Привратник 19 января 2026, 16:00
Доброго времени, какой параметр отвечает за возрат побежавшего отряда обратно под контроль_командование? Если тупо снизить мораль в kv_morale_tables, то отряды запаниковавшие тупо сбегут с поля боя. Каким параметром компенсируется эта первоначальная паника, что дает возможность снова ими управлять ?
Несколько параметров.
broken_finish_base_timeout - время, через которое начинает уменьшаться моральный дебаф от сломленности, если не превышено пороговое значение, после которого отряд уже не возвращается.
Далее enemy_effect_range - сломленность не начнет восстанавливаться, пока отряд не превысит указанное расстояние от ближайшего отряда противника.
Ну и когда сломленный, но не до конца, отряд отбежит на это расстояние от противника, его можно бафать полководческими абилками, повышающими мораль, либо на него уже будет оказыват влияние пассивная абилка некоторых юнитов, повышающих боевой дух своих соседних отрядов.
Расшифровка значений таблицы из А-кит
Спойлер (раскрыть)
<?xml version="1.0" encoding="UTF-8"?>
<dataroot export_time="Fri 24. Oct 10:16:35 2014" revision="56" export_branch="C:/TW/branches/rome2/greeks/rome2/binaries" export_user="bob">
<edit_uuid>030975e1-1d9b-4b0d-9466-ae69f59f80cf</edit_uuid><_kv_morale record_uuid="{3b82c69a-feca-429a-b476-50b6887ff6c9}" record_timestamp="1408528314802">
<description>ratio of current to starting strength needed</description>
<key>army_destruction_alliance_strength_ratio</key>
<value>0.2</value>
</_kv_morale>
<_kv_morale record_uuid="{974b8a1d-0826-4b4d-828b-30a4c115f9f8}">
<description>ratio of enemy to friendly current strength needed</description>
<key>army_destruction_enemy_strength_ratio</key>
<value>3.2</value>
</_kv_morale>
<_kv_morale record_uuid="{805d6140-ebc5-4a22-a87b-b8e263be3568}">
<description>distance squared to consider it a near miss</description>
<key>artillery_near_miss_distance_squared</key>
<value>144</value>
</_kv_morale>
<_kv_morale record_uuid="{f1d4355c-7e74-4947-b65e-594787d8a12d}" record_timestamp="1361871483180">
<description>unit killed 12% of enemy in last 4 sec</description>
<key>blood_bonus_12</key>
<value>15</value>
</_kv_morale>
<_kv_morale record_uuid="{a97ecc22-e90b-495b-900d-b8db03f2f905}" record_timestamp="1361871483152">
<description>unit killed 5% of enemy in last 4 sec</description>
<key>blood_bonus_5</key>
<value>5</value>
</_kv_morale>
<_kv_morale record_uuid="{090f3912-6298-4509-97f0-1d80918216fa}" record_timestamp="1361871483165">
<description>unit killed 7.5% of enemy in last 4 sec</description>
<key>blood_bonus_7</key>
<value>10</value>
</_kv_morale>
<_kv_morale record_uuid="{c31b8e6e-5778-4a89-864d-b86bf5348bfe}">
<description>the base timeout for going from broken to rally</description>
<key>broken_finish_base_timeout</key>
<value>300</value>
</_kv_morale>
<_kv_morale record_uuid="{1f553174-e61f-4223-b972-584089986579}">
<description>range in which cavalry is considered</description>
<key>cavalry_effect_range</key>
<value>20</value>
</_kv_morale>
<_kv_morale record_uuid="{06d4aa25-3858-4e5c-b125-edb9976801f2}" record_timestamp="1361871483196">
<description>charge bonus</description>
<key>charge_bonus</key>
<value>15</value>
</_kv_morale>
<_kv_morale record_uuid="{afedc1c3-daa5-43f6-a646-ca7a720ba5c8}" record_timestamp="1362045971433">
<description>the timout for morale bonus due to charging</description>
<key>charge_timeout</key>
<value>40</value>
</_kv_morale>
<_kv_morale record_uuid="{0ee22791-209e-4fc6-a16f-717de8d13b9e}" record_timestamp="1361871483213">
<description>unit is defending inside a fort</description>
<key>defensive_fort</key>
<value>0</value>
</_kv_morale>
<_kv_morale record_uuid="{01e517e3-634c-46d7-9375-dbedf836b920}" record_timestamp="1404392989587">
<description>multiplier applied to the defender's land strength before comparing to attacker strength as part of the 'enemy_controls_land' evaluation</description>
<key>enemy_control_land_defender_land_force_strength_modifier</key>
<value>100</value>
</_kv_morale>
<_kv_morale record_uuid="{6f4234c5-07b4-41c8-a388-395644f0b09f}">
<description>range in which enemies are considered</description>
<key>enemy_effect_range</key>
<value>80</value>
</_kv_morale>
<_kv_morale record_uuid="{83a12b44-2353-4b3f-8907-a0c9d28391f0}" record_timestamp="1408528265764">
<description>unit lost 10% in last 60 sec</description>
<key>extended_casualties_penalty_10</key>
<value>-5</value>
</_kv_morale>
<_kv_morale record_uuid="{7a9081ff-2259-4e0f-b0ad-d82e4ffd108a}" record_timestamp="1408528265764">
<description>unit lost 15% in last 60 sec</description>
<key>extended_casualties_penalty_15</key>
<value>-10</value>
</_kv_morale>
<_kv_morale record_uuid="{6d902c35-1828-4879-a3f9-a081256affe0}" record_timestamp="1409903234247">
<description>unit lost 33% in last 60 sec</description>
<key>extended_casualties_penalty_33</key>
<value>-25</value>
</_kv_morale>
<_kv_morale record_uuid="{0109c76d-0ee1-4418-8e5d-58464284dc26}" record_timestamp="1408528265765">
<description>unit lost 50% in last 60 sec</description>
<key>extended_casualties_penalty_50</key>
<value>-50</value>
</_kv_morale>
<_kv_morale record_uuid="{32e776a2-2d68-4e10-815c-01b6d2bc37ba}" record_timestamp="1409903234210">
<description>unit lost 80% in last 60 sec</description>
<key>extended_casualties_penalty_80</key>
<value>-50</value>
</_kv_morale>
<_kv_morale record_uuid="{dd2fc9b5-c4a0-4b79-bdc3-22a4faa1a6df}">
<description>fear range</description>
<key>fear_effect_range</key>
<value>40</value>
</_kv_morale>
<_kv_morale record_uuid="{5bf56b17-2fb8-477e-ad40-ca5f42899b21}" record_timestamp="1361871483325">
<description>base value (modded by training) against cavalry</description>
<key>fighting_cavalry</key>
<value>-20</value>
</_kv_morale>
