где тут ошибка ?
7 reiters
1
4
53 unit_models/_Units/RN_Half_3Q_Plate/reiters_lod0.mesh 121
53 unit_models/_Units/RN_Half_3Q_Plate/reiters_lod1.mesh 900
53 unit_models/_Units/RN_Half_3Q_Plate/reiters_lod2.mesh 2500
53 unit_models/_Units/RN_Half_3Q_Plate/reiters_lod3.mesh 6400
1
3 hre
73 unit_models/_Units/RN_Half_3Q_Plate/textures/rn_half_3q_plate_hre.texture
76 unit_models/_Units/RN_Half_3Q_Plate/textures/rn_half_3q_plate_normal.texture
35 unit_sprites/hre_Reiters_sprite.spr
1
3 hre
65 unit_models/AttachmentSets/Final European CB Gun_hre_diff.texture
65 unit_models/AttachmentSets/Final European CB Gun_hre_norm.texture
0
1
5 Horse
14 MTW2_HR_Pistol
13 MTW2_HR_Spear
0 1
22 MTW2_HR_Pistol_Primary
0 1
21 MTW2_HR_spear_Primary
0 16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
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сейчас пробую этот вариант
7 reiters
1
4
53 unit_models/_Units/RN_Half_3Q_Plate/reiters_lod0.mesh 121
53 unit_models/_Units/RN_Half_3Q_Plate/reiters_lod1.mesh 900
53 unit_models/_Units/RN_Half_3Q_Plate/reiters_lod2.mesh 2500
53 unit_models/_Units/RN_Half_3Q_Plate/reiters_lod3.mesh 6400
1
3 hre
73 unit_models/_Units/RN_Half_3Q_Plate/textures/rn_half_3q_plate_hre.texture
76 unit_models/_Units/RN_Half_3Q_Plate/textures/rn_half_3q_plate_normal.texture
35 unit_sprites/hre_Reiters_sprite.spr
1
3 hre
65 unit_models/AttachmentSets/Final European CB Gun_hre_diff.texture
65 unit_models/AttachmentSets/Final European CB Gun_hre_norm.texture
0
1
5 Horse
14 MTW2_HR_Pistol
13 MTW2_HR_Spear
1 22 MTW2_HR_Pistol_Primary
1 21 MTW2_HR_spear_Primary
16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
[-Добавлено к сообщению-]
Второй вариант не помог тоже
вот так моделька прописана в дескр страт
type Reiters
dictionary Reiters ; Reiters
category cavalry
class missile
voice_type Heavy
banner faction main_cavalry
banner holy crusade_cavalry
soldier reiters, 32, 0, 1
mount heavy horse
mount_effect elephant -4, camel -4
attributes sea_faring, hide_forest, hardy, can_withdraw, can_formed_charge, cantabrian_circle, gunpowder_unit, start_not_skirmishing, guncavalry
formation 2, 4.4, 3, 6, 4, square
stat_health 1, 0
stat_pri 20, 3, pistol_bullet, 45, 20, missile, missile_gunpowder, piercing, none, musket_shot_set, 25, 1
;stat_pri_ex 0, 0, 0
stat_pri_attr ap
stat_sec 11, 5, no, 0, 0, melee, melee_blade, piercing, spear, 25, 1
;stat_sec_ex 0, 0, 0
stat_sec_attr no
stat_pri_armour 7, 6, 0, metal
;stat_armour_ex 7, 8, 0, 0, 6, 0, 0, metal
stat_sec_armour 0, 0, flesh
stat_heat 5
stat_ground 0, -2, -4, 0
stat_mental 19, normal, trained
stat_charge_dist 45
stat_fire_delay 0
stat_food 60, 300
stat_cost 1, 920, 130, 120, 95, 920, 4, 230
armour_ug_levels 0
armour_ug_models reiters
ownership hre
era 2 hre
;unit_info 11, 20, 13