian Praefecture of Gaul sometimes starting off as feudal instead of Sub-Roman
- Fixed Hellenic Pagans being unable to join the Hermetic society
- Fixed Reconquest of Franconia event firing constantly under some circumstances
- Fixed tooltip issue with Blood of Alexander bloodline
- Fixed vassals of Roman province tributaries becoming feudal during faction revolts
- Fixed being able to declare tributary wars on Roman Province tributaries
- Fixed Frankish kingdoms erroneously returning de jure to Francia when the WRE falls if the Franks have already been defeated
- Made it less likely that warrior lodges will be completely empty at start
- Fixed Ambrosius Aurelianus the Elder having a wife in the 410 start date if selected from the era screen
- Fixed a bug where the Viking Invasions would sometimes not trigger
- Fixed some issues with the Great Heathen Army event
- Finding Excalibur event when Restoring the Old Gods no longer mentions Arthur in pre-479 starts
Patch 1.3.2:
- Romanized Administration and Religious Control Mandate laws can now be passed
- Removed erroneous adjacency between Haestingas and Lutetia/Catullicaus
- Fixed AI unit issue with Rithergabail/Agaelesthrep
- Fixed issue with Angle Migration not being able to declare war
- Disabled buggy alliances in history
- Urban vassals now properly have no opinion malus towards imperial lieges
- Fixed Imperial rulers not being able to grant kingdoms to other government types
- Fixed several issues regarding the tributary continuation upon death event chain
Patch 1.3.1:
- Fixed event that makes Arthur regent of Dumnonia
- Ceinwyn is now properly prevented from marrying normally
- Creation of Hwicce now properly destroys Glouvia, Baddon, and Ceri
- Creation of Somerset now properly destroys Glastenning
- King Cadwy of Dumnonia no longer has a claim on Dumnonia in the 530 start
- The Corners of the Earth Building Pack monuments no longer appear on the map
- De jure kingdoms are now properly saved for Anglia, Sussex, and the 479 Frankish area
- Added missing localisation for death from the soft trait
- Angeln is now properly uncreatable after the Angle migration
- The Gallic Empire now properly uses Primogeniture when created by decision
- Fixed issue with Visigothic de jure events flipping back and forth if Visigothic Kingdom is held by a Gallo-Roman
- Made some names Christian-only
- Weak characters can no longer claim Aenglaland and will lose it if holding it
- Raised stat requirements for claiming Aenglaland to be the same as the requirements to hold it
- Britannia depopulation events are now less likely to trigger if first civil war has not started or if there are no Anglo-Saxon kings in the area
- Ported some missing Patch 2.5.2 events
- The province converting to Nicene event now has more appropriate localisation for non-Nicene Christians
- Increased base Organized Religion moral authority
- Slightly nerfed moral authority from religion head piety
- Added Imperial government for Roman emperors
- Buffed Frankish event troops for Frankish Invasion of Soissons
- Increased to vassal limit bonus for continential cultures to +15 (from +10)
- Norse Paganism is now reformable
- The Kingdom of Guenet is now formable
- Added event for de jure formation of Guenet (basically for 479 start)
- Gorfyddyd and Gundleus are now cousins, as in the books
- Added the alliance between Powys and Siluria, and Dumnonia and Gwent, in 479
Patch 1.3.0:
- Fixed broken Levies Control, Viceroyalty, and Administration laws
- Fixed crash when typing "h" in the title finder
- The Unification of the Franks event will now not immediately trigger in the 410 start or post-486
- Cultural councillor localisations will now properly show for tribal rulers
- You can now properly appoint your mother or spouse as spymaster again
- Several event localisation fixes
- Numerous minor history fixes
- Prevented the Great Saxon revolt from firing incorrectly in post-410 games
- Fixed bugs in the Saxon Revolt and the Battle of Guolph events where the 90% warscore trigger would apply to any war
- Fixed bug where the event granting Vortimer Gwent would fire for every successive High King