<_kv_morale record_uuid="{7b1881a9-9b2b-436a-8036-882f9ca59f18}">
<description>base radius of the general's passive aura</description>
<key>general_aura_radius</key>
<value>75</value>
</_kv_morale>
<_kv_morale record_uuid="{3c45ac05-a3d9-4a7d-9dcc-e7d40d85bcba}" record_timestamp="1406630227060">
<description>unit losing in combat</description>
<key>losing_combat</key>
<value>-15</value>
</_kv_morale>
<_kv_morale record_uuid="{a31f6d54-4cd6-42f3-ab7f-877cddc9ae16}" record_timestamp="1407508631278">
<description>unit significantly losing in combat</description>
<key>losing_combat_significantly</key>
<value>-25</value>
</_kv_morale>
<_kv_morale record_uuid="{131b39dd-8abf-4a58-980e-e6354babd9f0}" record_timestamp="1408528182505">
<description>clamp for maximum number of routing enemies, this is then mulitplied by the weighting</description>
<key>max_routing_enemies_to_consider</key>
<value>9</value>
</_kv_morale>
<_kv_morale record_uuid="{ccd18d6b-9de8-46a0-b51d-da8744ee2553}" record_timestamp="1408528182505">
<description>clamp for maximum number of routing friends, this is then mulitplied by the weighting</description>
<key>max_routing_friends_to_consider</key>
<value>9</value>
</_kv_morale>
<_kv_morale record_uuid="{7b8a63af-e2fd-468d-9f5f-c244badcf51f}" record_timestamp="1361349582010">
<description>the minimum amount that the morale will be changed by per tick</description>
<key>minimium_increment_update_per_tick</key>
<value>1</value>
</_kv_morale>
<_kv_morale record_uuid="{9ac3a270-5138-4178-b3c1-a168179fcbf9}" record_timestamp="1408529107838">
<description>starting point for calculations</description>
<key>morale_base</key>
<value>30</value>
</_kv_morale>
<_kv_morale record_uuid="{1d5730e4-56b0-455c-a59f-ec050f4f3d47}">
<description>range in which neightbouring units are considered</description>
<key>neighbour_effect_range</key>
<value>160</value>
</_kv_morale>
<_kv_morale record_uuid="{d29f7812-3923-42cd-8a30-80ac69e21421}">
<description>range at which flanks can lose secured bonus</description>
<key>open_flanks_effect_range</key>
<value>200</value>
</_kv_morale>
<_kv_morale record_uuid="{2a2d42b1-ae4a-410d-8a1d-827da6cffaa6}" record_timestamp="1362041210526">
<description>the ideal change morale amount of </description>
<key>percent_update_per_tick</key>
<value>0.15</value>
</_kv_morale>
<_kv_morale record_uuid="{2ea077b5-169f-44ca-aebf-0eca82a129b8}" record_timestamp="1408528182506">
<description>time (in seconds) for which a unit that has just rallied cannot rout again</description>
<key>post_rally_no_rout_timer</key>
<value>45</value>
</_kv_morale>
<_kv_morale record_uuid="{7ed86ea3-7bc9-48e9-b088-036fb03936a2}" record_timestamp="1406630227060">
<description>unit lost 10% in last 4 sec</description>
<key>recent_casualties_penalty_10</key>
<value>0</value>
</_kv_morale>
<_kv_morale record_uuid="{94628a9c-a054-4014-8abc-a2bc74fff3da}" record_timestamp="1406630227060">
<description>unit lost 15% in last 4 sec</description>
<key>recent_casualties_penalty_15</key>
<value>0</value>
</_kv_morale>
<_kv_morale record_uuid="{9f200c6f-4ae7-45fd-a45a-1653bbc2b032}" record_timestamp="1406630227061">
<description>unit lost 33% in last 4 sec</description>
<key>recent_casualties_penalty_33</key>
<value>0</value>
</_kv_morale>
<_kv_morale record_uuid="{ce8670d9-f26d-4c0a-9574-7e10541ad786}" record_timestamp="1406630227061">
<description>unit lost 50% in last 4 sec</description>
<key>recent_casualties_penalty_50</key>
<value>0</value>
</_kv_morale>
<_kv_morale record_uuid="{8c6713c0-ef16-42f1-afab-ff6e4e52dc57}" record_timestamp="1406630227061">
<description>unit lost 6% in last 4 sec</description>
<key>recent_casualties_penalty_6</key>
<value>0</value>
</_kv_morale>
<_kv_morale record_uuid="{9a423ce4-edaa-4315-9643-8ef76dffbb2a}">
<description>% casualties in last 4s needed for morale shock</description>
<key>recent_casualties_shock_threshold</key>
<value>20</value>
</_kv_morale>
<_kv_morale record_uuid="{9eb452d6-96a1-426a-b88b-19c10caa3148}" record_timestamp="1408528182505">
<description>Weighting used to calculate the UME_CONCERNED_FRIENDS_ROUTING, this is multiplied by the rout_balance (enemies_routing - friends_routing)</description>
<key>routing_enemies_effect_weighting</key>
<value>1.2</value>
</_kv_morale>
<_kv_morale record_uuid="{fc2b94ab-3e9f-4a97-9d44-4526dbb442f2}" record_timestamp="1408528182506">
<description>Weighting used to calculate the UME_CONCERNED_FRIENDS_ROUTING, this is multiplied by the rout_balance (enemies_routing - friends_routing)</description>
<key>routing_friends_effect_weighting</key>
<value>2.5</value>
</_kv_morale>
<_kv_morale record_uuid="{506bc774-2443-4c91-b7e8-f8d8b8fb213e}">
<description>routing distance flank</description>
<key>routing_unit_effect_distance_flank</key>
<value>100</value>
</_kv_morale>
<_kv_morale record_uuid="{369f0759-a1c2-415a-b54c-56e6ab1b218c}">
<description>routing distance front</description>
<key>routing_unit_effect_distance_front</key>
<value>75</value>
</_kv_morale>
<_kv_morale record_uuid="{64ecff5f-4904-4ee9-8bf9-c0d9526c9477}">
<description>surprise timeout</description>
<key>surprise_timeout</key>
<value>200</value>
</_kv_morale>
<_kv_morale record_uuid="{96673bac-0958-42d6-8978-1f5781c66c4e}" record_timestamp="1408528265765">
<description>unit lost 20% in total</description>
<key>total_casualties_penalty_20</key>
<value>0</value>
</_kv_morale>
<_kv_morale record_uuid="{f179b61a-b01f-4896-81a1-4581104bfe90}" record_timestamp="1409815180937">
<description>unit lost 40% in total</description>
<key>total_casualties_penalty_40</key>
<value>-5</value>
</_kv_morale>
<_kv_morale record_uuid="{a01f80d1-cff2-4251-b3d3-1338165cca4f}" record_timestamp="1406630227061">
<description>unit lost 60% in total</description>
<key>total_casualties_penalty_60</key>
