victory_objectives { //**************************** WESTERN ROMAN EMPIRE ****************************// victory_objective { faction att_fact_western_roman_empire; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 80; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_italia; province att_prov_liguria; province att_prov_venetia; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } // Additional objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 25000; } objective { type OWN_N_UNITS; total 70; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 95; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 4; province att_prov_italia; province att_prov_liguria; province att_prov_venetia; province att_prov_carthaginensis; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 15; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 6; building_level att_bld_roman_west_city_major_4; building_level att_bld_roman_civic_market_wine_4; building_level att_bld_roman_west_civic_monument_4; building_level att_bld_all_resources_port_trade_4; building_level att_bld_religion_catholic_legendary_4; building_level att_bld_roman_west_civic_governor_4; faction att_fact_western_roman_empire; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 50000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 110; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 7; province att_prov_italia; province att_prov_liguria; province att_prov_venetia; province att_prov_carthaginensis; province att_prov_britannia_superior; province att_prov_africa; province att_prov_lugdunensis; } objective { type OWN_N_UNITS; total 120; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_roman_west_city_major_4; building_level att_bld_roman_west_civic_garrison_4; building_level att_bld_roman_west_military_infantry_4; building_level att_bld_roman_west_civic_monument_4; faction att_fact_western_roman_empire; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 140; } objective { type SUBJUGATE_FACTIONS; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_italia; province att_prov_liguria; province att_prov_venetia; province att_prov_carthaginensis; province att_prov_britannia_superior; province att_prov_africa; province att_prov_lugdunensis; province att_prov_thracia; province att_prov_aegyptus; province att_prov_asorstan; province att_prov_germania; province att_prov_caledonia_et_hbernia; } objective { type OWN_N_UNITS; total 200; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 7; building_level att_bld_roman_west_city_major_4; building_level att_bld_roman_civic_market_wine_4; building_level att_bld_roman_west_civic_monument_4; building_level att_bld_religion_catholic_legendary_5; building_level att_bld_roman_west_civic_governor_5_legendary; building_level att_bld_roman_west_civic_garrison_4; building_level att_bld_roman_west_military_infantry_4; faction att_fact_western_roman_empire; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 30; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 100000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_western_roman_empire; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 80; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 15; province att_prov_italia; province att_prov_carthaginensis; province att_prov_britannia_superior; province att_prov_africa; province att_prov_thracia; province att_prov_aegyptus; province att_prov_germania; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_western_roman_empire; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 10; province att_prov_italia; province att_prov_carthaginensis; province att_prov_britannia_superior; province att_prov_africa; province att_prov_thracia; province att_prov_aegyptus; province att_prov_germania; } objective { type OWN_N_UNITS; total 200; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } payload { game_victory; } } } } //**************************** EMPIRE OF PRISKUS ATTALUS ****************************// victory_objective { faction att_fact_attalus; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 80; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_italia; province att_prov_liguria; province att_prov_venetia; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } // Additional objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 25000; } objective { type OWN_N_UNITS; total 70; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 95; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 4; province att_prov_italia; province att_prov_liguria; province att_prov_venetia; province att_prov_magna_graecia; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 15; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 6; building_level att_bld_roman_west_city_major_4; building_level att_bld_roman_civic_market_wine_4; building_level att_bld_roman_west_civic_monument_4; building_level att_bld_all_resources_port_trade_4; building_level att_bld_religion_catholic_legendary_4; building_level att_bld_roman_west_civic_governor_4; faction att_fact_western_roman_empire; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 50000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 110; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 7; province att_prov_italia; province att_prov_liguria; province att_prov_venetia; province att_prov_magna_graecia; province att_prov_narbonensis; province att_prov_tarraconensis; province att_prov_raetia_et_noricum; } objective { type OWN_N_UNITS; total 120; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_roman_west_city_major_4; building_level att_bld_roman_west_civic_garrison_4; building_level att_bld_roman_west_military_infantry_4; building_level att_bld_roman_west_civic_monument_4; faction att_fact_western_roman_empire; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 140; } objective { type SUBJUGATE_FACTIONS; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_italia; province att_prov_liguria; province att_prov_venetia; province att_prov_magna_graecia; province att_prov_narbonensis; province att_prov_raetia_et_noricum; province att_prov_lugdunensis; province att_prov_mediterraneus_occidentalis; province att_prov_maxima_sequanorum; province att_prov_aquitania; province att_prov_germania; province att_prov_tarraconensis; } objective { type OWN_N_UNITS; total 200; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 7; building_level att_bld_roman_west_city_major_4; building_level att_bld_roman_civic_market_wine_4; building_level att_bld_roman_west_civic_monument_4; building_level att_bld_religion_catholic_legendary_5; building_level att_bld_roman_west_civic_governor_5_legendary; building_level att_bld_roman_west_civic_garrison_4; building_level att_bld_roman_west_military_infantry_4; faction att_fact_western_roman_empire; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 30; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 100000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_attalus; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 80; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 15; province att_prov_italia; province att_prov_liguria; province att_prov_venetia; province att_prov_magna_graecia; province att_prov_narbonensis; province att_prov_aquitania; province att_prov_germania; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_attalus; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 10; province att_prov_italia; province att_prov_carthaginensis; province att_prov_britannia_superior; province att_prov_venetia; province att_prov_narbonensis; province att_prov_aquitania; province att_prov_germania; } objective { type OWN_N_UNITS; total 200; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } payload { game_victory; } } } } //**************************** EMPIRE CONSTANTINUS III ****************************// victory_objective { faction att_fact_constantinus; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 80; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_narbonensis; province att_prov_aquitania; province att_prov_lugdunensis; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } // Additional objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 25000; } objective { type OWN_N_UNITS; total 70; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 95; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 4; province att_prov_italia; province att_prov_liguria; province att_prov_venetia; province att_prov_magna_graecia; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 15; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 6; building_level att_bld_roman_west_city_major_4; building_level att_bld_roman_civic_market_wine_4; building_level att_bld_roman_west_civic_monument_4; building_level att_bld_all_resources_port_trade_4; building_level att_bld_religion_catholic_legendary_4; building_level att_bld_roman_west_civic_governor_4; faction att_fact_western_roman_empire; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 50000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 110; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 7; province att_prov_italia; province att_prov_liguria; province att_prov_venetia; province att_prov_magna_graecia; province att_prov_britannia_superior; province att_prov_tarraconensis; province att_prov_carthaginensis; } objective { type OWN_N_UNITS; total 120; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_roman_west_city_major_4; building_level att_bld_roman_west_civic_garrison_4; building_level att_bld_roman_west_military_infantry_4; building_level att_bld_roman_west_civic_monument_4; faction att_fact_western_roman_empire; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 140; } objective { type SUBJUGATE_FACTIONS; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_italia; province att_prov_liguria; province att_prov_venetia; province att_prov_carthaginensis; province att_prov_britannia_superior; province att_prov_magna_graecia; province att_prov_lugdunensis; province att_prov_mediterraneus_occidentalis; province att_prov_gallaecia; province att_prov_lusitania; province att_prov_germania; province att_prov_tarraconensis; } objective { type OWN_N_UNITS; total 200; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 7; building_level att_bld_roman_west_city_major_4; building_level att_bld_roman_civic_market_wine_4; building_level att_bld_roman_west_civic_monument_4; building_level att_bld_religion_catholic_legendary_5; building_level att_bld_roman_west_civic_governor_5_legendary; building_level att_bld_roman_west_civic_garrison_4; building_level att_bld_roman_west_military_infantry_4; faction att_fact_western_roman_empire; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 30; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 100000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_constantinus; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 80; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 15; province att_prov_italia; province att_prov_carthaginensis; province att_prov_britannia_superior; province att_prov_africa; province att_prov_thracia; province att_prov_aegyptus; province att_prov_germania; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_constantinus; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 10; province att_prov_italia; province att_prov_carthaginensis; province att_prov_britannia_superior; province att_prov_africa; province att_prov_thracia; province att_prov_aegyptus; province att_prov_germania; } objective { type OWN_N_UNITS; total 200; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } payload { game_victory; } } } } //**************************** EMPIRE MAXIMUS ****************************// victory_objective { faction att_fact_maximus; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 80; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_tarraconensis; province att_prov_carthaginensis; province att_prov_gallaecia; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } // Additional objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 25000; } objective { type OWN_N_UNITS; total 70; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 95; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 4; province att_prov_italia; province att_prov_liguria; province att_prov_venetia; province att_prov_carthaginensis; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 15; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 6; building_level att_bld_roman_west_city_major_4; building_level att_bld_roman_civic_market_wine_4; building_level att_bld_roman_west_civic_monument_4; building_level att_bld_all_resources_port_trade_4; building_level att_bld_religion_catholic_legendary_4; building_level att_bld_roman_west_civic_governor_4; faction att_fact_western_roman_empire; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 50000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 110; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 7; province att_prov_italia; province att_prov_liguria; province att_prov_venetia; province att_prov_carthaginensis; province att_prov_magna_graecia; province att_prov_narbonensis; province att_prov_aquitania; } objective { type OWN_N_UNITS; total 120; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_roman_west_city_major_4; building_level att_bld_roman_west_civic_garrison_4; building_level att_bld_roman_west_military_infantry_4; building_level att_bld_roman_west_civic_monument_4; faction att_fact_western_roman_empire; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 140; } objective { type SUBJUGATE_FACTIONS; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_italia; province att_prov_liguria; province att_prov_venetia; province att_prov_magna_graecia; province att_prov_carthaginensis; province att_prov_britannia_superior; province att_prov_lugdunensis; province att_prov_mediterraneus_occidentalis; province att_prov_gallaecia; province att_prov_lusitania; province att_prov_germania; province att_prov_tarraconensis; } objective { type OWN_N_UNITS; total 200; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 7; building_level att_bld_roman_west_city_major_4; building_level att_bld_roman_civic_market_wine_4; building_level att_bld_roman_west_civic_monument_4; building_level att_bld_religion_catholic_legendary_5; building_level att_bld_roman_west_civic_governor_5_legendary; building_level att_bld_roman_west_civic_garrison_4; building_level att_bld_roman_west_military_infantry_4; faction att_fact_western_roman_empire; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 30; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 100000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_maximus; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 80; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 15; province att_prov_italia; province att_prov_carthaginensis; province att_prov_britannia_superior; province att_prov_africa; province att_prov_thracia; province att_prov_aegyptus; province att_prov_germania; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_maximus; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 10; province att_prov_italia; province att_prov_carthaginensis; province att_prov_britannia_superior; province att_prov_africa; province att_prov_thracia; province att_prov_aegyptus; province att_prov_germania; } objective { type OWN_N_UNITS; total 200; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } payload { game_victory; } } } } //**************************** EMPIRE BRITANNIA ****************************// victory_objective { faction att_fact_britannia; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 80; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_britannia_superior; province att_prov_britannia_inferior; province att_prov_caledonia_et_hbernia; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } // Additional objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 25000; } objective { type OWN_N_UNITS; total 70; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 95; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 4; province att_prov_britannia_superior; province att_prov_britannia_inferior; province att_prov_caledonia_et_hbernia; province att_prov_belgica; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 15; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 6; building_level att_bld_roman_west_city_major_4; building_level att_bld_roman_civic_market_wine_4; building_level att_bld_roman_west_civic_monument_4; building_level att_bld_all_resources_port_trade_4; building_level att_bld_religion_catholic_legendary_4; building_level att_bld_roman_west_civic_governor_4; faction att_fact_western_roman_empire; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 50000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 110; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 7; province att_prov_caledonia_et_hbernia; province att_prov_belgica; province att_prov_lugdunensis; province att_prov_aquitania; province att_prov_britannia_superior; province att_prov_maxima_sequanorum; province att_prov_narbonensis; } objective { type OWN_N_UNITS; total 120; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_roman_west_city_major_4; building_level att_bld_roman_west_civic_garrison_4; building_level att_bld_roman_west_military_infantry_4; building_level att_bld_roman_west_civic_monument_4; faction att_fact_western_roman_empire; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 140; } objective { type SUBJUGATE_FACTIONS; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_italia; province att_prov_liguria; province att_prov_venetia; province att_prov_magna_graecia; province att_prov_britannia_superior; province att_prov_britannia_inferior; province att_prov_lugdunensis; province att_prov_maxima_sequanorum; province att_prov_caledonia_et_hbernia; province att_prov_belgica; province att_prov_germania; province att_prov_tarraconensis; } objective { type OWN_N_UNITS; total 200; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 7; building_level att_bld_roman_west_city_major_4; building_level att_bld_roman_civic_market_wine_4; building_level att_bld_roman_west_civic_monument_4; building_level att_bld_religion_catholic_legendary_5; building_level att_bld_roman_west_civic_governor_5_legendary; building_level att_bld_roman_west_civic_garrison_4; building_level att_bld_roman_west_military_infantry_4; faction att_fact_western_roman_empire; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 30; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 100000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_britannia; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 80; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 15; province att_prov_italia; province att_prov_carthaginensis; province att_prov_britannia_superior; province att_prov_africa; province att_prov_thracia; province att_prov_aegyptus; province att_prov_germania; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_britannia; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 10; province att_prov_italia; province att_prov_carthaginensis; province att_prov_britannia_superior; province att_prov_africa; province att_prov_thracia; province att_prov_aegyptus; province att_prov_germania; } objective { type OWN_N_UNITS; total 200; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } payload { game_victory; } } } } //**************************** EASTERN ROMAN EMPIRE ****************************// victory_objective { faction att_fact_eastern_roman_empire; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_thracia; province att_prov_aegyptus; province att_prov_syria; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } // Additional objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 30000; } objective { type OWN_N_UNITS; total 60; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 75; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 4; province att_prov_thracia; province att_prov_aegyptus; province att_prov_syria; province att_prov_armenia; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 15; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 6; building_level att_bld_roman_east_city_major_4; building_level att_bld_all_resources_port_trade_4; building_level att_bld_roman_east_civic_treasury_4; building_level att_bld_roman_civic_market_wine_4; building_level att_bld_religion_orthodox_legendary_4; building_level att_bld_roman_east_civic_governor_4; faction att_fact_eastern_roman_empire; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 60000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 90; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 6; province att_prov_thracia; province att_prov_aegyptus; province att_prov_syria; province att_prov_armenia; province att_prov_asorstan; province att_prov_dacia; } objective { type OWN_N_UNITS; total 100; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_roman_east_city_major_4; building_level att_bld_roman_east_military_cavalry_4; building_level att_bld_all_military_upgrades_weapons_4; building_level att_bld_roman_east_military_skirmisher_4; faction att_fact_eastern_roman_empire; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 120; } objective { type SUBJUGATE_FACTIONS; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 10; province att_prov_thracia; province att_prov_aegyptus; province att_prov_syria; province att_prov_armenia; province att_prov_asorstan; province att_prov_dacia; province att_prov_italia; province att_prov_liguria; province att_prov_africa; province att_prov_sarmatia_europaea; } objective { type OWN_N_UNITS; total 200; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 7; building_level att_bld_roman_east_city_major_4; building_level att_bld_roman_east_military_cavalry_4; building_level att_bld_all_resources_port_trade_4; building_level att_bld_roman_east_civic_treasury_4; building_level att_bld_roman_civic_market_wine_4; building_level att_bld_religion_orthodox_legendary_5; building_level att_bld_roman_east_civic_governor_5_legendary; faction att_fact_eastern_roman_empire; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 30; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 120000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_eastern_roman_empire; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 80; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 15; province att_prov_italia; province att_prov_thracia; province att_prov_aegyptus; province att_prov_syria; province att_prov_armenia; province att_prov_asorstan; province att_prov_dacia; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_eastern_roman_empire; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 10; province att_prov_italia; province att_prov_thracia; province att_prov_aegyptus; province att_prov_syria; province att_prov_armenia; province att_prov_asorstan; province att_prov_dacia; } objective { type OWN_N_UNITS; total 200; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } payload { game_victory; } } } } //**************************** SASSANID EMPIRE ****************************// victory_objective { faction att_fact_sassanid_empire; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_asorstan; province att_prov_spahan; province att_prov_persis; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type MAINTAIN_N_CLIENT_STATES; total 10; } // Additional objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 30000; } objective { type OWN_N_UNITS; total 60; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 50; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 4; province att_prov_asorstan; province att_prov_spahan; province att_prov_persis; province att_prov_syria; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 15; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 6; building_level att_bld_eastern_sassanid_city_major_4; building_level att_bld_eastern_sassanid_civic_court_palace_4; building_level att_bld_eastern_sassanid_civic_court_school_4; building_level att_bld_eastern_sassanid_civic_caravans_4; building_level att_bld_eastern_sassanid_water_baths_4; building_level att_bld_eastern_sassanid_civic_market_spice_4; faction att_fact_sassanid_empire; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 60000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } objective { type MAINTAIN_N_CLIENT_STATES; total 10; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 80; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; // need this to work as CONTROL_N_PROVINCES_SATRAPY_INCLUDING_N total 6; province att_prov_asorstan; province att_prov_spahan; province att_prov_persis; province att_prov_syria; province att_prov_aegyptus; province att_prov_thracia; } objective { type MAINTAIN_N_CLIENT_STATES; total 16; } objective { type OWN_N_UNITS; total 100; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_eastern_sassanid_city_major_4; building_level att_bld_eastern_sassanid_military_cavalry_4; building_level att_bld_all_resources_port_military_4; building_level att_bld_eastern_sassanid_civic_court_entertain_4; faction att_fact_sassanid_empire; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 120; } objective { type SUBJUGATE_FACTIONS; total 40; } objective { type MAINTAIN_N_CLIENT_STATES; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 10; province att_prov_asorstan; province att_prov_spahan; province att_prov_persis; province att_prov_syria; province att_prov_aegyptus; province att_prov_thracia; province att_prov_italia; province att_prov_africa; province att_prov_sarmatia_europaea; province att_prov_arabia_felix; } objective { type OWN_N_UNITS; total 200; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 9; building_level att_bld_eastern_sassanid_city_major_4; building_level att_bld_eastern_sassanid_military_cavalry_4; building_level att_bld_all_resources_port_military_4; building_level att_bld_eastern_sassanid_civic_court_entertain_4; building_level att_bld_eastern_sassanid_civic_court_school_4; building_level att_bld_eastern_sassanid_civic_caravans_4; building_level att_bld_eastern_sassanid_water_baths_4; building_level att_bld_eastern_sassanid_civic_market_spice_4; building_level att_bld_eastern_sassanid_civic_court_palace_5_legendary; faction att_fact_sassanid_empire; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 30; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 120000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_sassanid_empire; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type MAINTAIN_N_CLIENT_STATES; total 16; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 15; province att_prov_asorstan; province att_prov_spahan; province att_prov_persis; province att_prov_armenia; province att_prov_syria; province att_prov_aegyptus; province att_prov_thracia; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_sassanid_empire; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type MAINTAIN_N_CLIENT_STATES; total 16; } objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 10; province att_prov_asorstan; province att_prov_spahan; province att_prov_persis; province att_prov_armenia; province att_prov_syria; province att_prov_aegyptus; province att_prov_thracia; } objective { type OWN_N_UNITS; total 200; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } payload { game_victory; } } } } //**************************** THE ALANS ****************************// victory_objective { faction att_fact_alani; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 30; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 2; province att_prov_sarmatia_asiatica; province att_prov_narbonensis; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 2; region att_reg_liguria_mediolanum; region att_reg_armenia_duin; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } // Additional objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 25000; } objective { type OWN_N_UNITS; total 70; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 45; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_sarmatia_asiatica; province att_prov_narbonensis; province att_prov_lusitania; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 2; region att_reg_liguria_mediolanum; region att_reg_armenia_duin; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 10; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; faction att_fact_alani; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 50000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 4; province att_prov_sarmatia_asiatica; province att_prov_narbonensis; province att_prov_lusitania; province att_prov_africa; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 5; region att_reg_liguria_mediolanum; region att_reg_armenia_duin; region att_reg_belgica_augusta_treverorum; region att_reg_aquitania_burdigala; region att_reg_mauretania_caesarea; } objective { type OWN_N_UNITS; total 120; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_chieftain_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; faction att_fact_alani; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 100; } objective { type SUBJUGATE_FACTIONS; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 9; province att_prov_sarmatia_asiatica; province att_prov_narbonensis; province att_prov_lusitania; province att_prov_africa; province att_prov_italia; province att_prov_thracia; province att_prov_mediterraneus_occidentalis; province att_prov_asorstan; province att_prov_scythia; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 7; region att_reg_liguria_mediolanum; region att_reg_armenia_duin; region att_reg_belgica_augusta_treverorum; region att_reg_aquitania_burdigala; region att_reg_mauretania_caesarea; region att_reg_syria_antiochia; region att_reg_aegyptus_alexandria; } objective { type OWN_N_UNITS; total 240; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 7; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; building_level att_bld_barbarian_civic_chieftain_5_legendary; faction att_fact_alani; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 20; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 100000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_alani; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_sarmatia_asiatica; province att_prov_narbonensis; province att_prov_lusitania; province att_prov_africa; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_alani; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 8; province att_prov_lusitania; province att_prov_africa; province att_prov_sarmatia_europaea; province att_prov_scythia; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //**************************** THE VANDALS ****************************// victory_objective { faction att_fact_vandali; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 30; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 2; province att_prov_gallaecia; province