- Prevented the Sussex rebellion from happening pre-479
- Fixed some issues with the foederati mechanics
- The Siege of Trebes event now also properly expels the King of Benoic's dynasty members
- Gallic Emperors now properly lose the 'Augustus' trait once they're deposed
- Fixed several bugs where event troops wouldn't spawn properly
- Can no longer get into a duel if you are incapable
- Fixed some mercenary companies having theocratic government
- Cumbric rulers who give away Cantia to Hengist (in cases where Vortigern fails to become High King) also have the 'Betrayed Britannia' opinion modifier applied to them
- Fixed a modifier in the event giving characters the Saxon plague
- The three duchies of Broceliande are now properly localised as Principalities, and their rulers as Princes
- Fixed several historical events that weren't triggering
- Derfel will now properly become Arthur's vassal if he is granted the Wolftails while Arthur is king
- Relocalised Frankish Marches to Counties and Dukes to Counts
- Roman provincial governors can now no longer use the county conquest cb against each other
- Pelagian, Nestorian, and Gnostic priests now also use the default Catholic clothes and headgear
- The events that break up Maxima Caesariensis now only properly trigger if it is an independent realm
- Tribal realms now properly use the petty king naming system
- Pagan Holy Orders will now convert to their reformed religions after the Reformation
- Primogeniture is now properly always available to Romano-Britons and Imperial cultures regardless of crown authority
- Fixed Viking invasions usurping county titles without a war
- Heretics will no longer get the event to convert a friend if their friend is the same religion
- King of Cantia can now longer create the kingdom of Sussex
- Prevented infinite numbers of Aureliani being born
- Gwent will only be given to one of Vortigern's unlanded sons
- The Saxon invasion will no longer occur if The Belgae is held by a Saxon tributary
- Many more minor bugfixes
- Updated to CK2 2.5.2
- Ported most Conclave mechanics and events
- Merged Ancient Religions v0.37.3 "Tullius"
- Added an event for Maxima Caesariensis to completely collapse during the Saxon Revolt if not held by a strong leader, with Ambrosius Aurelianus fleeing to Guenet if applicable
- Added a Gallic Coast region for the Ruler of Northern Gaul modifier
- The Imperial Reclaim and Imperial Conquest (of Hibernia) cbs now target a single de jure duchy and can only be used if you have a neighbouring province or a province one sea zone away
- A powerful and prestigious ruler of Soissons will now have access to the Imperial Reconquest cb before reclaiming the Gallic Empire
- Can now use the Imperial Conquest (for Hibernia) cb against the Isle of Mann
- Added a Britannic Empire for Romans in Britannia to claim the imperial crown
- The Roman de jure structure now reverts to the Diocletian provinces after the fall of Soissons
- Added events to integrate the Isle of Mann de jure into Valentia
- Britons, Cumbrians, Irish, Gaels, Picts, Anglo-Saxons, Frisians, Franks, and Norse can now all raid regardless of religion or government
- Britons and Romano-Britons are now given the Saxon plague by event after the Saxon revolt starts
- Added events for Germanus of Auxerre to combat Pelagianism in Britain
- Britannia will now not be destroyed after it is usurped by one of Vortigern's sons
- Added events allowing Aurelianus, if he rules in Glevum, to invade, depose and kill Vortigern
- The Scythian pagan faith is now reformable
- Added the Sacea festival (based on the blot/other vanilla pagan feasts/festivals) for Scythian pagans
- Added Priscillianism as a Nicene heresy in southern Gaul
- Added a basic Suebic culture
- Seperated Anglo-Saxon culture into Angle, Saxon, and Jutish and made it into a melting-pot culture that can appear after 650
- Added Taifal culture in Pictonia/Poitou and Lindum
- Added Alemannic culture
- Added Romano-Germanic culture in Roman Germania in early start dates and as an Imperial-Germanic melting pot culture