<value>-25</value>
</_kv_morale>
<_kv_morale record_uuid="{e2fa8f8e-79e5-477e-8043-6502e235046a}" record_timestamp="1408528265765">
<description>unit lost 80% in total</description>
<key>total_casualties_penalty_80</key>
<value>-50</value>
</_kv_morale>
<_kv_morale record_uuid="{d6f0e27e-3148-4fce-9cb1-f7a3fb071549}" record_timestamp="1408528265765">
<description>unit lost 90% in total</description>
<key>total_casualties_penalty_90</key>
<value>-100</value>
</_kv_morale>
<_kv_morale record_uuid="{2f928078-3b80-46dc-b890-c9e48fa501b0}" record_timestamp="1408528265764">
<description>the army is on the brink of destruction</description>
<key>ume_concerned_army_destruction</key>
<value>-75</value>
</_kv_morale>
<_kv_morale record_uuid="{35bc650b-f6b7-4e52-b241-df8fd058a395}" record_timestamp="1361871483639">
<description>unit was attacked but not hit by artillery</description>
<key>ume_concerned_attacked_by_artillery</key>
<value>-10</value>
</_kv_morale>
<_kv_morale record_uuid="{dae723ae-a3f5-441f-91b0-06c7b21d448d}" record_timestamp="1361871483662">
<description>attacked by projectile</description>
<key>ume_concerned_attacked_by_projectile</key>
<value>-10</value>
</_kv_morale>
<_kv_morale record_uuid="{944282d9-dbfd-4652-b6db-12c4a8505ecd}" record_timestamp="1406630227062">
<description>very recently the captain died</description>
<key>ume_concerned_captain_died_recently</key>
<value>-5</value>
</_kv_morale>
<_kv_morale record_uuid="{8c85fc01-2e7a-475a-8c07-4117660c0c51}" record_timestamp="1361871483709">
<description>unit was hit and damaged by artillery</description>
<key>ume_concerned_damaged_by_artillery</key>
<value>-15</value>
</_kv_morale>
<_kv_morale record_uuid="{a3889fd9-5759-49e9-a223-3413f029c7b9}" record_timestamp="1362412063604">
<description>enemy is frightening the elephants</description>
<key>ume_concerned_elephants_frightened</key>
<value>-30</value>
</_kv_morale>
<_kv_morale record_uuid="{c0e55a23-2c2d-4f29-86c5-557de00c24f8}" record_timestamp="1406630227062">
<description>completely knackered</description>
<key>ume_concerned_exhausted</key>
<value>-25</value>
</_kv_morale>
<_kv_morale record_uuid="{440ccd2c-4053-4874-ab8c-93d104098a2f}" record_timestamp="1408528265766">
<description>both flanks are exposed</description>
<key>ume_concerned_flanks_exposed_multiple</key>
<value>0</value>
</_kv_morale>
<_kv_morale record_uuid="{da19429f-81fc-4c06-9395-107d92a7a621}" record_timestamp="1408528265766">
<description>one flank is exposed</description>
<key>ume_concerned_flanks_exposed_single</key>
<value>0</value>
</_kv_morale>
<_kv_morale record_uuid="{7a185ddf-dccf-4b8f-adbb-19e606e13e65}" record_timestamp="1408528314802">
<description>the general is dead, but not recently</description>
<key>ume_concerned_general_dead</key>
<value>-15</value>
</_kv_morale>
<_kv_morale record_uuid="{3cd964a1-be8b-4161-8557-eed71b4a18c6}" record_timestamp="1408528314802">
<description>in single player this applies to the ai only</description>
<key>ume_concerned_general_dead_ai</key>
<value>-10</value>
</_kv_morale>
<_kv_morale record_uuid="{aec274f0-3d3d-462d-b9d5-beae50ca3615}" record_timestamp="1406630227062">
<description>very recently the general died</description>
<key>ume_concerned_general_died_recently</key>
<value>-30</value>
</_kv_morale>
<_kv_morale record_uuid="{0c705b7d-d0e1-4e1d-b8b9-aea0d4c35eb3}" record_timestamp="1408528314802">
<description>in single player this applies to the ai only</description>
<key>ume_concerned_general_died_recently_ai</key>
<value>-15</value>
</_kv_morale>
<_kv_morale record_uuid="{440b2752-daa0-4955-b673-45793819d731}" record_timestamp="1379595397558">
<description>the commanding general has recently fled</description>
<key>ume_concerned_general_fled_recently</key>
<value>-30</value>
</_kv_morale>
<_kv_morale record_uuid="{0cd74579-1990-4ffd-94fc-07d11e5174a3}" record_timestamp="1408528314802">
<description>in single player this applies to the ai only</description>
<key>ume_concerned_general_fled_recently_ai</key>
<value>-15</value>
</_kv_morale>
<_kv_morale record_uuid="{c9443813-9643-486c-8cda-42404793dd20}" record_timestamp="1408528314977">
<description>enemy is frightening the horses</description>
<key>ume_concerned_horses_frightened</key>
<value>-20</value>
</_kv_morale>
<_kv_morale record_uuid="{2a854e3c-c90b-4bd6-841a-76f9007ff0ae}" record_timestamp="1361871483903">
<description>unprepared for night battle</description>
<key>ume_concerned_night_battle_unprepared</key>
<value>-5</value>
</_kv_morale>
<_kv_morale record_uuid="{cdae1bc1-7c0b-495a-8104-dbd440154ef2}">
<description>the unit is in panic</description>
<key>ume_concerned_panic</key>
<value>-50</value>
</_kv_morale>
<_kv_morale record_uuid="{44539a0e-607a-426b-a560-159a5c0f77dc}" record_timestamp="1361871483929">
<description>surprised</description>
<key>ume_concerned_surprised</key>
<value>-30</value>
</_kv_morale>
<_kv_morale record_uuid="{ac8b304f-e7a8-42a4-9ca3-83b774890a6a}" record_timestamp="1406630227063">
<description>tired penalty</description>
<key>ume_concerned_tired</key>
<value>-5</value>
</_kv_morale>
<_kv_morale record_uuid="{8c6ac556-010e-4a69-a766-9d7fe8434128}" record_timestamp="1361871483981">
<description>the penalty for being under fire from friends</description>
<key>ume_concerned_under_friendly_fire</key>
<value>-5</value>
</_kv_morale>
<_kv_morale record_uuid="{b156c772-c701-44be-9df7-653340c3f898}" record_timestamp="1408528314977">
<description>enemy is having a frightening effect on you</description>
<key>ume_concerned_unit_frightened</key>
<value>-15</value>
</_kv_morale>
<_kv_morale record_uuid="{6d27350e-14ea-42c8-8a73-5528bf095e27}" record_timestamp="1406630227063">
<description>unit is very tired but not exhausted</description>
<key>ume_concerned_very_tired</key>
