За Литву вылетает периодически при переходе хода.
15:44:02.602 [system.rpt] [always] CPU: SSE2
15:44:02.602 [system.rpt] [always] ==== system log start, build date: Feb 25 2008 version development ===
15:44:02.605 [system.io] [always] mounted pack packs/data_0.pack
15:44:02.606 [system.io] [always] mounted pack packs/data_1.pack
15:44:02.607 [system.io] [always] mounted pack packs/data_2.pack
15:44:02.608 [system.io] [always] mounted pack packs/data_3.pack
15:44:02.608 [system.io] [always] mounted pack packs/data_4.pack
15:44:02.608 [system.io] [always] mounted pack packs/localized.pack
15:44:02.910 [game.script] [always] newTilesMapLoaded, weather: light fog, sunset
15:44:02.910 [game.script] [always] getOurSize
15:44:02.911 [game.script] [always] GetWindowRect: 2560 1030
15:44:05.799 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/descr_mount.txt, at line 383, column 1
Could not find battle model for mount 'Mount_Medium_Roman_Horse'.
15:44:05.810 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/descr_mount.txt, at line 497, column 1
Could not find battle model for mount 'mount_horse_cata'.
15:44:05.810 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/descr_mount.txt, at line 931, column 1
Could not find battle model for mount 'mount_horse_cata'.
15:44:06.177 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_unit.txt, at line 1533, column 1
Missing skeleton for secondary weapon in model type 'Peasants', used by unit 'Galloua Spermen'.
15:44:06.192 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_unit.txt, at line 8820, column 1
Missing skeleton for secondary weapon in model type 'Peasants', used by unit 'NE Grand Bombard'.
15:44:06.201 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_unit.txt, at line 15104, column 1
Missing skeleton for secondary weapon in model type 'Peasants', used by unit 'Georgian Knights'.
15:44:06.205 [game.script] [always] --- +500 юниты загружены ---
15:44:06.356 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2283, column 206
unit(Alan Footman) does not match up to the ownership for faction(denmark)
15:44:06.357 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2283, column 206
unit(Alan Footman) does not match up to the ownership for faction(byzantium)
15:44:06.357 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2283, column 206
unit(Alan Footman) does not match up to the ownership for faction(russia)
15:44:06.357 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2283, column 206
unit(Alan Footman) does not match up to the ownership for faction(lithuania)
15:44:06.357 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2283, column 206
unit(Alan Footman) does not match up to the ownership for faction(norway)
15:44:06.357 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2283, column 206
unit(Alan Footman) does not match up to the ownership for faction(sweden)
15:44:06.361 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2326, column 100
unit(Dismounted Drujinna) does not match up to the ownership for faction(cumans)
15:44:06.361 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2329, column 206
unit(Alan Footman) does not match up to the ownership for faction(denmark)
15:44:06.361 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2329, column 206
unit(Alan Footman) does not match up to the ownership for faction(byzantium)
15:44:06.361 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2329, column 206
unit(Alan Footman) does not match up to the ownership for faction(russia)
15:44:06.361 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2329, column 206
unit(Alan Footman) does not match up to the ownership for faction(lithuania)
15:44:06.361 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2329, column 206
unit(Alan Footman) does not match up to the ownership for faction(norway)
15:44:06.362 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2329, column 206
unit(Alan Footman) does not match up to the ownership for faction(sweden)
15:44:06.366 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2375, column 206
unit(Alan Footman) does not match up to the ownership for faction(denmark)
15:44:06.366 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2375, column 206
unit(Alan Footman) does not match up to the ownership for faction(byzantium)
15:44:06.366 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2375, column 206
unit(Alan Footman) does not match up to the ownership for faction(russia)
15:44:06.366 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2375, column 206
unit(Alan Footman) does not match up to the ownership for faction(lithuania)
15:44:06.366 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2375, column 206
unit(Alan Footman) does not match up to the ownership for faction(norway)
15:44:06.366 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2375, column 206
unit(Alan Footman) does not match up to the ownership for faction(sweden)
15:44:06.371 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2421, column 206
unit(Alan Footman) does not match up to the ownership for faction(denmark)
15:44:06.371 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2421, column 206
unit(Alan Footman) does not match up to the ownership for faction(byzantium)
15:44:06.371 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2421, column 206
unit(Alan Footman) does not match up to the ownership for faction(russia)
15:44:06.371 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2421, column 206
unit(Alan Footman) does not match up to the ownership for faction(lithuania)
15:44:06.371 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2421, column 206
unit(Alan Footman) does not match up to the ownership for faction(norway)
15:44:06.371 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2421, column 206
unit(Alan Footman) does not match up to the ownership for faction(sweden)
15:44:06.375 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2467, column 206
unit(Alan Footman) does not match up to the ownership for faction(denmark)
15:44:06.375 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2467, column 206
unit(Alan Footman) does not match up to the ownership for faction(byzantium)
15:44:06.375 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2467, column 206
unit(Alan Footman) does not match up to the ownership for faction(russia)
15:44:06.375 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2467, column 206
unit(Alan Footman) does not match up to the ownership for faction(lithuania)
15:44:06.375 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2467, column 206
unit(Alan Footman) does not match up to the ownership for faction(norway)
15:44:06.375 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2467, column 206
unit(Alan Footman) does not match up to the ownership for faction(sweden)
15:44:06.385 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2627, column 302
unit(Norman Serjeants) does not match up to the ownership for faction(venice)
15:44:06.385 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2627, column 302
unit(Norman Serjeants) does not match up to the ownership for faction(milan)
15:44:06.385 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2627, column 302
unit(Norman Serjeants) does not match up to the ownership for faction(papal_states)
15:44:06.385 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2627, column 302
unit(Norman Serjeants) does not match up to the ownership for faction(france)
15:44:06.385 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2627, column 302
unit(Norman Serjeants) does not match up to the ownership for faction(hre)
15:44:06.385 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2627, column 302
unit(Norman Serjeants) does not match up to the ownership for faction(portugal)
15:44:06.385 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2627, column 302
unit(Norman Serjeants) does not match up to the ownership for faction(spain)
15:44:06.386 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2627, column 302
unit(Norman Serjeants) does not match up to the ownership for faction(aragon)
15:44:06.386 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2627, column 302
unit(Norman Serjeants) does not match up to the ownership for faction(teutonic_order)
15:44:06.386 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2627, column 302
unit(Norman Serjeants) does not match up to the ownership for faction(georgia)
15:44:06.386 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2627, column 302
unit(Norman Serjeants) does not match up to the ownership for faction(jerusalem)
15:44:06.386 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2630, column 173
unit(Norman Serjeants) does not match up to the ownership for faction(scotland)
15:44:06.386 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2630, column 173
unit(Norman Serjeants) does not match up to the ownership for faction(england)
15:44:06.386 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2631, column 230
unit(Norman Serjeants) does not match up to the ownership for faction(hungary)
15:44:06.386 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2632, column 230
unit(Norman Serjeants) does not match up to the ownership for faction(hungary)
15:44:06.391 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2843, column 302
unit(Norman Serjeants) does not match up to the ownership for faction(venice)
15:44:06.391 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2843, column 302
unit(Norman Serjeants) does not match up to the ownership for faction(milan)
15:44:06.391 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2843, column 302
unit(Norman Serjeants) does not match up to the ownership for faction(papal_states)
15:44:06.391 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2843, column 302
unit(Norman Serjeants) does not match up to the ownership for faction(france)
15:44:06.391 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2843, column 302
unit(Norman Serjeants) does not match up to the ownership for faction(hre)
15:44:06.391 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2843, column 302
unit(Norman Serjeants) does not match up to the ownership for faction(portugal)
15:44:06.391 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2843, column 302
unit(Norman Serjeants) does not match up to the ownership for faction(spain)
15:44:06.391 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2843, column 302
unit(Norman Serjeants) does not match up to the ownership for faction(aragon)
15:44:06.391 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2843, column 302
unit(Norman Serjeants) does not match up to the ownership for faction(teutonic_order)
15:44:06.391 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2843, column 302
unit(Norman Serjeants) does not match up to the ownership for faction(georgia)
15:44:06.391 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2843, column 302
unit(Norman Serjeants) does not match up to the ownership for faction(jerusalem)
15:44:06.392 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2846, column 182
unit(Norman Serjeants) does not match up to the ownership for faction(scotland)
15:44:06.392 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2846, column 182
unit(Norman Serjeants) does not match up to the ownership for faction(mongols)
15:44:06.392 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2846, column 182
unit(Norman Serjeants) does not match up to the ownership for faction(england)
15:44:06.392 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2847, column 230
unit(Norman Serjeants) does not match up to the ownership for faction(hungary)
15:44:06.392 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 2848, column 230
unit(Norman Serjeants) does not match up to the ownership for faction(hungary)
15:44:06.396 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3060, column 303
unit(Norman Serjeants) does not match up to the ownership for faction(venice)
15:44:06.397 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3060, column 303
unit(Norman Serjeants) does not match up to the ownership for faction(milan)
15:44:06.397 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3060, column 303
unit(Norman Serjeants) does not match up to the ownership for faction(papal_states)
15:44:06.397 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3060, column 303
unit(Norman Serjeants) does not match up to the ownership for faction(france)
15:44:06.397 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3060, column 303
unit(Norman Serjeants) does not match up to the ownership for faction(hre)
15:44:06.397 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3060, column 303
unit(Norman Serjeants) does not match up to the ownership for faction(portugal)
15:44:06.397 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3060, column 303
unit(Norman Serjeants) does not match up to the ownership for faction(spain)
15:44:06.397 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3060, column 303
unit(Norman Serjeants) does not match up to the ownership for faction(aragon)
15:44:06.397 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3060, column 303
unit(Norman Serjeants) does not match up to the ownership for faction(teutonic_order)
15:44:06.397 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3060, column 303
unit(Norman Serjeants) does not match up to the ownership for faction(georgia)
15:44:06.397 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3060, column 303
unit(Norman Serjeants) does not match up to the ownership for faction(jerusalem)
15:44:06.397 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3063, column 183
unit(Norman Serjeants) does not match up to the ownership for faction(scotland)
15:44:06.397 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3063, column 183
unit(Norman Serjeants) does not match up to the ownership for faction(mongols)
15:44:06.397 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3063, column 183
unit(Norman Serjeants) does not match up to the ownership for faction(england)
15:44:06.397 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3064, column 231
unit(Norman Serjeants) does not match up to the ownership for faction(hungary)
15:44:06.398 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3065, column 231
unit(Norman Serjeants) does not match up to the ownership for faction(hungary)
15:44:06.402 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3277, column 303
unit(Norman Serjeants) does not match up to the ownership for faction(venice)
15:44:06.403 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3277, column 303
unit(Norman Serjeants) does not match up to the ownership for faction(milan)
15:44:06.403 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3277, column 303
unit(Norman Serjeants) does not match up to the ownership for faction(papal_states)
15:44:06.403 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3277, column 303
unit(Norman Serjeants) does not match up to the ownership for faction(france)
15:44:06.403 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3277, column 303
unit(Norman Serjeants) does not match up to the ownership for faction(hre)
15:44:06.403 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3277, column 303
unit(Norman Serjeants) does not match up to the ownership for faction(portugal)
15:44:06.403 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3277, column 303
unit(Norman Serjeants) does not match up to the ownership for faction(spain)
15:44:06.403 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3277, column 303
unit(Norman Serjeants) does not match up to the ownership for faction(aragon)
15:44:06.403 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3277, column 303
unit(Norman Serjeants) does not match up to the ownership for faction(teutonic_order)
15:44:06.403 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3277, column 303
unit(Norman Serjeants) does not match up to the ownership for faction(georgia)
15:44:06.403 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3277, column 303
unit(Norman Serjeants) does not match up to the ownership for faction(jerusalem)
15:44:06.403 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3280, column 183
unit(Norman Serjeants) does not match up to the ownership for faction(scotland)
15:44:06.403 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3280, column 183
unit(Norman Serjeants) does not match up to the ownership for faction(mongols)
15:44:06.403 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3280, column 183
unit(Norman Serjeants) does not match up to the ownership for faction(england)
15:44:06.403 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3281, column 231
unit(Norman Serjeants) does not match up to the ownership for faction(hungary)
15:44:06.403 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 3282, column 231
unit(Norman Serjeants) does not match up to the ownership for faction(hungary)
15:44:06.465 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 5893, column 181
unit(Balt Javellin) does not match up to the ownership for faction(poland)
15:44:06.465 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 5893, column 181
unit(Balt Javellin) does not match up to the ownership for faction(vladimir)
15:44:06.470 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 5981, column 181
unit(Balt Javellin) does not match up to the ownership for faction(poland)
15:44:06.470 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 5981, column 181
unit(Balt Javellin) does not match up to the ownership for faction(vladimir)
15:44:06.474 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 6075, column 182
unit(Balt Javellin) does not match up to the ownership for faction(poland)
15:44:06.474 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 6075, column 182
unit(Balt Javellin) does not match up to the ownership for faction(vladimir)
15:44:06.477 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 6169, column 182
unit(Balt Javellin) does not match up to the ownership for faction(poland)
15:44:06.477 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 6169, column 182
unit(Balt Javellin) does not match up to the ownership for faction(vladimir)
15:44:06.481 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 6263, column 181
unit(Balt Javellin) does not match up to the ownership for faction(poland)
15:44:06.481 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 6263, column 181
unit(Balt Javellin) does not match up to the ownership for faction(vladimir)
15:44:06.486 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 6345, column 181
unit(Balt Javellin) does not match up to the ownership for faction(poland)
15:44:06.486 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 6345, column 181
unit(Balt Javellin) does not match up to the ownership for faction(vladimir)
15:44:06.491 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 6423, column 181
unit(Balt Javellin) does not match up to the ownership for faction(poland)
15:44:06.491 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 6423, column 181
unit(Balt Javellin) does not match up to the ownership for faction(vladimir)
15:44:06.496 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 6503, column 182
unit(Balt Javellin) does not match up to the ownership for faction(poland)
15:44:06.496 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 6503, column 182
unit(Balt Javellin) does not match up to the ownership for faction(vladimir)
15:44:06.501 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 6583, column 181
unit(Balt Javellin) does not match up to the ownership for faction(poland)
15:44:06.501 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 6583, column 181
unit(Balt Javellin) does not match up to the ownership for faction(vladimir)
15:44:06.507 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 6663, column 181
unit(Balt Javellin) does not match up to the ownership for faction(poland)
15:44:06.507 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 6663, column 181
unit(Balt Javellin) does not match up to the ownership for faction(vladimir)
15:44:06.688 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 8158, column 238
unit(Peasants) does not match up to the ownership for faction(denmark)
15:44:06.688 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 8158, column 238
unit(Peasants) does not match up to the ownership for faction(norway)
15:44:06.688 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 8158, column 238
unit(Peasants) does not match up to the ownership for faction(sweden)
15:44:06.692 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 8184, column 237
unit(Peasants) does not match up to the ownership for faction(denmark)
15:44:06.692 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 8184, column 237
unit(Peasants) does not match up to the ownership for faction(norway)
15:44:06.692 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 8184, column 237
unit(Peasants) does not match up to the ownership for faction(sweden)
15:44:06.695 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 8211, column 238
unit(Peasants) does not match up to the ownership for faction(denmark)
15:44:06.695 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 8211, column 238
unit(Peasants) does not match up to the ownership for faction(norway)
15:44:06.695 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 8211, column 238
unit(Peasants) does not match up to the ownership for faction(sweden)
15:44:06.698 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 8238, column 237
unit(Peasants) does not match up to the ownership for faction(denmark)
15:44:06.698 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 8238, column 237
unit(Peasants) does not match up to the ownership for faction(norway)
15:44:06.698 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 8238, column 237
unit(Peasants) does not match up to the ownership for faction(sweden)
15:44:06.701 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 8265, column 238
unit(Peasants) does not match up to the ownership for faction(denmark)
15:44:06.701 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 8265, column 238
unit(Peasants) does not match up to the ownership for faction(norway)
15:44:06.701 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_buildings.txt, at line 8265, column 238
unit(Peasants) does not match up to the ownership for faction(sweden)
15:44:07.388 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/descr_faction_standing.txt, at line 581, column 44
Building level name perkunas_sanctuary not found as a level in building database
15:44:07.388 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/descr_faction_standing.txt, at line 590, column 44
Building level name giltine_sanctuary not found as a level in building database
15:44:07.388 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/descr_faction_standing.txt, at line 599, column 44
Building level name tengir_sanctuary not found as a level in building database
15:44:07.389 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/descr_faction_standing.txt, at line 617, column 44
Building level name perkunas_temple not found as a level in building database
15:44:07.389 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/descr_faction_standing.txt, at line 626, column 44
Building level name giltine_temple not found as a level in building database
15:44:07.389 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/descr_faction_standing.txt, at line 635, column 44
Building level name tengir_temple not found as a level in building database
15:44:07.391 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/descr_faction_standing.txt, at line 1122, column 44
Building level name gunsmith not found as a level in building database
15:44:07.394 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_guilds.txt, at line 409, column 41
Building level name tengir_altar not found as a level in building database
15:44:07.394 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_guilds.txt, at line 417, column 41
Building level name tengir_sanctuary not found as a level in building database
15:44:07.395 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_guilds.txt, at line 426, column 41
Building level name tengir_temple not found as a level in building database
15:44:07.395 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_guilds.txt, at line 461, column 41
Building level name giltine_altar not found as a level in building database
15:44:07.395 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_guilds.txt, at line 469, column 41
Building level name giltine_sanctuary not found as a level in building database
15:44:07.395 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_guilds.txt, at line 478, column 41
Building level name giltine_temple not found as a level in building database
15:44:07.395 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_guilds.txt, at line 487, column 41
Building level name perkunas_altar not found as a level in building database
15:44:07.395 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_guilds.txt, at line 495, column 41
Building level name perkunas_sanctuary not found as a level in building database
15:44:07.395 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_guilds.txt, at line 504, column 41
Building level name perkunas_temple not found as a level in building database
15:44:07.395 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_guilds.txt, at line 513, column 41
Building level name c_tengir_altar not found as a level in building database
15:44:07.395 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_guilds.txt, at line 529, column 41
Building level name c_giltine_altar not found as a level in building database
15:44:07.395 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_guilds.txt, at line 537, column 41
Building level name c_perkunas_altar not found as a level in building database
15:44:07.397 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_guilds.txt, at line 1570, column 44
Building level name gunsmith not found as a level in building database
15:44:07.397 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_guilds.txt, at line 1579, column 44
Building level name cannon_maker not found as a level in building database
15:44:07.397 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_guilds.txt, at line 1588, column 44
Building level name cannon_foundry not found as a level in building database
15:44:07.397 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_guilds.txt, at line 1597, column 44
Building level name royal_arsenal not found as a level in building database
15:44:08.055 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 3550, column 8
Could'n find level name description string for trait(PriestPopDoctrine) level(PriestPopDoctrine).
15:44:08.055 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 3551, column 16
Could'n find description string for trait(PriestPopDoctrine) level(PriestPopDoctrine_desc).
15:44:08.055 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 3552, column 23
Could'n find effect description string for trait(PriestPopDoctrine) level(PriestPopDoctrine_effects_desc).
15:44:08.065 [game.script] [error] Condition parsing error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 16540, column 24
Trait not recognised
15:44:08.065 [game.script] [error] Condition parsing error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 16550, column 24
Trait not recognised
15:44:08.079 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 21450, column 39
Building level name c_perkunas_altar not found as a level in building database
15:44:08.079 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 21461, column 40
Building level name perkunas_altar not found as a level in building database
15:44:08.079 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 21486, column 39
Building level name c_tengir_altar not found as a level in building database
15:44:08.079 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 21497, column 40
Building level name tengir_altar not found as a level in building database
15:44:08.081 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 21926, column 40
Building level name hanseatic_guild not found as a level in building database
15:44:08.107 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 28813, column 42
Building level name c_cannon_foundry not found as a level in building database
15:44:08.107 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 28822, column 42
Building level name cannon_foundry not found as a level in building database
15:44:08.109 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 29279, column 42
Building level name perkunas_altar not found as a level in building database
15:44:08.109 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 29288, column 42
Building level name c_perkunas_altar not found as a level in building database
15:44:08.109 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 29297, column 42
Building level name giltine_altar not found as a level in building database
15:44:08.109 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 29306, column 42
Building level name c_giltine_altar not found as a level in building database
15:44:08.110 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 29315, column 42
Building level name tengir_altar not found as a level in building database
15:44:08.110 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 29324, column 42
Building level name c_tengir_altar not found as a level in building database
15:44:08.136 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 34795, column 39
Building level name c_tengir_altar not found as a level in building database
15:44:08.136 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 34805, column 39
Building level name tengir_sanctuary not found as a level in building database
15:44:08.136 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 34815, column 39
Building level name tengir_temple not found as a level in building database
15:44:08.137 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 34973, column 39
Building level name c_tengir_altar not found as a level in building database
15:44:08.138 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 34983, column 39
Building level name tengir_sanctuary not found as a level in building database
15:44:08.138 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 34993, column 39
Building level name tengir_temple not found as a level in building database
15:44:08.139 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 35151, column 39
Building level name c_tengir_altar not found as a level in building database
15:44:08.139 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 35161, column 39
Building level name tengir_sanctuary not found as a level in building database
15:44:08.139 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 35171, column 39
Building level name tengir_temple not found as a level in building database
15:44:08.140 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 35328, column 39
Building level name c_tengir_altar not found as a level in building database
15:44:08.140 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 35338, column 39
Building level name tengir_sanctuary not found as a level in building database
15:44:08.140 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 35348, column 39
Building level name tengir_temple not found as a level in building database
15:44:08.142 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 35506, column 39
Building level name c_tengir_altar not found as a level in building database
15:44:08.142 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 35516, column 39
Building level name tengir_sanctuary not found as a level in building database
15:44:08.142 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 35526, column 39
Building level name tengir_temple not found as a level in building database
15:44:08.145 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 36346, column 33
Building level name giltine_sanctuary not found as a level in building database
15:44:08.145 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 36355, column 33
Building level name giltine_temple not found as a level in building database
15:44:08.145 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 36364, column 33
Building level name tengir_sanctuary not found as a level in building database
15:44:08.145 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_character_traits.txt, at line 36373, column 33
Building level name tengir_temple not found as a level in building database
15:44:08.354 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_ancillaries.txt, at line 11983, column 34
Building level name gunsmith not found as a level in building database
15:44:08.359 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_ancillaries.txt, at line 15012, column 31
Building level name templars_major_ch not found as a level in building database
15:44:08.359 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_ancillaries.txt, at line 15025, column 31
Building level name templars_major_ch not found as a level in building database
15:44:08.359 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_ancillaries.txt, at line 15036, column 31
Building level name teutonic_knights_major_ch not found as a level in building database
15:44:08.359 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_ancillaries.txt, at line 15048, column 31
Building level name teutonic_knights_major_ch not found as a level in building database
15:44:08.359 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_ancillaries.txt, at line 15060, column 31
Building level name st_johns_major_ch not found as a level in building database
15:44:08.359 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_ancillaries.txt, at line 15071, column 31
Building level name knights_of_santiago_major_ch not found as a level in building database
15:44:08.359 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/export_descr_ancillaries.txt, at line 15082, column 31
Building level name knights_of_santiago_major_ch not found as a level in building database
15:44:34.044 [game.script] [always] startLoadTextures()
15:44:34.044 [game.script] [always] getOurSize
15:44:34.044 [game.script] [always] GetWindowRect: 2560 1080
15:44:34.263 [game.script] [always] change_battle_model leader: faction: venice, name: Pietro Orseolo, modelName: viking_princ
15:44:34.267 [game.script] [always] change_battle_model heir: faction: venice, name: Otton Orseolo, modelName: viking_princ
15:44:34.268 [game.script] [always] change_battle_model leader: faction: sicily, name: Richard Dobrujy, modelName: normandian_duche
15:44:34.268 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 636, column 104
Character label father_corbey contains no numbers, which means it could clash with a character name.
15:44:34.268 [game.script] [always] change_battle_model heir: faction: sicily, name: Mauger de_Corbey, modelName: normandian_princ
15:44:34.269 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 642, column 105
Character label archibishop_datchanin contains no numbers, which means it could clash with a character name.
15:44:34.269 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 660, column 91
Character label bastard_de_eu contains no numbers, which means it could clash with a character name.
15:44:34.271 [game.script] [always] change_battle_model leader: faction: milan, name: Rambertino Buvalelli, modelName: lombardian_king
15:44:34.272 [game.script] [always] change_battle_model heir: faction: milan, name: Francesco Buvalelli, modelName: burgundian_princ
15:44:34.275 [game.script] [always] change_battle_model leader: faction: papal_states, name: Silvestre, modelName: viking_princ
15:44:34.277 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 937, column 5
The city core building level should be one less than the settlement level!