- Added an Old Norse culture for the pre-Viking Age Norse and a Start of the Viking Age event (after 700) that converts it to Norse and starts the Viking Invasion events
- Added Breton culture and events for it to arise in Armorica if there is substantial Brythonic immigration
- Armorican rulers can now convert to Romano-Gallic through the Convert to Local Culture decision, and vice versa
- Armorican counties outside of Brittany under Germanic rule will now slowly assimilate to Romano-Gallic culture
- The Offa's Dike event no longer automatically converts much of Mercia to Anglo-Saxon culture, but instead speeds it up
- Replaced the Frankish kingdom de jure events with events that trigger on the successful Frankish invasion of a kingdom
- Successfully invading the Visigoths as the Franks will only take all of Gaul outside of Septimania
- The Fall of the Western Roman Empire event now reassigns all kingdoms in the Imperium Galliarum to their respective cultural empires
- Removed the event that assigns all the Frankish kingdoms to Francia (now part of the Fall of the Western Roman Empire)
- The Roman conquest of Benoic and Broceliande will now retain the duchies and rename/rearrange them to the historical civitate setup
- Added an events for the (re)creation of Broceliande or Benoic that creates or restores the Celtic de jure structure in those two kingdoms
- Benoic's duchies now become de jure part of Broceliande/Soissons/Lugdunesis Secunda after being destroyed by the Franks, with events to restore it afterwards
- Added an Armorican/Breton de jure structure for the historical maximum extent of the Kingdom of Brittany
- Added events for Britons to migrate from Dumnonia and Kernow to Armorica (mostly Broceliande)
- Daughters of Briton, Cumbric, and Pictish rulers will now always get inheritable claims, even under Agnatic succession
- Revised and expanded name and dynasty lists for several cultures
- De jure title removal events no longer trigger during revolts
- Heresies for Roman/Hellenic paganism will now not appear until the Pontificate is restored (the Hellenic "reformation")
- Powerful and prestigious continential Germanic rulers now have access to a duchy-level cb against rulers of other cultures
- Pagan vassal mercenary companies will now eventually convert to the reformed versions of their faith if their liege is that religion
- Increased reformed pagan conversion ability and resistance to Christian conversion
- Unreformed pagan provinces under a reformed pagan ruler now also have (some) resistance to Christian conversion
- Theocratic Celtic pagans now automatically get the druid trait
- Added a decision for Celtic rulers to employ a bard
- Added decision for unreformed pagans to convert to reformed faith
- The War focus can now also upgrade your Fighter Trait level and properly takes into account BCT traits
- Ported vanilla flavour events and decisions for the Norse
- Made some cbs more transparent to the player (some conditions moved to can_use_gui)
- Tributaries are now not automatically broken on suzerain/tribute death, but rather the new tributary can choose to break the agreement on succession, but risks war if they do so (credit to CK2+ team)
- Broke up the Roman Reconquest of the Visigoths event into a number of events re-integrating southern Gaul by regions
- Added events for the Visigothic conquest of southern Gaul (essentially an inverse of the above events)
- The Visigoths now have a decision to raise troops from Hispania if their realm size is small enough
- The Visigoths now get events and cbs to reconquer Aquitania after it is lost (presumably to the Franks)
- Added decision/event chain for Scyldings of Angeln to migrate to Britannia
- Added decisions/event chain for the migrated Scyldings to become the Iclingas and form Mercia in the late 6th century
- Added alternate decision/event chain for Anglo-Saxon lords in Mercia to form it in the late 6th century (if the Scyldings don't)
- Added events to force the AI to create Frankish counties
- Ported Norse CoAs for Norse dynasties and titles from ARKOpack Armoiries (many thanks to Arko!)