<value>-10</value>
</_kv_morale>
<_kv_morale record_uuid="{e6f53f27-0f47-4bd8-bfd4-483031343982}" record_timestamp="1408528265765">
<description>all flanks are secure</description>
<key>ume_encouraged_flanks_secure</key>
<value>5</value>
</_kv_morale>
<_kv_morale record_uuid="{1556243d-d3e5-4368-8751-59cb475a86dc}" record_timestamp="1366709091471">
<description>unit is defending inside a fort</description>
<key>ume_encouraged_fortification</key>
<value>8</value>
</_kv_morale>
<_kv_morale record_uuid="{28f85e63-70c9-4402-81d5-e34cf9391a9b}" record_timestamp="1366709091484">
<description>morale bonus for being in a breached fort</description>
<key>ume_encouraged_fortification_compromised</key>
<value>3</value>
</_kv_morale>
<_kv_morale record_uuid="{5d04bed9-58a7-4a1b-9ab9-7a61a76e7e8a}" record_timestamp="1408529107836">
<description>friendly is having an inspiring effect on you</description>
<key>ume_encouraged_inspired</key>
<value>20</value>
</_kv_morale>
<_kv_morale record_uuid="{0fbbfc98-90f2-4d6d-9eeb-f8d9b6aed357}" record_timestamp="1408529107837">
<description>bonus for being up-hill of all enemies</description>
<key>ume_encouraged_on_the_hill</key>
<value>10</value>
</_kv_morale>
<_kv_morale record_uuid="{3053268a-93a5-4a2e-bdc1-0e3a8cd40240}" record_timestamp="1406630227064">
<description>defending central plaza</description>
<key>ume_encouraged_settlement_plaza</key>
<value>15</value>
</_kv_morale>
<_kv_morale record_uuid="{e9e2c0d9-f90e-48d4-9d32-36bf61276cc1}" record_timestamp="1407508026227">
<description>base effect value for inspiration which is then modified by distance, general's command stars etc</description>
<key>ume_inspiration_effect_base</key>
<value>5</value>
</_kv_morale>
<_kv_morale record_uuid="{b52ac474-e543-4f9d-94ad-1be8ddc3843e}" record_timestamp="1406630227064">
<description>broken bottom</description>
<key>ums_broken_threshold_lower</key>
<value>-100</value>
</_kv_morale>
<_kv_morale record_uuid="{5aff2352-d17c-42be-9096-690402deae95}" record_timestamp="1361871484714">
<description>broken top</description>
<key>ums_broken_threshold_upper</key>
<value>5</value>
</_kv_morale>
<_kv_morale record_uuid="{6a89187d-29b4-4207-9e59-fdb519afec84}" record_timestamp="1362041502893">
<description>(% basis)confident bottom </description>
<key>ums_confident_threshold_lower</key>
<value>0.65</value>
</_kv_morale>
<_kv_morale record_uuid="{125af289-379e-4cdd-a7ef-725eaea5c896}" record_timestamp="1362041503174">
<description>(% basis)confident top</description>
<key>ums_confident_threshold_upper</key>
<value>1</value>
</_kv_morale>
<_kv_morale record_uuid="{beed61ce-b118-4ce0-8080-4cb24092356d}" record_timestamp="1362041503138">
<description>(% basis)eager bottom </description>
<key>ums_eager_threshold_lower</key>
<value>0.9</value>
</_kv_morale>
<_kv_morale record_uuid="{a9c8f77f-1981-4395-95af-c94a0ed399f3}" record_timestamp="1362041503103">
<description>(% basis)eager top </description>
<key>ums_eager_threshold_upper</key>
<value>1.1</value>
</_kv_morale>
<_kv_morale record_uuid="{f85449df-d455-429b-9025-3d3315b88a38}" record_timestamp="1362041503068">
<description>(% basis)impetuous bottom </description>
<key>ums_impetuous_threshold_lower</key>
<value>1.1</value>
</_kv_morale>
<_kv_morale record_uuid="{f2064ff1-6cda-414b-87c7-b8bf8f3760e1}" record_timestamp="1361871484436">
<description>shaken bottom</description>
<key>ums_shaken_threshold_lower</key>
<value>15</value>
</_kv_morale>
<_kv_morale record_uuid="{66e96d43-16c3-41b7-b94f-c192ffdc2a64}" record_timestamp="1362041362228">
<description>shaken top</description>
<key>ums_shaken_threshold_upper</key>
<value>32</value>
</_kv_morale>
<_kv_morale record_uuid="{a540d5d7-d329-4a7a-b28c-8f5abb8718f6}" record_timestamp="1361871484385">
<description>steady bottom</description>
<key>ums_steady_threshold_lower</key>
<value>30</value>
</_kv_morale>
<_kv_morale record_uuid="{ef6e6648-2225-4395-8321-dd8c0b346e43}" record_timestamp="1362041503034">
<description>(% basis)steady top </description>
<key>ums_steady_threshold_upper</key>
<value>0.8</value>
</_kv_morale>
<_kv_morale record_uuid="{557a886a-ed09-49c9-bc94-3bd46b527adf}" record_timestamp="1361871484510">
<description>wavering bottom</description>
<key>ums_wavering_threshold_lower</key>
<value>0</value>
</_kv_morale>
<_kv_morale record_uuid="{40963be7-b97d-4da3-b4a8-ca41f5e11bc9}" record_timestamp="1361871484536">
<description>wavering top</description>
<key>ums_wavering_threshold_upper</key>
<value>20</value>
</_kv_morale>
<_kv_morale record_uuid="{2d216296-7e37-4b4c-a9cd-eb3e9fee1039}">
<description>NOT USED</description>
<key>warcry_effect_range</key>
<value>225</value>
</_kv_morale>
<_kv_morale record_uuid="{08ef5ec0-8589-4b18-8abf-176beff68abf}" record_timestamp="1408528265766">
<description>first contact from flank</description>
<key>was_attacked_in_flank</key>
<value>0</value>
</_kv_morale>
<_kv_morale record_uuid="{a4b1f789-4060-4a74-bd96-a99ba609a23c}">
<description>first contact from front</description>
<key>was_attacked_in_front</key>
<value>0</value>
</_kv_morale>
<_kv_morale record_uuid="{f6da90eb-4a7f-4284-b81c-687d683d4e6a}" record_timestamp="1414142170267">
<description>first contact from rear</description>
<key>was_attacked_in_rear</key>
<value>-30</value>
</_kv_morale>
<_kv_morale record_uuid="{1d7e341e-c5c0-43bd-a3fd-bf693dde9b94}" record_timestamp="1361872242072">
<description>the base time for which a unit spends in waver</description>
<key>waver_base_timeout</key>
<value>60</value>
</_kv_morale>
<_kv_morale record_uuid="{93a4c72d-e0a0-44d3-87ee-81132aea41c6}" record_timestamp="1406630227064">
<description>unit winning in combat</description>
<key>winning_combat</key>
<value>10</value>
</_kv_morale>
