Данный код позволит вам быстро обойти сцены создания персонажа, и приступить непосредственно к тестированию необходимого.
Ищем данный код
Цитата
[
("start_male",[],"Male",
[
(troop_set_type,"trp_player", 0),
(assign,"$character_gender",tf_male),
# (try_begin), ##Tocan off - just for me to test
# (try_for_range, ":troop_no", companions_begin, companions_end),
# (troop_set_slot, ":troop_no", slot_troop_cur_center, "p_town_1"),
# (try_end),
# (try_end),
(jump_to_menu,"mnu_start_character_1"),
]
),
("start_male",[],"Male",
[
(troop_set_type,"trp_player", 0),
(assign,"$character_gender",tf_male),
# (try_begin), ##Tocan off - just for me to test
# (try_for_range, ":troop_no", companions_begin, companions_end),
# (troop_set_slot, ":troop_no", slot_troop_cur_center, "p_town_1"),
# (try_end),
# (try_end),
(jump_to_menu,"mnu_start_character_1"),
]
),
Сразу после этого вставляем следующее:
Цитата
("start_mod",[],"Quick Character (for mod testing)",
[
(troop_set_type,"trp_player",0),
(assign,"$character_gender",tf_male),
(set_show_messages, 0),
(troop_add_gold, "trp_player", 1000000),
(troop_set_name, "trp_player", "@Tester"),
(party_set_name, "p_main_party", "@Tester"),
(troop_raise_attribute, "trp_player",ca_strength,15),
(troop_raise_attribute, "trp_player",ca_intelligence,12),
(troop_raise_skill, "trp_player", skl_pathfinding, 5),
(troop_raise_skill, "trp_player", skl_leadership, 9),
(troop_raise_skill, "trp_player", skl_ironflesh, 5),
(troop_raise_skill, "trp_player", skl_power_strike, 5),
(troop_raise_skill, "trp_player", skl_riding, 5),
(troop_raise_skill, "trp_player", skl_weapon_master, 10),
(troop_raise_skill, "trp_player", skl_inventory_management, 5),
(troop_raise_skill, "trp_player", skl_horse_archery, 5),
(troop_raise_skill, "trp_player", skl_wound_treatment, 5),
(troop_raise_skill, "trp_player", skl_surgery, 5),
(troop_raise_skill, "trp_player", skl_tactics, 5),
(troop_raise_skill, "trp_player", skl_power_draw, 5),
(troop_raise_skill, "trp_player", skl_engineer, 10),
(troop_raise_proficiency, "trp_player",wpt_one_handed_weapon,140),
(troop_raise_proficiency, "trp_player",wpt_polearm,140),
(troop_raise_proficiency, "trp_player",wpt_two_handed_weapon,140),
(troop_raise_proficiency, "trp_player",wpt_crossbow,140),
(troop_raise_proficiency, "trp_player",wpt_firearm,140),
[
(troop_set_type,"trp_player",0),
(assign,"$character_gender",tf_male),
(set_show_messages, 0),
(troop_add_gold, "trp_player", 1000000),
(troop_set_name, "trp_player", "@Tester"),
(party_set_name, "p_main_party", "@Tester"),
(troop_raise_attribute, "trp_player",ca_strength,15),
(troop_raise_attribute, "trp_player",ca_intelligence,12),
(troop_raise_skill, "trp_player", skl_pathfinding, 5),
(troop_raise_skill, "trp_player", skl_leadership, 9),
(troop_raise_skill, "trp_player", skl_ironflesh, 5),
(troop_raise_skill, "trp_player", skl_power_strike, 5),
(troop_raise_skill, "trp_player", skl_riding, 5),
(troop_raise_skill, "trp_player", skl_weapon_master, 10),
(troop_raise_skill, "trp_player", skl_inventory_management, 5),
(troop_raise_skill, "trp_player", skl_horse_archery, 5),
(troop_raise_skill, "trp_player", skl_wound_treatment, 5),
(troop_raise_skill, "trp_player", skl_surgery, 5),
(troop_raise_skill, "trp_player", skl_tactics, 5),
(troop_raise_skill, "trp_player", skl_power_draw, 5),
(troop_raise_skill, "trp_player", skl_engineer, 10),
(troop_raise_proficiency, "trp_player",wpt_one_handed_weapon,140),
(troop_raise_proficiency, "trp_player",wpt_polearm,140),
(troop_raise_proficiency, "trp_player",wpt_two_handed_weapon,140),
(troop_raise_proficiency, "trp_player",wpt_crossbow,140),
(troop_raise_proficiency, "trp_player",wpt_firearm,140),
Вуаля! Скомпилируйте и зайдите в игры для тестирования.