15:44:34.277 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 937, column 5
The city core building level should be one less than the settlement level!
15:44:34.278 [game.script] [always] change_battle_model leader: faction: denmark, name: Sweyn Forkbeard, modelName: viking_king_denmar
15:44:34.279 [game.script] [always] change_battle_model heir: faction: denmark, name: Harald Svendsen, modelName: viking_princ
15:44:34.282 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 1078, column 57
Harald Bluetooth age(90) is greater than the maximum permitted age(80)
15:44:34.283 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 1175, column 5
The city core building level should be one less than the settlement level!
15:44:34.283 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 1175, column 5
The city core building level should be one less than the settlement level!
15:44:34.283 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 1310, column 5
The city core building level should be one less than the settlement level!
15:44:34.283 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 1310, column 5
The city core building level should be one less than the settlement level!
15:44:34.284 [game.script] [always] change_battle_model leader: faction: egypt, name: al_Hakim Biamrillah, modelName: viking_princ
15:44:34.308 [game.script] [always] change_battle_model heir: faction: egypt, name: Ali_az_Zahir Biamrillah, modelName: viking_princ
15:44:34.308 [game.script] [always] change_battle_model leader: faction: scotland, name: Kennet, modelName: viking_princ
15:44:34.309 [game.script] [always] change_battle_model heir: faction: scotland, name: Giric, modelName: viking_princ
15:44:34.311 [game.script] [always] change_battle_model leader: faction: mongols, name: Genghis Khan, modelName: viking_princ
15:44:34.312 [game.script] [always] change_battle_model heir: faction: mongols, name: Jochi Khan, modelName: viking_princ
15:44:34.313 [game.script] [always] change_battle_model leader: faction: turks, name: Aribert, modelName: slave_king
15:44:34.313 [game.script] [always] change_battle_model heir: faction: turks, name: Belun, modelName: slave_princ
15:44:34.315 [game.script] [always] change_battle_model leader: faction: france, name: Robert Capet, modelName: france_king
15:44:34.315 [game.script] [always] change_battle_model heir: faction: france, name: Gugo Maghnus, modelName: france_princ
15:44:34.353 [game.script] [always] change_battle_model leader: faction: hre, name: Otton von_Sachsen, modelName: hre_emperior
15:44:34.354 [game.script] [always] change_battle_model heir: faction: hre, name: Heinrich von_Sachsen, modelName: king_roman
15:44:34.362 [game.script] [always] change_battle_model leader: faction: england, name: Etelred, modelName: sax_king
15:44:34.363 [game.script] [always] change_battle_model heir: faction: england, name: Edmund, modelName: sax_princ
15:44:34.370 [game.script] [always] change_battle_model leader: faction: portugal, name: Sancho Garcia, modelName: viking_princ
15:44:34.372 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 2501, column 73
you have chosen an invalid tile(78, 174) for Elvira de_Portugal (portugal)
15:44:34.373 [game.script] [always] change_battle_model heir: faction: portugal, name: Garcia, modelName: viking_princ
15:44:34.373 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 2515, column 1
The character record -;L28@0 45 >@BC30;L is neither married, nor has a father. This could mess up the family tree. She needs to be defined as a relative
15:44:34.374 [game.script] [always] change_battle_model leader: faction: poland, name: Boleslaw Piast, modelName: poland_king
15:44:34.376 [game.script] [always] change_battle_model heir: faction: poland, name: Mieszko Piast, modelName: poland_princ
15:44:34.378 [game.script] [always] change_battle_model leader: faction: byzantium, name: Vasileios Tzimiskis, modelName: byzantium_bazilevs
15:44:34.382 [game.script] [always] change_battle_model heir: faction: byzantium, name: Ioannis Vatatzis, modelName: byzantium_princ
15:44:34.397 [game.script] [always] change_battle_model leader: faction: moors, name: Hisham Omejyad, modelName: viking_princ
15:44:34.398 [game.script] [always] change_battle_model heir: faction: moors, name: Miswar Omejyad, modelName: viking_princ
15:44:34.404 [game.script] [always] change_battle_model leader: faction: russia, name: Vladimir Svyatoslavich, modelName: viking_princ
15:44:34.405 [game.script] [always] change_battle_model heir: faction: russia, name: Vysheslav Svyatoslavich, modelName: viking_princ
15:44:34.420 [game.script] [always] change_battle_model leader: faction: spain, name: Sancho Garcia, modelName: viking_princ
15:44:34.423 [game.script] [always] change_battle_model heir: faction: spain, name: Sannches Garcia, modelName: viking_princ
15:44:34.423 [game.script] [always] change_battle_model leader: faction: hungary, name: Istvan Arpadhazi, modelName: hungarian_king
15:44:34.424 [game.script] [always] change_battle_model heir: faction: hungary, name: Otto Arpadhazi, modelName: hungarian_heir
15:44:34.434 [game.script] [always] change_battle_model leader: faction: aragon, name: Remon Barrell, modelName: viking_princ
15:44:34.435 [game.script] [always] change_battle_model heir: faction: aragon, name: Armengoll de_Cordoba, modelName: viking_princ
15:44:34.437 [game.script] [always] change_battle_model leader: faction: lithuania, name: Sederik, modelName: slave_king
15:44:34.444 [game.script] [always] change_battle_model heir: faction: lithuania, name: Pribignev, modelName: slave_princ
15:44:34.447 [game.script] [always] change_battle_model leader: faction: vladimir, name: Boleslaw Prjemuslovich, modelName: bohemian_king
15:44:34.448 [game.script] [always] change_battle_model heir: faction: vladimir, name: Bozydar Prjemuslovich, modelName: bohemian_princ
15:44:34.450 [game.script] [always] change_battle_model leader: faction: kievan_rus, name: Petrislav Branislavlevich, modelName: viking_princ
15:44:34.451 [game.script] [always] change_battle_model heir: faction: kievan_rus, name: Radoslav Branislavlevich, modelName: viking_princ
15:44:34.453 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 4195, column 75
You already have a faction heir
15:44:34.453 [game.script] [always] change_battle_model heir: faction: kievan_rus, name: Avramios, modelName: viking_princ
15:44:34.455 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 4217, column 1
The character record &0@528G 2@0<89 is set as faction heir but is not in the family tree.
15:44:34.455 [game.script] [always] change_battle_model leader: faction: teutonic_order, name: Vico Bossi, modelName: viking_princ
15:44:34.456 [game.script] [always] change_battle_model heir: faction: teutonic_order, name: Vaggio Bossi, modelName: viking_princ
15:44:34.457 [game.script] [always] change_battle_model leader: faction: norway, name: Olaf Tryggvasson, modelName: viking_king_norwey
15:44:34.458 [game.script] [always] change_battle_model heir: faction: norway, name: Sigurd Halvdansson, modelName: viking_princ
15:44:34.461 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 4423, column 60
Harald Horfagerskyj age(99) is greater than the maximum permitted age(80)
15:44:34.461 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 4424, column 51
Svanhild age(99) is greater than the maximum permitted age(80)
15:44:34.461 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 4438, column 1
The character record /@; !83C@4 is set as faction heir but is not in the family tree.
15:44:34.462 [game.script] [always] change_battle_model leader: faction: georgia, name: Rudolph Welf, modelName: burgundian_king
15:44:34.463 [game.script] [always] change_battle_model heir: faction: georgia, name: Hugo Welf, modelName: burgundian_princ
15:44:34.464 [game.script] [always] change_battle_model leader: faction: jerusalem, name: Guillaume de_Toulouse, modelName: viking_princ
15:44:34.465 [game.script] [always] change_battle_model heir: faction: jerusalem, name: Pons de_Toulouse, modelName: viking_princ
15:44:34.466 [game.script] [always] change_battle_model leader: faction: kwarezm, name: Abu_Ubaydah al-Ra_is, modelName: viking_princ
15:44:34.467 [game.script] [always] change_battle_model heir: faction: kwarezm, name: Yazdan al-Ra_is, modelName: viking_princ
15:44:34.468 [game.script] [always] change_battle_model leader: faction: sweden, name: Olaf Skottkonung, modelName: viking_king_sweden
15:44:34.469 [game.script] [always] change_battle_model heir: faction: sweden, name: Anund Moonsoe, modelName: viking_princ
15:44:34.473 [game.script] [always] change_battle_model leader: faction: cumans, name: Daghan of_Uighur, modelName: viking_princ
15:44:34.474 [game.script] [always] change_battle_model heir: faction: cumans, name: Nayan of_Uighur, modelName: viking_princ
15:44:34.478 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 5835, column 12
You have chosen an invalid tile(82, 305) for the settlement of @C0E0=.
It will mean not being able to reach this settlement and is a bug.
For now we'll ignore it.
15:44:34.494 [script.err] [error] Script Error in mods/Fleur_de_Lis_a1/data/world/maps/campaign/imperial_campaign/descr_strat.txt, at line 7681, column 78
you have chosen an invalid tile(105, 27) for Edmund (slave)
15:44:49.317 [game.script] [always] onCampaignMapLoaded
15:44:58.315 [game.script] [always] --- startGameFunction ---
15:44:58.317 [game.script] [always] getStationaryFortsTable(274, 297)
15:44:58.318 [game.script] [always] getStationaryFortsTable(125, 241)
15:44:58.318 [game.script] [always] getStationaryFortsTable(127, 234)
15:44:58.318 [game.script] [always] getStationaryFortsTable(173, 186)
15:44:58.318 [game.script] [always] getStationaryFortsTable(174, 178)
15:44:58.318 [game.script] [always] getStationaryFortsTable(182, 181)
15:44:58.318 [game.script] [always] getStationaryFortsTable(197, 144)
15:44:58.318 [game.script] [always] getStationaryFortsTable(201, 290)
15:44:58.318 [game.script] [always] getStationaryFortsTable(219, 299)
15:44:58.318 [game.script] [always] getStationaryFortsTable(87, 300)
15:44:58.318 [game.script] [always] getStationaryFortsTable(408, 80)
15:44:58.318 [game.script] [always] getStationaryFortsTable(402, 80)
15:44:58.318 [game.script] [always] getStationaryFortsTable(412, 74)
15:44:58.318 [game.script] [always] getStationaryFortsTable(404, 57)
15:44:58.318 [game.script] [always] getStationaryFortsTable(400, 61)
15:44:58.318 [game.script] [always] getStationaryFortsTable(398, 42)
15:44:58.318 [game.script] [always] getStationaryFortsTable(401, 49)
15:44:58.318 [game.script] [always] getStationaryFortsTable(372, 32)
15:44:58.319 [game.script] [always] getStationaryFortsTable(385, 29)
15:44:58.319 [game.script] [always] getStationaryFortsTable(311, 22)
15:44:58.319 [game.script] [always] getStationaryFortsTable(263, 22)
15:44:58.319 [game.script] [always] getStationaryFortsTable(122, 322)
15:44:58.319 [game.script] [always] getStationaryFortsTable(109, 329)
15:44:58.319 [game.script] [always] getStationaryFortsTable(109, 336)
15:44:58.319 [game.script] [always] getStationaryFortsTable(114, 330)
15:44:58.319 [game.script] [always] getStationaryFortsTable(76, 296)
15:44:58.319 [game.script] [always] getStationaryFortsTable(132, 224)
15:44:58.319 [game.script] [always] getStationaryFortsTable(139, 224)
15:44:58.319 [game.script] [always] getStationaryFortsTable(138, 232)
15:44:58.319 [game.script] [always] getStationaryFortsTable(130, 205)
15:44:58.319 [game.script] [always] getStationaryFortsTable(122, 204)
15:44:58.319 [game.script] [always] getStationaryFortsTable(121, 192)
15:44:58.319 [game.script] [always] getStationaryFortsTable(154, 224)
15:44:58.319 [game.script] [always] getStationaryFortsTable(144, 232)
15:44:58.319 [game.script] [always] getStationaryFortsTable(178, 227)
15:44:58.320 [game.script] [always] getStationaryFortsTable(173, 237)
15:44:58.320 [game.script] [always] getStationaryFortsTable(186, 252)
15:44:58.320 [game.script] [always] getStationaryFortsTable(169, 250)
15:44:58.320 [game.script] [always] getStationaryFortsTable(196, 227)
15:44:58.320 [game.script] [always] getStationaryFortsTable(199, 167)
15:44:58.320 [game.script] [always] getStationaryFortsTable(194, 238)
15:44:58.320 [game.script] [always] getStationaryFortsTable(232, 212)
15:44:58.320 [game.script] [always] getStationaryFortsTable(228, 210)
15:44:58.320 [game.script] [always] getStationaryFortsTable(129, 259)
15:44:58.320 [game.script] [always] getStationaryFortsTable(127, 273)
15:44:58.320 [game.script] [always] getStationaryFortsTable(127, 285)
15:44:58.320 [game.script] [always] getStationaryFortsTable(111, 270)
15:44:58.320 [game.script] [always] getStationaryFortsTable(115, 278)
15:44:58.320 [game.script] [always] getStationaryFortsTable(87, 168)
15:44:58.320 [game.script] [always] getStationaryFortsTable(269, 228)
15:44:58.320 [game.script] [always] getStationaryFortsTable(253, 237)
15:44:58.320 [game.script] [always] getStationaryFortsTable(271, 242)
15:44:58.321 [game.script] [always] getStationaryFortsTable(260, 243)
15:44:58.321 [game.script] [always] getStationaryFortsTable(260, 252)
15:44:58.321 [game.script] [always] getStationaryFortsTable(246, 259)
15:44:58.321 [game.script] [always] getStationaryFortsTable(337, 134)
15:44:58.321 [game.script] [always] getStationaryFortsTable(331, 123)
15:44:58.321 [game.script] [always] getStationaryFortsTable(346, 134)
15:44:58.321 [game.script] [always] getStationaryFortsTable(336, 109)
15:44:58.321 [game.script] [always] getStationaryFortsTable(365, 188)
15:44:58.321 [game.script] [always] getStationaryFortsTable(434, 162)
15:44:58.321 [game.script] [always] getStationaryFortsTable(328, 134)
15:44:58.321 [game.script] [always] getStationaryFortsTable(347, 101)
15:44:58.321 [game.script] [always] getStationaryFortsTable(331, 80)
15:44:58.321 [game.script] [always] getStationaryFortsTable(356, 127)
15:44:58.321 [game.script] [always] getStationaryFortsTable(367, 111)
15:44:58.321 [game.script] [always] getStationaryFortsTable(380, 106)
15:44:58.321 [game.script] [always] getStationaryFortsTable(389, 148)
15:44:58.321 [game.script] [always] getStationaryFortsTable(411, 146)
15:44:58.322 [game.script] [always] getStationaryFortsTable(415, 130)
15:44:58.322 [game.script] [always] getStationaryFortsTable(26, 133)
15:44:58.322 [game.script] [always] getStationaryFortsTable(24, 147)
15:44:58.322 [game.script] [always] getStationaryFortsTable(40, 142)
15:44:58.322 [game.script] [always] getStationaryFortsTable(46, 122)
15:44:58.322 [game.script] [always] getStationaryFortsTable(74, 130)
15:44:58.322 [game.script] [always] getStationaryFortsTable(340, 225)
15:44:58.322 [game.script] [always] getStationaryFortsTable(320, 250)
15:44:58.322 [game.script] [always] getStationaryFortsTable(332, 247)
15:44:58.322 [game.script] [always] getStationaryFortsTable(346, 257)
15:44:58.322 [game.script] [always] getStationaryFortsTable(327, 264)
15:44:58.322 [game.script] [always] getStationaryFortsTable(306, 255)
15:44:58.322 [game.script] [always] getStationaryFortsTable(355, 315)
15:44:58.322 [game.script] [always] getStationaryFortsTable(329, 296)
15:44:58.323 [game.script] [always] getStationaryFortsTable(300, 263)
15:44:58.323 [game.script] [always] getStationaryFortsTable(54, 177)
15:44:58.323 [game.script] [always] getStationaryFortsTable(43, 185)
15:44:58.323 [game.script] [always] getStationaryFortsTable(48, 175)
15:44:58.323 [game.script] [always] getStationaryFortsTable(280, 203)
15:44:58.323 [game.script] [always] getStationaryFortsTable(252, 190)
15:44:58.323 [game.script] [always] getStationaryFortsTable(123, 155)
15:44:58.323 [game.script] [always] getStationaryFortsTable(214, 273)
15:44:58.323 [game.script] [always] getStationaryFortsTable(217, 234)
15:44:58.323 [game.script] [always] getStationaryFortsTable(220, 239)
15:44:58.323 [game.script] [always] getStationaryFortsTable(260, 140)
15:44:58.323 [game.script] [always] getStationaryFortsTable(282, 133)
15:44:58.323 [game.script] [always] getStationaryFortsTable(278, 157)
15:44:58.323 [game.script] [always] getStationaryFortsTable(309, 149)
15:44:58.323 [game.script] [always] getStationaryFortsTable(291, 158)
15:44:58.324 [game.script] [always] getStationaryFortsTable(181, 169)
15:44:58.324 [game.script] [always] getStationaryFortsTable(190, 327)
15:44:58.324 [game.script] [always] getStationaryFortsTable(131, 348)
15:44:58.324 [game.script] [always] getStationaryFortsTable(144, 184)
15:44:58.324 [game.script] [always] getStationaryFortsTable(143, 196)
15:44:58.324 [game.script] [always] getStationaryFortsTable(115, 170)
15:44:58.324 [game.script] [always] getStationaryFortsTable(112, 178)
15:44:58.324 [game.script] [always] getStationaryFortsTable(168, 88)
15:44:58.324 [game.script] [always] getStationaryFortsTable(158, 189)
15:44:58.324 [game.script] [always] getStationaryFortsTable(171, 197)
15:44:58.324 [game.script] [always] getStationaryFortsTable(165, 168)
15:44:58.324 [game.script] [always] getStationaryFortsTable(138, 238)
15:44:58.324 [game.script] [always] getStationaryFortsTable(108, 238)
15:44:58.324 [game.script] [always] getStationaryFortsTable(116, 213)
15:44:58.324 [game.script] [always] getStationaryFortsTable(105, 202)
15:44:58.324 [game.script] [always] getStationaryFortsTable(116, 206)
15:44:58.325 [game.script] [always] getStationaryFortsTable(101, 222)
15:44:58.325 [game.script] [always] getStationaryFortsTable(118, 224)
15:44:58.325 [game.script] [always] getStationaryFortsTable(111, 192)
15:44:58.325 [game.script] [always] getStationaryFortsTable(94, 183)
15:44:58.325 [game.script] [always] getStationaryFortsTable(104, 195)
15:44:58.325 [game.script] [always] getStationaryFortsTable(102, 186)
15:44:58.325 [game.script] [always] getStationaryFortsTable(137, 201)
15:44:58.325 [game.script] [always] getStationaryFortsTable(114, 188)
15:44:58.325 [game.script] [always] getStationaryFortsTable(102, 151)
15:44:58.325 [game.script] [always] getStationaryFortsTable(135, 177)
15:44:58.325 [game.script] [always] getStationaryFortsTable(138, 167)
15:44:58.325 [game.script] [always] getStationaryFortsTable(155, 166)
15:44:58.325 [game.script] [always] getStationaryFortsTable(145, 168)
15:44:58.325 [game.script] [always] getStationaryFortsTable(152, 212)
15:44:58.325 [game.script] [always] getStationaryFortsTable(142, 204)
15:44:58.325 [game.script] [always] getStationaryFortsTable(146, 202)
15:44:58.325 [game.script] [always] getStationaryFortsTable(155, 217)
15:44:58.326 [game.script] [always] getStationaryFortsTable(165, 202)
15:44:58.326 [game.script] [always] getStationaryFortsTable(153, 208)
15:44:58.326 [game.script] [always] getStationaryFortsTable(142, 217)
15:44:58.326 [game.script] [always] getStationaryFortsTable(186, 196)
15:44:58.326 [game.script] [always] getStationaryFortsTable(170, 180)
15:44:58.326 [game.script] [always] getStationaryFortsTable(138, 245)
15:44:58.326 [game.script] [always] getStationaryFortsTable(153, 253)
15:44:58.326 [game.script] [always] getStationaryFortsTable(146, 246)
15:44:58.326 [game.script] [always] getStationaryFortsTable(134, 252)
15:44:58.326 [game.script] [always] getStationaryFortsTable(159, 258)
15:44:58.326 [game.script] [always] getStationaryFortsTable(162, 243)
15:44:58.326 [game.script] [always] getStationaryFortsTable(210, 334)
15:44:58.326 [game.script] [always] getStationaryFortsTable(237, 331)
15:44:58.326 [game.script] [always] getStationaryFortsTable(300, 346)
15:44:58.326 [game.script] [always] getStationaryFortsTable(227, 300)
15:44:58.327 [game.script] [always] getStationaryFortsTable(218, 310)
15:44:58.327 [game.script] [always] getStationaryFortsTable(223, 336)
15:44:58.327 [game.script] [always] getStationaryFortsTable(198, 253)
15:44:58.327 [game.script] [always] getStationaryFortsTable(186, 269)
15:44:58.327 [game.script] [always] getStationaryFortsTable(204, 267)
15:44:58.327 [game.script] [always] getStationaryFortsTable(194, 274)
15:44:58.327 [game.script] [always] getStationaryFortsTable(211, 185)
15:44:58.327 [game.script] [always] getStationaryFortsTable(198, 183)
15:44:58.327 [game.script] [always] getStationaryFortsTable(195, 191)
15:44:58.327 [game.script] [always] getStationaryFortsTable(191, 175)
15:44:58.327 [game.script] [always] getStationaryFortsTable(160, 199)
15:44:58.327 [game.script] [always] getStationaryFortsTable(168, 183)
15:44:58.327 [game.script] [always] getStationaryFortsTable(184, 217)
15:44:58.327 [game.script] [always] getStationaryFortsTable(181, 210)
15:44:58.327 [game.script] [always] getStationaryFortsTable(203, 245)
15:44:58.327 [game.script] [always] getStationaryFortsTable(215, 257)
15:44:58.327 [game.script] [always] getStationaryFortsTable(214, 243)
15:44:58.328 [game.script] [always] getStationaryFortsTable(183, 271)
15:44:58.328 [game.script] [always] getStationaryFortsTable(226, 270)
15:44:58.328 [game.script] [always] getStationaryFortsTable(236, 235)
15:44:58.328 [game.script] [always] getStationaryFortsTable(213, 227)
15:44:58.328 [game.script] [always] getStationaryFortsTable(217, 215)
15:44:58.328 [game.script] [always] getStationaryFortsTable(241, 203)
15:44:58.328 [game.script] [always] getStationaryFortsTable(259, 182)
15:44:58.328 [game.script] [always] getStationaryFortsTable(234, 189)
15:44:58.328 [game.script] [always] getStationaryFortsTable(247, 172)
15:44:58.328 [game.script] [always] getStationaryFortsTable(221, 184)
15:44:58.328 [game.script] [always] getStationaryFortsTable(203, 155)
15:44:58.328 [game.script] [always] getStationaryFortsTable(203, 135)
15:44:58.328 [game.script] [always] getStationaryFortsTable(191, 148)
15:44:58.328 [game.script] [always] getStationaryFortsTable(195, 162)
15:44:58.328 [game.script] [always] getStationaryFortsTable(217, 127)
15:44:58.328 [game.script] [always] getStationaryFortsTable(220, 99)
15:44:58.328 [game.script] [always] getStationaryFortsTable(210, 76)
15:44:58.328 [game.script] [always] getStationaryFortsTable(217, 87)
15:44:58.329 [game.script] [always] getStationaryFortsTable(169, 61)