<_kv_morale record_uuid="{8a6fba60-0fd3-4339-a344-e81244e3698e}" record_timestamp="1414142170268">
<description>unit significantly winning in combat</description>
<key>winning_combat_significantly</key>
<value>20</value>
</_kv_morale>
<_kv_morale record_uuid="{1459a04e-6d3e-47b2-b8e1-f8e7639d2c79}" record_timestamp="1406630227065">
<description>unit winning slightly in combat</description>
<key>winning_combat_slightly</key>
<value>5</value>
</_kv_morale>
</dataroot>
<?xml version="1.0" encoding="UTF-8"?>
<dataroot export_time="Fri 24. Oct 10:16:35 2014" revision="56" export_branch="C:/TW/branches/rome2/greeks/rome2/binaries" export_user="bob">
<edit_uuid>030975e1-1d9b-4b0d-9466-ae69f59f80cf</edit_uuid><_kv_morale record_uuid="{3b82c69a-feca-429a-b476-50b6887ff6c9}" record_timestamp="1408528314802">
<description>ratio of current to starting strength needed</description>
<key>army_destruction_alliance_strength_ratio</key>
<value>0.2</value>
</_kv_morale>
<_kv_morale record_uuid="{974b8a1d-0826-4b4d-828b-30a4c115f9f8}">
<description>ratio of enemy to friendly current strength needed</description>
<key>army_destruction_enemy_strength_ratio</key>
<value>3.2</value>
</_kv_morale>
<_kv_morale record_uuid="{805d6140-ebc5-4a22-a87b-b8e263be3568}">
<description>distance squared to consider it a near miss</description>
<key>artillery_near_miss_distance_squared</key>
<value>144</value>
</_kv_morale>
<_kv_morale record_uuid="{f1d4355c-7e74-4947-b65e-594787d8a12d}" record_timestamp="1361871483180">
<description>unit killed 12% of enemy in last 4 sec</description>
<key>blood_bonus_12</key>
<value>15</value>
</_kv_morale>
<_kv_morale record_uuid="{a97ecc22-e90b-495b-900d-b8db03f2f905}" record_timestamp="1361871483152">
<description>unit killed 5% of enemy in last 4 sec</description>
<key>blood_bonus_5</key>
<value>5</value>
</_kv_morale>
<_kv_morale record_uuid="{090f3912-6298-4509-97f0-1d80918216fa}" record_timestamp="1361871483165">
<description>unit killed 7.5% of enemy in last 4 sec</description>
<key>blood_bonus_7</key>
<value>10</value>
</_kv_morale>
<_kv_morale record_uuid="{c31b8e6e-5778-4a89-864d-b86bf5348bfe}">
<description>the base timeout for going from broken to rally</description>
<key>broken_finish_base_timeout</key>
<value>300</value>
</_kv_morale>
<_kv_morale record_uuid="{1f553174-e61f-4223-b972-584089986579}">
<description>range in which cavalry is considered</description>
<key>cavalry_effect_range</key>
<value>20</value>
</_kv_morale>
<_kv_morale record_uuid="{06d4aa25-3858-4e5c-b125-edb9976801f2}" record_timestamp="1361871483196">
<description>charge bonus</description>
<key>charge_bonus</key>
<value>15</value>
</_kv_morale>
<_kv_morale record_uuid="{afedc1c3-daa5-43f6-a646-ca7a720ba5c8}" record_timestamp="1362045971433">
<description>the timout for morale bonus due to charging</description>
<key>charge_timeout</key>
<value>40</value>
</_kv_morale>
<_kv_morale record_uuid="{0ee22791-209e-4fc6-a16f-717de8d13b9e}" record_timestamp="1361871483213">
<description>unit is defending inside a fort</description>
<key>defensive_fort</key>
<value>0</value>
</_kv_morale>
<_kv_morale record_uuid="{01e517e3-634c-46d7-9375-dbedf836b920}" record_timestamp="1404392989587">
<description>multiplier applied to the defender's land strength before comparing to attacker strength as part of the 'enemy_controls_land' evaluation</description>
<key>enemy_control_land_defender_land_force_strength_modifier</key>
<value>100</value>
</_kv_morale>
<_kv_morale record_uuid="{6f4234c5-07b4-41c8-a388-395644f0b09f}">
<description>range in which enemies are considered</description>
<key>enemy_effect_range</key>
<value>80</value>
</_kv_morale>
<_kv_morale record_uuid="{83a12b44-2353-4b3f-8907-a0c9d28391f0}" record_timestamp="1408528265764">
<description>unit lost 10% in last 60 sec</description>
<key>extended_casualties_penalty_10</key>
<value>-5</value>
</_kv_morale>
<_kv_morale record_uuid="{7a9081ff-2259-4e0f-b0ad-d82e4ffd108a}" record_timestamp="1408528265764">
<description>unit lost 15% in last 60 sec</description>
<key>extended_casualties_penalty_15</key>
<value>-10</value>
</_kv_morale>
<_kv_morale record_uuid="{6d902c35-1828-4879-a3f9-a081256affe0}" record_timestamp="1409903234247">
<description>unit lost 33% in last 60 sec</description>
<key>extended_casualties_penalty_33</key>
<value>-25</value>
</_kv_morale>
<_kv_morale record_uuid="{0109c76d-0ee1-4418-8e5d-58464284dc26}" record_timestamp="1408528265765">
<description>unit lost 50% in last 60 sec</description>
<key>extended_casualties_penalty_50</key>
<value>-50</value>
</_kv_morale>
<_kv_morale record_uuid="{32e776a2-2d68-4e10-815c-01b6d2bc37ba}" record_timestamp="1409903234210">
<description>unit lost 80% in last 60 sec</description>
<key>extended_casualties_penalty_80</key>
<value>-50</value>
</_kv_morale>
<_kv_morale record_uuid="{dd2fc9b5-c4a0-4b79-bdc3-22a4faa1a6df}">
<description>fear range</description>
<key>fear_effect_range</key>
<value>40</value>
</_kv_morale>
<_kv_morale record_uuid="{5bf56b17-2fb8-477e-ad40-ca5f42899b21}" record_timestamp="1361871483325">
<description>base value (modded by training) against cavalry</description>
<key>fighting_cavalry</key>
<value>-20</value>
</_kv_morale>
<_kv_morale record_uuid="{7b1881a9-9b2b-436a-8036-882f9ca59f18}">
<description>base radius of the general's passive aura</description>
<key>general_aura_radius</key>
<value>75</value>
</_kv_morale>
<_kv_morale record_uuid="{3c45ac05-a3d9-4a7d-9dcc-e7d40d85bcba}" record_timestamp="1406630227060">
<description>unit losing in combat</description>
<key>losing_combat</key>
<value>-15</value>
</_kv_morale>
<_kv_morale record_uuid="{a31f6d54-4cd6-42f3-ab7f-877cddc9ae16}" record_timestamp="1407508631278">
<description>unit significantly losing in combat</description>
<key>losing_combat_significantly</key>
