Начало скрипта ;--------------------------------------------------
;Section VA: Enemy Camp Captured (
Лагерь противника захвачен)
;--------------------------------------------------
monitor_event CharacterTurnEnd FactionType romans_julii
and Trait EnemyCampCaptured = 1
console_command add_money romans_julii, 2500
end_monitor
monitor_event CharacterTurnEnd FactionType romans_julii
and Trait EnemyCampCaptured = 2
console_command add_money romans_julii, 4000
end_monitor
monitor_event CharacterTurnEnd FactionType romans_julii
and Trait EnemyCampCaptured = 3
console_command add_money romans_julii, 6000
end_monitor
monitor_event CharacterTurnEnd FactionType romans_scipii
and Trait EnemyCampCaptured = 1
console_command add_money romans_scipii, 2500
end_monitor
monitor_event CharacterTurnEnd FactionType romans_scipii
and Trait EnemyCampCaptured = 2
console_command add_money romans_scipii, 4000
end_monitor
monitor_event CharacterTurnEnd FactionType romans_scipii
and Trait EnemyCampCaptured = 3
console_command add_money romans_scipii, 6000
end_monitor
monitor_event CharacterTurnEnd FactionType romans_brutii
and Trait EnemyCampCaptured = 1...
....
monitor_event CharacterTurnEnd FactionType saba
and Trait EnemyCampCaptured = 2
console_command add_money saba, 4000
end_monitor
monitor_event CharacterTurnEnd FactionType saba
and Trait EnemyCampCaptured = 3
console_command add_money saba, 6000
end_monitor
конец скрипта