15:44:58.329 [game.script] [always] getStationaryFortsTable(89, 96)
15:44:58.329 [game.script] [always] getStationaryFortsTable(76, 95)
15:44:58.329 [game.script] [always] getStationaryFortsTable(58, 89)
15:44:58.329 [game.script] [always] getStationaryFortsTable(136, 92)
15:44:58.329 [game.script] [always] getStationaryFortsTable(45, 88)
15:44:58.329 [game.script] [always] getStationaryFortsTable(26, 97)
15:44:58.329 [game.script] [always] getStationaryFortsTable(35, 109)
15:44:58.329 [game.script] [always] getStationaryFortsTable(22, 89)
15:44:58.329 [game.script] [always] getStationaryFortsTable(35, 115)
15:44:58.329 [game.script] [always] getStationaryFortsTable(21, 159)
15:44:58.329 [game.script] [always] getStationaryFortsTable(66, 118)
15:44:58.329 [game.script] [always] getStationaryFortsTable(86, 131)
15:44:58.329 [game.script] [always] getStationaryFortsTable(76, 140)
15:44:58.329 [game.script] [always] getStationaryFortsTable(96, 143)
15:44:58.329 [game.script] [always] getStationaryFortsTable(33, 186)
15:44:58.329 [game.script] [always] getStationaryFortsTable(38, 169)
15:44:58.329 [game.script] [always] getStationaryFortsTable(43, 175)
15:44:58.330 [game.script] [always] getStationaryFortsTable(48, 170)
15:44:58.330 [game.script] [always] getStationaryFortsTable(75, 175)
15:44:58.330 [game.script] [always] getStationaryFortsTable(66, 168)
15:44:58.330 [game.script] [always] getStationaryFortsTable(88, 179)
15:44:58.330 [game.script] [always] getStationaryFortsTable(91, 160)
15:44:58.330 [game.script] [always] getStationaryFortsTable(60, 131)
15:44:58.330 [game.script] [always] getStationaryFortsTable(64, 150)
15:44:58.330 [game.script] [always] getStationaryFortsTable(72, 157)
15:44:58.330 [game.script] [always] getStationaryFortsTable(286, 93)
15:44:58.330 [game.script] [always] getStationaryFortsTable(283, 113)
15:44:58.330 [game.script] [always] getStationaryFortsTable(276, 147)
15:44:58.330 [game.script] [always] getStationaryFortsTable(270, 167)
15:44:58.330 [game.script] [always] getStationaryFortsTable(267, 156)
15:44:58.330 [game.script] [always] getStationaryFortsTable(254, 140)
15:44:58.330 [game.script] [always] getStationaryFortsTable(241, 154)
15:44:58.330 [game.script] [always] getStationaryFortsTable(221, 179)
15:44:58.330 [game.script] [always] getStationaryFortsTable(303, 130)
15:44:58.331 [game.script] [always] getStationaryFortsTable(312, 144)
15:44:58.331 [game.script] [always] getStationaryFortsTable(294, 165)
15:44:58.331 [game.script] [always] getStationaryFortsTable(292, 179)
15:44:58.331 [game.script] [always] getStationaryFortsTable(308, 186)
15:44:58.331 [game.script] [always] getStationaryFortsTable(286, 200)
15:44:58.331 [game.script] [always] getStationaryFortsTable(329, 201)
15:44:58.331 [game.script] [always] getStationaryFortsTable(306, 215)
15:44:58.331 [game.script] [always] getStationaryFortsTable(302, 228)
15:44:58.331 [game.script] [always] getStationaryFortsTable(278, 224)
15:44:58.331 [game.script] [always] getStationaryFortsTable(308, 230)
15:44:58.331 [game.script] [always] getStationaryFortsTable(361, 195)
15:44:58.331 [game.script] [always] getStationaryFortsTable(283, 238)
15:44:58.331 [game.script] [always] getStationaryFortsTable(372, 214)
15:44:58.331 [game.script] [always] getStationaryFortsTable(383, 224)
15:44:58.331 [game.script] [always] getStationaryFortsTable(362, 230)
15:44:58.331 [game.script] [always] getStationaryFortsTable(397, 198)
15:44:58.332 [game.script] [always] getStationaryFortsTable(421, 194)
15:44:58.332 [game.script] [always] getStationaryFortsTable(423, 215)
15:44:58.332 [game.script] [always] getStationaryFortsTable(412, 249)
15:44:58.332 [game.script] [always] getStationaryFortsTable(406, 238)
15:44:58.332 [game.script] [always] getStationaryFortsTable(402, 217)
15:44:58.332 [game.script] [always] getStationaryFortsTable(382, 277)
15:44:58.332 [game.script] [always] getStationaryFortsTable(367, 272)
15:44:58.332 [game.script] [always] getStationaryFortsTable(362, 289)
15:44:58.332 [game.script] [always] getStationaryFortsTable(392, 310)
15:44:58.332 [game.script] [always] getStationaryFortsTable(374, 326)
15:44:58.332 [game.script] [always] getStationaryFortsTable(404, 323)
15:44:58.332 [game.script] [always] getStationaryFortsTable(381, 300)
15:44:58.332 [game.script] [always] getStationaryFortsTable(290, 270)
15:44:58.332 [game.script] [always] getStationaryFortsTable(281, 262)
15:44:58.332 [game.script] [always] getStationaryFortsTable(333, 313)
15:44:58.332 [game.script] [always] getStationaryFortsTable(329, 338)
15:44:58.333 [game.script] [always] getStationaryFortsTable(317, 343)
15:44:58.333 [game.script] [always] getStationaryFortsTable(316, 321)
15:44:58.333 [game.script] [always] getStationaryFortsTable(302, 331)
15:44:58.333 [game.script] [always] getStationaryFortsTable(284, 303)
15:44:58.333 [game.script] [always] getStationaryFortsTable(270, 283)
15:44:58.333 [game.script] [always] getStationaryFortsTable(259, 264)
15:44:58.333 [game.script] [always] getStationaryFortsTable(252, 273)
15:44:58.333 [game.script] [always] getStationaryFortsTable(226, 256)
15:44:58.333 [game.script] [always] getStationaryFortsTable(387, 102)
15:44:58.333 [game.script] [always] getStationaryFortsTable(407, 97)
15:44:58.333 [game.script] [always] getStationaryFortsTable(434, 128)
15:44:58.333 [game.script] [always] getStationaryFortsTable(415, 105)
15:44:58.333 [game.script] [always] getStationaryFortsTable(399, 137)
15:44:58.333 [game.script] [always] getStationaryFortsTable(407, 26)
15:44:58.333 [game.script] [always] getStationaryFortsTable(413, 23)
15:44:58.333 [game.script] [always] getStationaryFortsTable(214, 35)
15:44:58.333 [game.script] [always] getStationaryFortsTable(249, 11)
15:44:58.334 [game.script] [always] getStationaryFortsTable(101, 261)
15:44:58.334 [game.script] [always] getStationaryFortsTable(119, 305)
15:44:58.334 [game.script] [always] getStationaryFortsTable(127, 310)
15:44:58.334 [game.script] [always] getStationaryFortsTable(104, 316)
15:44:58.334 [game.script] [always] getStationaryFortsTable(126, 296)
15:44:58.334 [game.script] [always] getStationaryFortsTable(124, 314)
15:44:58.334 [game.script] [always] getStationaryFortsTable(94, 306)
15:44:58.334 [game.script] [always] getStationaryFortsTable(99, 314)
15:44:58.346 [game.script] [always] --- onPreFactionTurnStart --- turks
15:46:38.656 [game.script] [always] onButtonPressed: end_turn
15:46:38.661 [game.script] [always] getAIarmies()
15:46:39.173 [game.script] [always] --- onPreFactionTurnStart --- sicily
15:46:39.601 [game.script] [always] --- onPreFactionTurnStart --- milan
15:46:39.896 [game.script] [always] --- onPreFactionTurnStart --- papal_states
15:46:40.310 [game.script] [always] --- onPreFactionTurnStart --- denmark
15:46:40.664 [game.script] [always] --- onPreFactionTurnStart --- egypt
15:46:41.576 [game.script] [always] --- onPreFactionTurnStart --- scotland
15:46:41.866 [game.script] [always] --- onPreFactionTurnStart --- mongols
15:46:42.138 [game.script] [always] --- onPreFactionTurnStart --- venice
15:46:42.587 [game.script] [always] --- onPreFactionTurnStart --- france
15:46:43.153 [game.script] [always] --- onPreFactionTurnStart --- hre
15:46:44.179 [game.script] [always] --- onPreFactionTurnStart --- england
15:46:44.377 [game.script] [always] --- onPreFactionTurnStart --- portugal
15:46:44.567 [game.script] [always] --- onPreFactionTurnStart --- poland
15:46:44.986 [game.script] [always] --- onPreFactionTurnStart --- byzantium
15:46:45.709 [game.script] [always] --- onPreFactionTurnStart --- moors
15:46:46.547 [game.script] [always] --- onPreFactionTurnStart --- russia
15:46:47.333 [game.script] [always] --- onPreFactionTurnStart --- spain
15:46:47.778 [game.script] [always] --- onPreFactionTurnStart --- hungary
15:46:48.174 [game.script] [always] --- onPreFactionTurnStart --- aragon
15:46:48.443 [game.script] [always] --- onPreFactionTurnStart --- lithuania
15:46:48.732 [game.script] [always] --- onPreFactionTurnStart --- vladimir
15:46:49.174 [game.script] [always] --- onPreFactionTurnStart --- kievan_rus
15:46:49.388 [game.script] [always] --- onPreFactionTurnStart --- teutonic_order
15:46:49.718 [game.script] [always] --- onPreFactionTurnStart --- norway
15:46:50.074 [game.script] [always] --- onPreFactionTurnStart --- georgia
15:46:50.293 [game.script] [always] --- onPreFactionTurnStart --- jerusalem
15:46:50.477 [game.script] [always] --- onPreFactionTurnStart --- kwarezm
15:46:50.592 [game.script] [always] --- onPreFactionTurnStart --- sweden
15:46:50.944 [game.script] [always] --- onPreFactionTurnStart --- cumans
15:46:51.479 [game.script] [always] --- onPreFactionTurnStart --- slave
15:46:51.726 [game.script] [always] onAgentCreated(faction: slave, character: Bozydar, agentType: 9, sett: Toulouse)
15:46:53.962 [game.script] [always] Номер хода - 1
15:46:53.964 [game.script] [always] getAIarmies()
15:46:54.014 [game.script] [always] royal_famaly_table_birth: Child - Arrichino Buvalelli, Parent - Rambertino Buvalelli, Faction - milan
15:46:54.015 [game.script] [always] royal_famaly_table_birth: Child - Giano Buvalelli, Parent - Francesco Buvalelli, Faction - milan
15:46:54.026 [game.script] [always] royal_famaly_table_birth: Child - Wernher von_Sachsen, Parent - Otton von_Sachsen, Faction - hre
15:46:54.057 [game.script] [always] royal_famaly_table_birth: Child - Sokrates Tzimiskis, Parent - Vasileios Tzimiskis, Faction - byzantium
15:46:54.074 [game.script] [always] royal_famaly_table_birth: Child - Clement de_Toulouse, Parent - Guillaume de_Toulouse, Faction - jerusalem
15:46:54.123 [game.script] [always] --- onPreFactionTurnStart --- turks
15:50:17.228 [game.script] [always] onCampaignMapLoaded
15:51:55.671 [game.script] [always] onButtonPressed: end_turn
15:51:55.680 [game.script] [always] getAIarmies()
15:51:56.239 [game.script] [always] --- onPreFactionTurnStart --- sicily
15:51:56.298 [game.script] [always] --- onGeneralAssaultsResidence AI --- Ae
15:51:56.298 [game.script] [always] --- auto_win attacker AI - auto_win_AI - sicily ---
15:51:56.570 [game.script] [always] --- onPostBattle AI --- Robert de_Normandie
15:51:56.586 [game.script] [always] --- onGeneralCaptureSettlement: Ae, attacker sicily, settFaction slave ---
15:51:56.717 [game.script] [always] --- onPreFactionTurnStart --- milan
15:51:56.822 [game.script] [always] --- onGeneralAssaultsGeneral - milan Azolino Rossi vs slave Heinrich (null) ---
15:51:56.884 [game.script] [always] --- onGeneralAssaultsGeneral - milan Azolino Rossi vs slave Heinrich (null) ---
15:51:57.133 [game.script] [always] --- onPostBattle AI --- Azolino Rossi
15:51:57.374 [game.script] [always] --- onPreFactionTurnStart --- papal_states
15:51:57.446 [game.script] [always] --- onGeneralAssaultsResidence AI --- Spoleto
15:51:57.446 [game.script] [always] --- auto_win attacker AI - auto_win_AI - papal_states ---
15:51:57.702 [game.script] [always] --- onPostBattle AI --- Xystus Alexii
15:51:57.717 [game.script] [always] --- onGeneralCaptureSettlement: Spoleto, attacker papal_states, settFaction slave ---
15:51:57.961 [game.script] [always] --- onPreFactionTurnStart --- denmark
15:51:58.047 [game.script] [always] --- onGeneralAssaultsResidence AI --- Slesvig
15:51:58.047 [game.script] [always] --- auto_win attacker AI - auto_win_AI - denmark ---
15:51:58.303 [game.script] [always] --- onPostBattle AI --- Birger Svendsen
15:51:58.315 [game.script] [always] --- onGeneralCaptureSettlement: Slesvig, attacker denmark, settFaction slave ---
15:51:58.622 [game.script] [always] --- onPreFactionTurnStart --- egypt
15:51:59.565 [game.script] [always] --- onPreFactionTurnStart --- scotland
15:51:59.802 [game.script] [always] --- onPreFactionTurnStart --- mongols
15:51:59.927 [game.script] [always] --- onPreFactionTurnStart --- venice
15:52:00.010 [game.script] [always] --- onGeneralAssaultsResidence AI --- Trento
15:52:00.011 [game.script] [always] --- auto_win attacker AI - auto_win_AI - venice ---
15:52:00.307 [game.script] [always] --- onPostBattle AI --- Barbus Selvo
15:52:00.318 [game.script] [always] --- onGeneralCaptureSettlement: Trento, attacker venice, settFaction slave ---
15:52:00.641 [game.script] [always] --- onPreFactionTurnStart --- france
15:52:01.268 [game.script] [always] --- onPreFactionTurnStart --- hre
15:52:02.118 [game.script] [always] --- onPreFactionTurnStart --- england
15:52:02.373 [game.script] [always] random_name: england, england, Estrelda
15:52:02.373 [game.script] [always] random_surname: england, england, Bardolf
15:52:02.374 [game.script] [always] spawn_character england Estrelda Bardolf, princess, age 30, x 126, y 264
15:52:02.393 [game.script] [always] --- onPreFactionTurnStart --- portugal
15:52:02.673 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 88 179
15:52:02.673 [game.script] [always] --- auto_win attacker AI - auto_win_AI - portugal ---
15:52:02.933 [game.script] [always] --- onPostBattle AI --- Claudio de_Portugal
15:52:03.168 [game.script] [always] --- onPreFactionTurnStart --- poland
15:52:03.941 [game.script] [always] --- onPreFactionTurnStart --- byzantium
15:52:03.941 [game.script] [always] byzantium money 2: 10000
15:52:04.145 [game.script] [always] --- onGeneralAssaultsResidence AI --- Adrianople
15:52:04.145 [game.script] [always] --- auto_win attacker AI - auto_win_AI - byzantium ---
15:52:04.414 [game.script] [always] --- onPostBattle AI --- Areovindos Komnenos
15:52:04.461 [game.script] [always] --- onGeneralCaptureSettlement: Adrianople, attacker byzantium, settFaction slave ---
15:52:06.123 [game.script] [always] --- onPreFactionTurnStart --- moors
15:52:06.775 [game.script] [always] --- onPreFactionTurnStart --- russia
15:52:07.092 [game.script] [always] --- onGeneralAssaultsResidence AI --- Pereyaslav
15:52:07.092 [game.script] [always] --- auto_win attacker AI - auto_win_AI - russia ---
15:52:07.437 [game.script] [always] --- onPostBattle AI --- Domazhir Novgorodskii
15:52:07.455 [game.script] [always] --- onGeneralCaptureSettlement: Pereyaslav, attacker russia, settFaction slave ---
15:52:07.977 [game.script] [always] --- onPreFactionTurnStart --- spain
15:52:08.215 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 33 186
15:52:08.215 [game.script] [always] --- auto_win attacker AI - auto_win_AI - spain ---
15:52:08.487 [game.script] [always] --- onPostBattle AI --- Francisco de_Segura
15:52:08.604 [game.script] [always] --- onPreFactionTurnStart --- hungary
15:52:08.958 [game.script] [always] --- onPreFactionTurnStart --- aragon
15:52:09.137 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 102 151
15:52:09.137 [game.script] [always] --- auto_win attacker AI - auto_win_AI - aragon ---
15:52:09.406 [game.script] [always] --- onPostBattle AI --- Alvar Ramirez
15:52:09.678 [game.script] [always] --- onPreFactionTurnStart --- lithuania
15:52:09.877 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 204 267
15:52:09.877 [game.script] [always] --- auto_win attacker AI - auto_win_AI - lithuania ---
15:52:10.145 [game.script] [always] --- onPostBattle AI --- Wilczan
15:52:10.343 [game.script] [always] --- onPreFactionTurnStart --- vladimir
15:52:10.427 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 236 235
15:52:10.428 [game.script] [always] --- auto_win attacker AI - auto_win_AI - vladimir ---
15:52:10.696 [game.script] [always] --- onPostBattle AI --- Otto
15:52:11.056 [game.script] [always] --- onPreFactionTurnStart --- kievan_rus
15:52:12.055 [game.script] [always] random_name: kievan_rus, kievan_rus, Efdoxia
15:52:12.055 [game.script] [always] random_surname: kievan_rus, kievan_rus, Sphrantzis
15:52:12.056 [game.script] [always] spawn_character kievan_rus Efdoxia Sphrantzis, princess, age 29, x 286, y 148
15:52:12.091 [game.script] [always] --- onPreFactionTurnStart --- teutonic_order
15:52:12.153 [game.script] [always] --- onGeneralAssaultsResidence AI --- Genoa
15:52:12.153 [game.script] [always] --- auto_win attacker AI - auto_win_AI - teutonic_order ---
15:52:12.456 [game.script] [always] --- onPostBattle AI --- Catelano Della_Corte
15:52:12.476 [game.script] [always] --- onGeneralCaptureSettlement: Genoa, attacker teutonic_order, settFaction slave ---
15:52:12.739 [game.script] [always] --- onPreFactionTurnStart --- norway
15:52:13.682 [game.script] [always] --- onPreFactionTurnStart --- georgia
15:52:13.732 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 158 189
15:52:13.732 [game.script] [always] --- auto_win attacker AI - auto_win_AI - georgia ---
15:52:14.005 [game.script] [always] --- onPostBattle AI --- Benoit d_Alsace
15:52:14.151 [game.script] [always] --- onPreFactionTurnStart --- jerusalem
15:52:14.381 [game.script] [always] --- onPreFactionTurnStart --- kwarezm
15:52:14.451 [game.script] [always] --- onPreFactionTurnStart --- sweden
15:52:14.557 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 237 331
15:52:14.557 [game.script] [always] --- auto_win attacker AI - auto_win_AI - sweden ---
15:52:14.817 [game.script] [always] --- onPostBattle AI --- Olof Mikkelsen
15:52:14.882 [game.script] [always] --- onPreFactionTurnStart --- cumans
15:52:15.337 [game.script] [always] --- onPreFactionTurnStart --- slave
15:52:15.681 [game.script] [always] --- onGeneralAssaultsGeneral - slave Captain Pamphronios vs kievan_rus Captain Gavriel ---
15:52:15.968 [game.script] [always] --- onPostBattle AI --- Captain Gavriel
15:52:16.013 [game.script] [always] --- onGeneralCaptureSettlement: Soli, attacker kievan_rus, settFaction slave ---
15:52:16.162 [game.script] [always] --- onGeneralAssaultsGeneral - slave Captain Lisas vs kievan_rus Captain Kosmas ---
15:52:16.458 [game.script] [always] --- onPostBattle AI --- Captain Kosmas
15:52:16.459 [game.script] [always] --- onPostBattle AI --- Captain Lisas
15:52:17.285 [game.script] [always] --- onGeneralAssaultsGeneral - slave Captain Vyacheneg vs byzantium Captain Loukas ---
15:52:17.639 [game.script] [always] --- onPostBattle AI --- Captain Loukas
15:52:17.640 [game.script] [always] --- onPostBattle AI --- Captain Vyacheneg
15:52:17.930 [game.script] [always] Номер хода - 2
15:52:17.932 [game.script] [always] getAIarmies()
15:52:17.977 [game.script] [always] royal_famaly_table_birth: Child - Sigmund Bluetooth, Parent - Sweyn Bluetooth, Faction - denmark
15:52:17.998 [game.script] [always] royal_famaly_table_birth: Child - Philip Capet, Parent - Robert Capet, Faction - france
15:52:18.050 [game.script] [always] royal_famaly_table_birth: Child - Sawwar Omejyad, Parent - Hisham Omejyad, Faction - moors
15:52:18.055 [game.script] [always] royal_famaly_table_birth: Child - Gostislav Svyatoslavich, Parent - Svyatoslav, Faction - russia
15:52:18.067 [game.script] [always] royal_famaly_table_birth: Child - Efarestos Branislavlevich, Parent - Petrislav Branislavlevich, Faction - kievan_rus
15:52:18.067 [game.script] [always] royal_famaly_table_birth: Child - Herakleionas ek_Argous, Parent - Photios ek_Argous, Faction - kievan_rus
15:52:18.130 [game.script] [always] --- onPreFactionTurnStart --- turks
15:52:55.494 [game.script] [always] --- onGeneralCaptureSettlement: Damiett, attacker turks, settFaction slave ---
15:53:29.924 [game.script] [always] onButtonPressed: end_turn
15:53:30.022 [game.script] [always] getAIarmies()
15:53:30.598 [game.script] [always] --- onPreFactionTurnStart --- sicily
15:53:31.021 [game.script] [always] random_name: sicily, sicily, Elizabeth
15:53:31.021 [game.script] [always] random_surname: sicily, sicily, Ferguson
15:53:31.023 [game.script] [always] spawn_character sicily Elizabeth Ferguson, princess, age 23, x 116, y 238
15:53:31.027 [game.script] [always] --- onPreFactionTurnStart --- milan
15:53:31.113 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 170 180
15:53:31.113 [game.script] [always] --- auto_win attacker AI - auto_win_AI - milan ---
15:53:31.374 [game.script] [always] --- onPostBattle AI --- Francesco Buvalelli
15:53:31.668 [game.script] [always] random_name: milan, milan, Buona
15:53:31.668 [game.script] [always] random_surname: milan, milan, de_Palenza
15:53:31.669 [game.script] [always] spawn_character milan Buona de_Palenza, princess, age 28, x 177, y 184
15:53:31.678 [game.script] [always] --- onPreFactionTurnStart --- papal_states
15:53:31.873 [game.script] [always] random_name: papal_states, papal_states, Santesa
15:53:31.873 [game.script] [always] random_surname: papal_states, papal_states, de_Turri
15:53:31.874 [game.script] [always] spawn_character papal_states Santesa de_Turri, princess, age 25, x 199, y 141
15:53:31.878 [game.script] [always] --- onPreFactionTurnStart --- denmark
15:53:32.237 [game.script] [always] --- onPreFactionTurnStart --- egypt
15:53:34.040 [game.script] [always] --- onPreFactionTurnStart --- scotland
15:53:34.129 [game.script] [always] --- onGeneralAssaultsResidence AI --- Po
15:53:34.129 [game.script] [always] --- auto_win attacker AI - auto_win_AI - scotland ---
15:53:34.393 [game.script] [always] --- onPostBattle AI --- Gille_Calline mac_Feradaich
15:53:34.404 [game.script] [always] --- onGeneralCaptureSettlement: Po, attacker scotland, settFaction slave ---
15:53:34.463 [game.script] [always] --- onGeneralAssaultsResidence AI --- Edinburgh
15:53:34.463 [game.script] [always] --- auto_win attacker AI - auto_win_AI - scotland ---
15:53:34.734 [game.script] [always] --- onPostBattle AI --- Comgell mac_Donnchada
15:53:34.763 [game.script] [always] --- onGeneralCaptureSettlement: Edinburgh, attacker scotland, settFaction slave ---
15:53:34.960 [game.script] [always] --- onPreFactionTurnStart --- mongols
15:53:35.029 [game.script] [always] --- onGeneralAssaultsResidence AI --- Braunschweig
15:53:35.030 [game.script] [always] --- auto_win attacker AI - auto_win_AI - mongols ---
15:53:35.287 [game.script] [always] --- onPostBattle AI --- Jochi Khan
15:53:35.293 [game.script] [always] --- onGeneralCaptureSettlement: Braunschweig, attacker mongols, settFaction slave ---
15:53:35.586 [game.script] [always] --- onPreFactionTurnStart --- venice