<value>-25</value>
</_kv_morale>
<_kv_morale record_uuid="{131b39dd-8abf-4a58-980e-e6354babd9f0}" record_timestamp="1408528182505">
<description>clamp for maximum number of routing enemies, this is then mulitplied by the weighting</description>
<key>max_routing_enemies_to_consider</key>
<value>9</value>
</_kv_morale>
<_kv_morale record_uuid="{ccd18d6b-9de8-46a0-b51d-da8744ee2553}" record_timestamp="1408528182505">
<description>clamp for maximum number of routing friends, this is then mulitplied by the weighting</description>
<key>max_routing_friends_to_consider</key>
<value>9</value>
</_kv_morale>
<_kv_morale record_uuid="{7b8a63af-e2fd-468d-9f5f-c244badcf51f}" record_timestamp="1361349582010">
<description>the minimum amount that the morale will be changed by per tick</description>
<key>minimium_increment_update_per_tick</key>
<value>1</value>
</_kv_morale>
<_kv_morale record_uuid="{9ac3a270-5138-4178-b3c1-a168179fcbf9}" record_timestamp="1408529107838">
<description>starting point for calculations</description>
<key>morale_base</key>
<value>30</value>
</_kv_morale>
<_kv_morale record_uuid="{1d5730e4-56b0-455c-a59f-ec050f4f3d47}">
<description>range in which neightbouring units are considered</description>
<key>neighbour_effect_range</key>
<value>160</value>
</_kv_morale>
<_kv_morale record_uuid="{d29f7812-3923-42cd-8a30-80ac69e21421}">
<description>range at which flanks can lose secured bonus</description>
<key>open_flanks_effect_range</key>
<value>200</value>
</_kv_morale>
<_kv_morale record_uuid="{2a2d42b1-ae4a-410d-8a1d-827da6cffaa6}" record_timestamp="1362041210526">
<description>the ideal change morale amount of </description>
<key>percent_update_per_tick</key>
<value>0.15</value>
</_kv_morale>
<_kv_morale record_uuid="{2ea077b5-169f-44ca-aebf-0eca82a129b8}" record_timestamp="1408528182506">
<description>time (in seconds) for which a unit that has just rallied cannot rout again</description>
<key>post_rally_no_rout_timer</key>
<value>45</value>
</_kv_morale>
<_kv_morale record_uuid="{7ed86ea3-7bc9-48e9-b088-036fb03936a2}" record_timestamp="1406630227060">
<description>unit lost 10% in last 4 sec</description>
<key>recent_casualties_penalty_10</key>
<value>0</value>
</_kv_morale>
<_kv_morale record_uuid="{94628a9c-a054-4014-8abc-a2bc74fff3da}" record_timestamp="1406630227060">
<description>unit lost 15% in last 4 sec</description>
<key>recent_casualties_penalty_15</key>
<value>0</value>
</_kv_morale>
<_kv_morale record_uuid="{9f200c6f-4ae7-45fd-a45a-1653bbc2b032}" record_timestamp="1406630227061">
<description>unit lost 33% in last 4 sec</description>
<key>recent_casualties_penalty_33</key>
<value>0</value>
</_kv_morale>
<_kv_morale record_uuid="{ce8670d9-f26d-4c0a-9574-7e10541ad786}" record_timestamp="1406630227061">
<description>unit lost 50% in last 4 sec</description>
<key>recent_casualties_penalty_50</key>
<value>0</value>
</_kv_morale>
<_kv_morale record_uuid="{8c6713c0-ef16-42f1-afab-ff6e4e52dc57}" record_timestamp="1406630227061">
<description>unit lost 6% in last 4 sec</description>
<key>recent_casualties_penalty_6</key>
<value>0</value>
</_kv_morale>
<_kv_morale record_uuid="{9a423ce4-edaa-4315-9643-8ef76dffbb2a}">
<description>% casualties in last 4s needed for morale shock</description>
<key>recent_casualties_shock_threshold</key>
<value>20</value>
</_kv_morale>
<_kv_morale record_uuid="{9eb452d6-96a1-426a-b88b-19c10caa3148}" record_timestamp="1408528182505">
<description>Weighting used to calculate the UME_CONCERNED_FRIENDS_ROUTING, this is multiplied by the rout_balance (enemies_routing - friends_routing)</description>
<key>routing_enemies_effect_weighting</key>
<value>1.2</value>
</_kv_morale>
<_kv_morale record_uuid="{fc2b94ab-3e9f-4a97-9d44-4526dbb442f2}" record_timestamp="1408528182506">
<description>Weighting used to calculate the UME_CONCERNED_FRIENDS_ROUTING, this is multiplied by the rout_balance (enemies_routing - friends_routing)</description>
<key>routing_friends_effect_weighting</key>
<value>2.5</value>
</_kv_morale>
<_kv_morale record_uuid="{506bc774-2443-4c91-b7e8-f8d8b8fb213e}">
<description>routing distance flank</description>
<key>routing_unit_effect_distance_flank</key>
<value>100</value>
</_kv_morale>
<_kv_morale record_uuid="{369f0759-a1c2-415a-b54c-56e6ab1b218c}">
<description>routing distance front</description>
<key>routing_unit_effect_distance_front</key>
<value>75</value>
</_kv_morale>
<_kv_morale record_uuid="{64ecff5f-4904-4ee9-8bf9-c0d9526c9477}">
<description>surprise timeout</description>
<key>surprise_timeout</key>
<value>200</value>
</_kv_morale>
<_kv_morale record_uuid="{96673bac-0958-42d6-8978-1f5781c66c4e}" record_timestamp="1408528265765">
<description>unit lost 20% in total</description>
<key>total_casualties_penalty_20</key>
<value>0</value>
</_kv_morale>
<_kv_morale record_uuid="{f179b61a-b01f-4896-81a1-4581104bfe90}" record_timestamp="1409815180937">
<description>unit lost 40% in total</description>
<key>total_casualties_penalty_40</key>
<value>-5</value>
</_kv_morale>
<_kv_morale record_uuid="{a01f80d1-cff2-4251-b3d3-1338165cca4f}" record_timestamp="1406630227061">
<description>unit lost 60% in total</description>
<key>total_casualties_penalty_60</key>
<value>-25</value>
</_kv_morale>
<_kv_morale record_uuid="{e2fa8f8e-79e5-477e-8043-6502e235046a}" record_timestamp="1408528265765">
<description>unit lost 80% in total</description>
<key>total_casualties_penalty_80</key>
<value>-50</value>
</_kv_morale>
<_kv_morale record_uuid="{d6f0e27e-3148-4fce-9cb1-f7a3fb071549}" record_timestamp="1408528265765">
<description>unit lost 90% in total</description>
<key>total_casualties_penalty_90</key>
<value>-100</value>
</_kv_morale>
<_kv_morale record_uuid="{2f928078-3b80-46dc-b890-c9e48fa501b0}" record_timestamp="1408528265764">