- Added some restrictions to the tributary cb (target must now either be of equal or lower tier, have low prestige, or have a small realm)
- Arthur is now playable from 479 as a landless vassal of Broceliande
- Made Cuneglas and Owain landed as vassals of Powys and Dumnonia
- The Black Shields are now a vassal mercenary company of Demetia rather than being personally held by Oengus
- Added Flavius Aetius and his father, who commands an army against Constantine in 410
- Added a few Pelagian count level rulers as vassals of already existing Pelagian dukes
- Added a Nuncio for the 410 start
- Fixed Constantine's (Uther's father) life and reign dates
- Vortigern and his wife are now significantly younger in the 410 start
- Dumnonia now uses Agnatic succession rather than Agnatic-Cognatic
- Visigoths now use (Feudal) Elective succession
- Aelle now holds Aenglaland in the 496 start
- Nerfed the stats of Aelle's legitimate sons
- Added (back) the historical counts of Vermandois
- Added pre-settlement Burgundian kings
- Rejigged the post-settlement Burgundian kings to be more historically accurate
- Expanded the Visigothic royal family to be more historically accurate
- Added Ricimer and his family
- Added the Suebic royal family (but no Kingdom title yet)
- Added Bors's parents, linked him to the royal family of Benoic, and gave him Baiocassia in eastern Benoic
- Added the Armorican rulers (princes) of Blois
- Made some of Soissons's western vassals Armorican
- Clovis now conquers the western parts of Soissons (Blois westwards) in 491 rather than 486, as historically
- Added a 511 Death of Clovis bookmark
- Redrew much of the North Sea coast to more accurately portray the time period
- Added Denmark, southern Norway, Sweden, and parts of northern Germany
- Added kingdoms of Jutland, Angeln, Saxony (partly), Sjaelland, Skane, Vikin, Upplond, Gulathingslog, Smaland, Ostergotland, and Vastergotland
- Added empires of Germania, Denmark, and Norway
- Redrew provinces and completely redid duchy setups through all of northern Gaul to better match Roman civatates/Catholic dioceses and historical borders
- Redrew and added the rest of Aquitania Prima, Aquitania Secunda, and Lugdunesis Prima
- Catalaunia now becomes part of Belgica Secunda when the Roman provinces in Gaul are restored
- Seperated the province of Lugdunesis Quartia from the Domain of Soissons
- Rearranged Frankish kingdom setup to better represent the historical post-Clovis kingdom setup
- Added the Frankish kingdoms of Orleans, Aquitaine, and Waskonia
- Formation of Neustria now moves Toxandria, Tongres, and Aachen de jure into Soissons/Sallians
- Added, renamed, and completely rearranged all Frankish duchies in Gaul
- Added an empire of Armorica for continential Armoricans and Bretons to form
- Added formable Armorican duchies of Bro-Raez and Etre Daou Vor
- Added formable Anglo-Saxon eorldoms of Gallawa (Galloway) and Ayrscir (Ayrshire) in Ystrad Clut
- Made the Vilaine/Herius and the Adour/Atturus navigable
Patch 1.10.1:
- Added (back?) reduced realm revolt risk after defeating a province revolt
- Fixed and added a few localisations
- Added the Temple of Uppsala and the Hill of Tara as great works
- Arthur now starts with cavalry event troops (instead of heavy infantry) and an armor artifact
- Added Irminsul Tree building in Frideslar (Donar's Oak)
- Fixed missing wonder upgrades
Patch 1.10.0:
- Updated to CK2 3.1
- Updated to ACR 0.43.2 "Ariovistus"
- Renamed female Anglo-Saxon dukes to Hlaefdige
- Added event for creating the Sussex mercenary company in pre-479 starts
- Added maintenance event ensuring that vassal mercenary companies are properly tied to the correct liege titles
- King-tier vassals of Britannia are now converted into Subject Kingdom tributaries upon succession before the Empower the High Council reform is enacted
- Reduced the region where Cumbrians are allowed to use the Cultural Reclamation cb
- Domnonea is now Nicene from the earliest start dates
- Added Frisian (Saxon) occupation of Tregor 509-513
- Expanded the South Saxon royal dynasty
- Added the Jutish Haestingas
- Added a Romano-British remnant of Rhegin as vassal of Sussex in 479
- Added Romano-British culture to some recently-conquered Anglo-Saxon areas in 479
- Filled in the ancestry of the Kings of Brycheiniog
- Increased spread of Christianity in Powys in the 479 start
- Added some Irish-cultured provinces on the Welsh and Cornish coast
