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образцы юнитов
type Elephant Rocketeer
dictionary Elephant_Rocketeer ; Elephant Rocketeer
category cavalry
class heavy
voice_type Heavy
accent Mongolian
banner faction main_cavalry
banner holy crusade_cavalry
soldier Elephant_Rocket_Crew, 12, 6, 1
mounted_engine elephant_rocket_launcher
mount elephant_rocket
mount_effect horse +4, camel +2
attributes sea_faring, hardy, can_withdraw, can_run_amok, frighten_foot, frighten_mounted, gunpowder_unit, mercenary_unit
formation 7, 11, 13,16, 2, square
stat_health 1, 6
stat_pri 63, 3, elephant_rocket, 250, 36, siege_missile, artillery_gunpowder, blunt, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, launching
stat_sec 10, 9, no, 0, 0, melee, melee_simple, piercing, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr area, launching, ap
stat_pri_armour 16, 7, 0, flesh
;stat_armour_ex 16, 0, 0, 0, 7, 0, 0, flesh
stat_sec_armour 13, 3, flesh
stat_heat 2
stat_ground 0, 0, -6, 0
stat_mental 15, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 2500, 250, 400, 400, 2500, 4, 620
armour_ug_levels 0
armour_ug_models Elephant_Rocket_Crew
ownership slave
;unit_info 10, 63, 23
type Elephant Artillery Mercs
dictionary Elephant_Artillery_Mercs ; Elephant Artillery
category cavalry
class heavy
voice_type Heavy
accent Mongolian
banner faction main_cavalry
banner holy crusade_cavalry
soldier Elephant_Artillery_Crew, 12, 6, 1
mounted_engine elephant_serpentine
mount elephant_cannon
mount_effect horse +4, camel +2
attributes sea_faring, hardy, can_withdraw, can_run_amok, frighten_foot, frighten_mounted, gunpowder_unit, mercenary_unit
formation 7, 11, 13,16, 2, square
stat_health 1, 6
stat_pri 28, 3, elephant_cannon_shot, 350, 20, missile, artillery_gunpowder, piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, bp
stat_sec 10, 9, no, 0, 0, melee, melee_simple, piercing, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr area, launching, ap
stat_pri_armour 16, 7, 0, flesh
;stat_armour_ex 16, 0, 0, 0, 7, 0, 0, flesh
stat_sec_armour 13, 3, flesh
stat_heat 2
stat_ground 0, 0, -6, 0
stat_mental 15, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 2750, 350, 400, 400, 2750, 4, 680
armour_ug_levels 0
armour_ug_models Elephant_Artillery_Crew
ownership slave
;unit_info 10, 28, 23
type Great Cross
dictionary Great_Cross ; Great Cross
category siege
class light
voice_type Heavy
accent Mediterranean
banner faction main_spear
banner holy crusade
soldier Great_Cross, 24, 1, 1
engine great_cross
attributes sea_faring, hide_forest, hardy, can_withdraw, mercenary_unit, standard
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 12, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 5, 6, metal
;stat_armour_ex 5, 0, 0, 0, 5, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, 0, 0
stat_mental 31, disciplined, trained, lock_morale
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 750, 35, 100, 75, 750, 1, 180
stat_stl 4
armour_ug_levels 2
armour_ug_models Great_Cross
ownership slave, papal_states
era 0 papal_states
era 1 papal_states
era 2 papal_states
;unit_info 12, 0, 16
type Carroccio Standard V
dictionary Carroccio_Standard_V ; Carroccio Standard
category siege
class light
voice_type Heavy
banner faction main_spear
banner holy crusade
soldier Carroccio_Standard, 24, 1, 1
engine great_standart_venice
attributes sea_faring, hide_forest, hardy, can_withdraw, standard
formation 1.2, 1.2, 2.4, 2.4, 4, square
stat_health 1, 0
stat_pri 12, 4, no, 0, 0, melee, melee_blade, piercing, spear, 25, 0.6
;stat_pri_ex 0, 0, 0
stat_pri_attr spear, spear_bonus_8
stat_sec 0, 0, no, 0, 0, no, melee_simple, blunt, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 5, 6, metal
;stat_armour_ex 5, 0, 0, 0, 5, 6, 6, metal
stat_sec_armour 0, 0, flesh
stat_heat 2
stat_ground 0, 0, 0, 0
stat_mental 19, disciplined, highly_trained, lock_morale
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 750, 55, 100, 75, 750, 1, 180
stat_stl 4
armour_ug_levels 2
armour_ug_models Carroccio_Standard
ownership venice
era 0 venice
era 1 venice
;unit_info 12, 0, 16
type Naffatun
dictionary Naffatun ; Naffatun
category infantry
class missile
voice_type Heavy
accent Arabic
banner faction main_missile
banner holy crusade
soldier Naffatun, 16, 0, 1
attributes sea_faring, hide_forest, hardy, can_withdraw, incendiary