<description>the army is on the brink of destruction</description>
<key>ume_concerned_army_destruction</key>
<value>-75</value>
</_kv_morale>
<_kv_morale record_uuid="{35bc650b-f6b7-4e52-b241-df8fd058a395}" record_timestamp="1361871483639">
<description>unit was attacked but not hit by artillery</description>
<key>ume_concerned_attacked_by_artillery</key>
<value>-10</value>
</_kv_morale>
<_kv_morale record_uuid="{dae723ae-a3f5-441f-91b0-06c7b21d448d}" record_timestamp="1361871483662">
<description>attacked by projectile</description>
<key>ume_concerned_attacked_by_projectile</key>
<value>-10</value>
</_kv_morale>
<_kv_morale record_uuid="{944282d9-dbfd-4652-b6db-12c4a8505ecd}" record_timestamp="1406630227062">
<description>very recently the captain died</description>
<key>ume_concerned_captain_died_recently</key>
<value>-5</value>
</_kv_morale>
<_kv_morale record_uuid="{8c85fc01-2e7a-475a-8c07-4117660c0c51}" record_timestamp="1361871483709">
<description>unit was hit and damaged by artillery</description>
<key>ume_concerned_damaged_by_artillery</key>
<value>-15</value>
</_kv_morale>
<_kv_morale record_uuid="{a3889fd9-5759-49e9-a223-3413f029c7b9}" record_timestamp="1362412063604">
<description>enemy is frightening the elephants</description>
<key>ume_concerned_elephants_frightened</key>
<value>-30</value>
</_kv_morale>
<_kv_morale record_uuid="{c0e55a23-2c2d-4f29-86c5-557de00c24f8}" record_timestamp="1406630227062">
<description>completely knackered</description>
<key>ume_concerned_exhausted</key>
<value>-25</value>
</_kv_morale>
<_kv_morale record_uuid="{440ccd2c-4053-4874-ab8c-93d104098a2f}" record_timestamp="1408528265766">
<description>both flanks are exposed</description>
<key>ume_concerned_flanks_exposed_multiple</key>
<value>0</value>
</_kv_morale>
<_kv_morale record_uuid="{da19429f-81fc-4c06-9395-107d92a7a621}" record_timestamp="1408528265766">
<description>one flank is exposed</description>
<key>ume_concerned_flanks_exposed_single</key>
<value>0</value>
</_kv_morale>
<_kv_morale record_uuid="{7a185ddf-dccf-4b8f-adbb-19e606e13e65}" record_timestamp="1408528314802">
<description>the general is dead, but not recently</description>
<key>ume_concerned_general_dead</key>
<value>-15</value>
</_kv_morale>
<_kv_morale record_uuid="{3cd964a1-be8b-4161-8557-eed71b4a18c6}" record_timestamp="1408528314802">
<description>in single player this applies to the ai only</description>
<key>ume_concerned_general_dead_ai</key>
<value>-10</value>
</_kv_morale>
<_kv_morale record_uuid="{aec274f0-3d3d-462d-b9d5-beae50ca3615}" record_timestamp="1406630227062">
<description>very recently the general died</description>
<key>ume_concerned_general_died_recently</key>
<value>-30</value>
</_kv_morale>
<_kv_morale record_uuid="{0c705b7d-d0e1-4e1d-b8b9-aea0d4c35eb3}" record_timestamp="1408528314802">
<description>in single player this applies to the ai only</description>
<key>ume_concerned_general_died_recently_ai</key>
<value>-15</value>
</_kv_morale>
<_kv_morale record_uuid="{440b2752-daa0-4955-b673-45793819d731}" record_timestamp="1379595397558">
<description>the commanding general has recently fled</description>
<key>ume_concerned_general_fled_recently</key>
<value>-30</value>
</_kv_morale>
<_kv_morale record_uuid="{0cd74579-1990-4ffd-94fc-07d11e5174a3}" record_timestamp="1408528314802">
<description>in single player this applies to the ai only</description>
<key>ume_concerned_general_fled_recently_ai</key>
<value>-15</value>
</_kv_morale>
<_kv_morale record_uuid="{c9443813-9643-486c-8cda-42404793dd20}" record_timestamp="1408528314977">
<description>enemy is frightening the horses</description>
<key>ume_concerned_horses_frightened</key>
<value>-20</value>
</_kv_morale>
<_kv_morale record_uuid="{2a854e3c-c90b-4bd6-841a-76f9007ff0ae}" record_timestamp="1361871483903">
<description>unprepared for night battle</description>
<key>ume_concerned_night_battle_unprepared</key>
<value>-5</value>
</_kv_morale>
<_kv_morale record_uuid="{cdae1bc1-7c0b-495a-8104-dbd440154ef2}">
<description>the unit is in panic</description>
<key>ume_concerned_panic</key>
<value>-50</value>
</_kv_morale>
<_kv_morale record_uuid="{44539a0e-607a-426b-a560-159a5c0f77dc}" record_timestamp="1361871483929">
<description>surprised</description>
<key>ume_concerned_surprised</key>
<value>-30</value>
</_kv_morale>
<_kv_morale record_uuid="{ac8b304f-e7a8-42a4-9ca3-83b774890a6a}" record_timestamp="1406630227063">
<description>tired penalty</description>
<key>ume_concerned_tired</key>
<value>-5</value>
</_kv_morale>
<_kv_morale record_uuid="{8c6ac556-010e-4a69-a766-9d7fe8434128}" record_timestamp="1361871483981">
<description>the penalty for being under fire from friends</description>
<key>ume_concerned_under_friendly_fire</key>
<value>-5</value>
</_kv_morale>
<_kv_morale record_uuid="{b156c772-c701-44be-9df7-653340c3f898}" record_timestamp="1408528314977">
<description>enemy is having a frightening effect on you</description>
<key>ume_concerned_unit_frightened</key>
<value>-15</value>
</_kv_morale>
<_kv_morale record_uuid="{6d27350e-14ea-42c8-8a73-5528bf095e27}" record_timestamp="1406630227063">
<description>unit is very tired but not exhausted</description>
<key>ume_concerned_very_tired</key>
<value>-10</value>
</_kv_morale>
<_kv_morale record_uuid="{e6f53f27-0f47-4bd8-bfd4-483031343982}" record_timestamp="1408528265765">
<description>all flanks are secure</description>
<key>ume_encouraged_flanks_secure</key>
<value>5</value>
</_kv_morale>
<_kv_morale record_uuid="{1556243d-d3e5-4368-8751-59cb475a86dc}" record_timestamp="1366709091471">
<description>unit is defending inside a fort</description>
<key>ume_encouraged_fortification</key>
<value>8</value>
</_kv_morale>
<_kv_morale record_uuid="{28f85e63-70c9-4402-81d5-e34cf9391a9b}" record_timestamp="1366709091484">