- Added several independent Irish lords on the northern Welsh coast in the 410 start
- Added Irish occupation of northern/central Powys 441-447
- Added 29 new provinces and adjusted/rearranged many others across Britannia
- Split duchy of Kent (Cantwaras) into East Kent and West Kent
- Rearranged British duchies in Kent and replaced Dubris with Dourbruf (Durobrivae, i.e. Rochester)
- Adjusted Roman civitas borders in Maxima Caesariensis and Flavia Caesariensis
- Added Roman civitas of Deva in Flavia Caesariensis (split off of Cornovia)
- Renamed Anglo-Saxon eorldom of Donceaster to Elmetsæte and Lanceaster to Recedsæte
- Added duchy of Selgowion in Ystrad Clud
- Allowed High Tribals to use the Vassalization cb against Low Tribal rulers of the same culture again
- Fixed duplicate Bretwalda bloodlines when playing in post-496 starts
- Fixed missing localisation for East Angle invasion events
- Fixed missing localisation for Scythian pagan Divination event
- Fixed Roman provinces turning feudal instead of Sub-Roman after the Fall of the WRE
- Fixed the Praetorian Praefecture of Gaul sometimes starting off as feudal instead of Sub-Roman
- Fixed Hellenic Pagans being unable to join the Hermetic society
- Fixed Reconquest of Franconia event firing constantly under some circumstances
- Fixed tooltip issue with Blood of Alexander bloodline
- Fixed vassals of Roman province tributaries becoming feudal during faction revolts
- Fixed being able to declare tributary wars on Roman Province tributaries
- Fixed Frankish kingdoms erroneously returning de jure to Francia when the WRE falls if the Franks have already been defeated
- Made it less likely that warrior lodges will be completely empty at start
- Fixed Ambrosius Aurelianus the Elder having a wife in the 410 start date if selected from the era screen
- Fixed a bug where the Viking Invasions would sometimes not trigger
- Fixed some issues with the Great Heathen Army event
- Finding Excalibur event when Restoring the Old Gods no longer mentions Arthur in pre-479 starts
Patch 1.3.2:
- Romanized Administration and Religious Control Mandate laws can now be passed
- Removed erroneous adjacency between Haestingas and Lutetia/Catullicaus
- Fixed AI unit issue with Rithergabail/Agaelesthrep
- Fixed issue with Angle Migration not being able to declare war
- Disabled buggy alliances in history
- Urban vassals now properly have no opinion malus towards imperial lieges
- Fixed Imperial rulers not being able to grant kingdoms to other government types
- Fixed several issues regarding the tributary continuation upon death event chain
Patch 1.3.1:
- Fixed event that makes Arthur regent of Dumnonia
- Ceinwyn is now properly prevented from marrying normally
- Creation of Hwicce now properly destroys Glouvia, Baddon, and Ceri
- Creation of Somerset now properly destroys Glastenning
- King Cadwy of Dumnonia no longer has a claim on Dumnonia in the 530 start
- The Corners of the Earth Building Pack monuments no longer appear on the map
- De jure kingdoms are now properly saved for Anglia, Sussex, and the 479 Frankish area
- Added missing localisation for death from the soft trait
- Angeln is now properly uncreatable after the Angle migration
- The Gallic Empire now properly uses Primogeniture when created by decision
- Fixed issue with Visigothic de jure events flipping back and forth if Visigothic Kingdom is held by a Gallo-Roman
- Made some names Christian-only
- Weak characters can no longer claim Aenglaland and will lose it if holding it
- Raised stat requirements for claiming Aenglaland to be the same as the requirements to hold it
- Britannia depopulation events are now less likely to trigger if first civil war has not started or if there are no Anglo-Saxon kings in the area
- Ported some missing Patch 2.5.2 events
- The province converting to Nicene event now has more appropriate localisation for non-Nicene Christians
- Increased base Organized Religion moral authority
- Slightly nerfed moral authority from religion head piety
- Added Imperial government for Roman emperors
- Buffed Frankish event troops for Frankish Invasion of Soissons
- Increased to vassal limit bonus for continential cultures to +15 (from +10)
- Norse Paganism is now reformable
- The Kingdom of Guenet is now formable
- Added event for de jure formation of Guenet (basically for 479 start)
- Gorfyddyd and Gundleus are now cousins, as in the books
- Added the alliance between Powys and Siluria, and Dumnonia and Gwent, in 479