att_prov_baetica; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 2; region att_reg_belgica_augusta_treverorum; region att_reg_aquitania_burdigala; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } // Additional objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 25000; } objective { type OWN_N_UNITS; total 60; } objective { type OWN_N_NAVAL_UNITS; total 20; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 45; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_gallaecia; province att_prov_baetica; province att_prov_africa; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 2; region att_reg_belgica_augusta_treverorum; region att_reg_aquitania_burdigala; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 10; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; faction att_fact_vandali; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 50000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 4; province att_prov_gallaecia; province att_prov_baetica; province att_prov_africa; province att_prov_mediterraneus_occidentalis; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 3; region att_reg_belgica_augusta_treverorum; region att_reg_aquitania_burdigala; region att_reg_mauretania_caesarea; } objective { type OWN_N_UNITS; total 100; } objective { type OWN_N_NAVAL_UNITS; total 40; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_chieftain_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; faction att_fact_vandali; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 100; } objective { type SUBJUGATE_FACTIONS; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 7; province att_prov_gallaecia; province att_prov_baetica; province att_prov_africa; province att_prov_mediterraneus_occidentalis; province att_prov_aegyptus; province att_prov_macedonia; province att_prov_mediterraneus_orientalis; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 6; region att_reg_belgica_augusta_treverorum; region att_reg_aquitania_burdigala; region att_reg_mauretania_caesarea; region att_reg_italia_roma; region att_reg_thracia_constantinopolis; region att_reg_syria_antiochia; } objective { type OWN_N_UNITS; total 180; } objective { type OWN_N_NAVAL_UNITS; total 80; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 7; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; building_level att_bld_barbarian_civic_chieftain_5_legendary; faction att_fact_vandali; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 20; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 100000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_vandali; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_gallaecia; province att_prov_baetica; province att_prov_africa; province att_prov_mediterraneus_occidentalis; province att_prov_macedonia; } objective { type OWN_N_UNITS; total 150; } objective { type OWN_N_NAVAL_UNITS; total 50; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_vandali; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 8; province att_prov_gallaecia; province att_prov_baetica; province att_prov_africa; province att_prov_mediterraneus_occidentalis; province att_prov_macedonia; } objective { type OWN_N_UNITS; total 150; } objective { type OWN_N_NAVAL_UNITS; total 50; } payload { game_victory; } } } } //**************************** THE VISIGOTHS ****************************// victory_objective { faction att_fact_visigothi; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 30; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 1; province att_prov_narbonensis; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 4; region att_reg_macedonia_thessalonica; region att_reg_dalmatia_salona; region att_reg_liguria_mediolanum; region att_reg_italia_roma; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } // Additional objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 25000; } objective { type OWN_N_UNITS; total 80; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 45; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_narbonensis; province att_prov_carthaginensis; province att_prov_tarraconensis; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 4; region att_reg_macedonia_thessalonica; region att_reg_dalmatia_salona; region att_reg_liguria_mediolanum; region att_reg_italia_roma; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 10; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; faction att_fact_visigothi; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 50000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 5; province att_prov_narbonensis; province att_prov_carthaginensis; province att_prov_tarraconensis; province att_prov_aquitania; province att_prov_baetica; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 6; region att_reg_macedonia_thessalonica; region att_reg_dalmatia_salona; region att_reg_liguria_mediolanum; region att_reg_italia_roma; region att_reg_lusitania_emerita_augusta; region att_reg_gallaecia_bracara; } objective { type OWN_N_UNITS; total 120; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_chieftain_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; faction att_fact_visigothi; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 100; } objective { type SUBJUGATE_FACTIONS; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 10; province att_prov_narbonensis; province att_prov_carthaginensis; province att_prov_tarraconensis; province att_prov_aquitania; province att_prov_baetica; province att_prov_lusitania; province att_prov_gallaecia; province att_prov_africa; province att_prov_italia; province att_prov_thracia; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 8; region att_reg_macedonia_thessalonica; region att_reg_dalmatia_salona; region att_reg_liguria_mediolanum; region att_reg_italia_roma; region att_reg_lusitania_emerita_augusta; region att_reg_gallaecia_bracara; region att_reg_thracia_constantinopolis; region att_reg_syria_antiochia; } objective { type OWN_N_UNITS; total 240; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 7; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; building_level att_bld_barbarian_civic_chieftain_5_legendary; faction att_fact_visigothi; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 20; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 100000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_visigothi; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_narbonensis; province att_prov_carthaginensis; province att_prov_tarraconensis; province att_prov_aquitania; province att_prov_baetica; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_visigothi; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 8; province att_prov_narbonensis; province att_prov_carthaginensis; province att_prov_tarraconensis; province att_prov_aquitania; province att_prov_baetica; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //**************************** THE OSTROGOTHS ****************************// victory_objective { faction att_fact_ostrogothi; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 30; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_dardania; province att_prov_dalmatia; province att_prov_pannonia; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } // Additional objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 30000; } objective { type OWN_N_UNITS; total 60; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 45; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 4; province att_prov_dardania; province att_prov_dalmatia; province att_prov_pannonia; province att_prov_venetia; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 15; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 6; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; building_level att_bld_barbarian_civic_market_general_4; building_level att_bld_barbarian_industry_claypit_4; faction att_fact_ostrogothi; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 60000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 7; province att_prov_dardania; province att_prov_dalmatia; province att_prov_pannonia; province att_prov_venetia; province att_prov_italia; province att_prov_liguria; province att_prov_magna_graecia; } objective { type OWN_N_UNITS; total 100; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_chieftain_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; faction att_fact_ostrogothi; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 100; } objective { type SUBJUGATE_FACTIONS; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 7; province att_prov_dardania; province att_prov_dalmatia; province att_prov_pannonia; province att_prov_venetia; province att_prov_italia; province att_prov_liguria; province att_prov_magna_graecia; province att_prov_narbonensis; province att_prov_thracia; province att_prov_macedonia; province att_prov_dacia; province att_prov_raetia_et_noricum; province att_prov_sarmatia_europaea; } objective { type OWN_N_UNITS; total 200; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 9; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; building_level att_bld_barbarian_civic_market_general_4; building_level att_bld_barbarian_industry_claypit_4; building_level att_bld_barbarian_civic_chieftain_5_legendary; faction att_fact_ostrogothi; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 30; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 120000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_ostrogothi; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 5; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_dardania; province att_prov_dalmatia; province att_prov_pannonia; province att_prov_venetia; province att_prov_italia; province att_prov_liguria; province att_prov_magna_graecia; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_ostrogothi; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 5; } objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 8; province att_prov_dardania; province att_prov_dalmatia; province att_prov_pannonia; province att_prov_venetia; province att_prov_italia; province att_prov_liguria; province att_prov_magna_graecia; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //**************************** THE GEATS ****************************// victory_objective { faction att_fact_gauti; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 30; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 1; province att_prov_scandza; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 4; region att_reg_frisia_flevum; region att_reg_britannia_inferior_eboracum; region att_reg_lugdunensis_rotomagus; region att_reg_gothiscandza_gothiscandza; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } // Additional objective { type EARN_X_AMOUNT_FROM_RAIDING; total 5000; } objective { type OWN_N_UNITS; total 60; } objective { type OWN_N_NAVAL_UNITS; total 20; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 45; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_scandza; province att_prov_gothiscandza; province att_prov_frisia; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 4; region att_reg_frisia_flevum; region att_reg_britannia_inferior_eboracum; region att_reg_lugdunensis_rotomagus; region att_reg_gothiscandza_gothiscandza; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 10; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; faction att_fact_gauti; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 5000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 5; province att_prov_scandza; province att_prov_gothiscandza; province att_prov_frisia; province att_prov_britannia_inferior; province att_prov_lugdunensis; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 7; region att_reg_frisia_flevum; region att_reg_britannia_inferior_eboracum; region att_reg_lugdunensis_rotomagus; region att_reg_gothiscandza_gothiscandza; region att_reg_aquitania_burdigala; region att_reg_britannia_superior_camulodunon; region att_reg_gallaecia_brigantium; } objective { type OWN_N_UNITS; total 100; } objective { type OWN_N_NAVAL_UNITS; total 30; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_chieftain_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; faction att_fact_gauti; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 100; } objective { type SUBJUGATE_FACTIONS; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 10; province att_prov_scandza; province att_prov_gothiscandza; province att_prov_frisia; province att_prov_britannia_inferior; province att_prov_lugdunensis; province att_prov_germano-sarmatia; province att_prov_belgica; province att_prov_hyperborea; province att_prov_sarmatia_europaea; province att_prov_magna_graecia; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 10; region att_reg_frisia_flevum; region att_reg_britannia_inferior_eboracum; region att_reg_lugdunensis_rotomagus; region att_reg_gothiscandza_gothiscandza; region att_reg_aquitania_burdigala; region att_reg_britannia_superior_camulodunon; region att_reg_gallaecia_brigantium; region att_reg_carthaginensis_carthago_nova; region att_reg_mauretania_caesarea; region att_reg_mediterraneus_occidentalis_caralis; } objective { type OWN_N_UNITS; total 200; } objective { type OWN_N_NAVAL_UNITS; total 60; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 7; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; building_level att_bld_barbarian_civic_chieftain_5_legendary; faction att_fact_gauti; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 20; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 10000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_gauti; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_scandza; province att_prov_gothiscandza; province att_prov_frisia; province att_prov_britannia_inferior; province att_prov_lugdunensis; province att_prov_germano-sarmatia; } objective { type OWN_N_UNITS; total 150; } objective { type OWN_N_NAVAL_UNITS; total 50; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_gauti; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 8; province att_prov_scandza; province att_prov_gothiscandza; province att_prov_frisia; province att_prov_britannia_inferior; province att_prov_lugdunensis; province att_prov_germano-sarmatia; } objective { type OWN_N_UNITS; total 150; } objective { type OWN_N_NAVAL_UNITS; total 50; } payload { game_victory; } } } } //**************************** THE JUTES ****************************// victory_objective { faction att_fact_iuti; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 30; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 1; province att_prov_scandza; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 4; region att_reg_frisia_flevum; region att_reg_britannia_inferior_eboracum; region att_reg_lugdunensis_rotomagus; region att_reg_gothiscandza_gothiscandza; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } // Additional objective { type EARN_X_AMOUNT_FROM_RAIDING; total 5000; } objective { type OWN_N_UNITS; total 60; } objective { type OWN_N_NAVAL_UNITS; total 20; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 45; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_scandza; province att_prov_gothiscandza; province att_prov_frisia; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 4; region att_reg_frisia_flevum; region att_reg_britannia_inferior_eboracum; region att_reg_lugdunensis_rotomagus; region att_reg_gothiscandza_gothiscandza; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 10; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; faction att_fact_iuti; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 5000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 5; province att_prov_scandza; province att_prov_gothiscandza; province att_prov_frisia; province att_prov_britannia_inferior; province att_prov_lugdunensis; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 7; region att_reg_frisia_flevum; region att_reg_britannia_inferior_eboracum; region att_reg_lugdunensis_rotomagus; region att_reg_gothiscandza_gothiscandza; region att_reg_aquitania_burdigala; region att_reg_britannia_superior_camulodunon; region att_reg_gallaecia_brigantium; } objective { type OWN_N_UNITS; total 100; } objective { type OWN_N_NAVAL_UNITS; total 30; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_chieftain_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; faction att_fact_iuti; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 100; } objective { type SUBJUGATE_FACTIONS; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 10; province att_prov_scandza; province att_prov_gothiscandza; province att_prov_frisia; province att_prov_britannia_inferior; province att_prov_lugdunensis; province att_prov_germano-sarmatia; province att_prov_belgica; province att_prov_hyperborea; province att_prov_sarmatia_europaea; province att_prov_magna_graecia; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 10; region att_reg_frisia_flevum; region att_reg_britannia_inferior_eboracum; region att_reg_lugdunensis_rotomagus; region att_reg_gothiscandza_gothiscandza; region att_reg_aquitania_burdigala; region att_reg_britannia_superior_camulodunon; region att_reg_gallaecia_brigantium; region att_reg_carthaginensis_carthago_nova; region att_reg_mauretania_caesarea; region att_reg_mediterraneus_occidentalis_caralis; } objective { type OWN_N_UNITS; total 200; } objective { type OWN_N_NAVAL_UNITS; total 60; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 7; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; building_level att_bld_barbarian_civic_chieftain_5_legendary; faction att_fact_iuti; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 20; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 10000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_iuti; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_scandza; province att_prov_gothiscandza; province att_prov_frisia; province att_prov_britannia_inferior; province att_prov_lugdunensis; province att_prov_germano-sarmatia; } objective { type OWN_N_UNITS; total 150; } objective { type OWN_N_NAVAL_UNITS; total 50; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_iuti; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 8; province att_prov_scandza; province att_prov_gothiscandza; province att_prov_frisia; province att_prov_britannia_inferior; province att_prov_lugdunensis; province att_prov_germano-sarmatia; } objective { type OWN_N_UNITS; total 150; } objective { type OWN_N_NAVAL_UNITS; total 50; } payload { game_victory; } } } } //**************************** THE DANES ****************************// victory_objective { faction att_fact_dani; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 30; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 1; province att_prov_scandza; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 4; region att_reg_frisia_flevum; region att_reg_britannia_inferior_eboracum; region att_reg_lugdunensis_rotomagus; region att_reg_gothiscandza_gothiscandza; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } // Additional objective { type EARN_X_AMOUNT_FROM_RAIDING; total 5000; } objective { type OWN_N_UNITS; total 60; } objective { type OWN_N_NAVAL_UNITS; total 20; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 45; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_scandza; province att_prov_gothiscandza; province att_prov_frisia; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 4; region att_reg_frisia_flevum; region att_reg_britannia_inferior_eboracum; region att_reg_lugdunensis_rotomagus; region att_reg_gothiscandza_gothiscandza; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 10; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; faction att_fact_dani; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 5000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 5; province att_prov_scandza; province att_prov_gothiscandza; province att_prov_frisia; province att_prov_britannia_inferior; province att_prov_lugdunensis; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 7; region att_reg_frisia_flevum; region att_reg_britannia_inferior_eboracum; region att_reg_lugdunensis_rotomagus; region att_reg_gothiscandza_gothiscandza; region att_reg_aquitania_burdigala; region att_reg_britannia_superior_camulodunon; region att_reg_gallaecia_brigantium; } objective { type OWN_N_UNITS; total 100; } objective { type OWN_N_NAVAL_UNITS; total 30; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_chieftain_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; faction att_fact_dani; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 100; } objective { type SUBJUGATE_FACTIONS; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 10; province att_prov_scandza; province att_prov_gothiscandza; province att_prov_frisia; province att_prov_britannia_inferior; province att_prov_lugdunensis; province att_prov_germano-sarmatia; province att_prov_belgica; province att_prov_hyperborea; province att_prov_sarmatia_europaea; province att_prov_magna_graecia; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 10; region att_reg_frisia_flevum; region att_reg_britannia_inferior_eboracum; region att_reg_lugdunensis_rotomagus; region att_reg_gothiscandza_gothiscandza; region att_reg_aquitania_burdigala; region att_reg_britannia_superior_camulodunon; region att_reg_gallaecia_brigantium; region att_reg_carthaginensis_carthago_nova; region att_reg_mauretania_caesarea; region att_reg_mediterraneus_occidentalis_caralis; } objective { type OWN_N_UNITS; total 200; } objective { type OWN_N_NAVAL_UNITS; total 60; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 7; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; building_level att_bld_barbarian_civic_chieftain_5_legendary; faction att_fact_dani; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 20; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 10000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_dani; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_scandza; province att_prov_gothiscandza; province att_prov_frisia; province att_prov_britannia_inferior; province att_prov_lugdunensis; province att_prov_germano-sarmatia; } objective { type OWN_N_UNITS; total 150; } objective { type OWN_N_NAVAL_UNITS; total 50; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_dani; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 8; province att_prov_scandza; province att_prov_gothiscandza; province att_prov_frisia; province att_prov_britannia_inferior; province att_prov_lugdunensis; province att_prov_germano-sarmatia; } objective { type OWN_N_UNITS; total 150; } objective { type OWN_N_NAVAL_UNITS; total 50; } payload { game_victory; } } } } //**************************** THE SAXONS ****************************// victory_objective { faction att_fact_saxones; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 30; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 2; province att_prov_frisia; province att_prov_britannia_superior; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 2; region att_reg_britannia_superior_camulodunon; region att_reg_lugdunensis_rotomagus; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } // Additional // Additional objective { type EARN_X_AMOUNT_FROM_RAIDING; total 5000; } objective { type OWN_N_UNITS; total 60; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 45; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_frisia; province att_prov_britannia_superior; province att_prov_lugdunensis; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 2; region att_reg_britannia_superior_camulodunon; region att_reg_lugdunensis_rotomagus; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 10; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; faction att_fact_saxones; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 5000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 5; province att_prov_frisia; province att_prov_britannia_superior; province att_prov_lugdunensis; province att_prov_germania; province att_prov_belgica; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 5; region att_reg_britannia_superior_camulodunon; region att_reg_lugdunensis_rotomagus; region att_reg_raetia_et_noricum_augusta_vindelicorum; region att_reg_maxima_sequanorum_vesontio; region att_reg_narbonensis_aquae_sextiae; } objective { type OWN_N_UNITS; total 120; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_chieftain_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; faction att_fact_saxones; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 100; } objective { type SUBJUGATE_FACTIONS; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 10; province att_prov_frisia; province att_prov_britannia_superior; province att_prov_lugdunensis; province att_prov_belgica; province att_prov_britannia_inferior; province att_prov_germania; province att_prov_aquitania; province att_prov_gothiscandza; province att_prov_scandza; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 5; region att_reg_britannia_superior_camulodunon; region att_reg_lugdunensis_rotomagus; region att_reg_raetia_et_noricum_augusta_vindelicorum; region att_reg_maxima_sequanorum_vesontio; region att_reg_narbonensis_aquae_sextiae; region att_reg_italia_roma; region att_reg_caledonia_et_hibernia_eblana; } objective { type OWN_N_UNITS; total 240; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 7; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; building_level att_bld_barbarian_civic_chieftain_5_legendary; faction att_fact_saxones; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 20; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 10000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_saxones; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_narbonensis; province att_prov_carthaginensis; province att_prov_tarraconensis; province att_prov_aquitania; province att_prov_baetica; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_saxones; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 8; province att_prov_narbonensis; province att_prov_carthaginensis; province att_prov_tarraconensis; province att_prov_aquitania; province att_prov_baetica; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //**************************** THE FRANKS ****************************// victory_objective { faction att_fact_franci; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 30; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_frisia; province att_prov_belgica; province att_prov_germania; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } // Additional objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 25000; } objective { type OWN_N_UNITS; total 60; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 45; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 4; province att_prov_frisia; province att_prov_belgica; province att_prov_germania; province att_prov_maxima_sequanorum; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 15; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 6; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; building_level att_bld_barbarian_civic_market_general_4; building_level att_bld_barbarian_industry_claypit_4; faction att_fact_franci; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 50000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 6; province att_prov_frisia; province att_prov_belgica; province att_prov_germania; province att_prov_maxima_sequanorum; province att_prov_lugdunensis; province att_prov_aquitania; } objective { type OWN_N_UNITS; total 100; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_chieftain_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; faction att_fact_franci; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 100; } objective { type SUBJUGATE_FACTIONS; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_frisia; province att_prov_belgica; province att_prov_germania; province att_prov_maxima_sequanorum; province att_prov_lugdunensis; province att_prov_aquitania; province att_prov_narbonensis; province att_prov_tarraconensis; province att_prov_raetia_et_noricum; province att_prov_liguria; province att_prov_venetia; province att_prov_italia; } objective { type OWN_N_UNITS; total 200; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 9; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; building_level att_bld_barbarian_civic_market_general_4; building_level att_bld_barbarian_industry_claypit_4; building_level att_bld_barbarian_civic_chieftain_5_legendary; faction att_fact_franci; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 30; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 100000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_franci; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 5; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_frisia; province att_prov_belgica; province att_prov_germania; province att_prov_maxima_sequanorum; province att_prov_lugdunensis; province att_prov_aquitania; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_franci; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 5; } objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 8; province att_prov_frisia; province att_prov_belgica; province att_prov_germania; province att_prov_maxima_sequanorum; province att_prov_lugdunensis; province att_prov_aquitania; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //**************************** THE HUNS ****************************// victory_objective { faction att_fact_hunni; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type RAZE_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 25; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type SUBJUGATE_FACTIONS; total 5; } // Additional objective { type EARN_X_AMOUNT_FROM_RAIDING; total 7500; } objective { type OWN_N_UNITS; total 80; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type RAZE_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 30; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_nomad_nobility_shaman_4; building_level att_bld_nomad_herders_cattle_4; building_level att_bld_nomad_artisan_wagonmaker_4; building_level att_bld_nomad_artisan_yurthmaker_4; faction att_fact_hunni; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 15000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type RAZE_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 50; region att_reg_thracia_constantinopolis; region att_reg_asorstan_ctesiphon; region att_reg_venetia_ravenna; } objective { type OWN_N_UNITS; total 120; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_nomad_nobility_noblemen_warlord_4; building_level att_bld_nomad_warriors_archers_4; building_level att_bld_nomad_artisan_forge_4; building_level att_bld_nomad_warriors_cavalry_4; faction att_fact_hunni; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type SUBJUGATE_FACTIONS; total 40; } objective { type