15:53:35.808 [game.script] [always] random_name: venice, venice, Benvenuta
15:53:35.809 [game.script] [always] random_surname: venice, venice, da_Ponte
15:53:35.810 [game.script] [always] spawn_character venice Benvenuta da_Ponte, princess, age 16, x 202, y 180
15:53:35.819 [game.script] [always] --- onPreFactionTurnStart --- france
15:53:35.819 [game.script] [always] france money 1: 30746
15:53:36.286 [game.script] [always] random_name: france, france, Emeline
15:53:36.286 [game.script] [always] random_surname: france, france, de_Breze
15:53:36.287 [game.script] [always] spawn_character france Emeline de_Breze, princess, age 29, x 134, y 232
15:53:36.307 [game.script] [always] --- onPreFactionTurnStart --- hre
15:53:36.307 [game.script] [always] hre money 2: 10000
15:53:37.034 [game.script] [always] --- onPreFactionTurnStart --- england
15:53:37.359 [game.script] [always] --- onPreFactionTurnStart --- portugal
15:53:37.851 [game.script] [always] --- onPreFactionTurnStart --- poland
15:53:38.920 [game.script] [always] random_name: poland, poland, Ludmila
15:53:38.920 [game.script] [always] random_surname: poland, poland, Sieradzki
15:53:38.921 [game.script] [always] spawn_character poland Ludmila Sieradzki, princess, age 30, x 259, y 230
15:53:38.947 [game.script] [always] --- onPreFactionTurnStart --- byzantium
15:53:38.947 [game.script] [always] byzantium money 2: 10000
15:53:40.618 [game.script] [always] --- onPreFactionTurnStart --- moors
15:53:41.365 [game.script] [always] random_name: moors, moors, Sama
15:53:41.365 [game.script] [always] random_surname: moors, moors, ibn_Masarra
15:53:41.366 [game.script] [always] spawn_character moors Sama ibn_Masarra, princess, age 22, x 48, y 131
15:53:41.444 [game.script] [always] --- onPreFactionTurnStart --- russia
15:53:42.080 [game.script] [always] random_name: russia, russia, Dobrogneva
15:53:42.080 [game.script] [always] random_surname: russia, russia, Veprev
15:53:42.082 [game.script] [always] spawn_character russia Dobrogneva Veprev, princess, age 29, x 332, y 237
15:53:42.106 [game.script] [always] --- onPreFactionTurnStart --- spain
15:53:42.604 [game.script] [always] random_name: spain, spain, Magdalena
15:53:42.604 [game.script] [always] random_surname: spain, spain, de_Grijalba
15:53:42.605 [game.script] [always] spawn_character spain Magdalena de_Grijalba, princess, age 17, x 57, y 183
15:53:42.635 [game.script] [always] --- onPreFactionTurnStart --- hungary
15:53:43.232 [game.script] [always] --- onPreFactionTurnStart --- aragon
15:53:43.409 [game.script] [always] random_name: aragon, aragon, Clara
15:53:43.409 [game.script] [always] random_surname: aragon, aragon, Trujillo
15:53:43.410 [game.script] [always] spawn_character aragon Clara Trujillo, princess, age 28, x 113, y 151
15:53:43.425 [game.script] [always] --- onPreFactionTurnStart --- lithuania
15:53:43.916 [game.script] [always] --- onPreFactionTurnStart --- vladimir
15:53:44.289 [game.script] [always] random_name: vladimir, vladimir, Wienczyslawa
15:53:44.289 [game.script] [always] random_surname: vladimir, vladimir, z_Vrshovec
15:53:44.290 [game.script] [always] spawn_character vladimir Wienczyslawa z_Vrshovec, princess, age 18, x 223, y 229
15:53:44.303 [game.script] [always] --- onPreFactionTurnStart --- kievan_rus
15:53:45.281 [game.script] [always] --- onPreFactionTurnStart --- teutonic_order
15:53:45.505 [game.script] [always] random_name: teutonic_order, teutonic_order, Ghinga
15:53:45.505 [game.script] [always] random_surname: teutonic_order, teutonic_order, de_Palenza
15:53:45.506 [game.script] [always] spawn_character teutonic_order Ghinga de_Palenza, princess, age 26, x 185, y 161
15:53:45.533 [game.script] [always] --- onPreFactionTurnStart --- norway
15:53:45.578 [game.script] [always] --- onGeneralAssaultsResidence AI --- Oslo
15:53:45.578 [game.script] [always] --- auto_win attacker AI - auto_win_AI - norway ---
15:53:45.857 [game.script] [always] --- onPostBattle AI --- Erik Haakonsson
15:53:45.872 [game.script] [always] --- onGeneralCaptureSettlement: Oslo, attacker norway, settFaction slave ---
15:53:46.231 [game.script] [always] --- onPreFactionTurnStart --- georgia
15:53:46.443 [game.script] [always] --- onPreFactionTurnStart --- jerusalem
15:53:46.483 [game.script] [always] --- onGeneralAssaultsResidence AI --- Lektur
15:53:46.484 [game.script] [always] --- auto_win attacker AI - auto_win_AI - jerusalem ---
15:53:46.756 [game.script] [always] --- onPostBattle AI --- Pons de_Toulouse
15:53:46.773 [game.script] [always] --- onGeneralCaptureSettlement: Lektur, attacker jerusalem, settFaction slave ---
15:53:46.835 [game.script] [always] random_name: jerusalem, jerusalem, Mathilde
15:53:46.835 [game.script] [always] random_surname: jerusalem, jerusalem, d_Aumale
15:53:46.836 [game.script] [always] spawn_character jerusalem Mathilde d_Aumale, princess, age 27, x 115, y 177
15:53:46.843 [game.script] [always] --- onPreFactionTurnStart --- kwarezm
15:53:47.301 [game.script] [always] --- onPreFactionTurnStart --- sweden
15:53:47.622 [game.script] [always] --- onPreFactionTurnStart --- cumans
15:53:48.574 [game.script] [always] --- onPreFactionTurnStart --- slave
15:53:49.943 [game.script] [always] Номер хода - 3
15:53:49.945 [game.script] [always] getAIarmies()
15:53:50.160 [game.script] [always] --- onPreFactionTurnStart --- turks
15:54:32.931 [game.script] [always] onButtonPressed: end_turn
15:54:33.019 [game.script] [always] getAIarmies()
15:54:33.594 [game.script] [always] --- onPreFactionTurnStart --- sicily
15:54:33.594 [game.script] [always] sicily money 2: 10000
15:54:34.094 [game.script] [always] --- onPreFactionTurnStart --- milan
15:54:34.094 [game.script] [always] milan money 1: 35688
15:54:34.508 [game.script] [always] --- onPreFactionTurnStart --- papal_states
15:54:34.616 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 203 135
15:54:34.616 [game.script] [always] --- auto_win attacker AI - auto_win_AI - papal_states ---
15:54:34.884 [game.script] [always] --- onPostBattle AI --- Honorius de_Giallo
15:54:34.999 [game.script] [always] --- onPreFactionTurnStart --- denmark
15:54:35.401 [game.script] [always] --- onPreFactionTurnStart --- egypt
15:54:35.401 [game.script] [always] egypt money 2: 10000
15:54:35.499 [game.script] [always] --- onGeneralAssaultsResidence AI --- Kerak
15:54:35.500 [game.script] [always] --- auto_win attacker AI - auto_win_AI - egypt ---
15:54:35.776 [game.script] [always] --- onPostBattle AI --- Captain Abul-Asshab
15:54:35.786 [game.script] [always] --- onGeneralCaptureSettlement: Kerak, attacker egypt, settFaction slave ---
15:54:37.597 [game.script] [always] --- onPreFactionTurnStart --- scotland
15:54:37.979 [game.script] [always] random_name: scotland, scotland, Dearbhail
15:54:37.980 [game.script] [always] random_surname: scotland, scotland, mac_Matadin
15:54:37.981 [game.script] [always] spawn_character scotland Dearbhail mac_Matadin, princess, age 24, x 117, y 333
15:54:38.006 [game.script] [always] --- onPreFactionTurnStart --- mongols
15:54:38.033 [game.script] [always] change_battle_model heir: faction: scotland, name: Colban mac_Chuilen, modelName: viking_princ
15:54:38.208 [game.script] [always] --- onPreFactionTurnStart --- venice
15:54:38.319 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 198 183
15:54:38.319 [game.script] [always] --- auto_win attacker AI - auto_win_AI - venice ---
15:54:38.590 [game.script] [always] --- onPostBattle AI --- Leonardo da_Corfu
15:54:38.751 [game.script] [always] --- onPreFactionTurnStart --- france
15:54:38.751 [game.script] [always] france money 2: 10000
15:54:39.429 [game.script] [always] --- onPreFactionTurnStart --- hre
15:54:39.429 [game.script] [always] hre money 2: 10000
15:54:40.319 [game.script] [always] --- onPreFactionTurnStart --- england
15:54:40.452 [game.script] [always] --- onGeneralAssaultsResidence AI --- Exeter
15:54:40.453 [game.script] [always] --- auto_win attacker AI - auto_win_AI - england ---
15:54:40.756 [game.script] [always] --- onPostBattle AI --- Thomas Hepburn
15:54:40.768 [game.script] [always] --- onGeneralCaptureSettlement: Exeter, attacker england, settFaction slave ---
15:54:40.893 [game.script] [always] --- onGeneralCaptureSettlement: Yerevan, attacker england, settFaction slave ---
15:54:41.179 [game.script] [always] --- onPreFactionTurnStart --- portugal
15:54:41.650 [game.script] [always] random_name: portugal, portugal, Clara
15:54:41.651 [game.script] [always] random_surname: portugal, portugal, de_Alter
15:54:41.652 [game.script] [always] spawn_character portugal Clara de_Alter, princess, age 22, x 87, y 172
15:54:41.668 [game.script] [always] --- onPreFactionTurnStart --- poland
15:54:41.668 [game.script] [always] poland money 1: 36604
15:54:42.027 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 278 224
15:54:42.027 [game.script] [always] --- auto_win attacker AI - auto_win_AI - poland ---
15:54:42.295 [game.script] [always] --- onPostBattle AI --- Dobromir Piast
15:54:42.323 [game.script] [always] --- onGeneralAssaultsResidence AI --- Wroclaw
15:54:42.323 [game.script] [always] --- auto_win attacker AI - auto_win_AI - poland ---
15:54:42.608 [game.script] [always] --- onPostBattle AI --- Sedzimir z_Garbowa
15:54:42.625 [game.script] [always] --- onGeneralCaptureSettlement: Wroclaw, attacker poland, settFaction slave ---
15:54:43.213 [game.script] [always] --- onPreFactionTurnStart --- byzantium
15:54:43.213 [game.script] [always] byzantium money 2: 10000
15:54:43.628 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 303 130
15:54:43.628 [game.script] [always] --- auto_win attacker AI - auto_win_AI - byzantium ---
15:54:43.904 [game.script] [always] --- onPostBattle AI --- Vasileios Tzimiskis
15:54:44.047 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 361 195
15:54:44.047 [game.script] [always] --- auto_win attacker AI - auto_win_AI - byzantium ---
15:54:44.318 [game.script] [always] --- onPostBattle AI --- Captain Ieronymos
15:54:45.643 [game.script] [always] --- onPreFactionTurnStart --- moors
15:54:45.644 [game.script] [always] moors money 1: 30565
15:54:46.275 [game.script] [always] --- onPreFactionTurnStart --- russia
15:54:46.275 [game.script] [always] russia money 2: 10000
15:54:46.628 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 333 313
15:54:46.628 [game.script] [always] --- auto_win attacker AI - auto_win_AI - russia ---
15:54:46.903 [game.script] [always] --- onPostBattle AI --- Sbyslav Morozov
15:54:47.878 [game.script] [always] --- onPreFactionTurnStart --- spain
15:54:47.985 [game.script] [always] --- onGeneralAssaultsResidence AI --- Oporto
15:54:47.985 [game.script] [always] --- auto_win attacker AI - auto_win_AI - spain ---
15:54:48.267 [game.script] [always] --- onPostBattle AI --- Francisco de_Segura
15:54:48.276 [game.script] [always] --- onGeneralCaptureSettlement: Oporto, attacker spain, settFaction slave ---
15:54:48.372 [game.script] [always] --- onGeneralAssaultsResidence AI --- Burgos
15:54:48.372 [game.script] [always] --- auto_win attacker AI - auto_win_AI - spain ---
15:54:48.655 [game.script] [always] --- onPostBattle AI --- Enrique de_Castilla
15:54:48.668 [game.script] [always] --- onGeneralCaptureSettlement: Burgos, attacker spain, settFaction slave ---
15:54:49.148 [game.script] [always] --- onPreFactionTurnStart --- hungary
15:54:49.487 [game.script] [always] --- onPreFactionTurnStart --- aragon
15:54:49.487 [game.script] [always] aragon money 1: 39798
15:54:49.932 [game.script] [always] --- onPreFactionTurnStart --- lithuania
15:54:50.187 [game.script] [always] --- onPreFactionTurnStart --- vladimir
15:54:50.772 [game.script] [always] --- onPreFactionTurnStart --- kievan_rus
15:54:50.772 [game.script] [always] kievan_rus money 1: 35836
15:54:50.897 [game.script] [always] --- onGeneralAssaultsResidence AI --- Targoviste
15:54:50.897 [game.script] [always] --- auto_win attacker AI - auto_win_AI - kievan_rus ---
15:54:51.226 [game.script] [always] --- onPostBattle AI --- Radoslav
15:54:51.246 [game.script] [always] --- onGeneralCaptureSettlement: Targoviste, attacker kievan_rus, settFaction slave ---
15:54:51.651 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 270 167
15:54:51.651 [game.script] [always] --- auto_win attacker AI - auto_win_AI - kievan_rus ---
15:54:51.926 [game.script] [always] --- onPostBattle AI --- Photios ek_Argous
15:54:52.266 [game.script] [always] --- onPreFactionTurnStart --- teutonic_order
15:54:52.491 [game.script] [always] --- onPreFactionTurnStart --- norway
15:54:52.541 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 223 336
15:54:52.541 [game.script] [always] --- auto_win attacker AI - auto_win_AI - norway ---
15:54:52.813 [game.script] [always] --- onPostBattle AI --- Sigurd Halvdansson
15:54:53.188 [game.script] [always] --- onPreFactionTurnStart --- georgia
15:54:53.262 [game.script] [always] random_name: georgia, georgia, Irmengarda
15:54:53.262 [game.script] [always] random_surname: georgia, georgia, Sorel
15:54:53.264 [game.script] [always] spawn_character georgia Irmengarda Sorel, princess, age 16, x 146, y 191
15:54:53.272 [game.script] [always] --- onPreFactionTurnStart --- jerusalem
15:54:53.488 [game.script] [always] --- onPreFactionTurnStart --- kwarezm
15:54:53.634 [game.script] [always] --- onPreFactionTurnStart --- sweden
15:54:53.876 [game.script] [always] random_name: sweden, sweden, Ingegerd
15:54:53.876 [game.script] [always] random_surname: sweden, sweden, Esbensen
15:54:53.878 [game.script] [always] spawn_character sweden Ingegerd Esbensen, princess, age 18, x 246, y 338
15:54:53.919 [game.script] [always] --- onPreFactionTurnStart --- cumans
15:54:54.843 [game.script] [always] --- onPreFactionTurnStart --- slave
15:54:55.733 [game.script] [always] --- onGeneralAssaultsGeneral - slave Captain Pero vs portugal Captain Hugo ---
15:54:56.009 [game.script] [always] --- onPostBattle AI --- Captain Hugo
15:54:56.227 [game.script] [always] Номер хода - 4
15:54:56.229 [game.script] [always] getAIarmies()
15:54:56.535 [game.script] [always] --- onPreFactionTurnStart --- turks
15:55:41.725 [game.script] [always] onButtonPressed: end_turn
15:55:41.829 [game.script] [always] getAIarmies()
15:55:42.405 [game.script] [always] --- onPreFactionTurnStart --- sicily
15:55:42.405 [game.script] [always] sicily money 2: 10000
15:55:42.871 [game.script] [always] --- onPreFactionTurnStart --- milan
15:55:42.871 [game.script] [always] milan money 2: 10000
15:55:42.975 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 168 183
15:55:42.975 [game.script] [always] --- auto_win attacker AI - auto_win_AI - milan ---
15:55:43.244 [game.script] [always] --- onPostBattle AI --- Francesco Buvalelli
15:55:43.569 [game.script] [always] --- onPreFactionTurnStart --- papal_states
15:55:43.839 [game.script] [always] --- onPreFactionTurnStart --- denmark
15:55:43.839 [game.script] [always] denmark money 1: 28289
15:55:43.878 [game.script] [always] --- onGeneralAssaultsResidence AI --- Libice
15:55:44.146 [game.script] [always] --- onPostBattle AI --- Peder af_Aarhus
15:55:44.147 [game.script] [always] --- onPostBattle AI --- Pribignev (null)
15:55:44.419 [game.script] [always] --- onPreFactionTurnStart --- egypt
15:55:44.419 [game.script] [always] egypt money 2: 10000
15:55:44.637 [game.script] [always] --- onGeneralAssaultsResidence AI --- Benghazi
15:55:44.637 [game.script] [always] --- auto_win attacker AI - auto_win_AI - egypt ---
15:55:44.970 [game.script] [always] --- onPostBattle AI --- Al-Musta_li al-Fatimiyyun
15:55:44.982 [game.script] [always] --- onGeneralCaptureSettlement: Benghazi, attacker egypt, settFaction slave ---
15:55:46.895 [game.script] [always] --- onPreFactionTurnStart --- scotland
15:55:47.586 [game.script] [always] --- onPreFactionTurnStart --- mongols
15:55:47.616 [game.script] [always] --- onGeneralAssaultsResidence AI --- Astrakhan
15:55:47.616 [game.script] [always] --- auto_win attacker AI - auto_win_AI - mongols ---
15:55:47.922 [game.script] [always] --- onPostBattle AI --- Batu of_Annam
15:55:47.940 [game.script] [always] --- onGeneralCaptureSettlement: Astrakhan, attacker mongols, settFaction slave ---
15:55:48.194 [game.script] [always] --- onPreFactionTurnStart --- venice
15:55:48.375 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 195 191
15:55:48.375 [game.script] [always] --- auto_win attacker AI - auto_win_AI - venice ---
15:55:48.674 [game.script] [always] --- onPostBattle AI --- Cristofalo da_Bassano
15:55:48.996 [game.script] [always] --- onPreFactionTurnStart --- france
15:55:48.996 [game.script] [always] france money 2: 10000
15:55:49.214 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 137 201
15:55:49.214 [game.script] [always] --- auto_win attacker AI - auto_win_AI - france ---
15:55:49.528 [game.script] [always] --- onPostBattle AI --- Captain Pons
15:55:50.201 [game.script] [always] --- onPreFactionTurnStart --- hre
15:55:50.201 [game.script] [always] hre money 2: 10000
15:55:51.256 [game.script] [always] random_name: hre, hre, Brunhild
15:55:51.257 [game.script] [always] random_surname: hre, hre, Zwingli
15:55:51.258 [game.script] [always] spawn_character hre Brunhild Zwingli, princess, age 19, x 182, y 236
15:55:51.293 [game.script] [always] --- onPreFactionTurnStart --- england
15:55:51.604 [game.script] [always] --- onPreFactionTurnStart --- portugal
15:55:51.604 [game.script] [always] portugal money 2: 10000
15:55:52.058 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 91 160
15:55:52.058 [game.script] [always] --- auto_win attacker AI - auto_win_AI - portugal ---
15:55:52.354 [game.script] [always] --- onPostBattle AI --- Paulo Navarro
15:55:52.617 [game.script] [always] --- onPreFactionTurnStart --- poland
15:55:52.617 [game.script] [always] poland money 1: 28923
15:55:53.663 [game.script] [always] --- onPreFactionTurnStart --- byzantium
15:55:53.663 [game.script] [always] byzantium money 2: 10000
15:55:55.897 [game.script] [always] --- onPreFactionTurnStart --- moors
15:55:55.897 [game.script] [always] moors money 2: 10000
15:55:56.321 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 35 109
15:55:56.321 [game.script] [always] --- auto_win attacker AI - auto_win_AI - moors ---
15:55:56.606 [game.script] [always] --- onPostBattle AI --- Ja_far Omejyad
15:55:56.870 [game.script] [always] --- onGeneralAssaultsGeneral - moors Ayyub al_Andalusi vs slave Captain Blasco ---
15:55:57.084 [game.script] [always] TC_INVASION - diplomatic_stance moors spain war
15:55:57.783 [game.script] [always] --- onPreFactionTurnStart --- russia
15:55:57.783 [game.script] [always] russia money 2: 10000
15:55:58.930 [game.script] [always] --- onPreFactionTurnStart --- spain
15:55:58.930 [game.script] [always] spain money 2: 10000
15:55:59.399 [game.script] [always] --- onPreFactionTurnStart --- hungary
15:55:59.399 [game.script] [always] hungary money 2: 10000
15:55:59.575 [game.script] [always] --- onPreFactionTurnStart --- aragon
15:55:59.576 [game.script] [always] aragon money 1: 26117
15:55:59.669 [game.script] [always] --- onGeneralAssaultsResidence AI --- Tbilisi
15:55:59.670 [game.script] [always] --- auto_win attacker AI - auto_win_AI - aragon ---
15:55:59.948 [game.script] [always] --- onPostBattle AI --- Alvar Ramirez
15:55:59.960 [game.script] [always] --- onGeneralCaptureSettlement: Tbilisi, attacker aragon, settFaction slave ---
15:56:00.214 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 96 143
15:56:00.214 [game.script] [always] --- auto_win attacker AI - auto_win_AI - aragon ---
15:56:00.498 [game.script] [always] --- onPostBattle AI --- Remon Barrell
15:56:00.779 [game.script] [always] --- onPreFactionTurnStart --- lithuania
15:56:00.779 [game.script] [always] lithuania money 1: 32200
15:56:01.273 [game.script] [always] --- onPreFactionTurnStart --- vladimir
15:56:01.273 [game.script] [always] vladimir money 2: 10000
15:56:01.823 [game.script] [always] --- onPreFactionTurnStart --- kievan_rus
15:56:01.882 [game.script] [always] --- onGeneralAssaultsResidence AI --- Belgrade
15:56:01.882 [game.script] [always] --- auto_win attacker AI - auto_win_AI - kievan_rus ---
15:56:02.158 [game.script] [always] --- onPostBattle AI --- Photios ek_Argous
15:56:02.178 [game.script] [always] --- onGeneralCaptureSettlement: Belgrade, attacker kievan_rus, settFaction slave ---
15:56:02.545 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 267 156
15:56:02.545 [game.script] [always] --- auto_win attacker AI - auto_win_AI - kievan_rus ---
15:56:02.818 [game.script] [always] --- onPostBattle AI --- Captain Neon
15:56:03.425 [game.script] [always] --- onPreFactionTurnStart --- teutonic_order
15:56:03.557 [game.script] [always] --- onPreFactionTurnStart --- norway
15:56:04.074 [game.script] [always] --- onPreFactionTurnStart --- georgia
15:56:04.074 [game.script] [always] georgia money 2: 10000
15:56:04.493 [game.script] [always] --- onPreFactionTurnStart --- jerusalem
15:56:04.494 [game.script] [always] jerusalem money 2: 10000
15:56:04.754 [game.script] [always] --- onPreFactionTurnStart --- kwarezm
15:56:04.754 [game.script] [always] kwarezm money 1: 34672
15:56:05.025 [game.script] [always] --- onPreFactionTurnStart --- sweden
15:56:05.025 [game.script] [always] sweden money 1: 32770
15:56:05.059 [game.script] [always] --- onGeneralAssaultsResidence AI --- Kalmar
15:56:05.059 [game.script] [always] --- auto_win attacker AI - auto_win_AI - sweden ---
15:56:05.354 [game.script] [always] --- onPostBattle AI --- Ragnvald Ulfsen
15:56:05.364 [game.script] [always] --- onGeneralCaptureSettlement: Kalmar, attacker sweden, settFaction slave ---
15:56:05.640 [game.script] [always] --- onGeneralAssaultsGeneral - sweden Sigismund Eriksson vs norway Sigurd Halvdansson ---
15:56:05.926 [game.script] [always] --- onPostBattle AI --- Sigurd Halvdansson
15:56:05.926 [game.script] [always] --- onPostBattle AI --- Sigismund Eriksson
15:56:06.464 [game.script] [always] --- onPreFactionTurnStart --- cumans
15:56:07.398 [game.script] [always] --- onPreFactionTurnStart --- slave