Patch 1.3.0:
- Fixed broken Levies Control, Viceroyalty, and Administration laws
- Fixed crash when typing "h" in the title finder
- The Unification of the Franks event will now not immediately trigger in the 410 start or post-486
- Cultural councillor localisations will now properly show for tribal rulers
- You can now properly appoint your mother or spouse as spymaster again
- Several event localisation fixes
- Numerous minor history fixes
- Prevented the Great Saxon revolt from firing incorrectly in post-410 games
- Fixed bugs in the Saxon Revolt and the Battle of Guolph events where the 90% warscore trigger would apply to any war
- Fixed bug where the event granting Vortimer Gwent would fire for every successive High King
- Prevented the Sussex rebellion from happening pre-479
- Fixed some issues with the foederati mechanics
- The Siege of Trebes event now also properly expels the King of Benoic's dynasty members
- Gallic Emperors now properly lose the 'Augustus' trait once they're deposed
- Fixed several bugs where event troops wouldn't spawn properly
- Can no longer get into a duel if you are incapable
- Fixed some mercenary companies having theocratic government
- Cumbric rulers who give away Cantia to Hengist (in cases where Vortigern fails to become High King) also have the 'Betrayed Britannia' opinion modifier applied to them
- Fixed a modifier in the event giving characters the Saxon plague
- The three duchies of Broceliande are now properly localised as Principalities, and their rulers as Princes
- Fixed several historical events that weren't triggering
- Derfel will now properly become Arthur's vassal if he is granted the Wolftails while Arthur is king
- Relocalised Frankish Marches to Counties and Dukes to Counts
- Roman provincial governors can now no longer use the county conquest cb against each other
- Pelagian, Nestorian, and Gnostic priests now also use the default Catholic clothes and headgear
- The events that break up Maxima Caesariensis now only properly trigger if it is an independent realm
- Tribal realms now properly use the petty king naming system
- Pagan Holy Orders will now convert to their reformed religions after the Reformation
- Primogeniture is now properly always available to Romano-Britons and Imperial cultures regardless of crown authority
- Fixed Viking invasions usurping county titles without a war
- Heretics will no longer get the event to convert a friend if their friend is the same religion
- King of Cantia can now longer create the kingdom of Sussex
- Prevented infinite numbers of Aureliani being born
- Gwent will only be given to one of Vortigern's unlanded sons
- The Saxon invasion will no longer occur if The Belgae is held by a Saxon tributary
- Many more minor bugfixes
- Updated to CK2 2.5.2
- Ported most Conclave mechanics and events
- Merged Ancient Religions v0.37.3 "Tullius"
- Added an event for Maxima Caesariensis to completely collapse during the Saxon Revolt if not held by a strong leader, with Ambrosius Aurelianus fleeing to Guenet if applicable
- Added a Gallic Coast region for the Ruler of Northern Gaul modifier
- The Imperial Reclaim and Imperial Conquest (of Hibernia) cbs now target a single de jure duchy and can only be used if you have a neighbouring province or a province one sea zone away
- A powerful and prestigious ruler of Soissons will now have access to the Imperial Reconquest cb before reclaiming the Gallic Empire
- Can now use the Imperial Conquest (for Hibernia) cb against the Isle of Mann
- Added a Britannic Empire for Romans in Britannia to claim the imperial crown
- The Roman de jure structure now reverts to the Diocletian provinces after the fall of Soissons
- Added events to integrate the Isle of Mann de jure into Valentia
- Britons, Cumbrians, Irish, Gaels, Picts, Anglo-Saxons, Frisians, Franks, and Norse can now all raid regardless of religion or government
- Britons and Romano-Britons are now given the Saxon plague by event after the Saxon revolt starts
- Added events for Germanus of Auxerre to combat Pelagianism in Britain
- Britannia will now not be destroyed after it is usurped by one of Vortigern's sons
- Added events allowing Aurelianus, if he rules in Glevum, to invade, depose and kill Vortigern
- The Scythian pagan faith is now reformable
- Added the Sacea festival (based on the blot/other vanilla pagan feasts/festivals) for Scythian pagans
- Added Priscillianism as a Nicene heresy in southern Gaul