RAZE_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 70; region att_reg_thracia_constantinopolis; region att_reg_asorstan_ctesiphon; region att_reg_venetia_ravenna; region att_reg_aegyptus_alexandria; region att_reg_africa_carthago; region att_reg_lusitania_emerita_augusta; } objective { type OWN_N_UNITS; total 200; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 8; building_level att_bld_nomad_nobility_shaman_4; building_level att_bld_nomad_herders_cattle_4; building_level att_bld_nomad_artisan_wagonmaker_4; building_level att_bld_nomad_artisan_yurthmaker_4; building_level att_bld_nomad_nobility_noblemen_warlord_4; building_level att_bld_nomad_warriors_archers_4; building_level att_bld_nomad_artisan_forge_4; building_level att_bld_nomad_warriors_cavalry_4; faction att_fact_hunni; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 30000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_hunni; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type RAZE_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 80; region att_reg_thracia_constantinopolis; region att_reg_asorstan_ctesiphon; region att_reg_venetia_ravenna; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_UNITS; total 200; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 75000; } objective { type MAINTAIN_N_CLIENT_STATES; total 16; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_hunni; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type RAZE_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_UNITS; total 200; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 5000; } objective { type MAINTAIN_N_CLIENT_STATES; total 8; } payload { game_victory; } } } } //**************************** THE SABIRS ****************************// victory_objective { faction att_fact_sabirs; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type RAZE_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 25; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type SUBJUGATE_FACTIONS; total 5; } // Additional objective { type EARN_X_AMOUNT_FROM_RAIDING; total 7500; } objective { type OWN_N_UNITS; total 80; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type RAZE_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 30; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_nomad_nobility_shaman_4; building_level att_bld_nomad_herders_cattle_4; building_level att_bld_nomad_artisan_wagonmaker_4; building_level att_bld_nomad_artisan_yurthmaker_4; faction att_fact_hunni; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 15000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type RAZE_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 50; region att_reg_thracia_constantinopolis; region att_reg_asorstan_ctesiphon; region att_reg_venetia_ravenna; } objective { type OWN_N_UNITS; total 120; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_nomad_nobility_noblemen_warlord_4; building_level att_bld_nomad_warriors_archers_4; building_level att_bld_nomad_artisan_forge_4; building_level att_bld_nomad_warriors_cavalry_4; faction att_fact_hunni; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type SUBJUGATE_FACTIONS; total 40; } objective { type RAZE_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 70; region att_reg_thracia_constantinopolis; region att_reg_asorstan_ctesiphon; region att_reg_venetia_ravenna; region att_reg_aegyptus_alexandria; region att_reg_africa_carthago; region att_reg_lusitania_emerita_augusta; } objective { type OWN_N_UNITS; total 200; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 8; building_level att_bld_nomad_nobility_shaman_4; building_level att_bld_nomad_herders_cattle_4; building_level att_bld_nomad_artisan_wagonmaker_4; building_level att_bld_nomad_artisan_yurthmaker_4; building_level att_bld_nomad_nobility_noblemen_warlord_4; building_level att_bld_nomad_warriors_archers_4; building_level att_bld_nomad_artisan_forge_4; building_level att_bld_nomad_warriors_cavalry_4; faction att_fact_hunni; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 30000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_hunni; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type RAZE_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 80; region att_reg_thracia_constantinopolis; region att_reg_asorstan_ctesiphon; region att_reg_venetia_ravenna; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_UNITS; total 200; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 75000; } objective { type MAINTAIN_N_CLIENT_STATES; total 16; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_hunni; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type RAZE_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_UNITS; total 200; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 5000; } objective { type MAINTAIN_N_CLIENT_STATES; total 8; } payload { game_victory; } } } } //**************************** THE LANGOBARDI ****************************// victory_objective { faction att_fact_langobardi; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 30; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 2; province att_prov_germania; province att_prov_raetia_et_noricum; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 2; region att_reg_raetia_et_noricum_augusta_vindelicorum; region att_reg_pannonia_savaria; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } // Additional // Additional objective { type EARN_X_AMOUNT_FROM_RAIDING; total 5000; } objective { type OWN_N_UNITS; total 60; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 45; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_germania; province att_prov_raetia_et_noricum; province att_prov_liguria; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 2; region att_reg_raetia_et_noricum_augusta_vindelicorum; region att_reg_pannonia_savaria; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 10; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; faction att_fact_langobardi; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 5000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 5; province att_prov_germania; province att_prov_raetia_et_noricum; province att_prov_liguria; province att_prov_italia; province att_prov_venetia; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 5; region att_reg_raetia_et_noricum_augusta_vindelicorum; region att_reg_pannonia_savaria; region att_reg_liguria_mediolanum; region att_reg_italia_roma; region att_reg_venetia_ravenna; } objective { type OWN_N_UNITS; total 120; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_chieftain_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; faction att_fact_langobardi; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 100; } objective { type SUBJUGATE_FACTIONS; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 10; province att_prov_germania; province att_prov_raetia_et_noricum; province att_prov_liguria; province att_prov_italia; province att_prov_venetia; province att_prov_magna_graecia; province att_prov_mediterraneus_occidentalis; province att_prov_pannonia; province att_prov_scandza; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 5; region att_reg_raetia_et_noricum_augusta_vindelicorum; region att_reg_pannonia_savaria; region att_reg_liguria_mediolanum; region att_reg_italia_roma; region att_reg_venetia_ravenna; region att_reg_magna_graecia_tarentum; region att_reg_mediterraneus_occidentalis_caralis; } objective { type OWN_N_UNITS; total 240; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 7; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; faction att_fact_langobardi; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 20; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 10000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_langobardi; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_germania; province att_prov_raetia_et_noricum; province att_prov_liguria; province att_prov_italia; province att_prov_venetia; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_langobardi; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 8; province att_prov_germania; province att_prov_raetia_et_noricum; province att_prov_liguria; province att_prov_italia; province att_prov_venetia; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //**************************** THE ALAMANNI ****************************// victory_objective { faction att_fact_alamanni; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 30; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 2; province att_prov_germania; province att_prov_raetia_et_noricum; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 2; region att_reg_raetia_et_noricum_augusta_vindelicorum; region att_reg_maxima_sequanorum_vesontio; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } // Additional // Additional objective { type EARN_X_AMOUNT_FROM_RAIDING; total 5000; } objective { type OWN_N_UNITS; total 60; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 45; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_germania; province att_prov_raetia_et_noricum; province att_prov_maxima_sequanorum; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 2; region att_reg_raetia_et_noricum_augusta_vindelicorum; region att_reg_maxima_sequanorum_vesontio; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 10; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; faction att_fact_alamanni; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 5000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 5; province att_prov_germania; province att_prov_raetia_et_noricum; province att_prov_maxima_sequanorum; province att_prov_lugdunensis; province att_prov_belgica; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 5; region att_reg_raetia_et_noricum_augusta_vindelicorum; region att_reg_maxima_sequanorum_vesontio; region att_reg_lugdunensis_lugdunum; region att_reg_belgica_augusta_treverorum; region att_reg_liguria_mediolanum; } objective { type OWN_N_UNITS; total 120; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_chieftain_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; faction att_fact_alamanni; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 100; } objective { type SUBJUGATE_FACTIONS; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 10; province att_prov_germania; province att_prov_raetia_et_noricum; province att_prov_maxima_sequanorum; province att_prov_lugdunensis; province att_prov_belgica; province att_prov_narbonensis; province att_prov_aquitania; province att_prov_frisia; province att_prov_liguria; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 5; region att_reg_raetia_et_noricum_augusta_vindelicorum; region att_reg_maxima_sequanorum_vesontio; region att_reg_lugdunensis_lugdunum; region att_reg_belgica_augusta_treverorum; region att_reg_liguria_mediolanum; region att_reg_narbonensis_aquae_sextiae; region att_reg_aquitania_burdigala; } objective { type OWN_N_UNITS; total 240; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 7; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; building_level att_bld_barbarian_civic_storyteller_5; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; building_level att_bld_barbarian_civic_chieftain_4; faction att_fact_alamanni; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 20; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 10000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_alamanni; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_germania; province att_prov_raetia_et_noricum; province att_prov_maxima_sequanorum; province att_prov_lugdunensis; province att_prov_belgica; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_alamanni; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 8; province att_prov_germania; province att_prov_raetia_et_noricum; province att_prov_maxima_sequanorum; province att_prov_lugdunensis; province att_prov_belgica; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //**************************** THE BASTARNAE ****************************// victory_objective { faction att_fact_bastarnae; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 30; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 2; province att_prov_dacia; province att_prov_pannonia; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 2; region att_reg_dacia_romula; region att_reg_pannonia_sirmium; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } // Additional // Additional objective { type EARN_X_AMOUNT_FROM_RAIDING; total 5000; } objective { type OWN_N_UNITS; total 60; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 45; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_pannonia; province att_prov_dardania; province att_prov_dalmatia; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 2; region att_reg_dalmatia_salona; region att_reg_dardania_serdica; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 10; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; faction att_fact_alamanni; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 5000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 5; province att_prov_pannonia; province att_prov_dardania; province att_prov_dalmatia; province att_prov_macedonia; province att_prov_thracia; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 5; region att_reg_macedonia_corinthus; region att_reg_macedonia_dyrrhachium; region att_reg_thracia_constantinopolis; region att_reg_thracia_trimontium; region att_reg_dardania_viminacium; } objective { type OWN_N_UNITS; total 120; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_chieftain_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; faction att_fact_alamanni; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 100; } objective { type SUBJUGATE_FACTIONS; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 10; province att_prov_thracia; province att_prov_macedonia; province att_prov_dalmatia; province att_prov_dardania; province att_prov_pannonia; province att_prov_transcarpathia; province att_prov_raetia_et_noricum; province att_prov_hercynia; province att_prov_venetia; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 5; region att_reg_thracia_constantinopolis; region att_reg_dardania_serdica; region att_reg_macedonia_thessalonica; region att_reg_pannonia_sopianae; region att_reg_pannonia_savaria; region att_reg_raetia_et_noricum_virunum; region att_reg_raetia_et_noricum_iuvavum; } objective { type OWN_N_UNITS; total 240; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 7; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; building_level att_bld_barbarian_civic_storyteller_5; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; building_level att_bld_barbarian_civic_chieftain_4; faction att_fact_alamanni; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 20; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 10000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_alamanni; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_pannonia; province att_prov_dardania; province att_prov_dalmatia; province att_prov_macedonia; province att_prov_thracia; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_alamanni; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 8; province att_prov_pannonia; province att_prov_dardania; province att_prov_dalmatia; province att_prov_macedonia; province att_prov_thracia; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //**************************** THE BURGUNDII ****************************// victory_objective { faction att_fact_burgundii; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 30; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 2; province att_prov_lugdunensis; province att_prov_raetia_et_noricum; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 2; region att_reg_raetia_et_noricum_augusta_vindelicorum; region att_reg_lugdunensis_turonum; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } // Additional // Additional objective { type EARN_X_AMOUNT_FROM_RAIDING; total 5000; } objective { type OWN_N_UNITS; total 60; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 45; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_lugdunensis; province att_prov_raetia_et_noricum; province att_prov_liguria; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 2; region att_reg_raetia_et_noricum_augusta_vindelicorum; region att_reg_lugdunensis_turonum; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 10; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; faction att_fact_burgundii; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 5000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 5; province att_prov_lugdunensis; province att_prov_raetia_et_noricum; province att_prov_liguria; province att_prov_narbonensis; province att_prov_maxima_sequanorum; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 5; region att_reg_raetia_et_noricum_augusta_vindelicorum; region att_reg_lugdunensis_turonum; region att_reg_liguria_mediolanum; region att_reg_maxima_sequanorum_vesontio; region att_reg_narbonensis_aquae_sextiae; } objective { type OWN_N_UNITS; total 120; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_chieftain_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; faction att_fact_burgundii; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 100; } objective { type SUBJUGATE_FACTIONS; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 10; province att_prov_lugdunensis; province att_prov_raetia_et_noricum; province att_prov_liguria; province att_prov_narbonensis; province att_prov_maxima_sequanorum; province att_prov_germania; province att_prov_aquitania; province att_prov_gothiscandza; province att_prov_scandza; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 5; region att_reg_raetia_et_noricum_augusta_vindelicorum; region att_reg_lugdunensis_turonum; region att_reg_liguria_mediolanum; region att_reg_maxima_sequanorum_vesontio; region att_reg_narbonensis_aquae_sextiae; region att_reg_italia_roma; region att_reg_tarraconensis_tarraco; } objective { type OWN_N_UNITS; total 240; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 7; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_barbarian_farm_agriculture_4; faction att_fact_burgundii; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 20; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 10000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_burgundii; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_lugdunensis; province att_prov_raetia_et_noricum; province att_prov_liguria; province att_prov_narbonensis; province att_prov_maxima_sequanorum; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_burgundii; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 8; province att_prov_lugdunensis; province att_prov_raetia_et_noricum; province att_prov_liguria; province att_prov_narbonensis; province att_prov_maxima_sequanorum; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //**************************** THE PICTS ****************************// victory_objective { faction att_fact_picti; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 25; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 2; province att_prov_caledonia_et_hbernia; province att_prov_britannia_inferior; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } // Additional objective { type EARN_X_AMOUNT_FROM_RAIDING; total 7000; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 5; } objective { type OWN_N_UNITS; total 60; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 45; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_caledonia_et_hbernia; province att_prov_britannia_inferior; province att_prov_britannia_superior; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 15; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 3; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; faction att_fact_picti; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 9000; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 5; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 50; } objective { type SUBJUGATE_FACTIONS; total 15; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 5; province att_prov_caledonia_et_hbernia; province att_prov_britannia_inferior; province att_prov_britannia_superior; province att_prov_scandza; province att_prov_liguria; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type OWN_N_UNITS; total 120; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_chieftain_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; faction att_fact_picti; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 75; } objective { type SUBJUGATE_FACTIONS; total 30; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 7; province att_prov_caledonia_et_hbernia; province att_prov_britannia_inferior; province att_prov_britannia_superior; province att_prov_scandza; province att_prov_liguria; province att_prov_tarraconensis; province att_prov_germania; } objective { type OWN_N_UNITS; total 180; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; building_level att_bld_barbarian_civic_storyteller_4; faction att_fact_picti; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 20; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 18000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_picti; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_caledonia_et_hbernia; province att_prov_britannia_inferior; province att_prov_britannia_superior; province att_prov_scandza; province att_prov_liguria; province att_prov_tarraconensis; province att_prov_germania; } objective { type OWN_N_UNITS; total 180; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 12000; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_picti; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 15; } objective { type CONTROL_N_REGIONS_INCLUDING; total 35; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 8; province att_prov_caledonia_et_hbernia; province att_prov_britannia_inferior; province att_prov_britannia_superior; province att_prov_scandza; province att_prov_liguria; province att_prov_tarraconensis; province att_prov_germania; } objective { type OWN_N_UNITS; total 180; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 12000; } payload { game_victory; } } } } //**************************** THE EBDANIANS ****************************// victory_objective { faction att_fact_ebdani; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 25; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 2; province att_prov_caledonia_et_hbernia; province att_prov_britannia_inferior; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } // Additional objective { type EARN_X_AMOUNT_FROM_RAIDING; total 7000; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 5; } objective { type OWN_N_UNITS; total 60; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 45; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_caledonia_et_hbernia; province att_prov_britannia_inferior; province att_prov_britannia_superior; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 15; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 3; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; faction att_fact_ebdani; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 9000; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 5; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 50; } objective { type SUBJUGATE_FACTIONS; total 15; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 5; province att_prov_caledonia_et_hbernia; province att_prov_britannia_inferior; province att_prov_britannia_superior; province att_prov_baetica; province att_prov_italia; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type OWN_N_UNITS; total 120; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_chieftain_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; faction att_fact_ebdani; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 75; } objective { type SUBJUGATE_FACTIONS; total 30; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 7; province att_prov_caledonia_et_hbernia; province att_prov_britannia_inferior; province att_prov_britannia_superior; province att_prov_baetica; province att_prov_italia; province att_prov_thracia; province att_prov_aegyptus; } objective { type OWN_N_UNITS; total 180; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; building_level att_bld_barbarian_civic_storyteller_4; faction att_fact_ebdani; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 20; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 18000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_ebdani; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_caledonia_et_hbernia; province att_prov_britannia_inferior; province att_prov_britannia_superior; province att_prov_baetica; province att_prov_italia; province att_prov_thracia; province att_prov_aegyptus; } objective { type OWN_N_UNITS; total 180; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 12000; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_ebdani; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 15; } objective { type CONTROL_N_REGIONS_INCLUDING; total 35; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 8; province att_prov_caledonia_et_hbernia; province att_prov_britannia_inferior; province att_prov_britannia_superior; province att_prov_baetica; province att_prov_italia; province att_prov_thracia; province att_prov_aegyptus; } objective { type OWN_N_UNITS; total 180; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 12000; } payload { game_victory; } } } } //**************************** THE CALEDONIANS ****************************// victory_objective { faction att_fact_votadini; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 25; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 2; province att_prov_caledonia_et_hbernia; province att_prov_britannia_inferior; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } // Additional objective { type EARN_X_AMOUNT_FROM_RAIDING; total 7000; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 5; } objective { type OWN_N_UNITS; total 60; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 45; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_caledonia_et_hbernia; province att_prov_britannia_inferior; province att_prov_britannia_superior; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 15; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 3; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_storyteller_4; building_level att_bld_barbarian_civic_tavern_4; faction att_fact_votadini; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 9000; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 5; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 50; } objective { type SUBJUGATE_FACTIONS; total 15; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 5; province att_prov_caledonia_et_hbernia; province att_prov_britannia_inferior; province att_prov_britannia_superior; province att_prov_venetia; province att_prov_tarraconensis; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type OWN_N_UNITS; total 120; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_chieftain_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; faction att_fact_votadini; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 75; } objective { type SUBJUGATE_FACTIONS; total 30; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 7; province att_prov_caledonia_et_hbernia; province att_prov_britannia_inferior; province att_prov_britannia_superior; province att_prov_venetia; province att_prov_tarraconensis; province att_prov_africa; province att_prov_macedonia; } objective { type OWN_N_UNITS; total 180; } objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_industry_forge_4; building_level att_bld_all_resources_port_military_4; building_level att_bld_barbarian_civic_storyteller_4; faction att_fact_votadini; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 20; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 18000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_votadini; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 20; } objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_caledonia_et_hbernia; province att_prov_britannia_inferior; province att_prov_britannia_superior; province att_prov_venetia; province att_prov_tarraconensis; province att_prov_africa; province att_prov_macedonia; } objective { type OWN_N_UNITS; total 180; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 12000; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_votadini; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type LOOT_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 15; } objective { type CONTROL_N_REGIONS_INCLUDING; total 35; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 8; province att_prov_caledonia_et_hbernia; province att_prov_britannia_inferior; province att_prov_britannia_superior; province att_prov_venetia; province att_prov_tarraconensis; province att_prov_africa; province att_prov_macedonia; } objective { type OWN_N_UNITS; total 180; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 12000; } payload { game_victory; } } } } //**************************** THE SUEBI ****************************// victory_objective { faction att_fact_suebi; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 30; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_gallaecia; province att_prov_lusitania; province att_prov_baetica; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_UNITS; total 60; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 25000; } payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 45; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 5; province att_prov_gallaecia; province att_prov_lusitania; province att_prov_baetica; province att_prov_mauretania; province att_prov_tarraconensis; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 15; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 6; building_level att_bld_barbarian_industry_basketweaver_4; building_level att_bld_barbarian_industry_carpenter_4; building_level att_bld_barbarian_civic_market_general_4; building_level att_bld_all_resources_port_trade_4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_tavern_4; faction att_fact_suebi; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 50000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 6; province att_prov_gallaecia; province att_prov_lusitania; province att_prov_baetica; province att_prov_mauretania; province att_prov_tripolitana; province att_prov_mediterraneus_occidentalis; } objective { type OWN_N_UNITS; total 100; } objective { type OWN_N_NAVAL_UNITS; total 30; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_barbarian_civic_chieftain_5_legendary; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_all_resources_port_military_4; building_level att_bld_barbarian_city_major_4; faction att_fact_suebi; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 