15:56:08.153 [game.script] [always] --- onGeneralAssaultsGeneral - slave Captain Msciwoj vs turks Aribert (null) ---
15:56:08.154 [game.script] [always] --- playerAttacked - Riga
15:56:08.154 [game.script] [always] --- addGarCharUnit ---
15:56:08.154 [game.script] [always] setTiles - Aribert (null), coords - 288, 303, weather: clear arid, afternoon
15:56:08.186 [game.script] [always] --- onPreBattlePanelOpen - slave ---
15:56:26.070 [game.script] [always] --- onPreBattlePanelOpen - slave ---
15:56:31.181 [game.script] [always] --- onPreBattlePanelOpen - slave ---
15:56:32.184 [game.script] [always] --- onPreBattlePanelOpen - slave ---
15:56:33.320 [game.script] [always] --- onPreBattlePanelOpen - slave ---
15:56:45.625 [data.invalid] [error] BATTLE_MAP_AREAS unhandled situation : See Charlie
16:04:14.956 [game.script] [always] onCampaignMapLoaded
16:04:27.819 [game.script] [always] --- onPostBattle Player --- Aribert (null)
16:04:27.824 [game.script] [always] --- GarrisonKill - slave, 'G Europe' ---
16:04:27.824 [game.script] [always] --- GarrisonKill - slave, 'G Europe' ---
16:04:28.029 [game.script] [always] --- onGeneralCaptureSettlement: Riga, attacker turks, settFaction slave ---
16:04:35.656 [game.script] [always] Номер хода - 5
16:04:35.658 [game.script] [always] getAIarmies()
16:04:36.234 [game.script] [always] --- onPreFactionTurnStart --- turks
16:05:56.374 [game.script] [always] onButtonPressed: end_turn
16:05:56.485 [game.script] [always] getAIarmies()
16:05:57.063 [game.script] [always] --- onPreFactionTurnStart --- sicily
16:05:57.063 [game.script] [always] sicily money 2: 10000
16:05:57.269 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 134 252
16:05:57.269 [game.script] [always] --- auto_win attacker AI - auto_win_AI - sicily ---
16:05:57.562 [game.script] [always] --- onPostBattle AI --- Etelred
16:05:57.870 [game.script] [always] --- onPreFactionTurnStart --- milan
16:05:57.870 [game.script] [always] milan money 2: 10000
16:05:57.994 [game.script] [always] --- onGeneralAssaultsResidence AI --- Turin
16:05:57.994 [game.script] [always] --- auto_win attacker AI - auto_win_AI - milan ---
16:05:58.352 [game.script] [always] --- onPostBattle AI --- Francesco Buvalelli
16:05:58.362 [game.script] [always] --- onGeneralCaptureSettlement: Turin, attacker milan, settFaction slave ---
16:05:58.608 [game.script] [always] --- onPreFactionTurnStart --- papal_states
16:05:58.608 [game.script] [always] papal_states money 1: 35354
16:05:58.752 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 203 155
16:05:58.752 [game.script] [always] --- auto_win attacker AI - auto_win_AI - papal_states ---
16:05:59.027 [game.script] [always] --- onPostBattle AI --- Honorius de_Giallo
16:05:59.151 [game.script] [always] --- onPreFactionTurnStart --- denmark
16:05:59.151 [game.script] [always] denmark money 1: 32309
16:05:59.381 [game.script] [always] --- onPreFactionTurnStart --- egypt
16:05:59.381 [game.script] [always] egypt money 2: 10000
16:05:59.465 [game.script] [always] --- onGeneralAssaultsResidence AI --- Aleppo
16:05:59.465 [game.script] [always] --- auto_win attacker AI - auto_win_AI - egypt ---
16:05:59.736 [game.script] [always] --- onPostBattle AI --- Captain Abul-Hawari
16:05:59.745 [game.script] [always] --- onGeneralCaptureSettlement: Aleppo, attacker egypt, settFaction slave ---
16:06:01.044 [game.script] [always] --- onPreFactionTurnStart --- scotland
16:06:01.584 [game.script] [always] --- onPreFactionTurnStart --- mongols
16:06:01.719 [game.script] [always] random_name: mongols, mongols, Chichak
16:06:01.719 [game.script] [always] random_surname: mongols, mongols, of_the_Jirgin
16:06:01.720 [game.script] [always] spawn_character mongols Chichak of_the_Jirgin, princess, age 27, x 73, y 287
16:06:01.731 [game.script] [always] --- onPreFactionTurnStart --- venice
16:06:02.118 [game.script] [always] --- onPreFactionTurnStart --- france
16:06:02.119 [game.script] [always] france money 2: 10000
16:06:02.738 [game.script] [always] --- onPreFactionTurnStart --- hre
16:06:02.738 [game.script] [always] hre money 2: 10000
16:06:03.300 [game.script] [always] --- onPreFactionTurnStart --- england
16:06:03.300 [game.script] [always] england money 2: 10000
16:06:03.511 [game.script] [always] --- onGeneralAssaultsResidence AI --- York
16:06:03.511 [game.script] [always] --- auto_win attacker AI - auto_win_AI - england ---
16:06:03.793 [game.script] [always] --- onPostBattle AI --- David Astley
16:06:03.803 [game.script] [always] --- onGeneralCaptureSettlement: York, attacker england, settFaction slave ---
16:06:04.126 [game.script] [always] --- onPreFactionTurnStart --- portugal
16:06:04.126 [game.script] [always] portugal money 2: 10000
16:06:04.265 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 94 183
16:06:04.265 [game.script] [always] --- auto_win attacker AI - auto_win_AI - portugal ---
16:06:04.541 [game.script] [always] --- onPostBattle AI --- Baltazar Freire
16:06:04.562 [game.script] [always] --- onGeneralAssaultsResidence AI --- Zaragoza
16:06:04.562 [game.script] [always] --- auto_win attacker AI - auto_win_AI - portugal ---
16:06:04.836 [game.script] [always] --- onPostBattle AI --- Paulo Navarro
16:06:04.850 [game.script] [always] --- onGeneralCaptureSettlement: Zaragoza, attacker portugal, settFaction slave ---
16:06:05.135 [game.script] [always] --- onPreFactionTurnStart --- poland
16:06:05.135 [game.script] [always] poland money 2: 10000
16:06:06.318 [game.script] [always] --- onPreFactionTurnStart --- byzantium
16:06:06.318 [game.script] [always] byzantium money 2: 10000
16:06:06.495 [game.script] [always] --- onGeneralAssaultsResidence AI --- Caesarea
16:06:06.495 [game.script] [always] --- auto_win attacker AI - auto_win_AI - byzantium ---
16:06:06.780 [game.script] [always] --- onPostBattle AI --- Captain Theodoros
16:06:06.817 [game.script] [always] --- onGeneralCaptureSettlement: Caesarea, attacker byzantium, settFaction slave ---
16:06:06.928 [game.script] [always] --- onGeneralAssaultsResidence AI --- Cambrai
16:06:06.928 [game.script] [always] --- auto_win attacker AI - auto_win_AI - byzantium ---
16:06:07.208 [game.script] [always] --- onPostBattle AI --- Captain Artemios
16:06:07.218 [game.script] [always] --- onGeneralCaptureSettlement: Cambrai, attacker byzantium, settFaction slave ---
16:06:08.939 [game.script] [always] --- onGeneralCaptureSettlement: Iraklion, attacker slave, settFaction byzantium ---
16:06:09.095 [game.script] [always] --- onPreFactionTurnStart --- moors
16:06:09.095 [game.script] [always] moors money 2: 10000
16:06:09.396 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 26 97
16:06:09.396 [game.script] [always] --- auto_win attacker AI - auto_win_AI - moors ---
16:06:09.683 [game.script] [always] --- onPostBattle AI --- Ja_far Omejyad
16:06:09.932 [game.script] [always] --- onGeneralAssaultsGeneral - slave Captain Jabir vs moors Captain Tariq ---
16:06:10.206 [game.script] [always] --- onPostBattle AI --- Captain Tariq
16:06:10.206 [game.script] [always] --- onPostBattle AI --- Captain Jabir
16:06:10.873 [game.script] [always] --- onPreFactionTurnStart --- russia
16:06:10.873 [game.script] [always] russia money 2: 10000
16:06:11.274 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 308 230
16:06:11.274 [game.script] [always] --- auto_win attacker AI - auto_win_AI - russia ---
16:06:11.552 [game.script] [always] --- onPostBattle AI --- Zhironeg Peshko
16:06:11.584 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 362 230
16:06:11.584 [game.script] [always] --- auto_win attacker AI - auto_win_AI - russia ---
16:06:11.862 [game.script] [always] --- onPostBattle AI --- Captain Ryurik
16:06:12.720 [game.script] [always] --- onPreFactionTurnStart --- spain
16:06:12.721 [game.script] [always] spain money 2: 10000
16:06:13.206 [game.script] [always] --- onPreFactionTurnStart --- hungary
16:06:13.207 [game.script] [always] hungary money 2: 10000
16:06:13.452 [game.script] [always] --- onPreFactionTurnStart --- aragon
16:06:13.452 [game.script] [always] aragon money 2: 10000
16:06:13.584 [game.script] [always] --- onGeneralAssaultsResidence AI --- Valencia
16:06:13.584 [game.script] [always] --- auto_win attacker AI - auto_win_AI - aragon ---
16:06:13.872 [game.script] [always] --- onPostBattle AI --- Remon Barrell
16:06:13.882 [game.script] [always] --- onGeneralCaptureSettlement: Valencia, attacker aragon, settFaction slave ---
16:06:14.611 [game.script] [always] --- onPreFactionTurnStart --- lithuania
16:06:14.611 [game.script] [always] lithuania money 1: 33353
16:06:14.794 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 215 257
16:06:14.794 [game.script] [always] --- auto_win attacker AI - auto_win_AI - lithuania ---
16:06:15.078 [game.script] [always] --- onPostBattle AI --- Anatrog
16:06:15.631 [game.script] [always] random_name: lithuania, lithuania, Sjegniewa
16:06:15.631 [game.script] [always] random_surname: lithuania, lithuania, of_Plune
16:06:15.633 [game.script] [always] spawn_character lithuania Sjegniewa of_Plune, princess, age 21, x 200, y 274
16:06:15.642 [game.script] [always] --- onPreFactionTurnStart --- vladimir
16:06:15.642 [game.script] [always] vladimir money 2: 10000
16:06:15.750 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 214 243
16:06:15.750 [game.script] [always] --- auto_win attacker AI - auto_win_AI - vladimir ---
16:06:16.031 [game.script] [always] --- onPostBattle AI --- Otto
16:06:16.080 [game.script] [always] --- onGeneralAssaultsResidence AI --- Nuremburg
16:06:16.080 [game.script] [always] --- auto_win attacker AI - auto_win_AI - vladimir ---
16:06:16.358 [game.script] [always] --- onPostBattle AI --- Malomir Bninski
16:06:16.377 [game.script] [always] --- onGeneralCaptureSettlement: Nuremburg, attacker vladimir, settFaction slave ---
16:06:16.798 [game.script] [always] --- onPreFactionTurnStart --- kievan_rus
16:06:16.798 [game.script] [always] kievan_rus money 2: 10000
16:06:17.780 [game.script] [always] --- onPreFactionTurnStart --- teutonic_order
16:06:17.889 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 191 148
16:06:17.889 [game.script] [always] --- auto_win attacker AI - auto_win_AI - teutonic_order ---
16:06:18.172 [game.script] [always] --- onPostBattle AI --- Vaggio Bossi
16:06:18.316 [game.script] [always] --- onPreFactionTurnStart --- norway
16:06:18.316 [game.script] [always] norway money 1: 34102
16:06:18.866 [game.script] [always] --- onPreFactionTurnStart --- georgia
16:06:18.866 [game.script] [always] georgia money 2: 10000
16:06:19.012 [game.script] [always] --- onPreFactionTurnStart --- jerusalem
16:06:19.012 [game.script] [always] jerusalem money 2: 10000
16:06:19.255 [game.script] [always] --- onPreFactionTurnStart --- kwarezm
16:06:19.255 [game.script] [always] kwarezm money 1: 36217
16:06:19.325 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 169 61
16:06:19.325 [game.script] [always] --- auto_win attacker AI - auto_win_AI - kwarezm ---
16:06:19.619 [game.script] [always] --- onPostBattle AI --- Quraysh al-Hashimi
16:06:19.748 [game.script] [always] --- onPreFactionTurnStart --- sweden
16:06:19.748 [game.script] [always] sweden money 2: 10000
16:06:20.091 [game.script] [always] --- onPreFactionTurnStart --- cumans
16:06:20.642 [game.script] [always] --- onGeneralAssaultsGeneral - cumans Daghan of_Uighur vs byzantium Captain Kourtikios ---
16:06:20.967 [game.script] [always] --- onPreFactionTurnStart --- slave
16:06:21.762 [game.script] [always] --- onGeneralAssaultsGeneral - slave Captain Diego vs spain Alvar del_Almendral ---
16:06:22.081 [game.script] [always] --- onPostBattle AI --- Alvar del_Almendral
16:06:22.381 [game.script] [always] Номер хода - 6
16:06:22.384 [game.script] [always] getAIarmies()
16:06:22.887 [game.script] [always] royal_famaly_table_birth: Child - Bogwiedz, Parent - Sederik (null), Faction - lithuania
16:06:22.977 [game.script] [always] royal_famaly_table_birth: Child - Abul-Zinad al-Ra_is, Parent - Abu_Ubaydah al-Ra_is, Faction - kwarezm
16:06:23.171 [game.script] [always] --- onPreFactionTurnStart --- turks
16:07:26.623 [game.script] [always] onButtonPressed: end_turn
16:07:26.725 [game.script] [always] getAIarmies()
16:07:27.322 [game.script] [always] onAgentCreated(faction: turks, character: Drogomysl of_Reric, agentType: 5, sett: Oleshe)
16:07:27.323 [game.script] [always] --- onPreFactionTurnStart --- sicily
16:07:27.323 [game.script] [always] sicily money 2: 10000
16:07:27.589 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 138 245
16:07:27.589 [game.script] [always] --- auto_win attacker AI - auto_win_AI - sicily ---
16:07:27.889 [game.script] [always] --- onPostBattle AI --- Etelred
16:07:28.314 [game.script] [always] --- onPreFactionTurnStart --- milan
16:07:28.314 [game.script] [always] milan money 2: 10000
16:07:28.534 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 186 196
16:07:28.534 [game.script] [always] --- auto_win attacker AI - auto_win_AI - milan ---
16:07:28.798 [game.script] [always] --- onPostBattle AI --- Giuliano Pedemonte
16:07:29.297 [game.script] [always] --- onPreFactionTurnStart --- papal_states
16:07:29.556 [game.script] [always] --- onPreFactionTurnStart --- denmark
16:07:29.764 [game.script] [always] --- onPreFactionTurnStart --- egypt
16:07:29.764 [game.script] [always] egypt money 2: 10000
16:07:31.302 [game.script] [always] --- onPreFactionTurnStart --- scotland
16:07:31.743 [game.script] [always] --- onPreFactionTurnStart --- mongols
16:07:31.905 [game.script] [always] --- onPreFactionTurnStart --- venice
16:07:31.905 [game.script] [always] venice money 1: 26822
16:07:32.264 [game.script] [always] --- onPreFactionTurnStart --- france
16:07:32.264 [game.script] [always] france money 2: 10000
16:07:32.828 [game.script] [always] --- onPreFactionTurnStart --- hre
16:07:32.828 [game.script] [always] hre money 2: 10000
16:07:33.339 [game.script] [always] --- onPreFactionTurnStart --- england
16:07:33.339 [game.script] [always] england money 2: 10000
16:07:33.413 [game.script] [always] --- onGeneralAssaultsResidence AI --- Caernarvon
16:07:33.413 [game.script] [always] --- auto_win attacker AI - auto_win_AI - england ---
16:07:33.687 [game.script] [always] --- onPostBattle AI --- Captain Fulk
16:07:33.694 [game.script] [always] --- onGeneralCaptureSettlement: Caernarvon, attacker england, settFaction slave ---
16:07:34.174 [game.script] [always] --- onPreFactionTurnStart --- portugal
16:07:34.174 [game.script] [always] portugal money 2: 10000
16:07:34.469 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 102 186
16:07:34.469 [game.script] [always] --- auto_win attacker AI - auto_win_AI - portugal ---
16:07:34.744 [game.script] [always] --- onPostBattle AI --- Baltazar Freire
16:07:34.919 [game.script] [always] --- onPreFactionTurnStart --- poland
16:07:34.919 [game.script] [always] poland money 2: 10000
16:07:35.418 [game.script] [always] --- onPreFactionTurnStart --- byzantium
16:07:35.418 [game.script] [always] byzantium money 2: 10000
16:07:35.980 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 415 105
16:07:35.980 [game.script] [always] --- auto_win attacker AI - auto_win_AI - byzantium ---
16:07:36.258 [game.script] [always] --- onPostBattle AI --- Captain Meletios
16:07:37.830 [game.script] [always] --- onPreFactionTurnStart --- moors
16:07:37.830 [game.script] [always] moors money 2: 10000
16:07:38.076 [game.script] [always] --- onGeneralAssaultsResidence AI --- Fes
16:07:38.076 [game.script] [always] --- auto_win attacker AI - auto_win_AI - moors ---
16:07:38.372 [game.script] [always] --- onPostBattle AI --- Ja_far Omejyad
16:07:38.393 [game.script] [always] --- onGeneralCaptureSettlement: Fes, attacker moors, settFaction slave ---
16:07:38.812 [game.script] [always] --- onGeneralAssaultsGeneral - moors Ayyub al_Andalusi vs slave Captain Jabir ---
16:07:38.908 [game.script] [always] --- onGeneralAssaultsGeneral - moors Ayyub al_Andalusi vs slave Captain Jabir ---
16:07:39.192 [game.script] [always] --- onPostBattle AI --- Ayyub al_Andalusi
16:07:39.578 [game.script] [always] --- onPreFactionTurnStart --- russia
16:07:39.578 [game.script] [always] russia money 2: 10000
16:07:39.812 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 329 338
16:07:39.813 [game.script] [always] --- auto_win attacker AI - auto_win_AI - russia ---
16:07:40.100 [game.script] [always] --- onPostBattle AI --- Sbyslav Morozov
16:07:40.145 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 302 228
16:07:40.145 [game.script] [always] --- auto_win attacker AI - auto_win_AI - russia ---
16:07:40.432 [game.script] [always] --- onPostBattle AI --- Zhironeg Peshko
16:07:41.923 [game.script] [always] --- onPreFactionTurnStart --- spain
16:07:41.923 [game.script] [always] spain money 2: 10000
16:07:42.469 [game.script] [always] --- onGeneralAssaultsGeneral - moors Captain Fadl vs spain Captain Marti#n ---
16:07:42.654 [game.script] [always] --- onPreFactionTurnStart --- hungary
16:07:42.654 [game.script] [always] hungary money 2: 10000
16:07:42.882 [game.script] [always] --- onPreFactionTurnStart --- aragon
16:07:42.882 [game.script] [always] aragon money 2: 10000
16:07:43.477 [game.script] [always] --- onPreFactionTurnStart --- lithuania
16:07:43.477 [game.script] [always] lithuania money 1: 39575
16:07:43.630 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 226 270
16:07:43.630 [game.script] [always] --- auto_win attacker AI - auto_win_AI - lithuania ---
16:07:43.911 [game.script] [always] --- onPostBattle AI --- Mstivoevich
16:07:43.937 [game.script] [always] --- onGeneralAssaultsResidence AI --- Magdeburg
16:07:43.937 [game.script] [always] --- auto_win attacker AI - auto_win_AI - lithuania ---
16:07:44.216 [game.script] [always] --- onPostBattle AI --- Anatrog
16:07:44.268 [game.script] [always] --- onGeneralCaptureSettlement: Magdeburg, attacker lithuania, settFaction slave ---
16:07:44.489 [game.script] [always] --- onGeneralAssaultsGeneral - lithuania Wilczan vs denmark Peder af_Aarhus ---
16:07:44.664 [game.script] [always] --- onGeneralAssaultsGeneral - lithuania Wilczan vs denmark Peder af_Aarhus ---
16:07:45.040 [game.script] [always] --- onPostBattle AI --- Peder af_Aarhus
16:07:45.041 [game.script] [always] --- onPostBattle AI --- Wilczan
16:07:45.251 [game.script] [always] --- onPreFactionTurnStart --- vladimir
16:07:45.251 [game.script] [always] vladimir money 2: 10000
16:07:45.438 [game.script] [always] --- onPreFactionTurnStart --- kievan_rus
16:07:45.438 [game.script] [always] kievan_rus money 2: 10000
16:07:46.481 [game.script] [always] --- onPreFactionTurnStart --- teutonic_order
16:07:46.481 [game.script] [always] teutonic_order money 1: 33288
16:07:46.653 [game.script] [always] --- onPreFactionTurnStart --- norway
16:07:46.653 [game.script] [always] norway money 1: 28583
16:07:47.002 [game.script] [always] --- onPreFactionTurnStart --- georgia
16:07:47.002 [game.script] [always] georgia money 2: 10000
16:07:47.124 [game.script] [always] --- onPreFactionTurnStart --- jerusalem
16:07:47.124 [game.script] [always] jerusalem money 2: 10000
16:07:47.180 [game.script] [always] --- onPreFactionTurnStart --- kwarezm
16:07:47.653 [game.script] [always] --- onPreFactionTurnStart --- sweden
16:07:47.653 [game.script] [always] sweden money 2: 10000
16:07:47.889 [game.script] [always] --- onPreFactionTurnStart --- cumans
16:07:47.947 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 361 195
16:07:48.517 [game.script] [always] --- onPostBattle AI --- Balamir of_the_Oghuz
16:07:48.838 [game.script] [always] --- onPreFactionTurnStart --- slave
16:07:48.894 [game.script] [always] onAgentCreated(faction: slave, character: Bronislaw, agentType: 9, sett: Edessa)
16:07:49.773 [game.script] [always] Номер хода - 7
16:07:49.776 [game.script] [always] getAIarmies()
16:07:50.756 [game.script] [always] --- onPreFactionTurnStart --- turks
16:08:52.178 [game.script] [always] onButtonPressed: end_turn
16:08:52.203 [game.script] [always] getAIarmies()
16:08:52.808 [game.script] [always] onAgentCreated(faction: turks, character: Mecislaw of_Liubice, agentType: 4, sett: Oleshe)
16:08:52.811 [game.script] [always] onAgentCreated(faction: turks, character: Ratibor of_Mikilenburg, agentType: 4, sett: Riga)
16:08:52.815 [game.script] [always] --- onPreFactionTurnStart --- sicily
16:08:52.815 [game.script] [always] sicily money 2: 10000
16:08:53.475 [game.script] [always] --- onPreFactionTurnStart --- milan
16:08:53.475 [game.script] [always] milan money 2: 10000
16:08:54.042 [game.script] [always] --- onPreFactionTurnStart --- papal_states
16:08:54.042 [game.script] [always] papal_states money 1: 26223
16:08:54.133 [game.script] [always] --- onGeneralAssaultsResidence AI --- Ancona
16:08:54.133 [game.script] [always] --- auto_win attacker AI - auto_win_AI - papal_states ---
16:08:54.409 [game.script] [always] --- onPostBattle AI --- Nicolaus Corrigarius
16:08:54.415 [game.script] [always] --- onGeneralCaptureSettlement: Ancona, attacker papal_states, settFaction slave ---
16:08:54.555 [game.script] [always] --- onPreFactionTurnStart --- denmark
16:08:54.556 [game.script] [always] denmark money 2: 10000
16:08:54.743 [game.script] [always] --- onPreFactionTurnStart --- egypt
16:08:54.743 [game.script] [always] egypt money 2: 10000
16:08:54.807 [game.script] [always] --- onGeneralAssaultsGeneral - egypt Yazid al-Ushnanai vs slave Captain Nafi ---
16:08:55.084 [game.script] [always] --- onPostBattle AI --- Captain Nafi
16:08:55.085 [game.script] [always] --- onPostBattle AI --- Yazid al-Ushnanai
16:08:56.651 [game.script] [always] --- onPreFactionTurnStart --- scotland
16:08:56.651 [game.script] [always] scotland money 2: 10000
16:08:57.011 [game.script] [always] --- onPreFactionTurnStart --- mongols
16:08:57.132 [game.script] [always] --- onPreFactionTurnStart --- venice
16:08:57.133 [game.script] [always] venice money 2: 10000
16:08:57.324 [game.script] [always] --- onPreFactionTurnStart --- france
16:08:57.324 [game.script] [always] france money 2: 10000
16:08:58.032 [game.script] [always] --- onPreFactionTurnStart --- hre
16:08:58.033 [game.script] [always] hre money 2: 10000