<description>morale bonus for being in a breached fort</description>
<key>ume_encouraged_fortification_compromised</key>
<value>3</value>
</_kv_morale>
<_kv_morale record_uuid="{5d04bed9-58a7-4a1b-9ab9-7a61a76e7e8a}" record_timestamp="1408529107836">
<description>friendly is having an inspiring effect on you</description>
<key>ume_encouraged_inspired</key>
<value>20</value>
</_kv_morale>
<_kv_morale record_uuid="{0fbbfc98-90f2-4d6d-9eeb-f8d9b6aed357}" record_timestamp="1408529107837">
<description>bonus for being up-hill of all enemies</description>
<key>ume_encouraged_on_the_hill</key>
<value>10</value>
</_kv_morale>
<_kv_morale record_uuid="{3053268a-93a5-4a2e-bdc1-0e3a8cd40240}" record_timestamp="1406630227064">
<description>defending central plaza</description>
<key>ume_encouraged_settlement_plaza</key>
<value>15</value>
</_kv_morale>
<_kv_morale record_uuid="{e9e2c0d9-f90e-48d4-9d32-36bf61276cc1}" record_timestamp="1407508026227">
<description>base effect value for inspiration which is then modified by distance, general's command stars etc</description>
<key>ume_inspiration_effect_base</key>
<value>5</value>
</_kv_morale>
<_kv_morale record_uuid="{b52ac474-e543-4f9d-94ad-1be8ddc3843e}" record_timestamp="1406630227064">
<description>broken bottom</description>
<key>ums_broken_threshold_lower</key>
<value>-100</value>
</_kv_morale>
<_kv_morale record_uuid="{5aff2352-d17c-42be-9096-690402deae95}" record_timestamp="1361871484714">
<description>broken top</description>
<key>ums_broken_threshold_upper</key>
<value>5</value>
</_kv_morale>
<_kv_morale record_uuid="{6a89187d-29b4-4207-9e59-fdb519afec84}" record_timestamp="1362041502893">
<description>(% basis)confident bottom </description>
<key>ums_confident_threshold_lower</key>
<value>0.65</value>
</_kv_morale>
<_kv_morale record_uuid="{125af289-379e-4cdd-a7ef-725eaea5c896}" record_timestamp="1362041503174">
<description>(% basis)confident top</description>
<key>ums_confident_threshold_upper</key>
<value>1</value>
</_kv_morale>
<_kv_morale record_uuid="{beed61ce-b118-4ce0-8080-4cb24092356d}" record_timestamp="1362041503138">
<description>(% basis)eager bottom </description>
<key>ums_eager_threshold_lower</key>
<value>0.9</value>
</_kv_morale>
<_kv_morale record_uuid="{a9c8f77f-1981-4395-95af-c94a0ed399f3}" record_timestamp="1362041503103">
<description>(% basis)eager top </description>
<key>ums_eager_threshold_upper</key>
<value>1.1</value>
</_kv_morale>
<_kv_morale record_uuid="{f85449df-d455-429b-9025-3d3315b88a38}" record_timestamp="1362041503068">
<description>(% basis)impetuous bottom </description>
<key>ums_impetuous_threshold_lower</key>
<value>1.1</value>
</_kv_morale>
<_kv_morale record_uuid="{f2064ff1-6cda-414b-87c7-b8bf8f3760e1}" record_timestamp="1361871484436">
<description>shaken bottom</description>
<key>ums_shaken_threshold_lower</key>
<value>15</value>
</_kv_morale>
<_kv_morale record_uuid="{66e96d43-16c3-41b7-b94f-c192ffdc2a64}" record_timestamp="1362041362228">
<description>shaken top</description>
<key>ums_shaken_threshold_upper</key>
<value>32</value>
</_kv_morale>
<_kv_morale record_uuid="{a540d5d7-d329-4a7a-b28c-8f5abb8718f6}" record_timestamp="1361871484385">
<description>steady bottom</description>
<key>ums_steady_threshold_lower</key>
<value>30</value>
</_kv_morale>
<_kv_morale record_uuid="{ef6e6648-2225-4395-8321-dd8c0b346e43}" record_timestamp="1362041503034">
<description>(% basis)steady top </description>
<key>ums_steady_threshold_upper</key>
<value>0.8</value>
</_kv_morale>
<_kv_morale record_uuid="{557a886a-ed09-49c9-bc94-3bd46b527adf}" record_timestamp="1361871484510">
<description>wavering bottom</description>
<key>ums_wavering_threshold_lower</key>
<value>0</value>
</_kv_morale>
<_kv_morale record_uuid="{40963be7-b97d-4da3-b4a8-ca41f5e11bc9}" record_timestamp="1361871484536">
<description>wavering top</description>
<key>ums_wavering_threshold_upper</key>
<value>20</value>
</_kv_morale>
<_kv_morale record_uuid="{2d216296-7e37-4b4c-a9cd-eb3e9fee1039}">
<description>NOT USED</description>
<key>warcry_effect_range</key>
<value>225</value>
</_kv_morale>
<_kv_morale record_uuid="{08ef5ec0-8589-4b18-8abf-176beff68abf}" record_timestamp="1408528265766">
<description>first contact from flank</description>
<key>was_attacked_in_flank</key>
<value>0</value>
</_kv_morale>
<_kv_morale record_uuid="{a4b1f789-4060-4a74-bd96-a99ba609a23c}">
<description>first contact from front</description>
<key>was_attacked_in_front</key>
<value>0</value>
</_kv_morale>
<_kv_morale record_uuid="{f6da90eb-4a7f-4284-b81c-687d683d4e6a}" record_timestamp="1414142170267">
<description>first contact from rear</description>
<key>was_attacked_in_rear</key>
<value>-30</value>
</_kv_morale>
<_kv_morale record_uuid="{1d7e341e-c5c0-43bd-a3fd-bf693dde9b94}" record_timestamp="1361872242072">
<description>the base time for which a unit spends in waver</description>
<key>waver_base_timeout</key>
<value>60</value>
</_kv_morale>
<_kv_morale record_uuid="{93a4c72d-e0a0-44d3-87ee-81132aea41c6}" record_timestamp="1406630227064">
<description>unit winning in combat</description>
<key>winning_combat</key>
<value>10</value>
</_kv_morale>
<_kv_morale record_uuid="{8a6fba60-0fd3-4339-a344-e81244e3698e}" record_timestamp="1414142170268">
<description>unit significantly winning in combat</description>
<key>winning_combat_significantly</key>
<value>20</value>
</_kv_morale>
<_kv_morale record_uuid="{1459a04e-6d3e-47b2-b8e1-f8e7639d2c79}" record_timestamp="1406630227065">
<description>unit winning slightly in combat</description>
<key>winning_combat_slightly</key>
<value>5</value>
</_kv_morale>
</dataroot>

t1aro
alZarif
Dr.Schmeisser
KhanBagatur
gurvinek2005
Crusader556
Haktar
Mady
Valyrian_Legionnaire
DinarMayor
Corrector
kosak4
Farin Frostgeir