100; } objective { type SUBJUGATE_FACTIONS; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_gallaecia; province att_prov_lusitania; province att_prov_baetica; province att_prov_mauretania; province att_prov_tripolitana; province att_prov_mediterraneus_occidentalis; province att_prov_tarraconensis; province att_prov_liguria; province att_prov_aegyptus; province att_prov_magna_graecia; province att_prov_lugdunensis; province att_prov_macedonia; } objective { type OWN_N_UNITS; total 200; } objective { type OWN_N_NAVAL_UNITS; total 60; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 7; building_level att_bld_barbarian_industry_basketweaver_4; building_level att_bld_barbarian_industry_carpenter_4; building_level att_bld_barbarian_civic_market_general_4; building_level att_bld_all_resources_port_trade_4; building_level att_bld_barbarian_city_major_4; building_level att_bld_barbarian_civic_chieftain_5_legendary; building_level att_bld_barbarian_civic_tavern_4; building_level att_bld_all_resources_port_military_4; building_level att_bld_barbarian_farm_agriculture_4; faction att_fact_suebi; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 30; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_suebi; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_gallaecia; province att_prov_lusitania; province att_prov_baetica; province att_prov_mauretania; province att_prov_tripolitana; province att_prov_mediterraneus_occidentalis; } objective { type OWN_N_UNITS; total 150; } objective { type OWN_N_NAVAL_UNITS; total 50; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_suebi; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 8; province att_prov_gallaecia; province att_prov_lusitania; province att_prov_baetica; province att_prov_mauretania; province att_prov_tripolitana; province att_prov_mediterraneus_occidentalis; } objective { type OWN_N_UNITS; total 150; } objective { type OWN_N_NAVAL_UNITS; total 50; } payload { game_victory; } } } } //**************************** THE LAKHMIDS ****************************// victory_objective { faction att_fact_lakhmids; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_UNITS; total 60; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 25000; } payload { game_victory; } } } // VICTORY CONDITION 2.1 - Zoroastrism VICTORY mission { victory_type att_vc_1_zoroastrism; key att_vc_1_zoroastrism; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 90; } objective { type OWN_N_UNITS; total 100; } objective { type SUBJUGATE_FACTIONS; total 10; } objective { type AT_LEAST_X_RELIGION_IN_ALL_PROVINCES; total 40; religion att_rel_east_zoroastrian; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 6; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; province att_prov_syria; province att_prov_palaestinea; province att_prov_aegyptus; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 20; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 2.1 - Zoroastrism DIVINE VICTORY mission { victory_type att_vc_2_zoroastrism; key att_vc_2_zoroastrism; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 130; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type AT_LEAST_X_RELIGION_IN_ALL_PROVINCES; total 70; religion att_rel_east_zoroastrian; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; province att_prov_syria; province att_prov_palaestinea; province att_prov_aegyptus; province att_prov_tripolitana; province att_prov_magna_graecia; province att_prov_italia; province att_prov_transcaspia; province att_prov_caucasia; province att_prov_khwarasan; } objective { type OWN_N_UNITS; total 200; } objective { type OWN_N_NAVAL_UNITS; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - Christian VICTORY mission { victory_type att_vc_1_christian; key att_vc_2_christian; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 90; } objective { type SUBJUGATE_FACTIONS; total 10; } objective { type OWN_N_UNITS; total 100; } objective { type AT_LEAST_X_RELIGION_IN_ALL_PROVINCES; total 40; religion att_rel_church_east; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 6; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; province att_prov_caucasia; province att_prov_cilicia; province att_prov_aegyptus; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - Christian DIVINE VICTORY mission { victory_type att_vc_2_christian; key att_vc_1_christian; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 130; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type AT_LEAST_X_RELIGION_IN_ALL_PROVINCES; total 70; religion att_rel_church_east; } objective { type OWN_N_UNITS; total 200; } objective { type OWN_N_NAVAL_UNITS; total 60; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; province att_prov_caucasia; province att_prov_cilicia; province att_prov_aegyptus; province att_prov_asorstan; province att_prov_spahan; province att_prov_khwarasan; province att_prov_caucasia; province att_prov_cilicia; province att_prov_scythia; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_lakhmids; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; province att_prov_caucasia; province att_prov_cilicia; province att_prov_aegyptus; } objective { type OWN_N_UNITS; total 150; } objective { type OWN_N_NAVAL_UNITS; total 50; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_lakhmids; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 8; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; province att_prov_caucasia; province att_prov_cilicia; province att_prov_aegyptus; } objective { type OWN_N_UNITS; total 150; } objective { type OWN_N_NAVAL_UNITS; total 50; } payload { game_victory; } } } } //**************************** THE KINDAH ****************************// victory_objective { faction att_fact_kindah; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_UNITS; total 60; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 25000; } payload { game_victory; } } } // VICTORY CONDITION 2.1 - Zoroastrism VICTORY mission { victory_type att_vc_1_zoroastrism; key att_vc_1_zoroastrism; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 90; } objective { type OWN_N_UNITS; total 100; } objective { type SUBJUGATE_FACTIONS; total 10; } objective { type AT_LEAST_X_RELIGION_IN_ALL_PROVINCES; total 40; religion att_rel_east_zoroastrian; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 6; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; province att_prov_syria; province att_prov_palaestinea; province att_prov_aegyptus; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 20; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 2.1 - Zoroastrism DIVINE VICTORY mission { victory_type att_vc_2_zoroastrism; key att_vc_2_zoroastrism; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 130; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type AT_LEAST_X_RELIGION_IN_ALL_PROVINCES; total 70; religion att_rel_east_zoroastrian; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; province att_prov_syria; province att_prov_palaestinea; province att_prov_aegyptus; province att_prov_tripolitana; province att_prov_magna_graecia; province att_prov_italia; province att_prov_transcaspia; province att_prov_caucasia; province att_prov_khwarasan; } objective { type OWN_N_UNITS; total 200; } objective { type OWN_N_NAVAL_UNITS; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - Christian VICTORY mission { victory_type att_vc_1_christian; key att_vc_2_christian; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 90; } objective { type SUBJUGATE_FACTIONS; total 10; } objective { type OWN_N_UNITS; total 100; } objective { type AT_LEAST_X_RELIGION_IN_ALL_PROVINCES; total 40; religion att_rel_church_east; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 6; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; province att_prov_caucasia; province att_prov_cilicia; province att_prov_aegyptus; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - Christian DIVINE VICTORY mission { victory_type att_vc_2_christian; key att_vc_1_christian; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 130; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type AT_LEAST_X_RELIGION_IN_ALL_PROVINCES; total 70; religion att_rel_church_east; } objective { type OWN_N_UNITS; total 200; } objective { type OWN_N_NAVAL_UNITS; total 60; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; province att_prov_caucasia; province att_prov_cilicia; province att_prov_aegyptus; province att_prov_asorstan; province att_prov_spahan; province att_prov_khwarasan; province att_prov_caucasia; province att_prov_cilicia; province att_prov_scythia; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_lakhmids; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; province att_prov_caucasia; province att_prov_cilicia; province att_prov_aegyptus; } objective { type OWN_N_UNITS; total 150; } objective { type OWN_N_NAVAL_UNITS; total 50; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_lakhmids; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 8; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; province att_prov_caucasia; province att_prov_cilicia; province att_prov_aegyptus; } objective { type OWN_N_UNITS; total 150; } objective { type OWN_N_NAVAL_UNITS; total 50; } payload { game_victory; } } } } //**************************** THE AXUM ****************************// victory_objective { faction att_fact_axum; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_UNITS; total 60; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 25000; } payload { game_victory; } } } // VICTORY CONDITION 2.1 - Pagan VICTORY mission { victory_type att_vc_1_pagan; key att_vc_1_pagan; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 55; } objective { type AT_LEAST_X_RELIGION_IN_ALL_PROVINCES; total 40; religion att_rel_semitic_paganism; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 4; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; province att_prov_aegyptus; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 60000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.1 - Pagan DIVINE VICTORY mission { victory_type att_vc_2_pagan; key att_vc_2_pagan; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 100; } objective { type AT_LEAST_X_RELIGION_IN_ALL_PROVINCES; total 70; religion att_rel_semitic_paganism; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type OWN_N_UNITS; total 200; } objective { type OWN_N_NAVAL_UNITS; total 60; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; province att_prov_aegyptus; province att_prov_tripolitana; province att_prov_magna_graecia; province att_prov_italia; province att_prov_transcaspia; province att_prov_caucasia; province att_prov_khwarasan; province att_prov_palaestinea; province att_prov_thracia; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - Christian VICTORY mission { victory_type att_vc_1_christian; key att_vc_1_christian; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 90; } objective { type AT_LEAST_X_RELIGION_IN_ALL_PROVINCES; total 40; religion att_rel_church_east; } objective { type SUBJUGATE_FACTIONS; total 10; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 6; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; province att_prov_asorstan; province att_prov_spahan; province att_prov_makran; } objective { type OWN_N_UNITS; total 100; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - Christian DIVINE VICTORY mission { victory_type att_vc_2_christian; key att_vc_2_christian; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 130; } objective { type AT_LEAST_X_RELIGION_IN_ALL_PROVINCES; total 70; religion att_rel_church_east; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; province att_prov_asorstan; province att_prov_spahan; province att_prov_makran; province att_prov_tripolitana; province att_prov_transcaspia; province att_prov_armenia; province att_prov_thracia; province att_prov_sarmatia_asiatica; province att_prov_mediterraneus_orientalis; } objective { type OWN_N_UNITS; total 200; } objective { type OWN_N_NAVAL_UNITS; total 60; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_mil_top; technology_category rom_roman_civ_top; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_axum; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; province att_prov_asorstan; province att_prov_spahan; province att_prov_makran; } objective { type OWN_N_UNITS; total 150; } objective { type OWN_N_NAVAL_UNITS; total 50; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_axum; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 8; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; province att_prov_asorstan; province att_prov_spahan; province att_prov_makran; } objective { type OWN_N_UNITS; total 150; } objective { type OWN_N_NAVAL_UNITS; total 50; } payload { game_victory; } } } } //**************************** THE HIMYAR ****************************// victory_objective { faction att_fact_himyar; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_UNITS; total 60; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 25000; } payload { game_victory; } } } // VICTORY CONDITION 2.1 - Pagan VICTORY mission { victory_type att_vc_1_pagan; key att_vc_1_pagan; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type AT_LEAST_X_RELIGION_IN_ALL_PROVINCES; total 40; religion att_rel_semitic_paganism; } objective { type CONTROL_N_REGIONS_INCLUDING; total 55; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 4; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; province att_prov_aegyptus; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 60000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.1 - Pagan DIVINE VICTORY mission { victory_type att_vc_2_pagan; key att_vc_2_pagan; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 100; } objective { type AT_LEAST_X_RELIGION_IN_ALL_PROVINCES; total 70; religion att_rel_semitic_paganism; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type OWN_N_UNITS; total 200; } objective { type OWN_N_NAVAL_UNITS; total 60; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 10; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; province att_prov_aegyptus; province att_prov_media_atropatene; province att_prov_armenia; province att_prov_thracia; province att_prov_mediterraneus_orientalis; province att_prov_tripolitana; province att_prov_sarmatia_asiatica; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_mil_top; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - Jewish VICTORY mission { victory_type att_vc_1_jewish; key att_vc_1_jewish; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 90; } objective { type AT_LEAST_X_RELIGION_IN_ALL_PROVINCES; total 40; religion att_rel_judaism; } objective { type SUBJUGATE_FACTIONS; total 10; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 6; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; province att_prov_thracia; province att_prov_asorstan; province att_prov_spahan; } objective { type OWN_N_UNITS; total 100; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - Jewish DIVINE VICTORY mission { victory_type att_vc_2_jewish; key att_vc_2_jewish; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 130; } objective { type AT_LEAST_X_RELIGION_IN_ALL_PROVINCES; total 70; religion att_rel_judaism; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; province att_prov_thracia; province att_prov_asorstan; province att_prov_spahan; province att_prov_transcaspia; province att_prov_khwarasan; province att_prov_tripolitana; province