16:08:58.677 [game.script] [always] --- onPreFactionTurnStart --- england
16:08:58.678 [game.script] [always] england money 2: 10000
16:08:58.990 [game.script] [always] --- onPreFactionTurnStart --- portugal
16:08:58.991 [game.script] [always] portugal money 2: 10000
16:08:59.086 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 104 195
16:08:59.086 [game.script] [always] --- auto_win attacker AI - auto_win_AI - portugal ---
16:08:59.367 [game.script] [always] --- onPostBattle AI --- Claudio de_Portugal
16:08:59.817 [game.script] [always] --- onPreFactionTurnStart --- poland
16:08:59.817 [game.script] [always] poland money 2: 10000
16:09:00.519 [game.script] [always] --- onPreFactionTurnStart --- byzantium
16:09:00.519 [game.script] [always] byzantium money 2: 10000
16:09:00.663 [game.script] [always] --- onGeneralAssaultsResidence AI --- Naples
16:09:00.664 [game.script] [always] --- auto_win attacker AI - auto_win_AI - byzantium ---
16:09:00.940 [game.script] [always] --- onPostBattle AI --- Arsenios
16:09:00.950 [game.script] [always] --- onGeneralCaptureSettlement: Naples, attacker byzantium, settFaction slave ---
16:09:01.028 [game.script] [always] --- onGeneralAssaultsResidence AI --- Edessa
16:09:01.028 [game.script] [always] --- auto_win attacker AI - auto_win_AI - byzantium ---
16:09:01.313 [game.script] [always] --- onPostBattle AI --- Captain Aetios
16:09:01.324 [game.script] [always] --- onGeneralCaptureSettlement: Edessa, attacker byzantium, settFaction slave ---
16:09:02.770 [game.script] [always] --- onGeneralAssaultsGeneral - cumans Nayan of_Uighur vs byzantium Captain Prokopios ---
16:09:03.209 [game.script] [always] --- onPreFactionTurnStart --- moors
16:09:03.209 [game.script] [always] moors money 2: 10000
16:09:03.873 [game.script] [always] --- onPreFactionTurnStart --- russia
16:09:03.873 [game.script] [always] russia money 2: 10000
16:09:04.027 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 281 262
16:09:04.027 [game.script] [always] --- auto_win attacker AI - auto_win_AI - russia ---
16:09:04.319 [game.script] [always] --- onPostBattle AI --- Captain Milogost
16:09:04.480 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 383 224
16:09:04.480 [game.script] [always] --- auto_win attacker AI - auto_win_AI - russia ---
16:09:04.778 [game.script] [always] --- onPostBattle AI --- Captain Evpatiy
16:09:04.803 [game.script] [always] --- onGeneralAssaultsResidence AI --- Novgorod
16:09:04.803 [game.script] [always] --- auto_win attacker AI - auto_win_AI - russia ---
16:09:05.106 [game.script] [always] --- onPostBattle AI --- Sbyslav Morozov
16:09:05.123 [game.script] [always] --- onGeneralCaptureSettlement: Novgorod, attacker russia, settFaction slave ---
16:09:05.237 [game.script] [always] --- onGeneralAssaultsResidence AI --- Halych
16:09:05.237 [game.script] [always] --- auto_win attacker AI - auto_win_AI - russia ---
16:09:05.550 [game.script] [always] --- onPostBattle AI --- Zhironeg Peshko
16:09:05.599 [game.script] [always] --- onGeneralCaptureSettlement: Halych, attacker russia, settFaction slave ---
16:09:06.635 [game.script] [always] --- onPreFactionTurnStart --- spain
16:09:06.635 [game.script] [always] spain money 2: 10000
16:09:07.248 [game.script] [always] --- onPreFactionTurnStart --- hungary
16:09:07.248 [game.script] [always] hungary money 2: 10000
16:09:07.608 [game.script] [always] --- onPreFactionTurnStart --- aragon
16:09:07.608 [game.script] [always] aragon money 2: 10000
16:09:07.792 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 76 140
16:09:07.792 [game.script] [always] --- auto_win attacker AI - auto_win_AI - aragon ---
16:09:08.078 [game.script] [always] --- onPostBattle AI --- Julian de_Almendara
16:09:08.120 [game.script] [always] --- onGeneralAssaultsResidence AI --- Narbonn
16:09:08.120 [game.script] [always] --- auto_win attacker AI - auto_win_AI - aragon ---
16:09:08.405 [game.script] [always] --- onPostBattle AI --- Mateo Herreros
16:09:08.419 [game.script] [always] --- onGeneralCaptureSettlement: Narbonn, attacker aragon, settFaction slave ---
16:09:08.860 [game.script] [always] --- onPreFactionTurnStart --- lithuania
16:09:09.059 [game.script] [always] --- onGeneralAssaultsResidence AI --- Stettin
16:09:09.059 [game.script] [always] --- auto_win attacker AI - auto_win_AI - lithuania ---
16:09:09.377 [game.script] [always] --- onPostBattle AI --- Mstivoevich
16:09:09.396 [game.script] [always] --- onGeneralCaptureSettlement: Stettin, attacker lithuania, settFaction slave ---
16:09:09.595 [game.script] [always] --- onGeneralAssaultsGeneral - lithuania Wilczan vs denmark Peder af_Aarhus ---
16:09:09.937 [game.script] [always] --- onPostBattle AI --- Wilczan
16:09:09.937 [game.script] [always] --- onPostBattle AI --- Peder af_Aarhus
16:09:10.145 [game.script] [always] --- onPreFactionTurnStart --- vladimir
16:09:10.145 [game.script] [always] vladimir money 2: 10000
16:09:10.229 [game.script] [always] --- onGeneralAssaultsResidence AI --- Regensburg
16:09:10.229 [game.script] [always] --- auto_win attacker AI - auto_win_AI - vladimir ---
16:09:10.514 [game.script] [always] --- onPostBattle AI --- Leszek z_Grodziska
16:09:10.523 [game.script] [always] --- onGeneralCaptureSettlement: Regensburg, attacker vladimir, settFaction slave ---
16:09:10.671 [game.script] [always] --- onPreFactionTurnStart --- kievan_rus
16:09:10.671 [game.script] [always] kievan_rus money 2: 10000
16:09:11.565 [game.script] [always] --- onPreFactionTurnStart --- teutonic_order
16:09:11.565 [game.script] [always] teutonic_order money 1: 28877
16:09:11.693 [game.script] [always] --- onPreFactionTurnStart --- norway
16:09:11.693 [game.script] [always] norway money 2: 10000
16:09:12.080 [game.script] [always] --- onPreFactionTurnStart --- georgia
16:09:12.080 [game.script] [always] georgia money 2: 10000
16:09:12.208 [game.script] [always] --- onPreFactionTurnStart --- jerusalem
16:09:12.208 [game.script] [always] jerusalem money 2: 10000
16:09:12.286 [game.script] [always] --- onPreFactionTurnStart --- kwarezm
16:09:12.286 [game.script] [always] kwarezm money 2: 10000
16:09:12.730 [game.script] [always] --- onPreFactionTurnStart --- sweden
16:09:12.731 [game.script] [always] sweden money 2: 10000
16:09:13.255 [game.script] [always] --- onPreFactionTurnStart --- cumans
16:09:13.592 [game.script] [always] --- onPreFactionTurnStart --- slave
16:09:15.322 [game.script] [always] Номер хода - 8
16:09:15.325 [game.script] [always] getAIarmies()
16:09:16.438 [game.script] [always] --- onPreFactionTurnStart --- turks
16:12:58.617 [game.script] [always] onButtonPressed: end_turn
16:12:58.643 [game.script] [always] getAIarmies()
16:12:59.235 [game.script] [always] --- onPreFactionTurnStart --- sicily
16:12:59.235 [game.script] [always] sicily money 2: 10000
16:12:59.527 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 146 246
16:12:59.527 [game.script] [always] --- auto_win attacker AI - auto_win_AI - sicily ---
16:12:59.802 [game.script] [always] --- onPostBattle AI --- Etelred
16:12:59.829 [game.script] [always] --- onGeneralAssaultsResidence AI --- Rennes
16:12:59.829 [game.script] [always] --- auto_win attacker AI - auto_win_AI - sicily ---
16:13:00.107 [game.script] [always] --- onPostBattle AI --- Arthur of_Clarence
16:13:00.122 [game.script] [always] --- onGeneralCaptureSettlement: Rennes, attacker sicily, settFaction slave ---
16:13:00.500 [game.script] [always] --- onPreFactionTurnStart --- milan
16:13:00.500 [game.script] [always] milan money 2: 10000
16:13:00.649 [game.script] [always] --- onGeneralAssaultsResidence AI --- Innsbruck
16:13:00.649 [game.script] [always] --- auto_win attacker AI - auto_win_AI - milan ---
16:13:00.934 [game.script] [always] --- onPostBattle AI --- Giuliano Pedemonte
16:13:00.941 [game.script] [always] --- onGeneralCaptureSettlement: Innsbruck, attacker milan, settFaction slave ---
16:13:01.378 [game.script] [always] --- onPreFactionTurnStart --- papal_states
16:13:01.707 [game.script] [always] --- onPreFactionTurnStart --- denmark
16:13:01.707 [game.script] [always] denmark money 2: 10000
16:13:02.176 [game.script] [always] --- onPreFactionTurnStart --- egypt
16:13:02.176 [game.script] [always] egypt money 2: 10000
16:13:03.290 [game.script] [always] --- onPreFactionTurnStart --- scotland
16:13:03.290 [game.script] [always] scotland money 2: 10000
16:13:03.741 [game.script] [always] --- onPreFactionTurnStart --- mongols
16:13:04.282 [game.script] [always] --- onPreFactionTurnStart --- venice
16:13:04.282 [game.script] [always] venice money 2: 10000
16:13:04.678 [game.script] [always] --- onPreFactionTurnStart --- france
16:13:04.678 [game.script] [always] france money 2: 10000
16:13:05.141 [game.script] [always] --- onPreFactionTurnStart --- hre
16:13:05.141 [game.script] [always] hre money 2: 10000
16:13:05.435 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 162 243
16:13:05.435 [game.script] [always] --- auto_win attacker AI - auto_win_AI - hre ---
16:13:05.720 [game.script] [always] --- onPostBattle AI --- Heinrich von_Sachsen
16:13:05.781 [game.script] [always] --- onGeneralAssaultsResidence AI --- Metz
16:13:05.781 [game.script] [always] --- auto_win attacker AI - auto_win_AI - hre ---
16:13:06.069 [game.script] [always] --- onPostBattle AI --- Hildebrand von_Hohenstaufen
16:13:06.087 [game.script] [always] --- onGeneralCaptureSettlement: Metz, attacker hre, settFaction slave ---
16:13:06.735 [game.script] [always] --- onPreFactionTurnStart --- england
16:13:06.735 [game.script] [always] england money 2: 10000
16:13:06.858 [game.script] [always] --- onGeneralAssaultsResidence AI --- Chester
16:13:06.858 [game.script] [always] --- auto_win attacker AI - auto_win_AI - england ---
16:13:07.145 [game.script] [always] --- onPostBattle AI --- Laurence
16:13:07.152 [game.script] [always] --- onGeneralCaptureSettlement: Chester, attacker england, settFaction slave ---
16:13:07.397 [game.script] [always] --- onPreFactionTurnStart --- portugal
16:13:07.397 [game.script] [always] portugal money 2: 10000
16:13:07.492 [game.script] [always] --- onGeneralAssaultsResidence AI --- Bordeaux
16:13:07.492 [game.script] [always] --- auto_win attacker AI - auto_win_AI - portugal ---
16:13:07.779 [game.script] [always] --- onPostBattle AI --- Baltazar Freire
16:13:07.789 [game.script] [always] --- onGeneralCaptureSettlement: Bordeaux, attacker portugal, settFaction slave ---
16:13:08.188 [game.script] [always] --- onPreFactionTurnStart --- poland
16:13:08.188 [game.script] [always] poland money 2: 10000
16:13:08.425 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 283 238
16:13:08.426 [game.script] [always] --- auto_win attacker AI - auto_win_AI - poland ---
16:13:08.707 [game.script] [always] --- onPostBattle AI --- Fryderyk z_Ojcowa
16:13:09.294 [game.script] [always] --- onPreFactionTurnStart --- byzantium
16:13:09.294 [game.script] [always] byzantium money 2: 10000
16:13:10.797 [game.script] [always] --- onPreFactionTurnStart --- moors
16:13:10.797 [game.script] [always] moors money 2: 10000
16:13:11.102 [game.script] [always] --- onGeneralAssaultsResidence AI --- Salamanca
16:13:11.102 [game.script] [always] --- auto_win attacker AI - auto_win_AI - moors ---
16:13:11.391 [game.script] [always] --- onPostBattle AI --- Captain Fadl
16:13:11.426 [game.script] [always] --- onGeneralCaptureSettlement: Salamanca, attacker moors, settFaction slave ---
16:13:12.457 [game.script] [always] --- onPreFactionTurnStart --- russia
16:13:12.457 [game.script] [always] russia money 2: 10000
16:13:19.952 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 316 321
16:13:19.952 [game.script] [always] --- auto_win attacker AI - auto_win_AI - russia ---
16:13:20.280 [game.script] [always] --- onPostBattle AI --- Captain Derzhislav
16:13:20.318 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 372 214
16:13:20.318 [game.script] [always] --- auto_win attacker AI - auto_win_AI - russia ---
16:13:20.677 [game.script] [always] --- onPostBattle AI --- Captain Vasilii
16:13:20.795 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 329 201
16:13:20.795 [game.script] [always] --- auto_win attacker AI - auto_win_AI - russia ---
16:13:21.133 [game.script] [always] --- onPostBattle AI --- Captain Alexandrr
16:13:22.298 [game.script] [always] --- onPreFactionTurnStart --- spain
16:13:22.298 [game.script] [always] spain money 2: 10000
16:13:22.806 [game.script] [always] --- onPreFactionTurnStart --- hungary
16:13:22.806 [game.script] [always] hungary money 2: 10000
16:13:23.237 [game.script] [always] --- onPreFactionTurnStart --- aragon
16:13:23.237 [game.script] [always] aragon money 2: 10000
16:13:24.354 [game.script] [always] --- onPreFactionTurnStart --- lithuania
16:13:25.020 [game.script] [always] --- onPreFactionTurnStart --- vladimir
16:13:25.020 [game.script] [always] vladimir money 2: 10000
16:13:25.634 [game.script] [always] --- onPreFactionTurnStart --- kievan_rus
16:13:25.634 [game.script] [always] kievan_rus money 2: 10000
16:13:25.856 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 292 179
16:13:25.857 [game.script] [always] --- auto_win attacker AI - auto_win_AI - kievan_rus ---
16:13:26.184 [game.script] [always] --- onPostBattle AI --- Avramios (null)
16:13:26.579 [game.script] [always] --- onGeneralAssaultsGeneral - kievan_rus Captain Apasios vs slave Captain Paraskeviotis ---
16:13:26.872 [game.script] [always] --- onPostBattle AI --- Captain Apasios
16:13:26.873 [game.script] [always] --- onPostBattle AI --- Captain Paraskeviotis
16:13:27.203 [game.script] [always] --- onPreFactionTurnStart --- teutonic_order
16:13:27.203 [game.script] [always] teutonic_order money 1: 30284
16:13:27.298 [game.script] [always] --- onPreFactionTurnStart --- norway
16:13:27.298 [game.script] [always] norway money 2: 10000
16:13:27.823 [game.script] [always] --- onPreFactionTurnStart --- georgia
16:13:27.823 [game.script] [always] georgia money 2: 10000
16:13:27.892 [game.script] [always] --- onPreFactionTurnStart --- jerusalem
16:13:27.892 [game.script] [always] jerusalem money 2: 10000
16:13:28.108 [game.script] [always] --- onPreFactionTurnStart --- kwarezm
16:13:28.109 [game.script] [always] kwarezm money 2: 10000
16:13:28.402 [game.script] [always] --- onPreFactionTurnStart --- sweden
16:13:28.402 [game.script] [always] sweden money 2: 10000
16:13:28.533 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 219 299
16:13:28.835 [game.script] [always] --- onPostBattle AI --- Sigismund Eriksson
16:13:28.982 [game.script] [always] --- onPreFactionTurnStart --- cumans
16:13:29.025 [game.script] [always] --- onGeneralAssaultsResidence AI --- Caffa
16:13:29.353 [game.script] [always] --- onPostBattle AI --- Asep of_the_Oghuz
16:13:29.360 [game.script] [always] --- onGeneralCaptureSettlement: Caffa, attacker cumans, settFaction byzantium ---
16:13:29.418 [game.script] [always] --- onPreFactionTurnStart --- slave
16:13:29.507 [game.script] [always] onAgentCreated(faction: slave, character: Bogoria, agentType: 9, sett: York)
16:13:30.565 [game.script] [always] Номер хода - 9
16:13:30.567 [game.script] [always] getAIarmies()
16:13:31.696 [game.script] [always] royal_famaly_table_birth: Child - Trigve Skottkonung, Parent - Anund Skottkonung, Faction - sweden
16:13:31.958 [game.script] [always] --- onPreFactionTurnStart --- turks
16:15:08.582 [game.script] [always] onButtonPressed: end_turn
16:15:08.607 [game.script] [always] getAIarmies()
16:15:09.200 [game.script] [always] --- onPreFactionTurnStart --- sicily
16:15:09.200 [game.script] [always] sicily money 2: 10000
16:15:09.403 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 153 253
16:15:09.403 [game.script] [always] --- auto_win attacker AI - auto_win_AI - sicily ---
16:15:09.681 [game.script] [always] --- onPostBattle AI --- Etelred
16:15:09.991 [game.script] [always] --- onPreFactionTurnStart --- milan
16:15:09.991 [game.script] [always] milan money 2: 10000
16:15:10.455 [game.script] [always] --- onPreFactionTurnStart --- papal_states
16:15:10.455 [game.script] [always] papal_states money 1: 31621
16:15:10.881 [game.script] [always] --- onPreFactionTurnStart --- denmark
16:15:10.882 [game.script] [always] denmark money 2: 10000
16:15:11.080 [game.script] [always] --- onPreFactionTurnStart --- egypt
16:15:11.080 [game.script] [always] egypt money 1: 28119
16:15:11.977 [game.script] [always] --- onPreFactionTurnStart --- scotland
16:15:11.977 [game.script] [always] scotland money 2: 10000
16:15:12.593 [game.script] [always] --- onPreFactionTurnStart --- mongols
16:15:12.593 [game.script] [always] mongols money 1: 32005
16:15:12.700 [game.script] [always] --- onPreFactionTurnStart --- venice
16:15:12.700 [game.script] [always] venice money 2: 10000
16:15:13.049 [game.script] [always] --- onPreFactionTurnStart --- france
16:15:13.049 [game.script] [always] france money 2: 10000
16:15:13.659 [game.script] [always] --- onPreFactionTurnStart --- hre
16:15:13.659 [game.script] [always] hre money 2: 10000
16:15:14.451 [game.script] [always] --- onPreFactionTurnStart --- england
16:15:14.451 [game.script] [always] england money 2: 10000
16:15:14.703 [game.script] [always] --- onPreFactionTurnStart --- portugal
16:15:14.703 [game.script] [always] portugal money 2: 10000
16:15:14.841 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 111 192
16:15:14.841 [game.script] [always] --- auto_win attacker AI - auto_win_AI - portugal ---
16:15:15.138 [game.script] [always] --- onPostBattle AI --- Claudio de_Portugal
16:15:15.393 [game.script] [always] --- onPreFactionTurnStart --- poland
16:15:15.393 [game.script] [always] poland money 2: 10000
16:15:16.083 [game.script] [always] --- onPreFactionTurnStart --- byzantium
16:15:16.083 [game.script] [always] byzantium money 2: 10000
16:15:17.321 [game.script] [always] --- onPreFactionTurnStart --- moors
16:15:17.321 [game.script] [always] moors money 2: 10000
16:15:18.478 [game.script] [always] --- onPreFactionTurnStart --- russia
16:15:18.478 [game.script] [always] russia money 2: 10000
16:15:22.793 [game.script] [always] --- onGeneralAssaultsResidence AI --- Pskov
16:15:22.793 [game.script] [always] --- auto_win attacker AI - auto_win_AI - russia ---
16:15:23.086 [game.script] [always] --- onPostBattle AI --- Captain Gudimir
16:15:23.099 [game.script] [always] --- onGeneralCaptureSettlement: Pskov, attacker russia, settFaction slave ---
16:15:23.216 [game.script] [always] --- onGeneralAssaultsResidence AI --- Ryazan
16:15:23.216 [game.script] [always] --- auto_win attacker AI - auto_win_AI - russia ---
16:15:23.506 [game.script] [always] --- onPostBattle AI --- Captain Gremislav
16:15:23.517 [game.script] [always] --- onGeneralCaptureSettlement: Ryazan, attacker russia, settFaction slave ---
16:15:25.677 [game.script] [always] --- onGeneralCaptureSettlement: Mensk, attacker slave, settFaction russia ---
16:15:25.799 [game.script] [always] --- onPreFactionTurnStart --- spain
16:15:25.799 [game.script] [always] spain money 2: 10000
16:15:26.511 [game.script] [always] --- onPreFactionTurnStart --- hungary
16:15:26.512 [game.script] [always] hungary money 2: 10000
16:15:26.664 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 259 182
16:15:26.664 [game.script] [always] --- auto_win attacker AI - auto_win_AI - hungary ---
16:15:27.002 [game.script] [always] --- onPostBattle AI --- Bod Arpadhazi
16:15:27.395 [game.script] [always] --- onPreFactionTurnStart --- aragon
16:15:27.396 [game.script] [always] aragon money 2: 10000
16:15:28.015 [game.script] [always] --- onPreFactionTurnStart --- lithuania
16:15:28.015 [game.script] [always] lithuania money 1: 27317
16:15:28.162 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 194 274
16:15:28.162 [game.script] [always] --- auto_win attacker AI - auto_win_AI - lithuania ---
16:15:28.459 [game.script] [always] --- onPostBattle AI --- Wilczan
16:15:29.094 [game.script] [always] --- onPreFactionTurnStart --- vladimir
16:15:29.094 [game.script] [always] vladimir money 2: 10000
16:15:29.552 [game.script] [always] --- onPreFactionTurnStart --- kievan_rus
16:15:29.552 [game.script] [always] kievan_rus money 2: 10000
16:15:30.096 [game.script] [always] --- onPreFactionTurnStart --- teutonic_order
16:15:30.096 [game.script] [always] teutonic_order money 1: 34848
16:15:30.234 [game.script] [always] --- onPreFactionTurnStart --- norway
16:15:30.234 [game.script] [always] norway money 2: 10000
16:15:30.922 [game.script] [always] --- onPreFactionTurnStart --- georgia
16:15:30.922 [game.script] [always] georgia money 2: 10000
16:15:31.030 [game.script] [always] --- onPreFactionTurnStart --- jerusalem
16:15:31.030 [game.script] [always] jerusalem money 2: 10000
16:15:31.297 [game.script] [always] --- onGeneralAssaultsGeneral - jerusalem Ballion de_Chabannes vs slave Captain Nicolas ---
16:15:31.644 [game.script] [always] --- onPostBattle AI --- Captain Nicolas
16:15:31.644 [game.script] [always] --- onPostBattle AI --- Ballion de_Chabannes
16:15:31.740 [game.script] [always] --- onPreFactionTurnStart --- kwarezm
16:15:31.740 [game.script] [always] kwarezm money 2: 10000
16:15:31.756 [game.script] [always] --- onGeneralAssaultsResidence AI --- Alexandria
16:15:31.756 [game.script] [always] --- auto_win attacker AI - auto_win_AI - kwarezm ---
16:15:32.050 [game.script] [always] --- onPostBattle AI --- Quraysh al-Hashimi
16:15:32.066 [game.script] [always] --- onGeneralCaptureSettlement: Alexandria, attacker kwarezm, settFaction slave ---
16:15:32.673 [game.script] [always] --- onPreFactionTurnStart --- sweden
16:15:32.673 [game.script] [always] sweden money 2: 10000
16:15:32.772 [game.script] [always] --- onGeneralAssaultsResidence AI --- Lund
16:15:33.081 [game.script] [always] --- onPostBattle AI --- Sigismund Eriksson
16:15:33.095 [game.script] [always] --- onGeneralCaptureSettlement: Lund, attacker sweden, settFaction denmark ---
16:15:33.227 [game.script] [always] --- onPreFactionTurnStart --- cumans
16:15:33.783 [game.script] [always] --- onPreFactionTurnStart --- slave