- Added a basic Suebic culture
- Seperated Anglo-Saxon culture into Angle, Saxon, and Jutish and made it into a melting-pot culture that can appear after 650
- Added Taifal culture in Pictonia/Poitou and Lindum
- Added Alemannic culture
- Added Romano-Germanic culture in Roman Germania in early start dates and as an Imperial-Germanic melting pot culture
- Added an Old Norse culture for the pre-Viking Age Norse and a Start of the Viking Age event (after 700) that converts it to Norse and starts the Viking Invasion events
- Added Breton culture and events for it to arise in Armorica if there is substantial Brythonic immigration
- Armorican rulers can now convert to Romano-Gallic through the Convert to Local Culture decision, and vice versa
- Armorican counties outside of Brittany under Germanic rule will now slowly assimilate to Romano-Gallic culture
- The Offa's Dike event no longer automatically converts much of Mercia to Anglo-Saxon culture, but instead speeds it up
- Replaced the Frankish kingdom de jure events with events that trigger on the successful Frankish invasion of a kingdom
- Successfully invading the Visigoths as the Franks will only take all of Gaul outside of Septimania
- The Fall of the Western Roman Empire event now reassigns all kingdoms in the Imperium Galliarum to their respective cultural empires
- Removed the event that assigns all the Frankish kingdoms to Francia (now part of the Fall of the Western Roman Empire)
- The Roman conquest of Benoic and Broceliande will now retain the duchies and rename/rearrange them to the historical civitate setup
- Added an events for the (re)creation of Broceliande or Benoic that creates or restores the Celtic de jure structure in those two kingdoms
- Benoic's duchies now become de jure part of Broceliande/Soissons/Lugdunesis Secunda after being destroyed by the Franks, with events to restore it afterwards
- Added an Armorican/Breton de jure structure for the historical maximum extent of the Kingdom of Brittany
- Added events for Britons to migrate from Dumnonia and Kernow to Armorica (mostly Broceliande)
- Daughters of Briton, Cumbric, and Pictish rulers will now always get inheritable claims, even under Agnatic succession
- Revised and expanded name and dynasty lists for several cultures
- De jure title removal events no longer trigger during revolts
- Heresies for Roman/Hellenic paganism will now not appear until the Pontificate is restored (the Hellenic "reformation")
- Powerful and prestigious continential Germanic rulers now have access to a duchy-level cb against rulers of other cultures
- Pagan vassal mercenary companies will now eventually convert to the reformed versions of their faith if their liege is that religion
- Increased reformed pagan conversion ability and resistance to Christian conversion
- Unreformed pagan provinces under a reformed pagan ruler now also have (some) resistance to Christian conversion
- Theocratic Celtic pagans now automatically get the druid trait
- Added a decision for Celtic rulers to employ a bard
- Added decision for unreformed pagans to convert to reformed faith
- The War focus can now also upgrade your Fighter Trait level and properly takes into account BCT traits
- Ported vanilla flavour events and decisions for the Norse
- Made some cbs more transparent to the player (some conditions moved to can_use_gui)
- Tributaries are now not automatically broken on suzerain/tribute death, but rather the new tributary can choose to break the agreement on succession, but risks war if they do so (credit to CK2+ team)
- Broke up the Roman Reconquest of the Visigoths event into a number of events re-integrating southern Gaul by regions
- Added events for the Visigothic conquest of southern Gaul (essentially an inverse of the above events)
- The Visigoths now have a decision to raise troops from Hispania if their realm size is small enough
- The Visigoths now get events and cbs to reconquer Aquitania after it is lost (presumably to the Franks)
- Added decision/event chain for Scyldings of Angeln to migrate to Britannia
- Added decisions/event chain for the migrated Scyldings to become the Iclingas and form Mercia in the late 6th century
- Added alternate decision/event chain for Anglo-Saxon lords in Mercia to form it in the late 6th century (if the Scyldings don't)
- Added events to force the AI to create Frankish counties
- Ported Norse CoAs for Norse dynasties and titles from ARKOpack Armoiries (many thanks to Arko!)