att_prov_sarmatia_asiatica; province att_prov_mediterraneus_orientalis; } objective { type OWN_N_UNITS; total 200; } objective { type OWN_N_NAVAL_UNITS; total 60; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_mil_top; technology_category rom_roman_civ_top; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_himyar; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 80; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; province att_prov_thracia; province att_prov_asorstan; province att_prov_spahan; province att_prov_transcaspia; province att_prov_khwarasan; province att_prov_tripolitana; province att_prov_sarmatia_asiatica; province att_prov_mediterraneus_orientalis; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_himyar; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 10; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_arabia_magna; province att_prov_thracia; province att_prov_asorstan; province att_prov_spahan; province att_prov_transcaspia; province att_prov_khwarasan; province att_prov_tripolitana; } objective { type OWN_N_UNITS; total 200; } payload { game_victory; } } } } //**************************** THE TANUKHIDS ****************************// victory_objective { faction att_fact_tanukhids; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 3; province att_prov_syria; province att_prov_palaestinea; province att_prov_aegyptus; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_UNITS; total 60; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 25000; } payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 50; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 20; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 40000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 100; } objective { type SUBJUGATE_FACTIONS; total 10; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 5; province att_prov_syria; province att_prov_palaestinea; province att_prov_aegyptus; province att_prov_asorstan; province att_prov_aethiopia; } objective { type OWN_N_UNITS; total 100; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 100; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_syria; province att_prov_palaestinea; province att_prov_aegyptus; province att_prov_asorstan; province att_prov_aethiopia; province att_prov_arabia_felix; province att_prov_makran; province att_prov_magna_graecia; province att_prov_thracia; province att_prov_tripolitana; province att_prov_caucasia; province att_prov_scythia; } objective { type OWN_N_UNITS; total 200; } objective { type OWN_N_NAVAL_UNITS; total 60; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 30; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_tanukhids; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 60; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 12; province att_prov_syria; province att_prov_palaestinea; province att_prov_aegyptus; province att_prov_asorstan; province att_prov_aethiopia; } objective { type OWN_N_UNITS; total 150; } objective { type OWN_N_NAVAL_UNITS; total 50; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_tanukhids; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONTROL_N_REGIONS_INCLUDING; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 8; province att_prov_syria; province att_prov_palaestinea; province att_prov_aegyptus; province att_prov_asorstan; province att_prov_aethiopia; } objective { type OWN_N_UNITS; total 150; } objective { type OWN_N_NAVAL_UNITS; total 50; } payload { game_victory; } } } } //**************************** THE WHITE HUNS ****************************// victory_objective { faction att_fact_white_huns; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type RAZE_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 25; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type SUBJUGATE_FACTIONS; total 5; } // Additional objective { type EARN_X_AMOUNT_FROM_RAIDING; total 7500; } objective { type OWN_N_UNITS; total 80; } // payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type RAZE_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 30; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_nomad_nobility_shaman_4; building_level att_bld_nomad_herders_cattle_4; building_level att_bld_nomad_artisan_wagonmaker_4; building_level att_bld_nomad_artisan_yurthmaker_4; faction att_fact_white_huns; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 15000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type RAZE_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 50; region att_reg_thracia_constantinopolis; region att_reg_asorstan_ctesiphon; region att_reg_armenia_duin; } objective { type OWN_N_UNITS; total 120; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 4; building_level att_bld_nomad_nobility_noblemen_warlord_4; building_level att_bld_nomad_warriors_archers_4; building_level att_bld_nomad_artisan_forge_4; building_level att_bld_nomad_warriors_cavalry_4; faction att_fact_white_huns; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type SUBJUGATE_FACTIONS; total 40; } objective { type RAZE_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 70; region att_reg_transcaspia_siahkuh; region att_reg_asorstan_ctesiphon; region att_reg_arabia_felix_omana; region att_reg_armenia_duin; region att_reg_arabia_magna_hira; region att_reg_makran_phra; } objective { type OWN_N_UNITS; total 200; } objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 8; building_level att_bld_nomad_nobility_shaman_4; building_level att_bld_nomad_herders_cattle_4; building_level att_bld_nomad_artisan_wagonmaker_4; building_level att_bld_nomad_artisan_yurthmaker_4; building_level att_bld_nomad_nobility_noblemen_warlord_4; building_level att_bld_nomad_warriors_archers_4; building_level att_bld_nomad_artisan_forge_4; building_level att_bld_nomad_warriors_cavalry_4; faction att_fact_white_huns; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 30000; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_white_huns; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type RAZE_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 80; region att_reg_thracia_constantinopolis; region att_reg_asorstan_ctesiphon; region att_reg_armenia_duin; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_UNITS; total 200; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 75000; } objective { type MAINTAIN_N_CLIENT_STATES; total 16; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_white_huns; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type RAZE_OR_SACK_N_DIFFERENT_SETTLEMENTS_INCLUDING; total 40; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_UNITS; total 200; } objective { type EARN_X_AMOUNT_FROM_RAIDING; total 5000; } objective { type MAINTAIN_N_CLIENT_STATES; total 8; } payload { game_victory; } } } } //**************************** ANTES ****************************// victory_objective { faction att_fact_antes; campaign_type sp_normal; // VICTORY CONDITION 1 mission { victory_type att_vc_wonder_1; key att_vc_wonder_1; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 1; building_level att_slav_wonder_1; faction att_fact_antes; } payload { game_victory; } } } // VICTORY CONDITION - CIVIC WONDER 1 mission { victory_type att_vc_wonder_civic_1; key att_vc_wonder_civic_1; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 1; building_level att_slav_wonder_civic_2; faction att_fact_antes; } payload { game_victory; } } } // VICTORY CONDITION - CIVIC WONDER 2 mission { victory_type att_vc_wonder_civic_2; key att_vc_wonder_civic_2; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 1; building_level att_slav_wonder_civic_3; faction att_fact_antes; } payload { game_victory; } } } // VICTORY CONDITION - MILITARY WONDER 1 mission { victory_type att_vc_wonder_military_1; key att_vc_wonder_military_1; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 1; building_level att_slav_wonder_military_2; faction att_fact_antes; } payload { game_victory; } } } // VICTORY CONDITION - MILITARY WONDER 2 mission { victory_type att_vc_wonder_military_2; key att_vc_wonder_military_2; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 1; building_level att_slav_wonder_military_3; faction att_fact_antes; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_antes; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 1; building_level att_slav_wonder_1; faction att_fact_antes; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_antes; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 1; building_level att_slav_wonder_1; faction att_fact_antes; } payload { game_victory; } } } } //**************************** VENEDI ****************************// victory_objective { faction att_fact_venedi; campaign_type sp_normal; // VICTORY CONDITION 1 mission { victory_type att_vc_wonder_1; key att_vc_wonder_1; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 1; building_level att_slav_wonder_1; faction att_fact_venedi; } payload { game_victory; } } } // VICTORY CONDITION - CIVIC WONDER 1 mission { victory_type att_vc_wonder_civic_1; key att_vc_wonder_civic_1; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 1; building_level att_slav_wonder_civic_2; faction att_fact_venedi; } payload { game_victory; } } } // VICTORY CONDITION - CIVIC WONDER 2 mission { victory_type att_vc_wonder_civic_2; key att_vc_wonder_civic_2; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 1; building_level att_slav_wonder_civic_3; faction att_fact_venedi; } payload { game_victory; } } } // VICTORY CONDITION - MILITARY WONDER 1 mission { victory_type att_vc_wonder_military_1; key att_vc_wonder_military_1; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 1; building_level att_slav_wonder_military_2; faction att_fact_venedi; } payload { game_victory; } } } // VICTORY CONDITION - MILITARY WONDER 2 mission { victory_type att_vc_wonder_military_2; key att_vc_wonder_military_2; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 1; building_level att_slav_wonder_military_3; faction att_fact_venedi; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_venedi; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 1; building_level att_slav_wonder_1; faction att_fact_venedi; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_venedi; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 1; building_level att_slav_wonder_1; faction att_fact_venedi; } payload { game_victory; } } } } //**************************** SCLAVENI ****************************// victory_objective { faction att_fact_sclaveni; campaign_type sp_normal; // VICTORY CONDITION 1 mission { victory_type att_vc_wonder_1; key att_vc_wonder_1; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 1; building_level att_slav_wonder_1; faction att_fact_sclaveni; } payload { game_victory; } } } // VICTORY CONDITION - CIVIC WONDER 1 mission { victory_type att_vc_wonder_civic_1; key att_vc_wonder_civic_1; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 1; building_level att_slav_wonder_civic_2; faction att_fact_sclaveni; } payload { game_victory; } } } // VICTORY CONDITION - CIVIC WONDER 2 mission { victory_type att_vc_wonder_civic_2; key att_vc_wonder_civic_2; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 1; building_level att_slav_wonder_civic_3; faction att_fact_sclaveni; } payload { game_victory; } } } // VICTORY CONDITION - MILITARY WONDER 1 mission { victory_type att_vc_wonder_military_1; key att_vc_wonder_military_1; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 1; building_level att_slav_wonder_military_2; faction att_fact_sclaveni; } payload { game_victory; } } } // VICTORY CONDITION - MILITARY WONDER 2 mission { victory_type att_vc_wonder_military_2; key att_vc_wonder_military_2; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 1; building_level att_slav_wonder_military_3; faction att_fact_sclaveni; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_sclaveni; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 1; building_level att_slav_wonder_1; faction att_fact_sclaveni; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_sclaveni; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type CONSTRUCT_N_BUILDINGS_INCLUDING; total 1; building_level att_slav_wonder_1; faction att_fact_sclaveni; } payload { game_victory; } } } } //**************************** THE GARAMANTES ****************************// victory_objective { faction att_fact_garamantes; campaign_type sp_normal; // VICTORY CONDITION 1 - SUCCESS mission { victory_type att_vc_1_short; key att_victory_mission_1_success; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1177; week_of_year 0; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 20; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 10; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_UNITS; total 60; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 25000; } payload { game_victory; } } } // VICTORY CONDITION 2.1 - CULTURAL VICTORY mission { victory_type att_vc_2_2_cultural; key att_victory_mission_2_cultural_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type CONTROL_N_REGIONS_INCLUDING; total 50; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 20; } objective { type EARN_X_AMOUNT_FROM_BUILDING_WEALTH; total 40000; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_civil_techs; total 16; technology_category rom_roman_civ_top; } payload { game_victory; } } } // VICTORY CONDITION 2.2 - MILITARY VICTORY mission { victory_type att_vc_2_1_military; key att_victory_mission_2_military_victory; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type SUBJUGATE_FACTIONS; total 10; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 40; } objective { type OWN_N_UNITS; total 100; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_military_techs; total 16; technology_category rom_roman_mil_top; } payload { game_victory; } } } // VICTORY CONDITION 3 - DIVINE TRIUMPH mission { victory_type att_vc_3_domination; key att_victory_mission_3_divine_triumph; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type REACH_SPECIFIED_DATE; year 1202; week_of_year 0; } objective { type SUBJUGATE_FACTIONS; total 20; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 40; } objective { type OWN_N_UNITS; total 200; } objective { type OWN_N_NAVAL_UNITS; total 60; } objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 40; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type OWN_N_PROVINCES_WITH_CULTURAL_DOMINANCE; total 30; } payload { game_victory; } } } } //** MP VERSUS ** victory_objective { faction att_fact_garamantes; campaign_type mp_vs_normal; mission { victory_type att_mp_versus; key att_victory_mp_versus; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 25; } objective { type OWN_N_UNITS; total 150; } objective { type OWN_N_NAVAL_UNITS; total 50; } payload { game_victory; } } } } //** MP CO-OP ** victory_objective { faction att_fact_garamantes; campaign_type mp_co_op_normal; // VICTORY CONDITION COOPERATIVE MULTIPLAYER mission { victory_type att_mp_coop; key att_victory_mp_coop; issuer CLAN_ELDERS; primary_objectives_and_payload { objective { type RESEARCH_N_TECHS_OF_TYPE_X; override_text mission_text_text_mis_activity_research_n_techs_of_type_x_coop; total 16; technology_category rom_roman_civ_top; technology_category rom_roman_mil_top; } objective { type CONTROL_N_PROVINCES_INCLUDING; total 15; } objective { type OWN_N_UNITS; total 150; } objective { type OWN_N_NAVAL_UNITS; total 50; } payload { game_victory; } } } } }