16:15:34.044 [game.script] [always] --- onGeneralAssaultsGeneral - slave Admiral Galib vs egypt Admiral Ziyad ---
16:15:34.336 [game.script] [always] --- onPostBattle AI --- Admiral Galib
16:15:35.635 [game.script] [always] Номер хода - 10
16:15:35.639 [game.script] [always] getAIarmies()
16:15:37.287 [game.script] [always] --- onPreFactionTurnStart --- turks
16:17:36.015 [game.script] [always] onButtonPressed: end_turn
16:17:36.169 [game.script] [always] getAIarmies()
16:17:36.798 [game.script] [always] --- onPreFactionTurnStart --- sicily
16:17:36.798 [game.script] [always] sicily money 2: 10000
16:17:36.969 [game.script] [always] --- onGeneralAssaultsResidence AI --- Bruges
16:17:36.969 [game.script] [always] --- auto_win attacker AI - auto_win_AI - sicily ---
16:17:37.253 [game.script] [always] --- onPostBattle AI --- Etelred
16:17:37.266 [game.script] [always] --- onGeneralCaptureSettlement: Bruges, attacker sicily, settFaction slave ---
16:17:37.506 [game.script] [always] --- onPreFactionTurnStart --- milan
16:17:37.506 [game.script] [always] milan money 2: 10000
16:17:37.984 [game.script] [always] --- onPreFactionTurnStart --- papal_states
16:17:38.254 [game.script] [always] --- onPreFactionTurnStart --- denmark
16:17:38.254 [game.script] [always] denmark money 2: 10000
16:17:38.662 [game.script] [always] --- onGeneralAssaultsGeneral - denmark Captain Thorkell vs mongols Oljeitu of_the_Jirgin ---
16:17:38.942 [game.script] [always] --- onPostBattle AI --- Oljeitu of_the_Jirgin
16:17:38.943 [game.script] [always] --- onPostBattle AI --- Captain Thorkell
16:17:39.200 [game.script] [always] --- onPreFactionTurnStart --- egypt
16:17:39.201 [game.script] [always] egypt money 1: 34880
16:17:40.689 [game.script] [always] --- onPreFactionTurnStart --- scotland
16:17:40.689 [game.script] [always] scotland money 2: 10000
16:17:41.091 [game.script] [always] --- onPreFactionTurnStart --- mongols
16:17:41.191 [game.script] [always] --- onPreFactionTurnStart --- venice
16:17:41.191 [game.script] [always] venice money 2: 10000
16:17:41.521 [game.script] [always] --- onPreFactionTurnStart --- france
16:17:41.521 [game.script] [always] france money 2: 10000
16:17:42.074 [game.script] [always] --- onPreFactionTurnStart --- hre
16:17:42.075 [game.script] [always] hre money 2: 10000
16:17:43.059 [game.script] [always] --- onPreFactionTurnStart --- england
16:17:43.059 [game.script] [always] england money 1: 25369
16:17:43.314 [game.script] [always] --- onGeneralAssaultsGeneral - england Laurence vs scotland Muiredach mac_Fothad ---
16:17:43.635 [game.script] [always] --- onPostBattle AI --- Muiredach mac_Fothad
16:17:43.865 [game.script] [always] --- onGeneralAssaultsGeneral - england Captain Phillip vs scotland Muiredach mac_Fothad ---
16:17:44.161 [game.script] [always] --- onPostBattle AI --- Captain Phillip
16:17:44.161 [game.script] [always] --- onPostBattle AI --- Muiredach mac_Fothad
16:17:44.379 [game.script] [always] --- onPreFactionTurnStart --- portugal
16:17:44.379 [game.script] [always] portugal money 2: 10000
16:17:44.786 [game.script] [always] --- onPreFactionTurnStart --- poland
16:17:44.786 [game.script] [always] poland money 2: 10000
16:17:44.921 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 281 262
16:17:45.205 [game.script] [always] --- onPostBattle AI --- Sieciech z_Lubnowa
16:17:45.917 [game.script] [always] --- onPreFactionTurnStart --- byzantium
16:17:45.917 [game.script] [always] byzantium money 2: 10000
16:17:46.135 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 312 144
16:17:46.135 [game.script] [always] --- auto_win attacker AI - auto_win_AI - byzantium ---
16:17:46.417 [game.script] [always] --- onPostBattle AI --- Vasileios Tzimiskis
16:17:48.065 [game.script] [always] --- onPreFactionTurnStart --- moors
16:17:48.065 [game.script] [always] moors money 2: 10000
16:17:49.080 [game.script] [always] --- onPreFactionTurnStart --- russia
16:17:49.080 [game.script] [always] russia money 2: 10000
16:17:57.475 [game.script] [always] --- onPreFactionTurnStart --- spain
16:17:57.475 [game.script] [always] spain money 2: 10000
16:17:57.934 [game.script] [always] --- onPreFactionTurnStart --- hungary
16:17:57.934 [game.script] [always] hungary money 2: 10000
16:17:58.083 [game.script] [always] --- onGeneralAssaultsResidence AI --- Graaz
16:17:58.083 [game.script] [always] --- auto_win attacker AI - auto_win_AI - hungary ---
16:17:58.421 [game.script] [always] --- onPostBattle AI --- Bod Arpadhazi
16:17:58.442 [game.script] [always] --- onGeneralCaptureSettlement: Graaz, attacker hungary, settFaction slave ---
16:17:58.641 [game.script] [always] --- onPreFactionTurnStart --- aragon
16:17:58.641 [game.script] [always] aragon money 2: 10000
16:17:59.183 [game.script] [always] --- onPreFactionTurnStart --- lithuania
16:17:59.184 [game.script] [always] lithuania money 2: 10000
16:17:59.451 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 186 269
16:17:59.452 [game.script] [always] --- auto_win attacker AI - auto_win_AI - lithuania ---
16:17:59.752 [game.script] [always] --- onPostBattle AI --- Wilczan
16:18:00.025 [game.script] [always] --- onPreFactionTurnStart --- vladimir
16:18:00.025 [game.script] [always] vladimir money 2: 10000
16:18:00.287 [game.script] [always] --- onGeneralCaptureSettlement: Regensburg, attacker vladimir, settFaction hre ---
16:18:00.528 [game.script] [always] --- onPreFactionTurnStart --- kievan_rus
16:18:00.528 [game.script] [always] kievan_rus money 2: 10000
16:18:01.261 [game.script] [always] --- onPreFactionTurnStart --- teutonic_order
16:18:01.363 [game.script] [always] --- onGeneralAssaultsGeneral - teutonic_order Captain Brunaccio vs milan Captain Cesare ---
16:18:01.505 [game.script] [always] --- onPreFactionTurnStart --- norway
16:18:01.505 [game.script] [always] norway money 2: 10000
16:18:01.576 [game.script] [always] --- onGeneralAssaultsResidence AI --- Skara
16:18:01.576 [game.script] [always] --- auto_win attacker AI - auto_win_AI - norway ---
16:18:01.885 [game.script] [always] --- onPostBattle AI --- Captain Knud
16:18:01.893 [game.script] [always] --- onGeneralCaptureSettlement: Skara, attacker norway, settFaction slave ---
16:18:02.387 [game.script] [always] random_name: norway, norway, Melkorka
16:18:02.387 [game.script] [always] random_surname: norway, norway, of_Vestmanna
16:18:02.389 [game.script] [always] spawn_character norway Melkorka of_Vestmanna, princess, age 27, x 180, y 332
16:18:02.431 [game.script] [always] --- onPreFactionTurnStart --- georgia
16:18:02.431 [game.script] [always] georgia money 2: 10000
16:18:02.510 [game.script] [always] --- onPreFactionTurnStart --- jerusalem
16:18:02.510 [game.script] [always] jerusalem money 2: 10000
16:18:02.715 [game.script] [always] --- onPreFactionTurnStart --- kwarezm
16:18:02.715 [game.script] [always] kwarezm money 1: 25088
16:18:03.430 [game.script] [always] --- onPreFactionTurnStart --- sweden
16:18:03.430 [game.script] [always] sweden money 2: 10000
16:18:03.678 [game.script] [always] --- onPreFactionTurnStart --- cumans
16:18:03.881 [game.script] [always] --- onGeneralCaptureSettlement: Cambrai, attacker cumans, settFaction russia ---
16:18:04.749 [game.script] [always] --- onPreFactionTurnStart --- slave
16:18:06.297 [game.script] [always] Номер хода - 11
16:18:06.300 [game.script] [always] getAIarmies()
16:18:07.617 [game.script] [always] royal_famaly_table_birth: Child - Naslaw Prjemuslovich, Parent - Bozydar Prjemuslovich, Faction - vladimir
16:18:08.267 [game.script] [always] --- onPreFactionTurnStart --- turks
16:20:04.263 [game.script] [always] onButtonPressed: end_turn
16:20:04.481 [game.script] [always] getAIarmies()
16:20:05.839 [game.script] [always] --- onPreFactionTurnStart --- sicily
16:20:05.839 [game.script] [always] sicily money 2: 10000
16:20:06.395 [game.script] [always] --- onPreFactionTurnStart --- milan
16:20:06.395 [game.script] [always] milan money 2: 10000
16:20:07.102 [game.script] [always] --- onPreFactionTurnStart --- papal_states
16:20:07.102 [game.script] [always] papal_states money 1: 31403
16:20:07.546 [game.script] [always] --- onPreFactionTurnStart --- denmark
16:20:07.546 [game.script] [always] denmark money 2: 10000
16:20:07.873 [game.script] [always] --- onPreFactionTurnStart --- egypt
16:20:07.873 [game.script] [always] egypt money 1: 30418
16:20:07.990 [game.script] [always] TC_INVASION - diplomatic_stance egypt byzantium war
16:20:09.554 [game.script] [always] --- onGeneralCaptureSettlement: Jerusalem, attacker slave, settFaction egypt ---
16:20:09.633 [game.script] [always] --- onPreFactionTurnStart --- scotland
16:20:09.633 [game.script] [always] scotland money 2: 10000
16:20:09.748 [game.script] [always] --- onGeneralAssaultsResidence AI --- Nortumberlend
16:20:09.748 [game.script] [always] --- auto_win attacker AI - auto_win_AI - scotland ---
16:20:10.054 [game.script] [always] --- onPostBattle AI --- Colban mac_Chuilen
16:20:10.066 [game.script] [always] --- onGeneralCaptureSettlement: Nortumberlend, attacker scotland, settFaction slave ---
16:20:10.646 [game.script] [always] --- onPreFactionTurnStart --- mongols
16:20:10.646 [game.script] [always] mongols money 2: 10000
16:20:10.983 [game.script] [always] --- onPreFactionTurnStart --- venice
16:20:10.983 [game.script] [always] venice money 2: 10000
16:20:11.601 [game.script] [always] --- onPreFactionTurnStart --- france
16:20:11.601 [game.script] [always] france money 2: 10000
16:20:12.261 [game.script] [always] --- onPreFactionTurnStart --- hre
16:20:12.261 [game.script] [always] hre money 2: 10000
16:20:12.420 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 184 217
16:20:12.421 [game.script] [always] --- auto_win attacker AI - auto_win_AI - hre ---
16:20:12.723 [game.script] [always] --- onPostBattle AI --- Captain Jens
16:20:12.755 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 217 215
16:20:12.755 [game.script] [always] --- auto_win attacker AI - auto_win_AI - hre ---
16:20:13.048 [game.script] [always] --- onPostBattle AI --- Captain Nikolaus
16:20:14.191 [game.script] [always] --- onPreFactionTurnStart --- england
16:20:14.191 [game.script] [always] england money 1: 27272
16:20:14.447 [game.script] [always] --- onPreFactionTurnStart --- portugal
16:20:14.447 [game.script] [always] portugal money 2: 10000
16:20:14.982 [game.script] [always] --- onPreFactionTurnStart --- poland
16:20:14.982 [game.script] [always] poland money 2: 10000
16:20:15.090 [game.script] [always] --- onGeneralAssaultsResidence AI --- Hrodna
16:20:15.091 [game.script] [always] --- auto_win attacker AI - auto_win_AI - poland ---
16:20:15.379 [game.script] [always] --- onPostBattle AI --- Sieciech z_Lubnowa
16:20:15.414 [game.script] [always] --- onGeneralCaptureSettlement: Hrodna, attacker poland, settFaction slave ---
16:20:15.908 [game.script] [always] --- onPreFactionTurnStart --- byzantium
16:20:15.908 [game.script] [always] byzantium money 2: 10000
16:20:17.821 [game.script] [always] --- onPreFactionTurnStart --- moors
16:20:17.821 [game.script] [always] moors money 2: 10000
16:20:18.888 [game.script] [always] --- onPreFactionTurnStart --- russia
16:20:18.888 [game.script] [always] russia money 2: 10000
16:20:23.100 [game.script] [always] --- onGeneralAssaultsResidence AI --- Vladimir-Volinskiy
16:20:23.100 [game.script] [always] --- auto_win attacker AI - auto_win_AI - russia ---
16:20:23.484 [game.script] [always] --- onPostBattle AI --- Captain Khotimir
16:20:23.503 [game.script] [always] --- onGeneralCaptureSettlement: Vladimir-Volinskiy, attacker russia, settFaction slave ---
16:20:26.208 [game.script] [always] --- onGeneralCaptureSettlement: Pskov, attacker slave, settFaction russia ---
16:20:26.345 [game.script] [always] --- onPreFactionTurnStart --- spain
16:20:26.345 [game.script] [always] spain money 2: 10000
16:20:26.736 [game.script] [always] --- onGeneralAssaultsGeneral - spain Captain Lorenzo vs portugal Gaspar Nobre ---
16:20:27.179 [game.script] [always] --- onPreFactionTurnStart --- hungary
16:20:27.179 [game.script] [always] hungary money 2: 10000
16:20:27.645 [game.script] [always] --- onPreFactionTurnStart --- aragon
16:20:27.645 [game.script] [always] aragon money 2: 10000
16:20:28.338 [game.script] [always] --- onPreFactionTurnStart --- lithuania
16:20:28.338 [game.script] [always] lithuania money 2: 10000
16:20:28.823 [game.script] [always] --- onGeneralAssaultsGeneral - denmark Captain Kristjern vs lithuania Captain Strzebor ---
16:20:29.122 [game.script] [always] --- onPostBattle AI --- Captain Strzebor
16:20:29.123 [game.script] [always] --- onPostBattle AI --- Captain Kristjern
16:20:29.214 [game.script] [always] --- onPreFactionTurnStart --- vladimir
16:20:29.214 [game.script] [always] vladimir money 2: 10000
16:20:29.314 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 213 227
16:20:29.314 [game.script] [always] --- auto_win attacker AI - auto_win_AI - vladimir ---
16:20:29.631 [game.script] [always] --- onPostBattle AI --- Otto
16:20:30.326 [game.script] [always] --- onPreFactionTurnStart --- kievan_rus
16:20:30.326 [game.script] [always] kievan_rus money 2: 10000
16:20:30.896 [game.script] [always] --- onPreFactionTurnStart --- teutonic_order
16:20:30.896 [game.script] [always] teutonic_order money 1: 33987
16:20:31.069 [game.script] [always] --- onPreFactionTurnStart --- norway
16:20:31.069 [game.script] [always] norway money 2: 10000
16:20:31.849 [game.script] [always] --- onPreFactionTurnStart --- georgia
16:20:31.849 [game.script] [always] georgia money 2: 10000
16:20:31.963 [game.script] [always] --- onPreFactionTurnStart --- jerusalem
16:20:31.963 [game.script] [always] jerusalem money 2: 10000
16:20:32.201 [game.script] [always] --- onPreFactionTurnStart --- kwarezm
16:20:32.201 [game.script] [always] kwarezm money 1: 25963
16:20:32.728 [game.script] [always] --- onPreFactionTurnStart --- sweden
16:20:32.729 [game.script] [always] sweden money 2: 10000
16:20:33.007 [game.script] [always] --- onPreFactionTurnStart --- cumans
16:20:33.807 [game.script] [always] --- onPreFactionTurnStart --- slave
16:20:33.903 [game.script] [always] onAgentCreated(faction: slave, character: Boleslaw, agentType: 9, sett: Lyon)
16:20:35.005 [game.script] [always] Номер хода - 12
16:20:35.008 [game.script] [always] getAIarmies()
16:20:35.148 [game.script] [always] royal_famaly_table_birth: Child - Genrixx de_Normandie, Parent - Richardd de_Normandie, Faction - sicily
16:20:37.382 [game.script] [always] --- onPreFactionTurnStart --- turks
16:22:04.370 [game.script] [always] onButtonPressed: end_turn
16:22:04.514 [game.script] [always] getAIarmies()
16:22:05.127 [game.script] [always] --- onPreFactionTurnStart --- sicily
16:22:05.127 [game.script] [always] sicily money 2: 10000
16:22:05.550 [game.script] [always] --- onPreFactionTurnStart --- milan
16:22:05.550 [game.script] [always] milan money 2: 10000
16:22:05.690 [game.script] [always] --- onGeneralAssaultsResidence AI --- Zurich
16:22:05.690 [game.script] [always] --- auto_win attacker AI - auto_win_AI - milan ---
16:22:05.983 [game.script] [always] --- onPostBattle AI --- Azolino Rossi
16:22:05.998 [game.script] [always] --- onGeneralCaptureSettlement: Zurich, attacker milan, settFaction slave ---
16:22:06.450 [game.script] [always] --- onPreFactionTurnStart --- papal_states
16:22:06.746 [game.script] [always] --- onPreFactionTurnStart --- denmark
16:22:06.746 [game.script] [always] denmark money 2: 10000
16:22:06.845 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 194 274
16:22:07.131 [game.script] [always] --- onPostBattle AI --- Captain Uffe
16:22:07.410 [game.script] [always] --- onGeneralAssaultsGeneral - denmark Captain Jorgen vs lithuania Wilczan ---
16:22:07.696 [game.script] [always] --- onPostBattle AI --- Captain Jorgen
16:22:07.697 [game.script] [always] --- onPostBattle AI --- Wilczan
16:22:07.759 [game.script] [always] --- onPreFactionTurnStart --- egypt
16:22:07.759 [game.script] [always] egypt money 2: 10000
16:22:09.248 [game.script] [always] --- onPreFactionTurnStart --- scotland
16:22:09.249 [game.script] [always] scotland money 2: 10000
16:22:09.611 [game.script] [always] --- onPreFactionTurnStart --- mongols
16:22:09.611 [game.script] [always] mongols money 2: 10000
16:22:09.644 [game.script] [always] --- onGeneralAssaultsResidence AI --- Dublin
16:22:09.948 [game.script] [always] --- onPostBattle AI --- Subutai of_the_Oirat
16:22:09.954 [game.script] [always] --- onGeneralCaptureSettlement: Dublin, attacker mongols, settFaction denmark ---
16:22:10.142 [game.script] [always] --- onPreFactionTurnStart --- venice
16:22:10.142 [game.script] [always] venice money 2: 10000
16:22:10.565 [game.script] [always] --- onPreFactionTurnStart --- france
16:22:10.565 [game.script] [always] france money 2: 10000
16:22:10.893 [game.script] [always] --- onGeneralAssaultsGeneral - france Arnoul de_Mello vs slave Captain Bertrand ---
16:22:10.994 [game.script] [always] --- onGeneralAssaultsGeneral - france Arnoul de_Mello vs slave Captain Bertrand ---
16:22:11.291 [game.script] [always] --- onPostBattle AI --- Arnoul de_Mello
16:22:11.744 [game.script] [always] --- onPreFactionTurnStart --- hre
16:22:11.744 [game.script] [always] hre money 2: 10000
16:22:11.916 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 159 258
16:22:11.916 [game.script] [always] --- auto_win attacker AI - auto_win_AI - hre ---
16:22:12.206 [game.script] [always] --- onPostBattle AI --- Meinhard
16:22:13.090 [game.script] [always] --- onPreFactionTurnStart --- england
16:22:13.090 [game.script] [always] england money 2: 10000
16:22:14.123 [game.script] [always] --- onPreFactionTurnStart --- portugal
16:22:14.123 [game.script] [always] portugal money 2: 10000
16:22:14.790 [game.script] [always] --- onPreFactionTurnStart --- poland
16:22:14.790 [game.script] [always] poland money 2: 10000
16:22:15.396 [game.script] [always] --- onPreFactionTurnStart --- byzantium
16:22:15.396 [game.script] [always] byzantium money 2: 10000
16:22:17.384 [game.script] [always] --- onPreFactionTurnStart --- moors
16:22:17.384 [game.script] [always] moors money 2: 10000
16:22:17.632 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 60 131
16:22:17.632 [game.script] [always] --- auto_win attacker AI - auto_win_AI - moors ---
16:22:17.942 [game.script] [always] --- onPostBattle AI --- Fath
16:22:18.924 [game.script] [always] --- onPreFactionTurnStart --- russia
16:22:18.924 [game.script] [always] russia money 2: 10000
16:22:22.108 [game.script] [always] --- onGeneralCaptureSettlement: Moscow, attacker russia, settFaction slave ---
16:22:23.545 [game.script] [always] --- onPreFactionTurnStart --- spain
16:22:23.545 [game.script] [always] spain money 2: 10000
16:22:23.711 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 38 169
16:22:23.711 [game.script] [always] --- auto_win attacker AI - auto_win_AI - spain ---
16:22:24.015 [game.script] [always] --- onPostBattle AI --- Rodrigo de_Hormaza
16:22:24.414 [game.script] [always] --- onPreFactionTurnStart --- hungary
16:22:24.414 [game.script] [always] hungary money 2: 10000
16:22:25.019 [game.script] [always] --- onPreFactionTurnStart --- aragon
16:22:25.019 [game.script] [always] aragon money 2: 10000
16:22:25.673 [game.script] [always] --- onPreFactionTurnStart --- lithuania
16:22:25.673 [game.script] [always] lithuania money 2: 10000
16:22:26.045 [game.script] [always] --- onPreFactionTurnStart --- vladimir
16:22:26.045 [game.script] [always] vladimir money 2: 10000
16:22:26.638 [game.script] [always] --- onPreFactionTurnStart --- kievan_rus
16:22:26.638 [game.script] [always] kievan_rus money 2: 10000
16:22:27.355 [game.script] [always] --- onPreFactionTurnStart --- teutonic_order
16:22:27.603 [game.script] [always] --- onPreFactionTurnStart --- norway
16:22:27.603 [game.script] [always] norway money 2: 10000
16:22:28.484 [game.script] [always] --- onPreFactionTurnStart --- georgia
16:22:28.484 [game.script] [always] georgia money 2: 10000
16:22:28.577 [game.script] [always] --- onPreFactionTurnStart --- jerusalem
16:22:28.577 [game.script] [always] jerusalem money 2: 10000
16:22:28.612 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 114 188
16:22:28.612 [game.script] [always] --- auto_win attacker AI - auto_win_AI - jerusalem ---
16:22:28.924 [game.script] [always] --- onPostBattle AI --- Ballion de_Chabannes
16:22:29.123 [game.script] [always] --- onPreFactionTurnStart --- kwarezm
16:22:29.123 [game.script] [always] kwarezm money 1: 36779
16:22:29.965 [game.script] [always] --- onPreFactionTurnStart --- sweden
16:22:29.965 [game.script] [always] sweden money 2: 10000
16:22:30.206 [game.script] [always] --- onGeneralAssaultsGeneral - norway Lars Masson vs sweden Captain Kristian ---
16:22:30.272 [game.script] [always] --- onPreFactionTurnStart --- cumans
16:22:30.623 [game.script] [always] --- onGeneralAssaultsGeneral - cumans Balamir of_the_Oghuz vs byzantium Captain Kekilianos ---
16:22:30.795 [game.script] [always] --- onGeneralAssaultsGeneral - cumans Balamir of_the_Oghuz vs byzantium Captain Kekilianos ---
16:22:31.160 [game.script] [always] --- onPostBattle AI --- Balamir of_the_Oghuz
16:22:31.851 [game.script] [always] --- onPreFactionTurnStart --- slave
16:22:33.549 [game.script] [always] Номер хода - 13
16:22:33.552 [game.script] [always] getAIarmies()
16:22:33.806 [game.script] [always] royal_famaly_table_birth: Child - Ansaldo de_Madia, Parent - Oberto de_Madia, Faction - milan
16:22:36.292 [game.script] [always] --- onPreFactionTurnStart --- turks
16:27:15.865 [game.script] [always] onButtonPressed: end_turn
16:27:16.004 [game.script] [always] getAIarmies()
16:27:17.033 [game.script] [always] --- onPreFactionTurnStart --- sicily
16:27:17.033 [game.script] [always] sicily money 2: 10000
16:27:17.477 [game.script] [always] --- onPreFactionTurnStart --- milan
16:27:17.477 [game.script] [always] milan money 2: 10000
16:27:18.235 [game.script] [always] --- onPreFactionTurnStart --- papal_states
16:27:18.235 [game.script] [always] papal_states money 1: 37428
16:27:18.771 [game.script] [always] --- onPreFactionTurnStart --- denmark