formation 1.2, 1.2, 2.4, 2.4, 3, square
stat_health 1, 0
stat_pri 23, 3, nahptha_bomb, 40, 5, missile, missile_gunpowder, blunt, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 13, 3, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 5, 7, 0, metal
;stat_armour_ex 5, 7, 0, 0, 7, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 1
stat_ground 1, 1, 0, -1
stat_mental 15, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 380, 40, 55, 40, 380, 4, 90
armour_ug_levels 2, 3
armour_ug_models Naffatun, Naffatun_ug1
ownership egypt, turks, mongols, timurids
era 0 egypt, turks, mongols, timurids
era 1 egypt, turks, mongols, timurids
era 2 egypt, turks, mongols, timurids
;unit_info 13, 23, 12
type Elephants
dictionary Elephants ; Elephants
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Elephant_Crew, 18, 6, 1
mount elephant
mount_effect horse +4, camel +2
attributes sea_faring, hardy, can_withdraw, can_run_amok, frighten_foot, frighten_mounted, gunpowder_unit
formation 7, 11, 13,16, 2, square
stat_health 1, 6
stat_pri 16, 3, arquebus_bullet, 120, 40, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 10, 9, no, 0, 0, melee, melee_simple, piercing, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr area, launching, ap
stat_pri_armour 5, 7, 0, metal
;stat_armour_ex 5, 0, 0, 0, 7, 0, 0, metal
stat_sec_armour 13, 3, flesh
stat_heat 1
stat_ground 0, 1, -6, -1
stat_mental 12, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 2090, 100, 400, 400, 2090, 1, 520
armour_ug_levels 2
armour_ug_models Elephant_Crew
ownership timurids
era 1 timurids
era 2 timurids
;unit_info 10, 16, 12
type Elephant Artillery
dictionary Elephant_Artillery ; Elephant Artillery
category cavalry
class heavy
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Elephant_Artillery_Crew, 12, 6, 1
mounted_engine elephant_serpentine
mount elephant_cannon
mount_effect horse +4, camel +2
attributes sea_faring, hardy, can_withdraw, can_run_amok, frighten_foot, frighten_mounted, gunpowder_unit
formation 7, 11, 13,16, 2, square
stat_health 1, 6
stat_pri 28, 3, elephant_cannon_shot, 350, 20, missile, artillery_gunpowder, piercing, none, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap, bp
stat_sec 10, 9, no, 0, 0, melee, melee_simple, piercing, none, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr area, launching, ap
stat_pri_armour 5, 7, 0, metal
;stat_armour_ex 5, 0, 0, 0, 7, 0, 0, metal
stat_sec_armour 13, 3, flesh
stat_heat 1
stat_ground 0, 1, -6, -1
stat_mental 12, normal, trained
stat_charge_dist 30
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 2750, 100, 300, 400, 2750, 1, 680
armour_ug_levels 2
armour_ug_models Elephant_Artillery_Crew
ownership timurids
era 2 timurids
;unit_info 10, 28, 12
type Camel Gunners
dictionary Camel_Gunners ; Camel Gunners
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Camel_Gunners, 32, 0, 1
mount camel
mount_effect elephant -4, horse +2
attributes sea_faring, hide_forest, very_hardy, can_withdraw, frighten_mounted, gunpowder_unit, guncavalry
formation 3, 4, 5, 5, 2, square
stat_health 1, 0
stat_pri 16, 3, camel_gun_bullet, 180, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 8, 4, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 0, 6, 0, flesh
;stat_armour_ex 0, 4, 0, 0, 6, 0, 0, flesh
stat_sec_armour 0, 0, flesh
stat_heat 0
stat_ground 0, 2, -6, -2
stat_mental 19, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 1180, 100, 120, 95, 1180, 4, 290
armour_ug_levels 0, 1
armour_ug_models Camel_Gunners, Camel_Gunners_ug1
ownership moors
era 2 moors
;unit_info 8, 16, 6
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type Reiters
dictionary Reiters ; Reiters
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier Reiters, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle, gunpowder_unit, start_not_skirmishing, guncavalry
formation 2, 4.4, 3, 6, 4, square
stat_health 1, 0
stat_pri 20, 3, pistol_bullet, 45, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 6, 0, metal
;stat_armour_ex 7, 8, 0, 0, 6, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
stat_mental 19, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 920, 130, 120, 95, 920, 4, 230
armour_ug_levels 3, 4
armour_ug_models Reiters, Reiters_ug1
ownership hre
era 2 hre
;unit_info 11, 20, 13