- Added some restrictions to the tributary cb (target must now either be of equal or lower tier, have low prestige, or have a small realm)
- Arthur is now playable from 479 as a landless vassal of Broceliande
- Made Cuneglas and Owain landed as vassals of Powys and Dumnonia
- The Black Shields are now a vassal mercenary company of Demetia rather than being personally held by Oengus
- Added Flavius Aetius and his father, who commands an army against Constantine in 410
- Added a few Pelagian count level rulers as vassals of already existing Pelagian dukes
- Added a Nuncio for the 410 start
- Fixed Constantine's (Uther's father) life and reign dates
- Vortigern and his wife are now significantly younger in the 410 start
- Dumnonia now uses Agnatic succession rather than Agnatic-Cognatic
- Visigoths now use (Feudal) Elective succession
- Aelle now holds Aenglaland in the 496 start
- Nerfed the stats of Aelle's legitimate sons
- Added (back) the historical counts of Vermandois
- Added pre-settlement Burgundian kings
- Rejigged the post-settlement Burgundian kings to be more historically accurate
- Expanded the Visigothic royal family to be more historically accurate
- Added Ricimer and his family
- Added the Suebic royal family (but no Kingdom title yet)
- Added Bors's parents, linked him to the royal family of Benoic, and gave him Baiocassia in eastern Benoic
- Added the Armorican rulers (princes) of Blois
- Made some of Soissons's western vassals Armorican
- Clovis now conquers the western parts of Soissons (Blois westwards) in 491 rather than 486, as historically
- Added a 511 Death of Clovis bookmark
- Redrew much of the North Sea coast to more accurately portray the time period
- Added Denmark, southern Norway, Sweden, and parts of northern Germany
- Added kingdoms of Jutland, Angeln, Saxony (partly), Sjaelland, Skane, Vikin, Upplond, Gulathingslog, Smaland, Ostergotland, and Vastergotland
- Added empires of Germania, Denmark, and Norway
- Redrew provinces and completely redid duchy setups through all of northern Gaul to better match Roman civatates/Catholic dioceses and historical borders
- Redrew and added the rest of Aquitania Prima, Aquitania Secunda, and Lugdunesis Prima
- Catalaunia now becomes part of Belgica Secunda when the Roman provinces in Gaul are restored
- Seperated the province of Lugdunesis Quartia from the Domain of Soissons
- Rearranged Frankish kingdom setup to better represent the historical post-Clovis kingdom setup
- Added the Frankish kingdoms of Orleans, Aquitaine, and Waskonia
- Formation of Neustria now moves Toxandria, Tongres, and Aachen de jure into Soissons/Sallians
- Added, renamed, and completely rearranged all Frankish duchies in Gaul
- Added an empire of Armorica for continential Armoricans and Bretons to form
- Added formable Armorican duchies of Bro-Raez and Etre Daou Vor
- Added formable Anglo-Saxon eorldoms of Gallawa (Galloway) and Ayrscir (Ayrshire) in Ystrad Clut
- Made the Vilaine/Herius and the Adour/Atturus navigable
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