16:27:18.771 [game.script] [always] denmark money 2: 10000
16:27:19.022 [game.script] [always] random_name: denmark, denmark, Dorte
16:27:19.022 [game.script] [always] random_surname: denmark, denmark, Mule
16:27:19.030 [game.script] [always] spawn_character denmark Dorte Mule, princess, age 28, x 199, y 300
16:27:19.051 [game.script] [always] --- onPreFactionTurnStart --- egypt
16:27:19.052 [game.script] [always] egypt money 1: 26978
16:27:19.127 [game.script] [always] --- onGeneralAssaultsResidence AI --- Jerusalem
16:27:19.127 [game.script] [always] --- auto_win attacker AI - auto_win_AI - egypt ---
16:27:19.553 [game.script] [always] --- onPostBattle AI --- Amir al-Hilali
16:27:19.572 [game.script] [always] --- onGeneralCaptureSettlement: Jerusalem, attacker egypt, settFaction slave ---
16:27:21.492 [game.script] [always] --- onPreFactionTurnStart --- scotland
16:27:21.492 [game.script] [always] scotland money 2: 10000
16:27:21.588 [game.script] [always] --- onGeneralAssaultsResidence AI --- Bar
16:27:21.589 [game.script] [always] --- auto_win attacker AI - auto_win_AI - scotland ---
16:27:21.989 [game.script] [always] --- onPostBattle AI --- Cainneach mac_Ruadri
16:27:21.998 [game.script] [always] --- onGeneralCaptureSettlement: Bar, attacker scotland, settFaction slave ---
16:27:22.335 [game.script] [always] --- onPreFactionTurnStart --- mongols
16:27:22.335 [game.script] [always] mongols money 2: 10000
16:27:22.520 [game.script] [always] --- onPreFactionTurnStart --- venice
16:27:22.520 [game.script] [always] venice money 2: 10000
16:27:22.586 [game.script] [always] --- onGeneralAssaultsResidence AI --- Zagreb
16:27:22.586 [game.script] [always] --- auto_win attacker AI - auto_win_AI - venice ---
16:27:22.996 [game.script] [always] --- onPostBattle AI --- Bartolomeo
16:27:23.025 [game.script] [always] --- onGeneralCaptureSettlement: Zagreb, attacker venice, settFaction slave ---
16:27:23.422 [game.script] [always] --- onPreFactionTurnStart --- france
16:27:23.422 [game.script] [always] france money 2: 10000
16:27:24.350 [game.script] [always] --- onPreFactionTurnStart --- hre
16:27:24.350 [game.script] [always] hre money 2: 10000
16:27:25.707 [game.script] [always] --- onPreFactionTurnStart --- england
16:27:25.708 [game.script] [always] england money 2: 10000
16:27:26.347 [game.script] [always] --- onPreFactionTurnStart --- portugal
16:27:26.347 [game.script] [always] portugal money 2: 10000
16:27:26.997 [game.script] [always] --- onPreFactionTurnStart --- poland
16:27:26.997 [game.script] [always] poland money 2: 10000
16:27:27.177 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 259 264
16:27:27.177 [game.script] [always] --- auto_win attacker AI - auto_win_AI - poland ---
16:27:27.476 [game.script] [always] --- onPostBattle AI --- Fryderyk z_Ojcowa
16:27:27.952 [game.script] [always] --- onPreFactionTurnStart --- byzantium
16:27:27.952 [game.script] [always] byzantium money 2: 10000
16:27:28.171 [game.script] [always] --- onGeneralAssaultsGeneral - byzantium Vasileios Tzimiskis vs slave Captain Epiphanios ---
16:27:28.371 [game.script] [always] --- onGeneralAssaultsGeneral - byzantium Vasileios Tzimiskis vs slave Captain Epiphanios ---
16:27:28.679 [game.script] [always] --- onPostBattle AI --- Vasileios Tzimiskis
16:27:30.133 [game.script] [always] --- onPreFactionTurnStart --- moors
16:27:30.133 [game.script] [always] moors money 1: 26122
16:27:31.118 [game.script] [always] --- onPreFactionTurnStart --- russia
16:27:31.118 [game.script] [always] russia money 2: 10000
16:27:31.287 [game.script] [always] --- onGeneralAssaultsResidence AI --- Pskov
16:27:31.287 [game.script] [always] --- auto_win attacker AI - auto_win_AI - russia ---
16:27:31.597 [game.script] [always] --- onPostBattle AI --- Captain Yaropolk
16:27:31.610 [game.script] [always] --- onGeneralCaptureSettlement: Pskov, attacker russia, settFaction slave ---
16:27:33.660 [game.script] [always] --- onPreFactionTurnStart --- spain
16:27:33.660 [game.script] [always] spain money 2: 10000
16:27:34.463 [game.script] [always] --- onPreFactionTurnStart --- hungary
16:27:34.463 [game.script] [always] hungary money 2: 10000
16:27:34.927 [game.script] [always] --- onPreFactionTurnStart --- aragon
16:27:34.927 [game.script] [always] aragon money 2: 10000
16:27:35.762 [game.script] [always] --- onPreFactionTurnStart --- lithuania
16:27:35.762 [game.script] [always] lithuania money 2: 10000
16:27:36.006 [game.script] [always] --- onPreFactionTurnStart --- vladimir
16:27:36.006 [game.script] [always] vladimir money 2: 10000
16:27:36.612 [game.script] [always] --- onPreFactionTurnStart --- kievan_rus
16:27:36.612 [game.script] [always] kievan_rus money 2: 10000
16:27:37.692 [game.script] [always] --- onPreFactionTurnStart --- teutonic_order
16:27:37.692 [game.script] [always] teutonic_order money 1: 27739
16:27:37.880 [game.script] [always] --- onPreFactionTurnStart --- norway
16:27:37.880 [game.script] [always] norway money 2: 10000
16:27:37.949 [game.script] [always] --- onGeneralAssaultsResidence AI --- Nykoeping
16:27:38.288 [game.script] [always] --- onPostBattle AI --- Emund of_Nordby
16:27:38.288 [game.script] [always] --- onPostBattle AI --- Anund Skottkonung
16:27:38.894 [game.script] [always] --- onPreFactionTurnStart --- georgia
16:27:38.894 [game.script] [always] georgia money 2: 10000
16:27:39.042 [game.script] [always] --- onPreFactionTurnStart --- jerusalem
16:27:39.042 [game.script] [always] jerusalem money 2: 10000
16:27:39.329 [game.script] [always] --- onPreFactionTurnStart --- kwarezm
16:27:39.329 [game.script] [always] kwarezm money 1: 28761
16:27:40.043 [game.script] [always] --- onPreFactionTurnStart --- sweden
16:27:40.044 [game.script] [always] sweden money 2: 10000
16:27:40.216 [game.script] [always] --- onGeneralAssaultsGeneral - sweden Olof Mikkelsen vs norway Captain Eystein ---
16:27:40.296 [game.script] [always] --- onGeneralAssaultsGeneral - sweden Olof Mikkelsen vs norway Captain Eystein ---
16:27:40.606 [game.script] [always] --- onPostBattle AI --- Captain Eystein
16:27:40.607 [game.script] [always] --- onPostBattle AI --- Olof Mikkelsen
16:27:40.821 [game.script] [always] --- onPreFactionTurnStart --- cumans
16:27:40.821 [game.script] [always] cumans money 1: 39275
16:27:41.166 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 365 188
16:27:41.476 [game.script] [always] --- onPostBattle AI --- Daghan of_Uighur
16:27:42.233 [game.script] [always] --- onPreFactionTurnStart --- slave
16:27:42.373 [game.script] [always] --- onGeneralAssaultsGeneral - slave Captain Theoleptos vs kievan_rus Photios ek_Argous ---
16:27:42.679 [game.script] [always] --- onPostBattle AI --- Photios ek_Argous
16:27:42.789 [game.script] [always] --- onGeneralAssaultsGeneral - slave Admiral Koill vs scotland Admiral Donnachac ---
16:27:44.013 [game.script] [always] --- onPostBattle AI --- Admiral Donnachac
16:27:44.013 [game.script] [always] --- onPostBattle AI --- Admiral Koill
16:27:46.299 [game.script] [always] --- onGeneralCaptureSettlement: Hamburg, attacker lithuania, settFaction slave ---
16:27:46.364 [game.script] [always] Номер хода - 14
16:27:46.368 [game.script] [always] getAIarmies()
16:27:48.521 [game.script] [always] royal_famaly_table_birth: Child - Stoigniew Bninski, Parent - Malomir Bninski, Faction - vladimir
16:27:48.770 [game.script] [always] royal_famaly_table_birth: Child - Gaston Welf, Parent - Rudolph Welf, Faction - georgia
16:27:49.398 [game.script] [always] --- onPreFactionTurnStart --- turks
16:29:16.710 [game.script] [always] onButtonPressed: end_turn
16:29:16.865 [game.script] [always] getAIarmies()
16:29:17.503 [game.script] [always] --- onPreFactionTurnStart --- sicily
16:29:17.503 [game.script] [always] sicily money 2: 10000
16:29:18.131 [game.script] [always] --- onPreFactionTurnStart --- milan
16:29:18.131 [game.script] [always] milan money 2: 10000
16:29:18.610 [game.script] [always] --- onPreFactionTurnStart --- papal_states
16:29:19.020 [game.script] [always] --- onPreFactionTurnStart --- denmark
16:29:19.020 [game.script] [always] denmark money 2: 10000
16:29:19.246 [game.script] [always] --- onPreFactionTurnStart --- egypt
16:29:19.246 [game.script] [always] egypt money 1: 25859
16:29:20.835 [game.script] [always] --- onPreFactionTurnStart --- scotland
16:29:20.835 [game.script] [always] scotland money 1: 29455
16:29:21.318 [game.script] [always] --- onPreFactionTurnStart --- mongols
16:29:21.319 [game.script] [always] mongols money 2: 10000
16:29:21.509 [game.script] [always] --- onPreFactionTurnStart --- venice
16:29:21.509 [game.script] [always] venice money 2: 10000
16:29:21.726 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 221 179
16:29:21.726 [game.script] [always] --- auto_win attacker AI - auto_win_AI - venice ---
16:29:22.025 [game.script] [always] --- onPostBattle AI --- Ordelafo Venier
16:29:22.182 [game.script] [always] --- onPreFactionTurnStart --- france
16:29:22.182 [game.script] [always] france money 2: 10000
16:29:22.835 [game.script] [always] --- onPreFactionTurnStart --- hre
16:29:22.835 [game.script] [always] hre money 2: 10000
16:29:22.998 [game.script] [always] --- onGeneralAssaultsResidence AI --- Nuremburg
16:29:23.315 [game.script] [always] --- onPostBattle AI --- Captain Hensel
16:29:23.315 [game.script] [always] --- onPostBattle AI --- Malomir Bninski
16:29:24.282 [game.script] [always] --- onPreFactionTurnStart --- england
16:29:24.282 [game.script] [always] england money 2: 10000
16:29:24.364 [game.script] [always] --- onGeneralAssaultsResidence AI --- Po
16:29:24.668 [game.script] [always] --- onPostBattle AI --- David Astley
16:29:24.699 [game.script] [always] --- onGeneralCaptureSettlement: Po, attacker england, settFaction scotland ---
16:29:25.121 [game.script] [always] --- onPreFactionTurnStart --- portugal
16:29:25.121 [game.script] [always] portugal money 2: 10000
16:29:25.593 [game.script] [always] --- onPreFactionTurnStart --- poland
16:29:25.593 [game.script] [always] poland money 2: 10000
16:29:26.454 [game.script] [always] --- onPreFactionTurnStart --- byzantium
16:29:26.454 [game.script] [always] byzantium money 2: 10000
16:29:27.956 [game.script] [always] --- onGeneralCaptureSettlement: Edessa, attacker egypt, settFaction byzantium ---
16:29:28.093 [game.script] [always] --- onPreFactionTurnStart --- moors
16:29:28.093 [game.script] [always] moors money 1: 27459
16:29:29.468 [game.script] [always] --- onPreFactionTurnStart --- russia
16:29:29.468 [game.script] [always] russia money 2: 10000
16:29:43.141 [game.script] [always] --- onGeneralCaptureSettlement: Moscow, attacker slave, settFaction russia ---
16:29:43.315 [game.script] [always] --- onPreFactionTurnStart --- spain
16:29:43.315 [game.script] [always] spain money 2: 10000
16:29:43.880 [game.script] [always] --- onPreFactionTurnStart --- hungary
16:29:43.880 [game.script] [always] hungary money 2: 10000
16:29:43.982 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 286 200
16:29:43.982 [game.script] [always] --- auto_win attacker AI - auto_win_AI - hungary ---
16:29:44.291 [game.script] [always] --- onPostBattle AI --- Captain Petur
16:29:44.659 [game.script] [always] --- onPreFactionTurnStart --- aragon
16:29:44.659 [game.script] [always] aragon money 2: 10000
16:29:44.784 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 135 177
16:29:44.784 [game.script] [always] --- auto_win attacker AI - auto_win_AI - aragon ---
16:29:45.096 [game.script] [always] --- onPostBattle AI --- Captain Alfonso
16:29:45.157 [game.script] [always] --- onGeneralAssaultsGeneral - aragon Admiral Froilan vs slave Admiral Abdullah ---
16:29:45.456 [game.script] [always] --- onPostBattle AI --- Admiral Froilan
16:29:45.987 [game.script] [always] --- onPreFactionTurnStart --- lithuania
16:29:45.987 [game.script] [always] lithuania money 2: 10000
16:29:46.760 [game.script] [always] --- onGeneralAssaultsGeneral - denmark Hjalte Asbjornsen vs lithuania Captain Unierad ---
16:29:47.066 [game.script] [always] --- onPostBattle AI --- Captain Unierad
16:29:47.066 [game.script] [always] --- onPostBattle AI --- Hjalte Asbjornsen
16:29:47.184 [game.script] [always] --- onPreFactionTurnStart --- vladimir
16:29:47.185 [game.script] [always] vladimir money 2: 10000
16:29:47.758 [game.script] [always] --- onPreFactionTurnStart --- kievan_rus
16:29:47.758 [game.script] [always] kievan_rus money 2: 10000
16:29:47.856 [game.script] [always] --- onGeneralAssaultsResidence AI --- Podgoriza
16:29:47.856 [game.script] [always] --- auto_win attacker AI - auto_win_AI - kievan_rus ---
16:29:48.164 [game.script] [always] --- onPostBattle AI --- Photios ek_Argous
16:29:48.173 [game.script] [always] --- onGeneralCaptureSettlement: Podgoriza, attacker kievan_rus, settFaction slave ---
16:29:48.870 [game.script] [always] --- onPreFactionTurnStart --- teutonic_order
16:29:48.870 [game.script] [always] teutonic_order money 1: 34720
16:29:49.111 [game.script] [always] --- onPreFactionTurnStart --- norway
16:29:49.111 [game.script] [always] norway money 2: 10000
16:29:49.250 [game.script] [always] --- onGeneralAssaultsResidence AI --- Uppsala
16:29:49.568 [game.script] [always] --- onPostBattle AI --- Sigurd Halvdansson
16:29:49.569 [game.script] [always] --- onPostBattle AI --- Olaf Segersall
16:29:50.033 [game.script] [always] --- onPreFactionTurnStart --- georgia
16:29:50.033 [game.script] [always] georgia money 2: 10000
16:29:50.586 [game.script] [always] --- onPreFactionTurnStart --- jerusalem
16:29:50.586 [game.script] [always] jerusalem money 2: 10000
16:29:50.788 [game.script] [always] --- onGeneralAssaultsGeneral - jerusalem Bernard de_la_Jaille vs portugal Captain Claudio ---
16:29:50.999 [game.script] [always] --- onPreFactionTurnStart --- kwarezm
16:29:51.000 [game.script] [always] kwarezm money 1: 39371
16:29:51.525 [game.script] [always] --- onPreFactionTurnStart --- sweden
16:29:51.525 [game.script] [always] sweden money 2: 10000
16:29:51.617 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 227 300
16:29:51.617 [game.script] [always] --- auto_win attacker AI - auto_win_AI - sweden ---
16:29:51.940 [game.script] [always] --- onPostBattle AI --- Ingve Guthormsen
16:29:52.034 [game.script] [always] --- onGeneralAssaultsGeneral - sweden Thorkild Edmundsen vs norway Lars Masson ---
16:29:52.342 [game.script] [always] --- onPostBattle AI --- Lars Masson
16:29:52.342 [game.script] [always] --- onPostBattle AI --- Thorkild Edmundsen
16:29:52.599 [game.script] [always] --- onPreFactionTurnStart --- cumans
16:29:52.599 [game.script] [always] cumans money 1: 25077
16:29:52.655 [game.script] [always] --- onGeneralAssaultsResidence AI --- Baia
16:29:52.655 [game.script] [always] --- auto_win attacker AI - auto_win_AI - cumans ---
16:29:52.972 [game.script] [always] --- onPostBattle AI --- Uguluy of_Oghuz
16:29:52.995 [game.script] [always] --- onGeneralCaptureSettlement: Baia, attacker cumans, settFaction slave ---
16:29:53.541 [game.script] [always] --- onPreFactionTurnStart --- slave
16:29:54.649 [game.script] [always] Номер хода - 15
16:29:54.652 [game.script] [always] getAIarmies()
16:29:57.749 [game.script] [always] --- onPreFactionTurnStart --- turks
16:33:42.064 [game.script] [always] onButtonPressed: end_turn
16:33:42.208 [game.script] [always] getAIarmies()
16:33:42.828 [game.script] [always] --- onPreFactionTurnStart --- sicily
16:33:42.828 [game.script] [always] sicily money 2: 10000
16:33:42.911 [game.script] [always] --- onGeneralAssaultsResidence AI --- Antwerp
16:33:42.911 [game.script] [always] --- auto_win attacker AI - auto_win_AI - sicily ---
16:33:43.209 [game.script] [always] --- onPostBattle AI --- Captain Aston
16:33:43.217 [game.script] [always] --- onGeneralCaptureSettlement: Antwerp, attacker sicily, settFaction slave ---
16:33:43.786 [game.script] [always] --- onPreFactionTurnStart --- milan
16:33:43.786 [game.script] [always] milan money 2: 10000
16:33:44.222 [game.script] [always] --- onPreFactionTurnStart --- papal_states
16:33:44.546 [game.script] [always] --- onPreFactionTurnStart --- denmark
16:33:44.546 [game.script] [always] denmark money 2: 10000
16:33:44.777 [game.script] [always] --- onPreFactionTurnStart --- egypt
16:33:44.777 [game.script] [always] egypt money 1: 28088
16:33:46.556 [game.script] [always] --- onPreFactionTurnStart --- scotland
16:33:46.888 [game.script] [always] --- onPreFactionTurnStart --- mongols
16:33:46.888 [game.script] [always] mongols money 2: 10000
16:33:47.290 [game.script] [always] --- onPreFactionTurnStart --- venice
16:33:47.290 [game.script] [always] venice money 2: 10000
16:33:47.755 [game.script] [always] --- onPreFactionTurnStart --- france
16:33:47.755 [game.script] [always] france money 2: 10000
16:33:47.917 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 142 217
16:33:47.917 [game.script] [always] --- auto_win attacker AI - auto_win_AI - france ---
16:33:48.222 [game.script] [always] --- onPostBattle AI --- Amaury Capet
16:33:48.625 [game.script] [always] --- onPreFactionTurnStart --- hre
16:33:48.625 [game.script] [always] hre money 2: 10000
16:33:49.136 [game.script] [always] --- onGeneralAssaultsGeneral - hre Wolfhart vs vladimir Otto ---
16:33:49.478 [game.script] [always] --- onPostBattle AI --- Otto
16:33:49.478 [game.script] [always] --- onPostBattle AI --- Wolfhart
16:33:50.286 [game.script] [always] --- onPreFactionTurnStart --- england
16:33:50.286 [game.script] [always] england money 1: 26209
16:33:50.614 [game.script] [always] --- onPreFactionTurnStart --- portugal
16:33:50.614 [game.script] [always] portugal money 2: 10000
16:33:51.160 [game.script] [always] --- onPreFactionTurnStart --- poland
16:33:51.160 [game.script] [always] poland money 2: 10000
16:33:52.164 [game.script] [always] --- onPreFactionTurnStart --- byzantium
16:33:52.164 [game.script] [always] byzantium money 2: 10000
16:33:54.087 [game.script] [always] --- onPreFactionTurnStart --- moors
16:33:54.087 [game.script] [always] moors money 2: 10000
16:33:55.265 [game.script] [always] --- onPreFactionTurnStart --- russia
16:33:55.265 [game.script] [always] russia money 2: 10000
16:34:00.630 [game.script] [always] --- onGeneralAssaultsResidence AI --- Sarkel
16:34:00.630 [game.script] [always] --- auto_win attacker AI - auto_win_AI - russia ---
16:34:00.964 [game.script] [always] --- onPostBattle AI --- Captain Kirill
16:34:00.975 [game.script] [always] --- onGeneralCaptureSettlement: Sarkel, attacker russia, settFaction slave ---
16:34:02.860 [game.script] [always] --- onPreFactionTurnStart --- spain
16:34:02.860 [game.script] [always] spain money 2: 10000
16:34:03.300 [game.script] [always] --- onGeneralAssaultsGeneral - spain Alvar del_Almendral vs moors Hisham Omejyad ---
16:34:03.607 [game.script] [always] --- onPostBattle AI --- Alvar del_Almendral
16:34:03.607 [game.script] [always] --- onPostBattle AI --- Hisham Omejyad
16:34:04.106 [game.script] [always] --- onPreFactionTurnStart --- hungary
16:34:04.106 [game.script] [always] hungary money 2: 10000
16:34:04.702 [game.script] [always] --- onPreFactionTurnStart --- aragon
16:34:04.702 [game.script] [always] aragon money 2: 10000
16:34:05.376 [game.script] [always] --- onPreFactionTurnStart --- lithuania
16:34:05.376 [game.script] [always] lithuania money 1: 26778
16:34:05.988 [game.script] [always] --- onPreFactionTurnStart --- vladimir
16:34:05.988 [game.script] [always] vladimir money 2: 10000
16:34:06.289 [game.script] [always] --- onGeneralAssaultsGeneral - vladimir Bozydar Prjemuslovich vs hre Captain Wenzel ---
16:34:06.611 [game.script] [always] --- onPostBattle AI --- Captain Wenzel
16:34:06.612 [game.script] [always] --- onPostBattle AI --- Bozydar Prjemuslovich
16:34:06.847 [game.script] [always] --- onGeneralAssaultsGeneral - vladimir Andrzej z_Korytnicy vs hre Captain Meinhard ---
16:34:06.921 [game.script] [always] --- onGeneralAssaultsGeneral - vladimir Andrzej z_Korytnicy vs hre Captain Meinhard ---
16:34:07.230 [game.script] [always] --- onPostBattle AI --- Captain Meinhard
16:34:07.230 [game.script] [always] --- onPostBattle AI --- Andrzej z_Korytnicy
16:34:07.744 [game.script] [always] --- onPreFactionTurnStart --- kievan_rus
16:34:07.745 [game.script] [always] kievan_rus money 1: 26253
16:34:07.993 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 241 154
16:34:07.993 [game.script] [always] --- auto_win attacker AI - auto_win_AI - kievan_rus ---
16:34:08.309 [game.script] [always] --- onPostBattle AI --- Leonardos ek_Laodikias
16:34:09.053 [game.script] [always] --- onPreFactionTurnStart --- teutonic_order
16:34:09.302 [game.script] [always] --- onPreFactionTurnStart --- norway
16:34:09.302 [game.script] [always] norway money 2: 10000
16:34:09.819 [game.script] [always] --- onPreFactionTurnStart --- georgia
16:34:09.819 [game.script] [always] georgia money 2: 10000
16:34:10.215 [game.script] [always] --- onPreFactionTurnStart --- jerusalem
16:34:10.216 [game.script] [always] jerusalem money 2: 10000
16:34:10.618 [game.script] [always] --- onPreFactionTurnStart --- kwarezm
16:34:11.101 [game.script] [always] --- onPreFactionTurnStart --- sweden
16:34:11.101 [game.script] [always] sweden money 2: 10000
16:34:11.427 [game.script] [always] --- onPreFactionTurnStart --- cumans
16:34:11.427 [game.script] [always] cumans money 2: 10000
16:34:11.640 [game.script] [always] --- onGeneralAssaultsResidence fort AI --- 372 214
16:34:11.954 [game.script] [always] --- onPostBattle AI --- Nayan of_Uighur
16:34:12.587 [game.script] [always] --- onPreFactionTurnStart --- slave
16:34:12.665 [game.script] [always] onAgentCreated(faction: slave, character: Andrzej, agentType: 9, sett: Arhus)
16:34:12.915 [game.script] [always] --- onGeneralAssaultsGeneral - slave Admiral Gille_Coemgain vs scotland Admiral Donnachac ---
16:34:13.229 [game.script] [always] --- onPostBattle AI --- Admiral Gille_Coemgain
16:34:14.612 [game.script] [always] Номер хода - 16
16:34:14.616 [game.script] [always] getAIarmies()
16:34:17.872 [system.rpt] [error] Game Crash? Please report about this on forum then you donwload this mod